Project_WL/Assets/FarmingIsland/Scripts/UI/Silo/CropInfo.cs

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using UnityEngine;
using UnityEngine.UI;
using TMPro;
namespace CryingSnow.FarmingIsland
{
public class CropInfo : MonoBehaviour
{
[Tooltip("UI Image to display the crop's icon.")]
[SerializeField] private Image iconImage;
[Tooltip("SlicedFilledImage component to visually represent the crop's count as a fill.")]
[SerializeField] private SlicedFilledImage countFill;
[Tooltip("TextMeshPro component to display the crop's count and capacity.")]
[SerializeField] private TMP_Text countText;
/// <summary>
/// Updates the UI elements with the crop's current information.
/// </summary>
/// <param name="crop">The crop item to display.</param>
/// <param name="capacity">The maximum capacity for this crop.</param>
public void UpdateInfo(Item crop, int capacity)
{
// Set the icon image to represent the crop type.
iconImage.sprite = crop.Data.Icon;
// Calculate the fill amount based on the crop's amount relative to its capacity.
countFill.fillAmount = (float)crop.Amount / capacity;
// Update the text to display the current amount and capacity.
countText.text = $"{crop.Amount}/{capacity}";
}
}
}