2025-01-23 22:16:18 +00:00
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public class Ingame_DungeonResult : MonoBehaviourSingletonTemplate<Ingame_DungeonResult>
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{
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public DungeonResultBase[] dungeonResults;
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2025-01-26 03:52:03 +00:00
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public void Show_Result(bool? win)
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2025-01-23 22:16:18 +00:00
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{
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dungeonResults[MyValue.MyChoiceMapData.Get_DungeonIndex()].Set(win);
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}
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}
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