운석 소환
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|
||||
position: {x: -0.2754579, y: -0.002634723, z: -0.09371114}
|
||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
scale: {x: 1, y: 1.0000004, z: 1.0000001}
|
||||
- name: Bip001 R Finger41
|
||||
parentName: Bip001 R Finger4
|
||||
position: {x: -0.090694465, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
scale: {x: 1.0000005, y: 1.0000002, z: 1}
|
||||
- name: Bip001 R Finger42
|
||||
parentName: Bip001 R Finger41
|
||||
position: {x: -0.074965194, y: -0.00000019378662, z: -0.000000024223327}
|
||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
scale: {x: 1.0000005, y: 1.0000004, z: 0.99999994}
|
||||
- name: Mannequin
|
||||
parentName: Stander(Clone)
|
||||
position: {x: -0, y: 2.4638, z: -0.030480001}
|
||||
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 1
|
||||
hasExtraRoot: 1
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 61366630e3c077b4b991d36e541d2c9d,
|
||||
type: 3}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 3
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 2
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 0
|
||||
importBlendShapeDeformPercent: 0
|
||||
remapMaterialsIfMaterialImportModeIsNone: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -2070,6 +2070,9 @@ AnimatorStateMachine:
|
|||
- serializedVersion: 1
|
||||
m_State: {fileID: 5933905711203858017}
|
||||
m_Position: {x: -240, y: 50, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: 2727242207876648784}
|
||||
m_Position: {x: 240, y: -330, z: 0}
|
||||
m_ChildStateMachines: []
|
||||
m_AnyStateTransitions: []
|
||||
m_EntryTransitions: []
|
||||
|
|
@ -2330,6 +2333,33 @@ AnimatorState:
|
|||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1102 &2727242207876648784
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: meteorLoop
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 1827226128182048838, guid: c1229801184a15d48ae36c2b89177bd3,
|
||||
type: 3}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1102 &3144978849578376857
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
|
|
|
|||
|
|
@ -7947,7 +7947,7 @@ Animator:
|
|||
m_GameObject: {fileID: 1996061924472238}
|
||||
m_Enabled: 1
|
||||
m_Avatar: {fileID: 9000000, guid: e5326b54f49cc50479cbf8508dc0e805, type: 3}
|
||||
m_Controller: {fileID: 9100000, guid: fc98c6bc284eb6d42984dd113e103f14, type: 2}
|
||||
m_Controller: {fileID: 9100000, guid: 9b4a061e0604fbc468d1f2da3b67a45c, type: 2}
|
||||
m_CullingMode: 1
|
||||
m_UpdateMode: 0
|
||||
m_ApplyRootMotion: 0
|
||||
|
|
|
|||
|
|
@ -4878,8 +4878,8 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 456d2bd1c5c2e5e4b8b948836c4975a4, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
NoUseParticleTime: 0
|
||||
OffTime: 5
|
||||
NoUseParticleTime: 1
|
||||
OffTime: 3
|
||||
e_EffectLocation: 0
|
||||
--- !u!1 &6188127007229592652
|
||||
GameObject:
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class Skill_MeteoStorm : ProjectileBase
|
||||
|
|
@ -25,6 +24,12 @@ public class Skill_MeteoStorm : ProjectileBase
|
|||
|
||||
IEnumerator Co_MeteoStorm()
|
||||
{
|
||||
OptionInfo.Ins.Set_PCMove(m_ProjecTileData.shooter, false);
|
||||
m_ProjecTileData.shooter.Set_CurAnim(eAnim.Skill);
|
||||
|
||||
yield return new WaitForSeconds(0.25f);
|
||||
|
||||
m_ProjecTileData.shooter.AnimationPlay("meteorLoop");
|
||||
float addSize = IsStep(2) ? Get_AwakenData(1, 1) : 0f;
|
||||
|
||||
var count = amount;
|
||||
|
|
@ -36,6 +41,7 @@ public class Skill_MeteoStorm : ProjectileBase
|
|||
if (enemies.Count > 0)
|
||||
{
|
||||
m_ProjecTileData.target = enemies[Random.Range(0, enemies.Count)];
|
||||
m_ProjecTileData.v3_StartPos = m_ProjecTileData.target.Get_position();
|
||||
ProjectileInfo.Ins.Shoot_Projectile(projectile, m_ProjecTileData, proj => { proj.Set_CheckersSize(addSize); });
|
||||
}
|
||||
--count;
|
||||
|
|
@ -43,6 +49,10 @@ public class Skill_MeteoStorm : ProjectileBase
|
|||
yield return new WaitForSeconds(gapTime);
|
||||
}
|
||||
|
||||
yield return new WaitForSeconds(0.5f);
|
||||
|
||||
OptionInfo.Ins.Set_PCMove(m_ProjecTileData.shooter, true);
|
||||
m_ProjecTileData.shooter.Play_Idle();
|
||||
Off();
|
||||
}
|
||||
}
|
||||
|
|
@ -157,7 +157,7 @@ public class OptionInfo : MonoBehaviourSingletonTemplateBackKeyAdd<OptionInfo>
|
|||
|
||||
public void Set_PCMove(Actor actor, bool status)
|
||||
{
|
||||
if (actor.IsRole(eRole.PC) && !actor.IsEnemy())
|
||||
if (actor.IsMainPC())
|
||||
PCMove = status;
|
||||
}
|
||||
public bool Get_PCMove() { return PCMove; }
|
||||
|
|
|
|||
|
|
@ -14,7 +14,7 @@ public class TM_MonsterCard : CardBase
|
|||
m_Data = _base as MonsterTableData;
|
||||
|
||||
images[0].sprite = UIAtlasMgr.Ins.Get_Sprite(m_Data.s_MonsterIcon);
|
||||
texts[0].text = m_Data.Get_Name();
|
||||
texts[0].text = m_Data.Get_Name() + "\n공격 사거리 : " + m_Data.f_BaseATKRange;
|
||||
}
|
||||
|
||||
public void OnClick_Monster()
|
||||
|
|
|
|||
Loading…
Reference in New Issue