EscapeShooter/My project/Assets/Project Files/Modules/Tween/Tests/Watermelon.Tween.Tests.asmdef

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{
"name": "Watermelon.Tween.Tests",
"rootNamespace": "Watermelon.Tests",
"references": [
"UnityEngine.TestRunner",
"UnityEditor.TestRunner",
"Core.Runtime",
"Core.UE",
"Watermelon.Tween"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": true,
"precompiledReferences": [
"nunit.framework.dll"
],
"autoReferenced": false,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}