diff --git a/Assets/Res_Addr/Mobs/FieldBoss/Angez_B.prefab b/Assets/Res_Addr/Mobs/FieldBoss/Angez_B.prefab index f9566c888..e3167342b 100644 --- a/Assets/Res_Addr/Mobs/FieldBoss/Angez_B.prefab +++ b/Assets/Res_Addr/Mobs/FieldBoss/Angez_B.prefab @@ -621,7 +621,7 @@ NavMeshAgent: m_Radius: 0.1 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -630,7 +630,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &1529792586914042084 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/FieldBoss/Angez_C.prefab b/Assets/Res_Addr/Mobs/FieldBoss/Angez_C.prefab index d596a6274..edb4866b2 100644 --- a/Assets/Res_Addr/Mobs/FieldBoss/Angez_C.prefab +++ b/Assets/Res_Addr/Mobs/FieldBoss/Angez_C.prefab @@ -511,7 +511,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -520,7 +520,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &1807086139201712217 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/FieldBoss/Anubis.prefab b/Assets/Res_Addr/Mobs/FieldBoss/Anubis.prefab index 7c0cce01e..908f39722 100644 --- a/Assets/Res_Addr/Mobs/FieldBoss/Anubis.prefab +++ b/Assets/Res_Addr/Mobs/FieldBoss/Anubis.prefab @@ -1507,7 +1507,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 50 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -1516,7 +1516,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &9117811555649357355 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/FieldBoss/Brother_Penguin_C.prefab b/Assets/Res_Addr/Mobs/FieldBoss/Brother_Penguin_C.prefab index cd941e4a4..9648d121b 100644 --- a/Assets/Res_Addr/Mobs/FieldBoss/Brother_Penguin_C.prefab +++ b/Assets/Res_Addr/Mobs/FieldBoss/Brother_Penguin_C.prefab @@ -361,8 +361,13 @@ MonoBehaviour: Skill1CoolTime: 12 Skill1ChargingTime: 3 Skill1Dmg: 3.2 + Skill1FrostTime: 3 + Skill1AtkSpd: 0.7 + Skill1MovSpd: 0.7 Perforation_Line: 0 Skill2CoolTime: 20 + Skill2LifeTime: 12 + Skill2BarrierRate: 0.25 --- !u!95 &2049528977166467938 Animator: serializedVersion: 5 @@ -417,7 +422,7 @@ NavMeshAgent: m_Radius: 0.35 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -426,7 +431,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &4026892569781609379 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/FieldBoss/Flower Dryad.prefab b/Assets/Res_Addr/Mobs/FieldBoss/Flower Dryad.prefab index 6eb688699..2803ed0ca 100644 --- a/Assets/Res_Addr/Mobs/FieldBoss/Flower Dryad.prefab +++ b/Assets/Res_Addr/Mobs/FieldBoss/Flower Dryad.prefab @@ -321,7 +321,7 @@ NavMeshAgent: m_Radius: 0.6 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -330,7 +330,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &9078334841698601448 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/FieldBoss/Golem_Child.prefab b/Assets/Res_Addr/Mobs/FieldBoss/Golem_Child.prefab index 7a14c4e78..b15ff078b 100644 --- a/Assets/Res_Addr/Mobs/FieldBoss/Golem_Child.prefab +++ b/Assets/Res_Addr/Mobs/FieldBoss/Golem_Child.prefab @@ -2081,7 +2081,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -2090,7 +2090,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &4119530810271041427 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/FieldBoss/Lusif.prefab b/Assets/Res_Addr/Mobs/FieldBoss/Lusif.prefab index c5b9566bd..4144b3ba4 100644 --- a/Assets/Res_Addr/Mobs/FieldBoss/Lusif.prefab +++ b/Assets/Res_Addr/Mobs/FieldBoss/Lusif.prefab @@ -570,7 +570,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -579,7 +579,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &221487023146874096 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/FieldBoss/Lusif_B.prefab b/Assets/Res_Addr/Mobs/FieldBoss/Lusif_B.prefab index b4b526fe3..eaab4db57 100644 --- a/Assets/Res_Addr/Mobs/FieldBoss/Lusif_B.prefab +++ b/Assets/Res_Addr/Mobs/FieldBoss/Lusif_B.prefab @@ -408,7 +408,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 50 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -417,7 +417,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-7384585221299513070 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/FieldBoss/Mega_Ice_Golem.prefab b/Assets/Res_Addr/Mobs/FieldBoss/Mega_Ice_Golem.prefab index 77c2decd0..5445fb348 100644 --- a/Assets/Res_Addr/Mobs/FieldBoss/Mega_Ice_Golem.prefab +++ b/Assets/Res_Addr/Mobs/FieldBoss/Mega_Ice_Golem.prefab @@ -574,7 +574,7 @@ NavMeshAgent: m_Radius: 0.15 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 50 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -583,7 +583,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-207339972730157879 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/FieldBoss/Minotos.prefab b/Assets/Res_Addr/Mobs/FieldBoss/Minotos.prefab index 19292a569..680035e8f 100644 --- a/Assets/Res_Addr/Mobs/FieldBoss/Minotos.prefab +++ b/Assets/Res_Addr/Mobs/FieldBoss/Minotos.prefab @@ -10035,7 +10035,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 50 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -10044,7 +10044,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-1818315483074967680 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/FieldBoss/Queen_Undead.prefab b/Assets/Res_Addr/Mobs/FieldBoss/Queen_Undead.prefab index 666a10c97..74ddc9f5b 100644 --- a/Assets/Res_Addr/Mobs/FieldBoss/Queen_Undead.prefab +++ b/Assets/Res_Addr/Mobs/FieldBoss/Queen_Undead.prefab @@ -187,7 +187,7 @@ NavMeshAgent: m_Radius: 0.5 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 50 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -196,7 +196,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &5935887539159890765 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/FieldBoss/Shaga_B.prefab b/Assets/Res_Addr/Mobs/FieldBoss/Shaga_B.prefab index 163c415ac..71811494b 100644 --- a/Assets/Res_Addr/Mobs/FieldBoss/Shaga_B.prefab +++ b/Assets/Res_Addr/Mobs/FieldBoss/Shaga_B.prefab @@ -159,7 +159,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -168,7 +168,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-5133064618789687508 