Save_EquipItem_EnchantOption

This commit is contained in:
Ino 2025-08-06 09:57:00 +09:00
parent 3442eb1c7d
commit 19842129f9
6 changed files with 112 additions and 12 deletions

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@ -1767,6 +1767,37 @@ function Make_EqiupmentEnchantOption_perEnchant(urod, id)
urod.EnchantOption[id].Option.push({ id: optionid, lv: olv });
}
}
handlers.Save_EquipItem_EnchantOption = function(args)
{
var readonlydata = Get_UserReadOnlyData();
var error = Get_Error(readonlydata, args.Token);
if (error < 0) return Get_Return(error);
var urod = Get_JsonUserData(readonlydata);
var enchantdata = args.EnchantData;
var id = enchantdata.EnchantID;
var slot = urod.Slot.find(f => f.Parts == enchantdata.Parts);
if (slot.Lv < Get_GlobalValue_nValue(`EnchantOpenLv${enchantdata.Slot + 1}`))
return Get_Return(2);
var table = Get_MissionTable();
if (Use_Item(table, urod, id, enchantdata.Count))
{
var option = urod.EnchantOption[id].Option.at(-1);
slot.Enchant[enchantdata.Slot].ID = option.id;
slot.Enchant[enchantdata.Slot].Lv = option.lv;
Make_EqiupmentEnchantOption_perEnchant(urod, id);
Add_MissionCount(table, urod, "EQUIP_ITEM_ENCHANT_ALL", 0, enchantdata.Count);
Add_MissionCount(table, urod, "EQUIP_ITEM_ENCHANT_ACC", 0, enchantdata.Count);
Set_JsonUserData(urod);
return Get_Return(0, { lastoption: option, newoption : urod.EnchantOption[id] });
}
return Get_Return(1);
}
handlers.Save_EquipItem_Enchant = function(args)
{
var readonlydata = Get_UserReadOnlyData();

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@ -3150,6 +3150,11 @@ public class SC_EnchantEquipItemResult
{
public int optionconfigid, Lv;
}
public class SC_EnchantOptionResult
{
public SD_OptionDetailData lastoption;
public SD_EquipItemEnchant newoption;
}
public class SC_PetGachaResult
{
public int gem;
@ -3215,4 +3220,9 @@ public class CS_AwakenData
awaken[eStat.LUK] = 0;
}
}
public class CS_EquipSlotEnchantData
{
public eItem Parts;
public int Slot, EnchantID, Count;
}
#endregion

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@ -1624,6 +1624,42 @@ public class ServerInfo : MyCoroutine
Set_Coroutine(() => { Save_EquipItem_SlotLvUpInit(itemid, _act); }, 2f);
});
}
public void Save_EquipItem_EnchantOption(CS_EquipSlotEnchantData data, Action<SC_EnchantOptionResult> _act)
{
NetWait.Ins.Set(true);
PlayFabClientAPI.ExecuteCloudScript(new ExecuteCloudScriptRequest
{
FunctionName = MethodBase.GetCurrentMethod().Name,
GeneratePlayStreamEvent = true,
FunctionParameter = new
{
Token = m_LoginInfo.EntityToken.EntityToken,
EnchantData = data,
}
},
result =>
{
if (result.Error == null)
{
NetWait.Ins.Set(false);
var str_result = result.FunctionResult.ToString();
var error = MyErrorCheck(str_result);
// (0 성공, 1 실패 (인챈트 부족), 2 실패 (잠긴 슬롯))
switch (error)
{
case 0: _act?.Invoke(JsonConvert.DeserializeObject<SC_EnchantOptionResult>(str_result)); break;
case 1: ToastUI.Ins.Set(388); break;
case 2: ToastUI.Ins.Set(999900012); break;
}
}
else
Set_Coroutine(() => { Save_EquipItem_EnchantOption(data, _act); }, 2f);
},
fail =>
{
Set_Coroutine(() => { Save_EquipItem_EnchantOption(data, _act); }, 2f);
});
}
/// <summary>
/// itemid : 인챈트 할 착용 아이템 id
/// </summary>

