운석 소환
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|
||||||
|
- boneName: Bip001 L Finger4
|
||||||
|
humanName: Left Little Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Finger41
|
||||||
|
humanName: Left Little Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Finger42
|
||||||
|
humanName: Left Little Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger0
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger01
|
||||||
|
humanName: Right Thumb Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger02
|
||||||
|
humanName: Right Thumb Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger1
|
||||||
|
humanName: Right Index Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger11
|
||||||
|
humanName: Right Index Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger12
|
||||||
|
humanName: Right Index Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger2
|
||||||
|
humanName: Right Middle Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger21
|
||||||
|
humanName: Right Middle Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger22
|
||||||
|
humanName: Right Middle Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger3
|
||||||
|
humanName: Right Ring Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger31
|
||||||
|
humanName: Right Ring Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger32
|
||||||
|
humanName: Right Ring Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger4
|
||||||
|
humanName: Right Little Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger41
|
||||||
|
humanName: Right Little Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger42
|
||||||
|
humanName: Right Little Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine2
|
||||||
|
humanName: UpperChest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: Stander(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001
|
||||||
|
parentName: Stander(Clone)
|
||||||
|
position: {x: 7.5622213e-25, y: 2.4574754, z: 3.609557e-16}
|
||||||
|
rotation: {x: -0.50000036, y: 0.49999967, z: 0.49999964, w: 0.50000036}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 Pelvis
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
- name: Bip001 L Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: 0.00000038757324, y: 0.00000042154332, z: 0.22650969}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000002}
|
||||||
|
- name: Bip001 L Calf
|
||||||
|
parentName: Bip001 L Thigh
|
||||||
|
position: {x: -1.1149889, y: -0.000000003027916, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000001, z: 1}
|
||||||
|
- name: Bip001 L Foot
|
||||||
|
parentName: Bip001 L Calf
|
||||||
|
position: {x: -1.012116, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
- name: Bip001 L Toe0
|
||||||
|
parentName: Bip001 L Foot
|
||||||
|
position: {x: -0.2826589, y: 0.42359716, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000004}
|
||||||
|
- name: Bip001 R Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.00000038757324, y: -0.00000020670404, z: -0.22650969}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 1.0000004, y: 1.0000004, z: 1.0000005}
|
||||||
|
- name: Bip001 R Calf
|
||||||
|
parentName: Bip001 R Thigh
|
||||||
|
position: {x: -1.1149889, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Bip001 R Foot
|
||||||
|
parentName: Bip001 R Calf
|
||||||
|
position: {x: -1.0121158, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999976, z: 0.99999994}
|
||||||
|
- name: Bip001 R Toe0
|
||||||
|
parentName: Bip001 R Foot
|
||||||
|
position: {x: -0.2826589, y: 0.4235971, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 Spine
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.27444682, y: 0.022624439, z: 0.00000034881614}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000004, z: 1.0000005}
|
||||||
|
- name: Bip001 Spine1
|
||||||
|
parentName: Bip001 Spine
|
||||||
|
position: {x: -0.49175912, y: -0.0002742565, z: -7.606752e-10}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.9999999, z: 1}
|
||||||
|
- name: Bip001 Spine2
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.3452237, y: -0.00034489174, z: -9.566654e-10}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Clavicle
|
||||||
|
parentName: Bip001 Spine2
|
||||||
|
position: {x: -0.29647997, y: 0.056979563, z: 0.09606302}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
|
||||||
|
scale: {x: 0.9999997, y: 0.99999994, z: 0.9999998}
|
||||||
|
- name: Bip001 L UpperArm
|
||||||
|
parentName: Bip001 L Clavicle
|
||||||
|
position: {x: -0.39710176, y: -0.000000048446655, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 1.0000004}
|
||||||
|
- name: Bip001 L Forearm
|
||||||
|
