18 lines
344 B
C#
18 lines
344 B
C#
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using UnityEngine;
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public class ObjectOnOff_able : MonoBehaviour
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{
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public GameObject[] gos;
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private void OnEnable()
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{
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for (int i = 0; i < gos.Length; i++)
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gos[i].SetActive(true);
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}
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private void OnDisable()
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{
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for (int i = 0; i < gos.Length; i++)
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gos[i].SetActive(false);
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}
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}
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