24 lines
514 B
C#
24 lines
514 B
C#
using UnityEngine;
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namespace Watermelon
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{
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public static class Checkpoint
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{
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[HideInCallstack]
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public static void Log(string label)
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{
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#if DEBUG_LOGS_CHECKPOINT
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Debug.Log($"<color=#00FF88>◆ Checkpoint: {label}</color>");
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#endif
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}
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[HideInCallstack]
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public static void Log(string label, Object context)
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{
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#if DEBUG_LOGS_CHECKPOINT
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Debug.Log($"<color=#00FF88>◆ Checkpoint: {label}</color>", context);
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#endif
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}
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}
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}
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