BrotherPenguin_Skill1

This commit is contained in:
Ino 2025-02-26 09:19:45 +09:00
parent 7979046203
commit 22feb3b7e0
13 changed files with 914 additions and 7 deletions

View File

@ -0,0 +1,148 @@
fileFormatVersion: 2
guid: fa583acef1b82de4b9856f5f952d4a92
ModelImporter:
serializedVersion: 22200
internalIDToNameTable:
- first:
74: 7735016008245977959
second: boss_skill1attack
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: boss_skill1attack
takeName: Anim_Brother_Penguin@Attack
internalID: 0
firstFrame: 81
lastFrame: 95
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events:
- time: 0.19821826
functionName: BossProjectile2
data:
objectReferenceParameter: {instanceID: 0}
floatParameter: 0
intParameter: 0
messageOptions: 0
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 81
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 0
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 0
remapMaterialsIfMaterialImportModeIsNone: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,141 @@
fileFormatVersion: 2
guid: f866a83c1d7dc3540a804e75aa39f386
ModelImporter:
serializedVersion: 22200
internalIDToNameTable:
- first:
74: 5489255043326076178
second: boss_skill1charging
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: boss_skill1charging
takeName: Anim_Brother_Penguin@Idle
internalID: 0
firstFrame: 1
lastFrame: 24
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 1
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 0
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 0
remapMaterialsIfMaterialImportModeIsNone: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,5 +1,60 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1102 &-5509241138724974825
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: boss_skill1charging
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 5489255043326076178, guid: f866a83c1d7dc3540a804e75aa39f386,
type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &-2916805882626545900
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: boss_skill1attack
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 5024961352097609239}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7735016008245977959, guid: fa583acef1b82de4b9856f5f952d4a92,
type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &-2394900857822568002
AnimatorStateTransition:
m_ObjectHideFlags: 1
@ -205,6 +260,12 @@ AnimatorStateMachine:
- serializedVersion: 1
m_State: {fileID: 110293690}
m_Position: {x: 430, y: -80, z: 0}
- serializedVersion: 1
m_State: {fileID: -5509241138724974825}
m_Position: {x: 120, y: -130, z: 0}
- serializedVersion: 1
m_State: {fileID: -2916805882626545900}
m_Position: {x: 120, y: -70, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
@ -234,3 +295,25 @@ AnimatorStateMachine:
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 0}
--- !u!1101 &5024961352097609239
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 110209958}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.57142866
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1

View File

@ -0,0 +1,236 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1380238739168988
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4504870314295858}
- component: {fileID: 5721183518784682466}
m_Layer: 0
m_Name: Effect_BrotherPenguin_Charging
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4504870314295858
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1380238739168988}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6164409952351908247}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5721183518784682466
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1380238739168988}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 456d2bd1c5c2e5e4b8b948836c4975a4, type: 3}
m_Name:
m_EditorClassIdentifier:
NoUseParticleTime: 1
OffTime: 5
e_EffectLocation: 2
--- !u!1001 &6161961215529121745
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 4504870314295858}
m_Modifications:
- target: {fileID: 1123264863952790, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1137287995140654, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1204511984662014, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1249545814900978, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1273688613647386, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1332462793970890, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1415794235216764, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1550070467213342, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
propertyPath: m_Name
value: Magic circle 8
objectReference: {fileID: 0}
- target: {fileID: 1550070467213342, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1717157868556434, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1860518148780158, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1867757971384978, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4447675001439814, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4447675001439814, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4447675001439814, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
propertyPath: m_LocalPosition.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 4447675001439814, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
propertyPath: m_LocalRotation.w
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: 4447675001439814, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
propertyPath: m_LocalRotation.x
value: -0.7071068
objectReference: {fileID: 0}
- target: {fileID: 4447675001439814, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4447675001439814, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4447675001439814, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: -90
objectReference: {fileID: 0}
- target: {fileID: 4447675001439814, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4447675001439814, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 199032413241289226, guid: 2a2353cfb2e46494d9fdf34eb5129445,
type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 199145133397401986, guid: 2a2353cfb2e46494d9fdf34eb5129445,
type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 199180681072680384, guid: 2a2353cfb2e46494d9fdf34eb5129445,
type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 199214200282012266, guid: 2a2353cfb2e46494d9fdf34eb5129445,
type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 199224219950063986, guid: 2a2353cfb2e46494d9fdf34eb5129445,
type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 199306560648763680, guid: 2a2353cfb2e46494d9fdf34eb5129445,
type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 199334216586821760, guid: 2a2353cfb2e46494d9fdf34eb5129445,
type: 3}
propertyPath: m_Enabled
value: 1
objectReference: {fileID: 0}
- target: {fileID: 199334216586821760, guid: 2a2353cfb2e46494d9fdf34eb5129445,
type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 199416946834526516, guid: 2a2353cfb2e46494d9fdf34eb5129445,
type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 199426607341757314, guid: 2a2353cfb2e46494d9fdf34eb5129445,
type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 199443496720824232, guid: 2a2353cfb2e46494d9fdf34eb5129445,
type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 199865739094965754, guid: 2a2353cfb2e46494d9fdf34eb5129445,
type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 199898746123126954, guid: 2a2353cfb2e46494d9fdf34eb5129445,
type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 199951389930861732, guid: 2a2353cfb2e46494d9fdf34eb5129445,
type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
m_RemovedComponents:
- {fileID: 198227400665745428, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
- {fileID: 199334216586821760, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
m_RemovedGameObjects:
- {fileID: 1273688613647386, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
- {fileID: 1137287995140654, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
- {fileID: 1123264863952790, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
- {fileID: 1860518148780158, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
- {fileID: 1415794235216764, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
- {fileID: 1249545814900978, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
- {fileID: 1867757971384978, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 2a2353cfb2e46494d9fdf34eb5129445, type: 3}
--- !u!4 &6164409952351908247 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4447675001439814, guid: 2a2353cfb2e46494d9fdf34eb5129445,
type: 3}
m_PrefabInstance: {fileID: 6161961215529121745}
m_PrefabAsset: {fileID: 0}

