Project_WL/Assets/ResWork/VFX/MasterStylizedFX/Scripts/MSFEffectsGroup.cs

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2024-12-15 01:39:39 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(menuName = "MasterStylizedFX/EffectGroup")]
public class MSFEffectsGroup : ScriptableObject
{
public List<ParticleSystem> Particles;
}