parentName: Bip001 L UpperArm
|
||||||
|
position: {x: -0.77178466, y: -0.000000048446655, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999998, y: 1.0000004, z: 1.0000002}
|
||||||
|
- name: Bip001 L Hand
|
||||||
|
parentName: Bip001 L Forearm
|
||||||
|
position: {x: -0.6883728, y: 0.00000009689331, z: -0.00000019378662}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000006, z: 1.0000006}
|
||||||
|
- name: Bip001 L Finger0
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.124038555, y: 0.032548014, z: -0.07296095}
|
||||||
|
rotation: {x: 0.6532815, y: -0.27059805, z: 0.27059805, w: 0.6532815}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 0.9999998}
|
||||||
|
- name: Bip001 L Finger01
|
||||||
|
parentName: Bip001 L Finger0
|
||||||
|
position: {x: -0.097436205, y: 0.00000019378662, z: -0.00000019378662}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.9999998, z: 1.0000001}
|
||||||
|
- name: Bip001 L Finger02
|
||||||
|
parentName: Bip001 L Finger01
|
||||||
|
position: {x: -0.10272261, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 0.9999998}
|
||||||
|
- name: Bip001 L Finger1
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.30480483, y: -0.012465518, z: -0.08240076}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000002, z: 1.0000005}
|
||||||
|
- name: Bip001 L Finger11
|
||||||
|
parentName: Bip001 L Finger1
|
||||||
|
position: {x: -0.1083647, y: -0.00000019378662, z: 0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.9999997, z: 0.9999997}
|
||||||
|
- name: Bip001 L Finger12
|
||||||
|
parentName: Bip001 L Finger11
|
||||||
|
position: {x: -0.08515391, y: 0, z: 0.000000048446655}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000002}
|
||||||
|
- name: Bip001 L Finger2
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.31389052, y: -0.029036213, z: -0.015752768}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.999999, y: 0.9999998, z: 0.99999994}
|
||||||
|
- name: Bip001 L Finger21
|
||||||
|
parentName: Bip001 L Finger2
|
||||||
|
position: {x: -0.11792168, y: 0.00000019378662, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000005, z: 1.0000008}
|
||||||
|
- name: Bip001 L Finger22
|
||||||
|
parentName: Bip001 L Finger21
|
||||||
|
position: {x: -0.09254726, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002}
|
||||||
|
- name: Bip001 L Finger3
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.30279014, y: -0.018052192, z: 0.044169568}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 1.0000005}
|
||||||
|
- name: Bip001 L Finger31
|
||||||
|
parentName: Bip001 L Finger3
|
||||||
|
position: {x: -0.11230777, y: 0, z: 0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000005, z: 1.0000008}
|
||||||
|
- name: Bip001 L Finger32
|
||||||
|
parentName: Bip001 L Finger31
|
||||||
|
position: {x: -0.08760996, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000004, y: 1.0000007, z: 1.0000007}
|
||||||
|
- name: Bip001 L Finger4
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.2754579, y: -0.0026349167, z: 0.09371114}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 1.0000005}
|
||||||
|
- name: Bip001 L Finger41
|
||||||
|
parentName: Bip001 L Finger4
|
||||||
|
position: {x: -0.090694465, y: 0.00000019378662, z: -0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000004, y: 1.000001, z: 1.000001}
|
||||||
|
- name: Bip001 L Finger42
|
||||||
|
parentName: Bip001 L Finger41
|
||||||
|
position: {x: -0.074965194, y: -0.00000019378662, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.9999998, z: 0.9999996}
|
||||||
|
- name: Bip001 Neck
|
||||||
|
parentName: Bip001 Spine2
|
||||||
|
position: {x: -0.41347438, y: -0.0067521557, z: -0.0000000135002285}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.99999976, z: 0.99999994}
|
||||||
|
- name: Bip001 Head
|
||||||
|
parentName: Bip001 Neck
|
||||||
|
position: {x: -0.23559259, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000002, z: 0.99999994}
|
||||||
|
- name: Bip001 R Clavicle
|
||||||
|
parentName: Bip001 Spine2
|
||||||
|
position: {x: -0.29647997, y: 0.056980096, z: -0.096062705}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
|
||||||
|
scale: {x: 1.0000004, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 R UpperArm
|
||||||
|
parentName: Bip001 R Clavicle
|
||||||
|
position: {x: -0.39710182, y: -0.000000048446655, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000004, z: 1}
|
||||||
|
- name: Bip001 R Forearm
|
||||||
|
parentName: Bip001 R UpperArm
|
||||||
|
position: {x: -0.7717845, y: 0, z: -0.00000019378662}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000005, z: 1.0000001}
|
||||||
|