View File

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 7b13552fb84d28841b39421635272944
timeCreated: 1587080156
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,117 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &821061129531636761
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2201136656505196193}
m_Layer: 3
m_Name: BrotherPenguin_Skill1_Indicator
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2201136656505196193
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 821061129531636761}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6375824511339138443}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5389208046211158943
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6375824511339138443}
- component: {fileID: 292154521008100957}
- component: {fileID: 3775451288762826441}
m_Layer: 3
m_Name: Indicator
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6375824511339138443
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5389208046211158943}
serializedVersion: 2
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 6, y: 6, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2201136656505196193}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &292154521008100957
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5389208046211158943}
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3775451288762826441
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5389208046211158943}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3e1c80888ebc582469572ddac13cc967, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: e662b61fcc4e5e34fb4ffff03fa100e4
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,147 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2275002850514248236
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7700533061093772912}
- component: {fileID: 6323400550301326525}
- component: {fileID: -5702343879196299615}
m_Layer: 0
m_Name: BrotherPenguin_Skill1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7700533061093772912
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2275002850514248236}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6852236005952413445}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6323400550301326525
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2275002850514248236}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3}
m_Name:
m_EditorClassIdentifier:
ColliderLayer: Actor
m_Pierce: 1
str_HitEffect:
m_ShowTimeOverEffect: 0
--- !u!65 &-5702343879196299615
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2275002850514248236}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 6, y: 2, z: 6}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1001 &7400664177155275524
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7700533061093772912}
m_Modifications:
- target: {fileID: 4155829100703065089, guid: ed635a48a9e899f48925b1d0905fbd0f,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4155829100703065089, guid: ed635a48a9e899f48925b1d0905fbd0f,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4155829100703065089, guid: ed635a48a9e899f48925b1d0905fbd0f,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4155829100703065089, guid: ed635a48a9e899f48925b1d0905fbd0f,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4155829100703065089, guid: ed635a48a9e899f48925b1d0905fbd0f,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4155829100703065089, guid: ed635a48a9e899f48925b1d0905fbd0f,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4155829100703065089, guid: ed635a48a9e899f48925b1d0905fbd0f,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4155829100703065089, guid: ed635a48a9e899f48925b1d0905fbd0f,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4155829100703065089, guid: ed635a48a9e899f48925b1d0905fbd0f,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4155829100703065089, guid: ed635a48a9e899f48925b1d0905fbd0f,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4155829100703065094, guid: ed635a48a9e899f48925b1d0905fbd0f,
type: 3}
propertyPath: m_Name
value: HCFX_Energy_01
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: ed635a48a9e899f48925b1d0905fbd0f, type: 3}
--- !u!4 &6852236005952413445 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4155829100703065089, guid: ed635a48a9e899f48925b1d0905fbd0f,
type: 3}
m_PrefabInstance: {fileID: 7400664177155275524}
m_PrefabAsset: {fileID: 0}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 4831f551a5e3f59408d9324d78992a15
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1726,11 +1726,11 @@ public class Actor : MyCoroutine
var aniname = MyValue.Get_AnimName(eAnim.Attack + _attack);
m_animation.speed = _as <= 0f ? 1f : _as;
if (dic_ccData.ContainsKey(eCC.ATKSPD_Up))
if (dic_ccData.ContainsKey(eCC.ATKSPD_Up) && dic_ccData[eCC.ATKSPD_Up].CCTime > 0f)
m_animation.speed += m_animation.speed * (float)dic_ccData[eCC.ATKSPD_Up].CCDmg;
if (dic_ccValue.ContainsKey(eCC.ATKSPD_Up))
m_animation.speed += m_animation.speed * dic_ccValue[eCC.ATKSPD_Up];
if (dic_ccData.ContainsKey(eCC.ATKSPD_Down))
if (dic_ccData.ContainsKey(eCC.ATKSPD_Down) && dic_ccData[eCC.ATKSPD_Down].CCTime > 0f)
m_animation.speed -= m_animation.speed * (float)dic_ccData[eCC.ATKSPD_Down].CCDmg;
AnimationPlay(aniname);

