플라워 드라이어드 공격 및 패시브
This commit is contained in:
parent
14c440071e
commit
27c0ccf534
|
|
@ -0,0 +1,149 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &6447539369536475508
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7194714384950255132}
|
||||
- component: {fileID: 4401709382025590213}
|
||||
m_Layer: 0
|
||||
m_Name: Effect_Hit_FlowerDryad_Attack
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &7194714384950255132
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6447539369536475508}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 2326586568529021862}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &4401709382025590213
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6447539369536475508}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 456d2bd1c5c2e5e4b8b948836c4975a4, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
NoUseParticleTime: 1
|
||||
OffTime: 1
|
||||
e_EffectLocation: 0
|
||||
--- !u!1001 &2325803324823670462
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 7194714384950255132}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1493225883543534, guid: 245bf6b0acdf9474ca212c5a4f28b2ce, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Hit 8
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4323165464921368, guid: 245bf6b0acdf9474ca212c5a4f28b2ce, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4323165464921368, guid: 245bf6b0acdf9474ca212c5a4f28b2ce, type: 3}
|
||||
propertyPath: m_LocalScale.x
|
||||
value: 0.25
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4323165464921368, guid: 245bf6b0acdf9474ca212c5a4f28b2ce, type: 3}
|
||||
propertyPath: m_LocalScale.y
|
||||
value: 0.25
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4323165464921368, guid: 245bf6b0acdf9474ca212c5a4f28b2ce, type: 3}
|
||||
propertyPath: m_LocalScale.z
|
||||
value: 0.25
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4323165464921368, guid: 245bf6b0acdf9474ca212c5a4f28b2ce, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4323165464921368, guid: 245bf6b0acdf9474ca212c5a4f28b2ce, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4323165464921368, guid: 245bf6b0acdf9474ca212c5a4f28b2ce, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4323165464921368, guid: 245bf6b0acdf9474ca212c5a4f28b2ce, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4323165464921368, guid: 245bf6b0acdf9474ca212c5a4f28b2ce, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4323165464921368, guid: 245bf6b0acdf9474ca212c5a4f28b2ce, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4323165464921368, guid: 245bf6b0acdf9474ca212c5a4f28b2ce, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4323165464921368, guid: 245bf6b0acdf9474ca212c5a4f28b2ce, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4323165464921368, guid: 245bf6b0acdf9474ca212c5a4f28b2ce, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4323165464921368, guid: 245bf6b0acdf9474ca212c5a4f28b2ce, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 198752971490312762, guid: 245bf6b0acdf9474ca212c5a4f28b2ce,
|
||||
type: 3}
|
||||
propertyPath: playOnAwake
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 198761670059702298, guid: 245bf6b0acdf9474ca212c5a4f28b2ce,
|
||||
type: 3}
|
||||
propertyPath: playOnAwake
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 198867168163737436, guid: 245bf6b0acdf9474ca212c5a4f28b2ce,
|
||||
type: 3}
|
||||
propertyPath: playOnAwake
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 198979609808216514, guid: 245bf6b0acdf9474ca212c5a4f28b2ce,
|
||||
type: 3}
|
||||
propertyPath: playOnAwake
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 245bf6b0acdf9474ca212c5a4f28b2ce, type: 3}
|
||||
--- !u!4 &2326586568529021862 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 4323165464921368, guid: 245bf6b0acdf9474ca212c5a4f28b2ce,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 2325803324823670462}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e3ddae1e9be984d44a793a9a8465a5c7
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -1499,7 +1499,6 @@ public class Actor : MyCoroutine
|
|||
dic_ccData[cc].CCDmg = val;
|
||||
dic_ccData[cc].CCVal = ival;
|
||||
dic_ccData[cc].CCReduceTime = fval;
|
||||
dic_ccData[cc].str1 = str1;
|
||||
}
|
||||
public CCData Get_CCData(eCC cc) { return dic_ccData[cc]; }
|
||||
public bool IsSkillExtraStatus(eSkillExtraType skillExtraType)
|
||||
|
|
@ -2307,7 +2306,7 @@ public class Actor : MyCoroutine
|
|||
float angleStep = cal_angle / (amount - 1); // 전체 각도를 화살 개수로 나누기
|
||||
for (int i = 0; i < amount; ++i)
|
||||
{
|
||||
ProjectileInfo.Ins.Shoot_Projectile(ccData.str1, this, m_Target, 1f, startpos, lifetime,
|
||||
ProjectileInfo.Ins.Shoot_Projectile(proj, this, m_Target, 1f, startpos, lifetime,
|
||||
pb =>
|
||||
{
|
||||
float angle = -(cal_angle * 0.5f) + (angleStep * i);
|
||||
|
|
|
|||
|
|
@ -46,6 +46,9 @@ public class Boss_FlowerDryad : BossMobActor
|
|||
|
||||
CoolTime_Skill1 = 1f;
|
||||
CoolTime_Skill2 = 2f;
|
||||
|
||||
CoolTime_Skill1 = 10000f;
|
||||
CoolTime_Skill2 = 20000f;
|
||||
}
|
||||
|
||||
protected override void Init(bool initSkill1CoolTime, bool initSkill2CoolTime)
|
||||
|
|
|
|||
|
|
@ -41,9 +41,6 @@ public class Boss_QueenUndead : BossMobActor
|
|||
|
||||
CoolTime_Skill1 = 1f;
|
||||
CoolTime_Skill2 = 2f;
|
||||
|
||||
CoolTime_Skill1 = 10000f;
|
||||
//CoolTime_Skill2 = 20000f;
|
||||
}
|
||||
|
||||
protected override void Init(bool initSkill1CoolTime, bool initSkill2CoolTime)
|
||||
|
|
|
|||
|
|
@ -237,7 +237,6 @@ public class CCData
|
|||
public double CCDmg;// { get { return _CCDmg; } set { _CCDmg = value; _CCDmg.RandomizeCryptoKey(); } }
|
||||
public double CCReduceTime;// { get { return _CCReduceTime; } set { _CCReduceTime = value; _CCReduceTime.RandomizeCryptoKey(); } }
|
||||
public float CC1Sec;
|
||||
public string str1;
|
||||
}
|
||||
|
||||
public class CountLevelData
|
||||
|
|
|
|||
Loading…
Reference in New Issue