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Angez_A.prefab b/Assets/Res_Addr/Mobs/Mob/Angez_A.prefab index 64d3efe30..91f6d5ab3 100644 --- a/Assets/Res_Addr/Mobs/Mob/Angez_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Angez_A.prefab @@ -304,7 +304,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -313,7 +313,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &7162888916220329274 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Anto_A.prefab b/Assets/Res_Addr/Mobs/Mob/Anto_A.prefab index cc52ff518..bb89e94f7 100644 --- a/Assets/Res_Addr/Mobs/Mob/Anto_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Anto_A.prefab @@ -506,7 +506,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -515,7 +515,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-4849501507643998093 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Anto_B.prefab b/Assets/Res_Addr/Mobs/Mob/Anto_B.prefab index 8bed36ba6..24d04e5b9 100644 --- a/Assets/Res_Addr/Mobs/Mob/Anto_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Anto_B.prefab @@ -1156,7 +1156,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -1165,7 +1165,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-3875029058970961619 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Anto_C.prefab b/Assets/Res_Addr/Mobs/Mob/Anto_C.prefab index ddff7e9d0..ba515cab9 100644 --- a/Assets/Res_Addr/Mobs/Mob/Anto_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Anto_C.prefab @@ -1124,7 +1124,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -1133,7 +1133,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-4681114982490478795 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Anto_D.prefab b/Assets/Res_Addr/Mobs/Mob/Anto_D.prefab index 1738e211b..24e05625c 100644 --- a/Assets/Res_Addr/Mobs/Mob/Anto_D.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Anto_D.prefab @@ -148,7 +148,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -157,7 +157,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-2847451287868120263 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Anto_E.prefab b/Assets/Res_Addr/Mobs/Mob/Anto_E.prefab index 00e78b6c3..aa54b602e 100644 --- a/Assets/Res_Addr/Mobs/Mob/Anto_E.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Anto_E.prefab @@ -650,7 +650,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -659,7 +659,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-1345652510241772379 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Aspethis_A.prefab b/Assets/Res_Addr/Mobs/Mob/Aspethis_A.prefab index 0e08b41aa..cbe84b06c 100644 --- a/Assets/Res_Addr/Mobs/Mob/Aspethis_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Aspethis_A.prefab @@ -441,7 +441,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -450,7 +450,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &7243544856060519436 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Aspethis_B.prefab b/Assets/Res_Addr/Mobs/Mob/Aspethis_B.prefab index 0454a1d0b..3be8a6151 100644 --- a/Assets/Res_Addr/Mobs/Mob/Aspethis_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Aspethis_B.prefab @@ -697,7 +697,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -706,7 +706,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &2949584669329168278 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Aspethis_C.prefab b/Assets/Res_Addr/Mobs/Mob/Aspethis_C.prefab index 9156b9d6a..12be9a65a 100644 --- a/Assets/Res_Addr/Mobs/Mob/Aspethis_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Aspethis_C.prefab @@ -665,7 +665,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -674,7 +674,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &9203106492218301964 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Batty_A.prefab b/Assets/Res_Addr/Mobs/Mob/Batty_A.prefab index 58d0eb336..ea5b28eff 100644 --- a/Assets/Res_Addr/Mobs/Mob/Batty_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Batty_A.prefab @@ -380,7 +380,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -389,7 +389,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &4950631563609465910 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Batty_B.prefab b/Assets/Res_Addr/Mobs/Mob/Batty_B.prefab index b666a16b6..cab5ca8a4 100644 --- a/Assets/Res_Addr/Mobs/Mob/Batty_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Batty_B.prefab @@ -273,7 +273,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -282,7 +282,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-6442756594602652601 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Batty_C.prefab b/Assets/Res_Addr/Mobs/Mob/Batty_C.prefab index df19e552f..6a27f2092 100644 --- a/Assets/Res_Addr/Mobs/Mob/Batty_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Batty_C.prefab @@ -180,7 +180,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -189,7 +189,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-1858844024403089466 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Batty_D.prefab b/Assets/Res_Addr/Mobs/Mob/Batty_D.prefab index 5d5592d8b..3a550b5ec 100644 --- a/Assets/Res_Addr/Mobs/Mob/Batty_D.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Batty_D.prefab @@ -180,7 +180,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -189,7 +189,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &5251131717138894302 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Beez_Darkness.prefab b/Assets/Res_Addr/Mobs/Mob/Beez_Darkness.prefab index 7c25958af..ae93709f8 100644 --- a/Assets/Res_Addr/Mobs/Mob/Beez_Darkness.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Beez_Darkness.prefab @@ -338,7 +338,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -347,7 +347,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &2158526942240603757 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Beez_Honey.prefab b/Assets/Res_Addr/Mobs/Mob/Beez_Honey.prefab index b64c701f6..4742365db 100644 --- a/Assets/Res_Addr/Mobs/Mob/Beez_Honey.