17 lines
471 B
C#
17 lines
471 B
C#
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#if UNITY_EDITOR
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using UnityEditor;
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[CustomEditor(typeof(ButtonPress))]
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public class ButtonPressEditor : Editor
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{
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public override void OnInspectorGUI()
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{
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DrawDefaultInspector(); // 기본 필드 포함
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//ButtonPress buttonPress = (ButtonPress)target;
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// LongPressDuration을 인스펙터에 추가
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//buttonPress.LongPressDuration = EditorGUILayout.FloatField("Long Press Duration", buttonPress.LongPressDuration);
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}
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}
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#endif
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