This commit is contained in:
Ino 2025-02-10 08:50:15 +09:00
parent c9e6a401e1
commit 101e98aec4
20 changed files with 931 additions and 45 deletions

View File

@ -164,8 +164,7 @@ AnimatorState:
m_Name: attack m_Name: attack
m_Speed: 1 m_Speed: 1
m_CycleOffset: 0 m_CycleOffset: 0
m_Transitions: m_Transitions: []
- {fileID: 5941452416925480498}
m_StateMachineBehaviours: [] m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0} m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0 m_IKOnFeet: 0
@ -260,25 +259,3 @@ AnimatorStateMachine:
m_ExitPosition: {x: 800, y: 120, z: 0} m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 0} m_DefaultState: {fileID: 0}
--- !u!1101 &5941452416925480498
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 110209958}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.5384618
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

Binary file not shown.

View File

@ -73264,6 +73264,7 @@ Transform:
- {fileID: 7991409398145374568} - {fileID: 7991409398145374568}
- {fileID: 2133665355399497899} - {fileID: 2133665355399497899}
- {fileID: 7932281096857609278} - {fileID: 7932281096857609278}
- {fileID: 9093238090581048015}
m_Father: {fileID: 6738690448854471834} m_Father: {fileID: 6738690448854471834}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8973930304619307241 --- !u!114 &8973930304619307241
@ -74214,6 +74215,54 @@ MonoBehaviour:
SpawnerID: 6 SpawnerID: 6
MobGenRange: 10 MobGenRange: 10
text_lv: {fileID: 8551919569464970680} text_lv: {fileID: 8551919569464970680}
--- !u!1 &6958643772474204589
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9093238090581048015}
- component: {fileID: 8596602846797287859}
m_Layer: 3
m_Name: 45
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 2147483647
m_IsActive: 1
--- !u!4 &9093238090581048015
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6958643772474204589}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 270.9, y: 0.01, z: 250.3}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8394644457554471133}
m_Father: {fileID: 7786833865820079638}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8596602846797287859
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6958643772474204589}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 06269e6c1653db34090895cd16244df9, type: 3}
m_Name:
m_EditorClassIdentifier:
SpawnerID: 45
MobGenRange: 10
text_lv: {fileID: 6184843394657884843}
--- !u!1 &7039523691517454541 --- !u!1 &7039523691517454541
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -76126,6 +76175,178 @@ MonoBehaviour:
m_hasFontAssetChanged: 0 m_hasFontAssetChanged: 0
m_renderer: {fileID: 5903616223851773228} m_renderer: {fileID: 5903616223851773228}
m_maskType: 0 m_maskType: 0
--- !u!1 &9073342452949718419
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8394644457554471133}
- component: {fileID: 7393653150022123408}
- component: {fileID: 6184843394657884843}
m_Layer: 3
m_Name: lv
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 119
m_IsActive: 1
--- !u!224 &8394644457554471133
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9073342452949718419}
m_LocalRotation: {x: 0, y: 0.7071068, z: -0.7071068, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 3.14}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 9093238090581048015}
m_LocalEulerAnglesHint: {x: 90, y: 180, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 20, y: 5}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!23 &7393653150022123408
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9073342452949718419}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: -6459762427321423278, guid: a387e325271126742ad15569dba1ac57, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &6184843394657884843
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9073342452949718419}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: Lv.1
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: a387e325271126742ad15569dba1ac57, type: 2}
m_sharedMaterial: {fileID: -6459762427321423278, guid: a387e325271126742ad15569dba1ac57,
type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 36
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 4096
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 0
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
_SortingLayer: 0
_SortingLayerID: 0
_SortingOrder: 0
m_hasFontAssetChanged: 0
m_renderer: {fileID: 7393653150022123408}
m_maskType: 0
--- !u!1 &9218162632080014745 --- !u!1 &9218162632080014745
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@ -138,7 +138,7 @@ GameObject:
m_Component: m_Component:
- component: {fileID: 7953982989127190952} - component: {fileID: 7953982989127190952}
- component: {fileID: 7953982989136553546} - component: {fileID: 7953982989136553546}
- component: {fileID: -2091254700802491006} - component: {fileID: -1395636817068683919}
- component: {fileID: 3222174803075525003} - component: {fileID: 3222174803075525003}
- component: {fileID: 2429611533924896499} - component: {fileID: 2429611533924896499}
- component: {fileID: -7185841988234735078} - component: {fileID: -7185841988234735078}
@ -188,7 +188,7 @@ Animator:
m_AllowConstantClipSamplingOptimization: 1 m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0 m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0 m_WriteDefaultValuesOnDisable: 0
--- !u!114 &-2091254700802491006 --- !u!114 &-1395636817068683919
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -197,7 +197,7 @@ MonoBehaviour:
m_GameObject: {fileID: 7953982989127030152} m_GameObject: {fileID: 7953982989127030152}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f985004e8ad29cf428f80c433e48ab9c, type: 3} m_Script: {fileID: 11500000, guid: 81a2a0be73b313f4f8f0bc9c3954dcba, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
gos_Effect: [] gos_Effect: []