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Beez_Honey.prefab @@ -254,7 +254,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -263,7 +263,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &5932898981339855180 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Beez_Strawbery.prefab b/Assets/Res_Addr/Mobs/Mob/Beez_Strawbery.prefab index 7a187c5a1..c29d55b5b 100644 --- a/Assets/Res_Addr/Mobs/Mob/Beez_Strawbery.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Beez_Strawbery.prefab @@ -212,7 +212,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -221,7 +221,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-2442365466471917458 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Big_Boar_A.prefab b/Assets/Res_Addr/Mobs/Mob/Big_Boar_A.prefab index f1140a252..32b288b1f 100644 --- a/Assets/Res_Addr/Mobs/Mob/Big_Boar_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Big_Boar_A.prefab @@ -855,7 +855,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -864,7 +864,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-8624710490970991965 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Big_Boar_B.prefab b/Assets/Res_Addr/Mobs/Mob/Big_Boar_B.prefab index f06a7e395..8c6a290c2 100644 --- a/Assets/Res_Addr/Mobs/Mob/Big_Boar_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Big_Boar_B.prefab @@ -789,7 +789,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -798,7 +798,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-4057888478098630810 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Big_Boar_C.prefab b/Assets/Res_Addr/Mobs/Mob/Big_Boar_C.prefab index f4b063ee8..b363eeeb8 100644 --- a/Assets/Res_Addr/Mobs/Mob/Big_Boar_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Big_Boar_C.prefab @@ -224,7 +224,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -233,7 +233,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-5019123414422178779 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Brother_Penguin_A.prefab b/Assets/Res_Addr/Mobs/Mob/Brother_Penguin_A.prefab index 35bb9eca7..b63ca00f8 100644 --- a/Assets/Res_Addr/Mobs/Mob/Brother_Penguin_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Brother_Penguin_A.prefab @@ -604,7 +604,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -613,7 +613,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &2380720408789492378 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Brother_Penguin_B.prefab b/Assets/Res_Addr/Mobs/Mob/Brother_Penguin_B.prefab index d70a6f9f7..8894cea09 100644 --- a/Assets/Res_Addr/Mobs/Mob/Brother_Penguin_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Brother_Penguin_B.prefab @@ -564,7 +564,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -573,7 +573,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &7069719670279192574 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cactuso_A.prefab b/Assets/Res_Addr/Mobs/Mob/Cactuso_A.prefab index edda4805c..83cbcf857 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cactuso_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cactuso_A.prefab @@ -662,7 +662,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -671,7 +671,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-4619600215886719436 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cactuso_Baby_A.prefab b/Assets/Res_Addr/Mobs/Mob/Cactuso_Baby_A.prefab index 394e1cf24..e2eb1ea6b 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cactuso_Baby_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cactuso_Baby_A.prefab @@ -529,7 +529,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -538,7 +538,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-7141755320333549398 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Chamelga_A.prefab b/Assets/Res_Addr/Mobs/Mob/Chamelga_A.prefab index fa5c77061..ef4efebf4 100644 --- a/Assets/Res_Addr/Mobs/Mob/Chamelga_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Chamelga_A.prefab @@ -273,7 +273,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -282,7 +282,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-8979274342420296555 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Chamelga_B.prefab b/Assets/Res_Addr/Mobs/Mob/Chamelga_B.prefab index f5372660a..80712bcfb 100644 --- a/Assets/Res_Addr/Mobs/Mob/Chamelga_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Chamelga_B.prefab @@ -335,7 +335,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -344,7 +344,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &6477996177342761297 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Chamelga_C.prefab b/Assets/Res_Addr/Mobs/Mob/Chamelga_C.prefab index 7fd7851b0..9438b106b 100644 --- a/Assets/Res_Addr/Mobs/Mob/Chamelga_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Chamelga_C.prefab @@ -304,7 +304,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -313,7 +313,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-3096428561883379365 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Chicky_A.prefab b/Assets/Res_Addr/Mobs/Mob/Chicky_A.prefab index 56ed2d626..fbdc68e45 100644 --- a/Assets/Res_Addr/Mobs/Mob/Chicky_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Chicky_A.prefab @@ -601,7 +601,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -610,7 +610,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &8401237338367749077 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Chicky_B.prefab b/Assets/Res_Addr/Mobs/Mob/Chicky_B.prefab index 6884e945e..1c04668a6 100644 --- a/Assets/Res_Addr/Mobs/Mob/Chicky_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Chicky_B.prefab @@ -407,7 +407,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -416,7 +416,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &5347459285772972483 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Chicky_C.prefab b/Assets/Res_Addr/Mobs/Mob/Chicky_C.prefab index 8795bb643..252137adf 100644 --- a/Assets/Res_Addr/Mobs/Mob/Chicky_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Chicky_C.prefab @@ -601,7 +601,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -610,7 +610,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &4862662115090075769 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Condore_A.prefab b/Assets/Res_Addr/Mobs/Mob/Condore_A.prefab index 9721ff5e0..89b50c427 100644 --- a/Assets/Res_Addr/Mobs/Mob/Condore_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Condore_A.prefab @@ -373,7 +373,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -382,7 +382,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &6227709662308675974 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Condore_B.prefab b/Assets/Res_Addr/Mobs/Mob/Condore_B.prefab index 1595893d6..f48cdc384 100644 --- a/Assets/Res_Addr/Mobs/Mob/Condore_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Condore_B.prefab @@ -715,7 +715,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -724,7 +724,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &5577677575182431304 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Condore_C.prefab b/Assets/Res_Addr/Mobs/Mob/Condore_C.prefab index e05cdf157..d17283645 100644 --- a/Assets/Res_Addr/Mobs/Mob/Condore_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Condore_C.prefab @@ -310,7 +310,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -319,7 +319,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-6306617727106789255 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute Butterfly_A.prefab b/Assets/Res_Addr/Mobs/Mob/Cute Butterfly_A.prefab index 4a24c5f63..ec860170a 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute Butterfly_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute Butterfly_A.prefab @@ -509,7 +509,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -518,7 +518,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &918613032669156498 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute Butterfly_B.prefab b/Assets/Res_Addr/Mobs/Mob/Cute Butterfly_B.prefab index 50a123c41..af731f3e9 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute Butterfly_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute Butterfly_B.prefab @@ -276,7 +276,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -285,7 +285,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-3523982391967743084 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute Phoenix_A.prefab b/Assets/Res_Addr/Mobs/Mob/Cute Phoenix_A.prefab index f3a69d55b..bea72eed2 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute Phoenix_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute Phoenix_A.prefab @@ -116,7 +116,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -125,7 +125,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-5344687353274737033 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute Phoenix_B.prefab b/Assets/Res_Addr/Mobs/Mob/Cute Phoenix_B.prefab index 4b74a0a86..1b8416fc0 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute Phoenix_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute Phoenix_B.prefab @@ -149,7 +149,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -158,7 +158,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-2671736034764648282 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Crab_A_Blue.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Crab_A_Blue.prefab index 4c7719105..3da4b3d3e 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Crab_A_Blue.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Crab_A_Blue.prefab @@ -589,7 +589,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -598,7 +598,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-1015616804067543113 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Crab_A_Green.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Crab_A_Green.prefab index dfa3213af..78b9f8400 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Crab_A_Green.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Crab_A_Green.prefab @@ -403,7 +403,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -412,7 +412,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-6722110420100399971 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Crab_A_Red.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Crab_A_Red.prefab index ebf35157d..b5e7ec0b5 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Crab_A_Red.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Crab_A_Red.prefab @@ -333,7 +333,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -342,7 +342,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-1994937373268687160 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Crab_B_Blue.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Crab_B_Blue.prefab index de0eb368c..b4480c669 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Crab_B_Blue.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Crab_B_Blue.prefab @@ -718,7 +718,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -727,7 +727,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &9150191794561526242 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Crab_B_Green.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Crab_B_Green.prefab index 243c62ddf..d4a17db05 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Crab_B_Green.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Crab_B_Green.prefab @@ -1005,7 +1005,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -1014,7 +1014,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &6034907304480566321 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Crab_B_Red.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Crab_B_Red.prefab index a25a8f4eb..3e416dfc4 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Crab_B_Red.