18 lines
475 B
C#
18 lines
475 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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public class PCInfoStatMgrCardStatCard : CardBase
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{
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public TextMeshProUGUI[] texts; // 0 스탯명, 1 스탯값
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public override void Set<T>(T _base)
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{
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base.Set(_base);
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var data = _base as PCInfoStatmgrCard_Stats_Data;
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texts[0].text = MyText.Get_StatName(data.Stat);
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texts[1].text = MyText.Get_StatValueText(data.Stat, data.val);
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}
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}
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