View File

@ -156,7 +156,7 @@ GameObject:
m_Component: m_Component:
- component: {fileID: 4698766645424659365} - component: {fileID: 4698766645424659365}
- component: {fileID: 4698766645415081031} - component: {fileID: 4698766645415081031}
- component: {fileID: -5549622077469087226} - component: {fileID: -289193270687208165}
- component: {fileID: 4922028202605498976} - component: {fileID: 4922028202605498976}
- component: {fileID: 8957129783087019126} - component: {fileID: 8957129783087019126}
- component: {fileID: -4677120745790849668} - component: {fileID: -4677120745790849668}
@ -206,7 +206,7 @@ Animator:
m_AllowConstantClipSamplingOptimization: 1 m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0 m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0 m_WriteDefaultValuesOnDisable: 0
--- !u!114 &-5549622077469087226 --- !u!114 &-289193270687208165
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -215,7 +215,7 @@ MonoBehaviour:
m_GameObject: {fileID: 4698766645424424837} m_GameObject: {fileID: 4698766645424424837}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f985004e8ad29cf428f80c433e48ab9c, type: 3} m_Script: {fileID: 11500000, guid: 81a2a0be73b313f4f8f0bc9c3954dcba, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
gos_Effect: [] gos_Effect: []

View File

@ -427,7 +427,7 @@ GameObject:
m_Component: m_Component:
- component: {fileID: 28950525561680923} - component: {fileID: 28950525561680923}
- component: {fileID: 28950525571292153} - component: {fileID: 28950525571292153}
- component: {fileID: -574680630557813152} - component: {fileID: -4595353210499856982}
- component: {fileID: 2080505117368798133} - component: {fileID: 2080505117368798133}
- component: {fileID: 696459296434077808} - component: {fileID: 696459296434077808}
- component: {fileID: 3384673604648478756} - component: {fileID: 3384673604648478756}
@ -477,7 +477,7 @@ Animator:
m_AllowConstantClipSamplingOptimization: 1 m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0 m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0 m_WriteDefaultValuesOnDisable: 0
--- !u!114 &-574680630557813152 --- !u!114 &-4595353210499856982
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -486,7 +486,7 @@ MonoBehaviour:
m_GameObject: {fileID: 28950525561907259} m_GameObject: {fileID: 28950525561907259}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f985004e8ad29cf428f80c433e48ab9c, type: 3} m_Script: {fileID: 11500000, guid: 81a2a0be73b313f4f8f0bc9c3954dcba, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
gos_Effect: [] gos_Effect: []

View File

@ -264,7 +264,7 @@ GameObject:
m_Component: m_Component:
- component: {fileID: 1954406165797041841} - component: {fileID: 1954406165797041841}
- component: {fileID: 1954406165806618963} - component: {fileID: 1954406165806618963}
- component: {fileID: -3608282343503685747} - component: {fileID: 6936717429884041407}
- component: {fileID: -3551094228178589922} - component: {fileID: -3551094228178589922}
- component: {fileID: 3557799867991241687} - component: {fileID: 3557799867991241687}
- component: {fileID: -6382083005502833102} - component: {fileID: -6382083005502833102}
@ -314,7 +314,7 @@ Animator:
m_AllowConstantClipSamplingOptimization: 1 m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0 m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0 m_WriteDefaultValuesOnDisable: 0
--- !u!114 &-3608282343503685747 --- !u!114 &6936717429884041407
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -323,7 +323,7 @@ MonoBehaviour:
m_GameObject: {fileID: 1954406165797268113} m_GameObject: {fileID: 1954406165797268113}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f985004e8ad29cf428f80c433e48ab9c, type: 3} m_Script: {fileID: 11500000, guid: 81a2a0be73b313f4f8f0bc9c3954dcba, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
gos_Effect: [] gos_Effect: []