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Crab_B_Red.prefab @@ -685,7 +685,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -694,7 +694,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-1944213739133104961 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Crab_C_Green.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Crab_C_Green.prefab index 44652462a..4b1c50ed8 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Crab_C_Green.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Crab_C_Green.prefab @@ -1005,7 +1005,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -1014,7 +1014,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &1228023933234248981 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Crab_C_Red.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Crab_C_Red.prefab index c74cc0346..2ee690949 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Crab_C_Red.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Crab_C_Red.prefab @@ -966,7 +966,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -975,7 +975,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &49992826615524640 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_OctopusAa.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_OctopusAa.prefab index e3560b859..2bfad0dec 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_OctopusAa.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_OctopusAa.prefab @@ -401,7 +401,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -410,7 +410,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-5631779475996482730 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_OctopusAb.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_OctopusAb.prefab index cc3f9984a..046cd7265 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_OctopusAb.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_OctopusAb.prefab @@ -179,7 +179,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -188,7 +188,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-6489680885601111377 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_OctopusAc.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_OctopusAc.prefab index 90424acb9..e560231fb 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_OctopusAc.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_OctopusAc.prefab @@ -376,7 +376,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -385,7 +385,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-3190398661299268298 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_OctopusAd.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_OctopusAd.prefab index 410971a22..1fdeb6fb4 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_OctopusAd.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_OctopusAd.prefab @@ -338,7 +338,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -347,7 +347,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-7082683031137550358 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_A.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_A.prefab index 94452952f..7a7f4508c 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_A.prefab @@ -497,7 +497,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -506,7 +506,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-6941914892553931484 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_B.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_B.prefab index 559f0dc7e..7663d3537 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_B.prefab @@ -179,7 +179,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -188,7 +188,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-2288471818013742775 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_C.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_C.prefab index 4a6148363..3c86e5c01 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_C.prefab @@ -243,7 +243,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -252,7 +252,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &6793917906561230289 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_D.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_D.prefab index fbd0f4e33..6d41e8646 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_D.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_D.prefab @@ -242,7 +242,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -251,7 +251,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-5504876182351165400 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_E.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_E.prefab index 7af52f68c..f7aa5bf7b 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_E.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_E.prefab @@ -464,7 +464,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -473,7 +473,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &7960404778249267064 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_F.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_F.prefab index dac53845f..0eb11d461 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_F.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_F.prefab @@ -214,7 +214,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -223,7 +223,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &7800047102744066661 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_G.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_G.prefab index 971ac0c65..298821912 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_G.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_G.prefab @@ -369,7 +369,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -378,7 +378,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &6586978613000975522 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_H.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_H.prefab index 2f936d6c6..484867671 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_H.