- name: Bip001 R Hand
|
||||||
|
parentName: Bip001 R Forearm
|
||||||
|
position: {x: -0.6883728, y: 0.00000009689331, z: 0.00000019378662}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 R Finger0
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.124038555, y: 0.032548208, z: 0.072961025}
|
||||||
|
rotation: {x: -0.6532815, y: 0.27059805, z: 0.27059805, w: 0.6532815}
|
||||||
|
scale: {x: 1.0000002, y: 0.9999998, z: 1}
|
||||||
|
- name: Bip001 R Finger01
|
||||||
|
parentName: Bip001 R Finger0
|
||||||
|
position: {x: -0.09743611, y: -0.00000019378662, z: 0.00000019378662}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 0.9999998}
|
||||||
|
- name: Bip001 R Finger02
|
||||||
|
parentName: Bip001 R Finger01
|
||||||
|
position: {x: -0.10272261, y: -0.000000048446655, z: -0.00000019378662}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004}
|
||||||
|
- name: Bip001 R Finger1
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.30480474, y: -0.012465324, z: 0.08240083}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000002, z: 1}
|
||||||
|
- name: Bip001 R Finger11
|
||||||
|
parentName: Bip001 R Finger1
|
||||||
|
position: {x: -0.1083648, y: -0.00000019378662, z: -0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1}
|
||||||
|
- name: Bip001 R Finger12
|
||||||
|
parentName: Bip001 R Finger11
|
||||||
|
position: {x: -0.085153714, y: 0.00000038757324, z: -0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000004, z: 1}
|
||||||
|
- name: Bip001 R Finger2
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.31389052, y: -0.029036017, z: 0.01575289}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999934, y: 1.0000002, z: 1}
|
||||||
|
- name: Bip001 R Finger21
|
||||||
|
parentName: Bip001 R Finger2
|
||||||
|
position: {x: -0.117921874, y: 0, z: -0.000000072669984}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 R Finger22
|
||||||
|
parentName: Bip001 R Finger21
|
||||||
|
position: {x: -0.09254726, y: 0.00000038757324, z: 0.000000072669984}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000002, z: 0.99999994}
|
||||||
|
- name: Bip001 R Finger3
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.30279022, y: -0.018052192, z: -0.044169445}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000002, z: 1}
|
||||||
|
- name: Bip001 R Finger31
|
||||||
|
parentName: Bip001 R Finger3
|
||||||
|
position: {x: -0.11230777, y: 0, z: 0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 R Finger32
|
||||||
|
parentName: Bip001 R Finger31
|
||||||
|
position: {x: -0.08760996, y: -0.00000019378662, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000004, y: 1.0000005, z: 1}
|
||||||
|
- name: Bip001 R Finger4
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.2754579, y: -0.002634723, z: -0.09371114}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Finger41
|
||||||
|
parentName: Bip001 R Finger4
|
||||||
|
position: {x: -0.090694465, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000002, z: 1}
|
||||||
|
- name: Bip001 R Finger42
|
||||||
|
parentName: Bip001 R Finger41
|
||||||
|
position: {x: -0.074965194, y: -0.00000019378662, z: -0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000004, z: 0.99999994}
|
||||||
|
- name: Mannequin
|
||||||
|
parentName: Stander(Clone)
|
||||||
|
position: {x: -0, y: 2.4638, z: -0.030480001}
|
||||||
|
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 1
|
||||||
|
hasExtraRoot: 1
|
||||||
|
skeletonHasParents: 1
|
||||||
|
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 61366630e3c077b4b991d36e541d2c9d,
|
||||||
|
type: 3}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 3
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 2
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 0
|
||||||
|
importBlendShapeDeformPercent: 0
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 1
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
|
@ -2070,6 +2070,9 @@ AnimatorStateMachine:
|
||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: 5933905711203858017}
|
m_State: {fileID: 5933905711203858017}
|
||||||
m_Position: {x: -240, y: 50, z: 0}
|
m_Position: {x: -240, y: 50, z: 0}
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: 2727242207876648784}
|
||||||
|
m_Position: {x: 240, y: -330, z: 0}
|
||||||
m_ChildStateMachines: []
|
m_ChildStateMachines: []
|
||||||
m_AnyStateTransitions: []
|
m_AnyStateTransitions: []
|
||||||
m_EntryTransitions: []
|
m_EntryTransitions: []
|
||||||
|
|
@ -2330,6 +2333,33 @@ AnimatorState:
|
||||||
m_MirrorParameter:
|
m_MirrorParameter:
|
||||||
m_CycleOffsetParameter:
|
m_CycleOffsetParameter:
|
||||||
m_TimeParameter:
|
m_TimeParameter:
|
||||||
|