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@ -1,3 +1,4 @@
using CodeStage.AntiCheat.ObscuredTypes;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
@ -16,6 +17,9 @@ public class EquipmentEnchantCard : CardBase
EnchantListTableData m_Data;
EnchantRateTableData m_EnchantRateTableData;
ObscuredInt m_EnchantCount;
CS_EquipSlotEnchantData m_EnchantData = new CS_EquipSlotEnchantData();
public override void Set<T>(T _base)
{
base.Set(_base);
@ -24,6 +28,10 @@ public class EquipmentEnchantCard : CardBase
Set_UI();
// 착용 장비
DSUtil.InActivateGameObjects(gos, PopupMgr.Ins.m_EquipmentItemPopup.isActiveAndEnabled ? 1 : 0);
m_EnchantCount = 0;
m_EnchantCount.RandomizeCryptoKey();
m_EnchantData.EnchantID = m_Data.n_EnchantID;
m_EnchantData.Parts = PopupMgr.Ins.m_EquipmentItemPopup.Get_Parts();
}
public override void Set_UI()
@ -64,26 +72,41 @@ public class EquipmentEnchantCard : CardBase
var sdata = ServerInfo.Ins.m_ServerData;
if (sdata.Get_EnchantLv(m_Data.n_EnchantID) > 0 && sdata.Check_ItemAmount(m_Data.n_EnchantID, 1))
{ // 마법 부여 하자
++m_EnchantCount; m_EnchantCount.RandomizeCryptoKey();
sdata.Use_Item(m_Data.n_EnchantID, 1);
var parts = PopupMgr.Ins.m_EquipmentItemPopup.Get_Parts();
var enchant = sdata.EnchantOption[m_Data.n_EnchantID];
var option = enchant.Option[enchant.Index++];
sdata.Set_SlotEnchant(parts, Select_EnchantCardData.Index, option.id, option.lv);
PopupMgr.Ins.m_EquipmentItemPopup.m_EquipItemEnchantOption.Set_UI();
if(enchant.Option.Count <= enchant.Index)
if (enchant.Option.Count <= enchant.Index)
{
enchant.Index = 0;
m_EnchantData.Count = m_EnchantCount;
// 현재까지 저장하고 새로운 데이터 받아오기
m_EnchantData.Slot = Select_EnchantCardData.Index;
ServerInfo.Ins.Save_EquipItem_EnchantOption(m_EnchantData, result =>
{
sdata.Add_MissionCount(ePurpose.EQUIP_ITEM_ENCHANT_ACC, 0, m_EnchantCount);
sdata.Add_MissionCount(ePurpose.EQUIP_ITEM_ENCHANT_ALL, 0, m_EnchantCount);
sdata.Set_SlotEnchant(m_EnchantData.Parts, m_EnchantData.Slot, result.lastoption.id, result.lastoption.lv);
sdata.EnchantOption[m_Data.n_EnchantID] = result.newoption;
m_EnchantCount = 0; m_EnchantCount.RandomizeCryptoKey();
RefreshUI();
});
}
// 나중에 서버 저장 후 처리
//sdata.Add_MissionCount(ePurpose.EQUIP_ITEM_ENCHANT_ACC);
//sdata.Add_MissionCount(ePurpose.EQUIP_ITEM_ENCHANT_ALL);
else
{
sdata.Set_SlotEnchant(m_EnchantData.Parts, m_EnchantData.Slot, option.id, option.lv);
RefreshUI();
}
}
}
void RefreshUI()
{
PopupMgr.Ins.m_EquipmentItemPopup.m_EquipItemEnchantOption.Set_UI();
Set_UI();
}
}
/*
public void OnClick_EnchantEquipItem()
{

View File

@ -59,7 +59,7 @@ public class EquipmentItemPopup : EquipmentPopupItemInfoBase
}
int Get_Price() { var price = (int)m_ESUTD.Get_Price(m_SD_Slot.Lv); return price > 0 ? price : 1; }
public eItem Get_Parts() { return m_Data.e_EquipParts; }
public eItem Get_Parts() { return DSUtil.CheckNull(m_Data) ? eItem.None : m_Data.e_EquipParts; }
public int Get_ItemID() { return m_Data.n_EquipID; }
public void OnClick_Reinforce()