38 lines
2.3 KiB
Plaintext
38 lines
2.3 KiB
Plaintext
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renderers Arm_m05,Body_m05,Face,Hair05,Head,Leg_M05 · center (-0.01, 0.57, 0.00) · h 1.220
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Arm_m05 mat=M05_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(0.993, 1.028, 0.874, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12
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Body_m05 mat=M05_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(0.993, 1.028, 0.874, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12
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Face mat=face02_ToonP shader=Unlit/Transparent base=- diff=- shadow=- shades=- minDark=-
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Hair05 mat=Hair05_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(0.993, 1.028, 0.874, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12
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Head mat=Skin_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(0.993, 1.028, 0.874, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12
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Leg_M05 mat=M05_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(0.993, 1.028, 0.874, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12
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ReferenceLook: rimOn=False moodOn=True mood=0.30 contrast=True minDark=0.12 shadowScale=0.85 shadowTintAmt=0.30 shadowTint=RGBA(0.243, 0.106, 0.353, 1.000) charShades=0 key=RGBA(1.00, 0.78, 0.46, 1.00)×1.45 amb=RGBA(0.23, 0.23, 0.23, 1.00)
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mask all @0.95 = 330746 px
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mask Arm_m05 @0.95 = 36600 px
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mask Body_m05 @0.95 = 107658 px
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mask Face @0.95 = 7136 px
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mask Hair05 @0.95 = 127668 px
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mask Head @0.95 = 116073 px
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mask Leg_M05 @0.95 = 80860 px
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PAL 0 id=9,240,40 rgb=226,175,169
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PAL 1 id=24,229,47 rgb=115,78,58
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PAL 2 id=39,218,54 rgb=199,199,198
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PAL 3 id=54,207,61 rgb=126,57,54
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PAL 4 id=69,196,68 rgb=207,173,129
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PAL 5 id=84,185,75 rgb=164,73,67
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PAL 6 id=99,174,82 rgb=185,131,97
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PAL 7 id=114,163,89 rgb=130,122,118
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PAL 8 id=129,152,96 rgb=215,186,139
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PAL 9 id=144,141,103 rgb=194,161,131
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PAL 10 id=159,130,110 rgb=116,92,78
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PAL 11 id=174,119,117 rgb=133,84,73
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PAL 12 id=189,108,124 rgb=224,205,153
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PAL 13 id=204,97,131 rgb=152,123,103
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PAL 14 id=219,86,138 rgb=177,173,172
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PAL 15 id=234,75,145 rgb=94,61,45
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shadow shot s0_now = RGBA(0.000, 0.000, 0.000, 0.000)
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shadow shot s1_gray = RGBA(0.380, 0.380, 0.380, 1.000)
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shadow shot s2_warm = RGBA(0.420, 0.380, 0.320, 1.000)
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shadow shot s3_graylight = RGBA(0.500, 0.500, 0.500, 1.000)
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shadow shot s4_warmlight = RGBA(0.550, 0.500, 0.420, 1.000)
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DONE
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