코스튬 컬렉션 테이블
This commit is contained in:
parent
32a62d2300
commit
2c7484b266
|
|
@ -0,0 +1,20 @@
|
|||
[
|
||||
{
|
||||
"exception": "참고용 텍스트",
|
||||
"n_CollectionName": "컬렉션 이름",
|
||||
"n_CostumeID1": "코스튬ID1",
|
||||
"n_CostumeID2": "코스튬ID2",
|
||||
"n_CostumeID3": "코스튬ID3",
|
||||
"e_Stat": "능력치",
|
||||
"n_StatValue": "능력치 상승값"
|
||||
},
|
||||
{
|
||||
"exception": "아이 3종",
|
||||
"n_CollectionName": "101101",
|
||||
"n_CostumeID1": "110001",
|
||||
"n_CostumeID2": "110002",
|
||||
"n_CostumeID3": "110003",
|
||||
"e_Stat": "STR",
|
||||
"n_StatValue": "5"
|
||||
}
|
||||
]
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 90ee9fe8d2cf13c4b8981011ff7b3820
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -38,6 +38,7 @@ GameObject:
|
|||
- component: {fileID: -6382248281986488679}
|
||||
- component: {fileID: -281431134350910714}
|
||||
- component: {fileID: 1888006685352618916}
|
||||
- component: {fileID: 3782814260024528886}
|
||||
- component: {fileID: 2534282277955434348}
|
||||
- component: {fileID: 5549183088889209134}
|
||||
- component: {fileID: -295535229374951711}
|
||||
|
|
@ -473,6 +474,19 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_json: {fileID: 4900000, guid: 6ea8217e5232f0d4280e8125bdafb1a5, type: 3}
|
||||
--- !u!114 &3782814260024528886
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5043163894663193716}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: b7d423cd450a5f047a2a52ba00dca5a5, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_json: {fileID: 4900000, guid: 90ee9fe8d2cf13c4b8981011ff7b3820, type: 3}
|
||||
--- !u!114 &2534282277955434348
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
|||
|
|
@ -49769,6 +49769,7 @@ MonoBehaviour:
|
|||
m_content: []
|
||||
go_card:
|
||||
- {fileID: 1253780947347394577, guid: 63099ced842b56f4e82f62678c45301c, type: 3}
|
||||
- {fileID: 7336582814339228709, guid: f938817985797b04abc422ab4a071945, type: 3}
|
||||
--- !u!1 &3805308398141458178
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
|||
|
|
@ -0,0 +1,68 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using CodeStage.AntiCheat.ObscuredTypes;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
[Serializable]
|
||||
public class PCCostumeCollectionListTableData : TableDataBase
|
||||
{
|
||||
public int n_CollectionName;
|
||||
|
||||
ObscuredInt _CostumeID1;
|
||||
public int n_CostumeID1
|
||||
{
|
||||
get { return _CostumeID1; }
|
||||
set { _CostumeID1 = value; _CostumeID1.RandomizeCryptoKey(); }
|
||||
}
|
||||
ObscuredInt _CostumeID2;
|
||||
public int n_CostumeID2
|
||||
{
|
||||
get { return _CostumeID2; }
|
||||
set { _CostumeID2 = value; _CostumeID2.RandomizeCryptoKey(); }
|
||||
}
|
||||
ObscuredInt _CostumeID3;
|
||||
public int n_CostumeID3
|
||||
{
|
||||
get { return _CostumeID3; }
|
||||
set { _CostumeID3 = value; _CostumeID3.RandomizeCryptoKey(); }
|
||||
}
|
||||
|
||||
public eStat e_Stat;
|
||||
ObscuredInt _StatValue;
|
||||
public int n_StatValue
|
||||
{
|
||||
get { return _StatValue; }
|
||||
set { _StatValue = value; _StatValue.RandomizeCryptoKey(); }
|
||||
}
|
||||
|
||||
public List<ObscuredInt> list_CostumeID = new List<ObscuredInt>();
|
||||
}
|
||||
|
||||
public class table_pccostumecollectionlist : table_missionbase
|
||||
{
|
||||
public static table_pccostumecollectionlist Ins;
|
||||
List<PCCostumeCollectionListTableData> tableDatas;
|
||||
|
||||
protected override void Awake()
|
||||
{
|
||||
base.Awake();
|
||||
Ins = this;
|
||||
Set_lastjson2();
|
||||
}
|
||||
|
||||
protected override void Start()
|
||||
{
|
||||
tableDatas = JsonConvert.DeserializeObject<List<PCCostumeCollectionListTableData>>(json_last);
|
||||
for (int i = 0; i < Get_DataList().Count; i++)
|
||||
{
|
||||
var temp = Get_DataList()[i];
|
||||
temp.list_CostumeID.Add(temp.n_CostumeID1);
|
||||
temp.list_CostumeID.Add(temp.n_CostumeID2);
|
||||
temp.list_CostumeID.Add(temp.n_CostumeID3);
|
||||
}
|
||||
|
||||
base.Start();
|
||||
}
|
||||
|
||||
public List<PCCostumeCollectionListTableData> Get_DataList() { return tableDatas; }
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: b7d423cd450a5f047a2a52ba00dca5a5
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -22,9 +22,7 @@ public class PCInfoUI_List : uScrollViewArrMgr
|
|||
PCInfoUI.Ins.m_PCInfoUI_Center.Set(enter, equipcard);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
}
|
||||
Set_ScrollView(m_Index, table_pccostumecollectionlist.Ins.Get_DataList(), true);
|
||||
}
|
||||
|
||||
public void OnClick_Type(int index)
|
||||
|
|
|
|||
Loading…
Reference in New Issue