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_H.prefab @@ -277,7 +277,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -286,7 +286,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-5575130903236498698 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_I.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_I.prefab index 6bae76019..c4fa992fb 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_I.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Shellfish_I.prefab @@ -242,7 +242,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -251,7 +251,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-3412052673563024883 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Spider_A.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Spider_A.prefab index ddb3cd7f7..8fce303cc 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Spider_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Spider_A.prefab @@ -644,7 +644,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -653,7 +653,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &5870365276052720530 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Spider_B.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Spider_B.prefab index 0ab4d6a74..ec7486a99 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Spider_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Spider_B.prefab @@ -369,7 +369,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -378,7 +378,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-3506492199785153742 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Spider_C.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Spider_C.prefab index 3fe5217c6..a61e7f360 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Spider_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Spider_C.prefab @@ -369,7 +369,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -378,7 +378,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &7802425318989379049 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Spider_King_A.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Spider_King_A.prefab index 6034dfbc8..c1f54e017 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Spider_King_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Spider_King_A.prefab @@ -116,7 +116,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -125,7 +125,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &2258271670241570422 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Spider_King_B.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Spider_King_B.prefab index d4ea62a3d..f923eccb4 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Spider_King_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Spider_King_B.prefab @@ -379,7 +379,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -388,7 +388,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &8015546547468627997 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Spider_King_C.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Spider_King_C.prefab index c9bc077e9..0c2ec1696 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Spider_King_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Spider_King_C.prefab @@ -407,7 +407,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -416,7 +416,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &8336430041533747102 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_A.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_A.prefab index e0eb79aad..06d534b1b 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_A.prefab @@ -370,7 +370,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -379,7 +379,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &3882950803614136416 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_B.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_B.prefab index 5f5eafdea..4aa676072 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_B.prefab @@ -245,7 +245,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -254,7 +254,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-6696073601916320818 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_C.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_C.prefab index 9af1439fe..a32edbd41 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_C.prefab @@ -277,7 +277,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -286,7 +286,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &2556764160032139384 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_D.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_D.prefab index 78652bca1..18ba663f2 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_D.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_D.prefab @@ -572,7 +572,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -581,7 +581,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-21953590715913730 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_E.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_E.prefab index adaff2cc0..d60e80e00 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_E.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_E.prefab @@ -241,7 +241,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -250,7 +250,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &5504229190522572321 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_F.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_F.prefab index 5cd12b29b..5686f28a7 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_F.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_F.prefab @@ -245,7 +245,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -254,7 +254,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &3528836963664145613 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_G.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_G.prefab index 96f19889f..0c002c61b 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_G.