EscapeShooter/My project/Assets/Project Files/Modules/Haptic/Scripts/Runtime/HapticSave.cs

18 lines
404 B
C#

namespace Watermelon
{
/// <summary>
/// Persisted haptic preferences. Loaded and managed by <see cref="Haptic"/>.
/// </summary>
[System.Serializable]
public class HapticSave : ISaveObject
{
/// <summary>Whether haptic is enabled. Defaults to <c>true</c>.</summary>
public bool IsActive = true;
public void OnBeforeSave()
{
}
}
}