diff --git a/Assets/AddressableAssetsData/Android/addressables_content_state.bin b/Assets/AddressableAssetsData/Android/addressables_content_state.bin index c366965e7..c8b0f2524 100644 Binary files a/Assets/AddressableAssetsData/Android/addressables_content_state.bin and b/Assets/AddressableAssetsData/Android/addressables_content_state.bin differ diff --git a/Assets/Editor/AutoBuild.cs b/Assets/Editor/AutoBuild.cs index 97abc2737..62529d8db 100644 --- a/Assets/Editor/AutoBuild.cs +++ b/Assets/Editor/AutoBuild.cs @@ -72,7 +72,7 @@ public static class AutoBuild var curVer = PlayerSettings.bundleVersion; PlayerSettings.bundleVersion = "9.9.9"; EditorUserBuildSettings.buildAppBundle = false; - BuildStart("AndroidData/TestButler_" + Application.version + "_" + DateTime.Now.ToString("yyyyMMddHHmmss") + ".apk", BuildTarget.Android); + BuildStart("AndroidData/Test_himminji_" + Application.version + "_" + DateTime.Now.ToString("yyyyMMddHHmmss") + ".apk", BuildTarget.Android); PlayerSettings.bundleVersion = curVer; } [MenuItem("AutoBuild/Build Live AAB")] diff --git a/Assets/Ino_nerdnavis.txt b/Assets/Ino_nerdnavis.txt index 9a92f6747..8d26f2958 100644 --- a/Assets/Ino_nerdnavis.txt +++ b/Assets/Ino_nerdnavis.txt @@ -38,5 +38,3 @@ classconfig 에 의해 정해짐 코스튬 - 코스튬 나오고 난 뒤 세팅 -로비 카메라 - - 칠대죄 \ No newline at end of file diff --git a/Assets/Script/Info/InGameInfo.cs b/Assets/Script/Info/InGameInfo.cs index 94cd164d6..e81718b1f 100644 --- a/Assets/Script/Info/InGameInfo.cs +++ b/Assets/Script/Info/InGameInfo.cs @@ -285,7 +285,6 @@ public partial class InGameInfo : MyCoroutine { if (handle.IsDone && handle.Status == AsyncOperationStatus.Succeeded) { - Debug.Log($"{prefab} 이펙트 로드 결과 : {handle.Result}"); var temp = DSUtil.Get_Clone(handle.Result, tf_Effects); dic_str_Effect[prefab].Add(temp); act?.Invoke(temp);