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_G.prefab @@ -245,7 +245,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -254,7 +254,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-642332679592058995 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_H.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_H.prefab index 8dbb6105a..d38b855ee 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_H.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_H.prefab @@ -431,7 +431,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -440,7 +440,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &373534385340111598 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_I.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_I.prefab index c3f4c70fb..b0679b1a3 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_I.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_I.prefab @@ -467,7 +467,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -476,7 +476,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &2200785063250686941 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_J.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_J.prefab index 0e7de1adf..62b7694e9 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_J.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_J.prefab @@ -431,7 +431,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -440,7 +440,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-1809954399351300540 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_K.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_K.prefab index 34d807633..8d0a3db3d 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_K.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_K.prefab @@ -245,7 +245,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -254,7 +254,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-2047486418927058232 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_L.prefab b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_L.prefab index 5ccf7d856..408714e52 100644 --- a/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_L.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Cute_Starfish_L.prefab @@ -471,7 +471,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -480,7 +480,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-7543451481533811035 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Devil_Tree.prefab b/Assets/Res_Addr/Mobs/Mob/Devil_Tree.prefab index ab6e1668f..e4caf961e 100644 --- a/Assets/Res_Addr/Mobs/Mob/Devil_Tree.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Devil_Tree.prefab @@ -148,7 +148,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -157,7 +157,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &4331711992095968217 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Devil_Tree_Candy.prefab b/Assets/Res_Addr/Mobs/Mob/Devil_Tree_Candy.prefab index a1a38d1ae..324cdae47 100644 --- a/Assets/Res_Addr/Mobs/Mob/Devil_Tree_Candy.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Devil_Tree_Candy.prefab @@ -210,7 +210,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -219,7 +219,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-8800394281631762685 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Devil_Tree_Nightmare.prefab b/Assets/Res_Addr/Mobs/Mob/Devil_Tree_Nightmare.prefab index 356c7ce09..60ff55a51 100644 --- a/Assets/Res_Addr/Mobs/Mob/Devil_Tree_Nightmare.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Devil_Tree_Nightmare.prefab @@ -332,7 +332,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -341,7 +341,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-2935437864854512306 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Devil_Tree_Wither.prefab b/Assets/Res_Addr/Mobs/Mob/Devil_Tree_Wither.prefab index 119f3ce56..185db2d5b 100644 --- a/Assets/Res_Addr/Mobs/Mob/Devil_Tree_Wither.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Devil_Tree_Wither.prefab @@ -364,7 +364,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -373,7 +373,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &145428784607066408 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Devilu_A.prefab b/Assets/Res_Addr/Mobs/Mob/Devilu_A.prefab index 98537586c..a5ebfbcc2 100644 --- a/Assets/Res_Addr/Mobs/Mob/Devilu_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Devilu_A.prefab @@ -250,16 +250,16 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 1 - m_AutoRepath: 0 + m_AutoRepath: 1 m_Height: 2 m_BaseOffset: 0 - m_WalkableMask: 1 - m_ObstacleAvoidanceType: 0 + m_WalkableMask: 4294967295 + m_ObstacleAvoidanceType: 1 --- !u!65 &-7328360700005499913 BoxCollider: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Devilu_B.prefab b/Assets/Res_Addr/Mobs/Mob/Devilu_B.prefab index a4ae79705..61c22584b 100644 --- a/Assets/Res_Addr/Mobs/Mob/Devilu_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Devilu_B.prefab @@ -431,7 +431,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -440,7 +440,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &8412104809194972085 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Devilu_C.prefab b/Assets/Res_Addr/Mobs/Mob/Devilu_C.prefab index a837b83b9..5f5430394 100644 --- a/Assets/Res_Addr/Mobs/Mob/Devilu_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Devilu_C.prefab @@ -179,7 +179,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -188,7 +188,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &1305493502349014654 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Fire_Chick_A.prefab b/Assets/Res_Addr/Mobs/Mob/Fire_Chick_A.prefab index c9553f87b..bc588dc91 100644 --- a/Assets/Res_Addr/Mobs/Mob/Fire_Chick_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Fire_Chick_A.prefab @@ -435,7 +435,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -444,7 +444,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-7236217036285258734 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Fire_Chick_B.prefab b/Assets/Res_Addr/Mobs/Mob/Fire_Chick_B.prefab