This commit is contained in:
Ino 2025-06-10 17:50:54 +09:00
parent 446a262193
commit 24d834db52
4 changed files with 19529 additions and 4 deletions

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 494c1f9cd902f6747add7e45da95088b
timeCreated: 1587080156
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:

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@ -48,10 +48,10 @@ MonoBehaviour:
m_EditorClassIdentifier:
ColliderLayer: Actor
m_Pierce: 1
str_HitEffect:
str_HitEffect: Effect_Angez_BSkill2_Hit
m_ShowTimeOverEffect: 0
m_Collider: {fileID: -5702343879196299615}
HitDelayTime: 0.5
HitDelayTime: 0.3
--- !u!65 &-5702343879196299615
BoxCollider:
m_ObjectHideFlags: 0

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@ -17,13 +17,13 @@ public class Projectile_MultiHitFollowShooter : ProjectileBase
IEnumerator Co_HitUpdate()
{
while (m_LifeTime > 0f)
while (m_ProjecTileData.LifeTime > 0f)
{
m_Collider.enabled = true;
yield return null;
m_Collider.enabled = false;
yield return new WaitForSeconds(HitDelayTime);
m_LifeTime -= HitDelayTime;
m_ProjecTileData.LifeTime -= HitDelayTime;
}
Off(true);