EscapeShooter/My project/Assets/Project Files/Modules/Haptic/Scripts/Runtime/Watermelon.Haptic.asmdef

20 lines
599 B
Plaintext

{
"name": "Watermelon.Haptic",
"rootNamespace": "",
"references": [
"GUID:dfd68d793e4e5c24da9f1a86e6e09fbe",
"GUID:2a1c6a40df50afc4e91f6365a598d744",
"GUID:bae3502cf5297e148b5f28d762dcc2e1",
"GUID:320a7f1e3dd30bf4dbb1ac85ea51c249",
"GUID:5c13976791bc78d49aef018c2c398dbc"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}