View File

@ -10,6 +10,12 @@ public class Boss_BrotherPenguin : BossMobActor
public float Skill1ChargingTime = 3f;
[Header("스킬1 데미지")]
public float Skill1Dmg = 3.2f;
[Header("스킬1 냉기 시간")]
public float Skill1FrostTime = 3f;
[Header("스킬1 냉기 공속 감소")]
public float Skill1AtkSpd = 0.7f;
[Header("스킬1 냉기 이속 감소")]
public float Skill1MovSpd = 0.7f;
[Header("---------------------------------------")]
public bool Perforation_Line;
[Header("스킬2 쿨타임")]
@ -21,7 +27,11 @@ public class Boss_BrotherPenguin : BossMobActor
{
base.Set(mobtable, pos, actDie, order);
//Load_Indicator("BossAngez_C_Skill1_Indicator", 0);
Load_Indicator("BrotherPenguin_Skill1_Indicator", 0);
m_Frost.f_ExtraValue1 = Skill1FrostTime;
m_Frost.f_ExtraValue2 = Skill1AtkSpd;
m_Frost.f_ExtraValue3 = Skill1MovSpd;
CoolTime_Skill1 = 1f;
CoolTime_Skill2 = 2f;
@ -39,8 +49,8 @@ public class Boss_BrotherPenguin : BossMobActor
base.Update();
if (IsDead() || IsStop) return;
//if (UseSkillIndex == 1 && MobStatus != eMobStatus.Skill)
// StartCoroutine(Co_Skill1());
if (UseSkillIndex == 1 && MobStatus != eMobStatus.Skill)
StartCoroutine(Co_Skill1());
//else if (UseSkillIndex == 2 && MobStatus != eMobStatus.Skill)
// StartCoroutine(Co_Skill2());
}
@ -49,8 +59,9 @@ public class Boss_BrotherPenguin : BossMobActor
{
Change_MobStatus(eMobStatus.Skill);
AnimationPlay("boss_skill1charging");
InGameInfo.Ins.Show_Effect("Effect_Angez_CCharging", this, eEffectLocation.Bottom, Skill1ChargingTime);
dic_indicator[0].SetActive(false);
InGameInfo.Ins.Show_Effect("Effect_BrotherPenguin_Charging", this, eEffectLocation.Bottom, Skill1ChargingTime);
dic_indicator[0].SetActive(true);
dic_indicator[0].transform.position = Get_position();
yield return new WaitForSeconds(Skill1ChargingTime);
@ -62,6 +73,7 @@ public class Boss_BrotherPenguin : BossMobActor
Init(true, false);
}
protected override float Get_Skill1Dmg() { return Skill1Dmg; }
protected override Vector3 Get_Skill1Pos() { return dic_indicator[0].transform.position; }
protected override void Set_Skill1Projectile(ProjectileBase pb)
{
var pd = pb.Get_ProjectTileData();