Project_WL/Assets/Script/UI/Pet/PetPureStatCard.cs

24 lines
621 B
C#
Raw Permalink Normal View History

2024-12-15 01:39:39 +00:00
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class PetPureStatCard : MonoBehaviour
{
public Image i_icon;
public TextMeshProUGUI[] texts; // 0 스탯명, 1 스탯값
public void Set(bool isLv, eStat stat, int v)
{
if (isLv)
{
2025-07-13 21:57:11 +00:00
//i_icon.sprite = UIAtlasMgr.Ins.Get_Sprite("icon_lv");
2024-12-15 01:39:39 +00:00
texts[0].text = table_localtext.Ins.Get_Text(267);
}
else
{
2025-07-13 21:57:11 +00:00
//i_icon.sprite = UIAtlasMgr.Ins.Get_StatSprite(stat);
2024-12-15 01:39:39 +00:00
texts[0].text = MyText.Get_StatName(stat);
}
2025-02-15 04:33:13 +00:00
texts[1].text = v.ToString();
2024-12-15 01:39:39 +00:00
}
}