pc 회피 이펙트 변경

This commit is contained in:
Ino 2025-05-21 12:40:41 +09:00
parent 922b4ff4b1
commit 2d50d26116
8 changed files with 148 additions and 29396 deletions

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@ -89,7 +89,7 @@ messageinfo 엄청 느린 버그
보스몬스터 좀 더 보완
회피 이펙트 적용 (VFX_Lab_HyperCasualFX)
일반, 엘리드 몬스터 투사체 및 피격 이펙트 보완

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@ -1895,6 +1895,11 @@ public class Actor : MyCoroutine
//Set_Path(transform.position + transform.forward * 3f);
Set_Move(transform.position + transform.forward * 3f);
//Set_Warp(transform.position + transform.forward * 2f);
InGameInfo.Ins.Show_Effect("Effect_PCDash", this, eEffectLocation.Bottom, 2f, effect =>
{
effect.transform.eulerAngles = transform.eulerAngles;
});
}
public void AnimationPlay(string aniname)
{