Project_WL/Assets/Script/Info/NetWait.cs

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2024-12-15 01:39:39 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NetWait : MonoBehaviourSingletonTemplate<NetWait>
{
public GameObject go_child;
protected override void Awake()
{
base.Awake();
Set(false);
}
public void Set(bool _on) { go_child.SetActive(_on); }
}