Project_WL/Assets/Script/UI/Menu/Menu_Kettle.cs

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2024-12-15 01:39:39 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Menu_Kettle : MenuBase
{
public GameObject go_CombineEffect;
public Content_Relic m_Content_Relic;
public KettleCombineUI m_KettleCombineUI;
public override void Set()
{
base.Set();
go_CombineEffect.SetActive(false);
m_KettleCombineUI.Check();
}
public override void Set_Noti()
{
gos_noti[0].SetActive(MyValue.CanDrinkPotion() || MyValue.CanCombineKettle(eItem.Potion));
gos_noti[1].SetActive(MyValue.CanCombineKettle(eItem.Relic));
}
public void Show_CombineEffect()
{
if (!go_CombineEffect.activeInHierarchy)
go_CombineEffect.SetActive(true);
}
}