--- !u!1102 &2727242207876648784
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: meteorLoop
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions: []
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 1827226128182048838, guid: c1229801184a15d48ae36c2b89177bd3,
|
||||||
|
type: 3}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
--- !u!1102 &3144978849578376857
|
--- !u!1102 &3144978849578376857
|
||||||
AnimatorState:
|
AnimatorState:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
|
|
|
||||||
|
|
@ -7947,7 +7947,7 @@ Animator:
|
||||||
m_GameObject: {fileID: 1996061924472238}
|
m_GameObject: {fileID: 1996061924472238}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_Avatar: {fileID: 9000000, guid: e5326b54f49cc50479cbf8508dc0e805, type: 3}
|
m_Avatar: {fileID: 9000000, guid: e5326b54f49cc50479cbf8508dc0e805, type: 3}
|
||||||
m_Controller: {fileID: 9100000, guid: fc98c6bc284eb6d42984dd113e103f14, type: 2}
|
m_Controller: {fileID: 9100000, guid: 9b4a061e0604fbc468d1f2da3b67a45c, type: 2}
|
||||||
m_CullingMode: 1
|
m_CullingMode: 1
|
||||||
m_UpdateMode: 0
|
m_UpdateMode: 0
|
||||||
m_ApplyRootMotion: 0
|
m_ApplyRootMotion: 0
|
||||||
|
|
|
||||||
|
|
@ -4878,8 +4878,8 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: 456d2bd1c5c2e5e4b8b948836c4975a4, type: 3}
|
m_Script: {fileID: 11500000, guid: 456d2bd1c5c2e5e4b8b948836c4975a4, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
NoUseParticleTime: 0
|
NoUseParticleTime: 1
|
||||||
OffTime: 5
|
OffTime: 3
|
||||||
e_EffectLocation: 0
|
e_EffectLocation: 0
|
||||||
--- !u!1 &6188127007229592652
|
--- !u!1 &6188127007229592652
|
||||||
GameObject:
|
GameObject:
|
||||||
|
|
|
||||||
|
|
@ -1,5 +1,4 @@
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class Skill_MeteoStorm : ProjectileBase
|
public class Skill_MeteoStorm : ProjectileBase
|
||||||
|
|
@ -25,6 +24,12 @@ public class Skill_MeteoStorm : ProjectileBase
|
||||||
|
|
||||||
IEnumerator Co_MeteoStorm()
|
IEnumerator Co_MeteoStorm()
|
||||||
{
|
{
|
||||||
|
OptionInfo.Ins.Set_PCMove(m_ProjecTileData.shooter, false);
|
||||||
|
m_ProjecTileData.shooter.Set_CurAnim(eAnim.Skill);
|
||||||
|
|
||||||
|
yield return new WaitForSeconds(0.25f);
|
||||||
|
|
||||||
|
m_ProjecTileData.shooter.AnimationPlay("meteorLoop");
|
||||||
float addSize = IsStep(2) ? Get_AwakenData(1, 1) : 0f;
|
float addSize = IsStep(2) ? Get_AwakenData(1, 1) : 0f;
|
||||||
|
|
||||||
var count = amount;
|
var count = amount;
|
||||||
|
|
@ -36,6 +41,7 @@ public class Skill_MeteoStorm : ProjectileBase
|
||||||
if (enemies.Count > 0)
|
if (enemies.Count > 0)
|
||||||
{
|
{
|
||||||
m_ProjecTileData.target = enemies[Random.Range(0, enemies.Count)];
|
m_ProjecTileData.target = enemies[Random.Range(0, enemies.Count)];
|
||||||
|
m_ProjecTileData.v3_StartPos = m_ProjecTileData.target.Get_position();
|
||||||
ProjectileInfo.Ins.Shoot_Projectile(projectile, m_ProjecTileData, proj => { proj.Set_CheckersSize(addSize); });
|
ProjectileInfo.Ins.Shoot_Projectile(projectile, m_ProjecTileData, proj => { proj.Set_CheckersSize(addSize); });
|
||||||
}
|
}
|
||||||
--count;
|
--count;
|
||||||
|
|
@ -43,6 +49,10 @@ public class Skill_MeteoStorm : ProjectileBase
|
||||||
yield return new WaitForSeconds(gapTime);
|
yield return new WaitForSeconds(gapTime);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
yield return new WaitForSeconds(0.5f);
|
||||||
|
|
||||||
|
OptionInfo.Ins.Set_PCMove(m_ProjecTileData.shooter, true);
|
||||||
|
m_ProjecTileData.shooter.Play_Idle();
|
||||||
Off();
|
Off();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -157,7 +157,7 @@ public class OptionInfo : MonoBehaviourSingletonTemplateBackKeyAdd<OptionInfo>
|
||||||
|
|
||||||
public void Set_PCMove(Actor actor, bool status)
|
public void Set_PCMove(Actor actor, bool status)
|
||||||
{
|
{
|
||||||
if (actor.IsRole(eRole.PC) && !actor.IsEnemy())
|
if (actor.IsMainPC())
|
||||||
PCMove = status;
|
PCMove = status;
|
||||||
}
|
}
|
||||||
public bool Get_PCMove() { return PCMove; }
|
public bool Get_PCMove() { return PCMove; }
|
||||||
|
|
|
||||||
|
|
@ -14,7 +14,7 @@ public class TM_MonsterCard : CardBase
|
||||||
m_Data = _base as MonsterTableData;
|
m_Data = _base as MonsterTableData;
|
||||||
|
|
||||||
images[0].sprite = UIAtlasMgr.Ins.Get_Sprite(m_Data.s_MonsterIcon);
|
images[0].sprite = UIAtlasMgr.Ins.Get_Sprite(m_Data.s_MonsterIcon);
|
||||||
texts[0].text = m_Data.Get_Name();
|
texts[0].text = m_Data.Get_Name() + "\n공격 사거리 : " + m_Data.f_BaseATKRange;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnClick_Monster()
|
public void OnClick_Monster()
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue