Project_WL/Assets/Script/Ingame/SetSkybox.cs

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2024-12-15 01:39:39 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SetSkybox : MonoBehaviour
{
public Material mat_skybox;
public Color ShadowColor, SkyColor, EquatorColor, GroundColor;
private void Start()
{
//RenderSettings.skybox = mat_skybox;
//RenderSettings.sun = GetComponent<Light>();
//RenderSettings.subtractiveShadowColor = ShadowColor;
//RenderSettings.ambientMode = UnityEngine.Rendering.AmbientMode.Trilight;
//RenderSettings.ambientSkyColor = SkyColor;
//RenderSettings.ambientEquatorColor = EquatorColor;
//RenderSettings.ambientGroundColor = GroundColor;
}
}