Project_WL/Assets/Script/Ingame/MapControlBase.cs

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2024-12-15 01:39:39 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MapControlBase : MonoBehaviour
{
protected bool IsComplete;
public bool IsChapterClearCondition()
{
return IsComplete && InGameInfo.Ins.IsGameMode(eGameMode.Stage);
}
}