View File

@ -0,0 +1,155 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &359492963229537179
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3212436743952790601}
- component: {fileID: 2864512912963179641}
- component: {fileID: 5611405915983910845}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3212436743952790601
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 359492963229537179}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 3, y: 3, z: 3}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 223961062764596305}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2864512912963179641
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 359492963229537179}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5611405915983910845
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 359492963229537179}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10306, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &907428178798376589
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 223961062764596305}
- component: {fileID: 6311613290837446200}
- component: {fileID: 6782093134866277011}
m_Layer: 0
m_Name: P_Fire_Pig_A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &223961062764596305
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 907428178798376589}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3212436743952790601}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6311613290837446200
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 907428178798376589}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Pierce: 0
str_HitEffect: MagicMissileHit
m_ShowTimeOverEffect: 0
--- !u!65 &6782093134866277011
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 907428178798376589}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 3, y: 3, z: 3}
m_Center: {x: 0, y: 0, z: 0}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 9c2a7243fbaa25448bbb174cd0d50160
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,155 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &359492963229537179
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3212436743952790601}
- component: {fileID: 2864512912963179641}
- component: {fileID: 5611405915983910845}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3212436743952790601
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 359492963229537179}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 3, y: 3, z: 3}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 223961062764596305}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2864512912963179641
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 359492963229537179}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5611405915983910845
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 359492963229537179}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10306, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &907428178798376589
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 223961062764596305}
- component: {fileID: 6311613290837446200}
- component: {fileID: 6782093134866277011}
m_Layer: 0
m_Name: P_Fire_Pig_A2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &223961062764596305
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 907428178798376589}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3212436743952790601}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6311613290837446200
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 907428178798376589}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Pierce: 0
str_HitEffect: MagicMissileHit
m_ShowTimeOverEffect: 0
--- !u!65 &6782093134866277011
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 907428178798376589}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 3, y: 3, z: 3}
m_Center: {x: 0, y: 0, z: 0}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 2f5ccd398f32d604d8f33aca9d279a99
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,155 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &359492963229537179
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3212436743952790601}
- component: {fileID: 2864512912963179641}
- component: {fileID: 5611405915983910845}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3212436743952790601
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 359492963229537179}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 3, y: 3, z: 3}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 223961062764596305}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2864512912963179641
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 359492963229537179}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5611405915983910845
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 359492963229537179}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10306, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &907428178798376589
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 223961062764596305}
- component: {fileID: 6311613290837446200}
- component: {fileID: 6782093134866277011}
m_Layer: 0
m_Name: P_Fire_Pig_B
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &223961062764596305
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 907428178798376589}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3212436743952790601}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6311613290837446200
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 907428178798376589}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Pierce: 0
str_HitEffect: MagicMissileHit
m_ShowTimeOverEffect: 0
--- !u!65 &6782093134866277011
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 907428178798376589}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 3, y: 3, z: 3}
m_Center: {x: 0, y: 0, z: 0}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 3129e34767299b4409442201bdd7c471
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,155 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &359492963229537179
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3212436743952790601}
- component: {fileID: 2864512912963179641}
- component: {fileID: 5611405915983910845}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3212436743952790601
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 359492963229537179}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 3, y: 3, z: 3}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 223961062764596305}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2864512912963179641
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 359492963229537179}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5611405915983910845
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 359492963229537179}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10306, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &907428178798376589
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 223961062764596305}
- component: {fileID: 6311613290837446200}
- component: {fileID: 6782093134866277011}
m_Layer: 0
m_Name: P_Fire_Pig_B2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &223961062764596305
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 907428178798376589}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3212436743952790601}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6311613290837446200
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 907428178798376589}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Pierce: 0
str_HitEffect: MagicMissileHit
m_ShowTimeOverEffect: 0
--- !u!65 &6782093134866277011
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 907428178798376589}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 3, y: 3, z: 3}
m_Center: {x: 0, y: 0, z: 0}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 0e2f54101400cd0498acf10803f68a10
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,28 @@
using System.Collections;
public class BullRushMobActor : MobActor
{
public override void Play_Attack(int _attack, float _as)
{
if (isTarget) transform.LookAt(m_Target.transform);
AnimationPlay(MyValue.Get_AnimName(eAnim.Attack));
StartCoroutine(Co_Attack());
}
public override void KnockBack(double _time, float speed = 4)
{
return;
}
IEnumerator Co_Attack()
{ // 거리에 상관없이 정해진 거리만큼 돌진하면서 공격하는 형태로 되어야할거 같아요
Change_MobStatus(eMobStatus.None);
if (isTarget) transform.LookAt(m_Target.transform);
Set_Path(Get_PositionFoward(10f));
while (!Complete_Destination())
yield return null;
Change_MobStatus(eMobStatus.PatrolWait);
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 81a2a0be73b313f4f8f0bc9c3954dcba
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -2,7 +2,7 @@ using System;
using UnityEngine; using UnityEngine;
using UnityEngine.SceneManagement; using UnityEngine.SceneManagement;
public enum eMobStatus { PatrolWait, PatrolRot, Patroling, Battle, BattleStop, Attack, Chase, } public enum eMobStatus { None, PatrolWait, PatrolRot, Patroling, Battle, BattleStop, Attack, Chase }
public class MobActor : Actor public class MobActor : Actor
{ {
@ -79,7 +79,7 @@ public class MobActor : Actor
m_Stat = new ActorStatInfo(m_Role, m_MonsterTableData, m_MonsterAppearData); m_Stat = new ActorStatInfo(m_Role, m_MonsterTableData, m_MonsterAppearData);
m_Stat.Set_Maze(); m_Stat.Set_Maze();
Reset_AttackCoolTime(); Reset_AttackCoolTime();
m_NavMeshAgent.speed = (float)m_Stat.Get_Stat(eStat.FinalMoveSpeed); m_NavSpeed = m_NavMeshAgent.speed = (float)m_Stat.Get_Stat(eStat.FinalMoveSpeed);
m_NavMeshAgent.avoidancePriority = 51 + order; m_NavMeshAgent.avoidancePriority = 51 + order;
#if UNITY_EDITOR #if UNITY_EDITOR
@ -137,16 +137,16 @@ public class MobActor : Actor
Quaternion lookRotation = Quaternion.LookRotation(new Vector3(directionToTarget.x, 0, directionToTarget.z)); Quaternion lookRotation = Quaternion.LookRotation(new Vector3(directionToTarget.x, 0, directionToTarget.z));
transform.rotation = Quaternion.Slerp(transform.rotation, lookRotation, Time.deltaTime * 5f); transform.rotation = Quaternion.Slerp(transform.rotation, lookRotation, Time.deltaTime * 5f);
if (Quaternion.Angle(transform.rotation, lookRotation) < 5f) if (Quaternion.Angle(transform.rotation, lookRotation) < 5f)
{
Change_MobStatus(eMobStatus.Patroling); Change_MobStatus(eMobStatus.Patroling);
if (!IsSubRole(eSubRol.Mimic))
Check_Battle();
}
break; break;
case eMobStatus.Patroling: case eMobStatus.Patroling:
// TargetPatrolPos 위치로 이동함 // TargetPatrolPos 위치로 이동함
if (Complete_Destination()) if (Complete_Destination())
{
Change_MobStatus(eMobStatus.PatrolWait); Change_MobStatus(eMobStatus.PatrolWait);
if (!IsSubRole(eSubRol.Mimic))
Check_Battle();
}
break; break;
case eMobStatus.BattleStop: case eMobStatus.BattleStop:
Change_MobStatus(eMobStatus.PatrolRot); Change_MobStatus(eMobStatus.PatrolRot);
@ -276,7 +276,8 @@ public class MobActor : Actor
void Check_Patrol() void Check_Patrol()
{ {
// 플레이어가 추적 범위 밖으로 나가면 순찰 상태로 전환 // 플레이어가 추적 범위 밖으로 나가면 순찰 상태로 전환
if (!isPlaying(eAnim.Attack, eAnim.Attack2, eAnim.Attack3) && !isTarget || Vector3.Distance(OriginalPos, Get_position()) > m_MonsterTableData.f_BaseChaseRange) if (MobStatus != eMobStatus.PatrolRot && !isPlaying(eAnim.Attack, eAnim.Attack2, eAnim.Attack3) &&
(!isTarget || Vector3.Distance(OriginalPos, Get_position()) > m_MonsterTableData.f_BaseChaseRange))
Change_MobStatus(eMobStatus.BattleStop); Change_MobStatus(eMobStatus.BattleStop);
} }