index 3f9a91d91..b841b84d6 100644 --- a/Assets/Res_Addr/Mobs/Mob/Fire_Chick_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Fire_Chick_B.prefab @@ -404,7 +404,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -413,7 +413,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &2190735190468570871 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Fire_Chick_C.prefab b/Assets/Res_Addr/Mobs/Mob/Fire_Chick_C.prefab index 604a20ecb..63b96b2e2 100644 --- a/Assets/Res_Addr/Mobs/Mob/Fire_Chick_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Fire_Chick_C.prefab @@ -467,7 +467,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -476,7 +476,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &1220436017067010926 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Fire_Chick_D.prefab b/Assets/Res_Addr/Mobs/Mob/Fire_Chick_D.prefab index 8f7564ee9..76d7bb6ac 100644 --- a/Assets/Res_Addr/Mobs/Mob/Fire_Chick_D.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Fire_Chick_D.prefab @@ -307,7 +307,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -316,7 +316,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &3161587017087967867 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Fire_Gazer_A.prefab b/Assets/Res_Addr/Mobs/Mob/Fire_Gazer_A.prefab index 7895c5f6e..327ef5dbb 100644 --- a/Assets/Res_Addr/Mobs/Mob/Fire_Gazer_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Fire_Gazer_A.prefab @@ -128,7 +128,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -137,7 +137,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-4017100260625716896 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Fire_Gazer_B.prefab b/Assets/Res_Addr/Mobs/Mob/Fire_Gazer_B.prefab index 7415a4c27..71ee1a238 100644 --- a/Assets/Res_Addr/Mobs/Mob/Fire_Gazer_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Fire_Gazer_B.prefab @@ -331,7 +331,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -340,7 +340,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-4908883022827075522 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Fire_Gazer_C.prefab b/Assets/Res_Addr/Mobs/Mob/Fire_Gazer_C.prefab index f9f4ae5ea..f98eb0094 100644 --- a/Assets/Res_Addr/Mobs/Mob/Fire_Gazer_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Fire_Gazer_C.prefab @@ -116,7 +116,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -125,7 +125,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &695478193615812249 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Fire_Pig_A.prefab b/Assets/Res_Addr/Mobs/Mob/Fire_Pig_A.prefab index 35285358d..4e3c72598 100644 --- a/Assets/Res_Addr/Mobs/Mob/Fire_Pig_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Fire_Pig_A.prefab @@ -256,7 +256,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -265,7 +265,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-5103007348396859658 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Fire_Pig_A2.prefab b/Assets/Res_Addr/Mobs/Mob/Fire_Pig_A2.prefab index 6224e4fb3..4053e9751 100644 --- a/Assets/Res_Addr/Mobs/Mob/Fire_Pig_A2.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Fire_Pig_A2.prefab @@ -262,7 +262,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -271,7 +271,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-4677120745790849668 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Fire_Pig_B.prefab b/Assets/Res_Addr/Mobs/Mob/Fire_Pig_B.prefab index 1bc4544a5..bc0753251 100644 --- a/Assets/Res_Addr/Mobs/Mob/Fire_Pig_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Fire_Pig_B.prefab @@ -533,7 +533,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -542,7 +542,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &3384673604648478756 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Fire_Pig_B2.prefab b/Assets/Res_Addr/Mobs/Mob/Fire_Pig_B2.prefab index daa597c86..35a7cf0ca 100644 --- a/Assets/Res_Addr/Mobs/Mob/Fire_Pig_B2.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Fire_Pig_B2.prefab @@ -382,7 +382,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -391,7 +391,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-3260099945316398506 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Firetree_A.prefab b/Assets/Res_Addr/Mobs/Mob/Firetree_A.prefab index 4b2a14fb1..549989ff6 100644 --- a/Assets/Res_Addr/Mobs/Mob/Firetree_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Firetree_A.prefab @@ -886,7 +886,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -895,7 +895,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &2723457806856444317 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Firetree_B.prefab b/Assets/Res_Addr/Mobs/Mob/Firetree_B.prefab index 23616c00d..5992f6605 100644 --- a/Assets/Res_Addr/Mobs/Mob/Firetree_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Firetree_B.prefab @@ -690,7 +690,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -699,7 +699,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &6936962857266872608 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Firetree_C.prefab b/Assets/Res_Addr/Mobs/Mob/Firetree_C.prefab index c3ef5430c..d89914f56 100644 --- a/Assets/Res_Addr/Mobs/Mob/Firetree_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Firetree_C.prefab @@ -117,7 +117,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -126,7 +126,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &2382979588438910242 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Fofo_A.prefab b/Assets/Res_Addr/Mobs/Mob/Fofo_A.prefab index d583a254f..db4b79866 100644 --- a/Assets/Res_Addr/Mobs/Mob/Fofo_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Fofo_A.prefab @@ -148,7 +148,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -157,7 +157,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &5165330333866350601 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Fofo_B.prefab b/Assets/Res_Addr/Mobs/Mob/Fofo_B.prefab index e60526313..9f026de27 100644 --- a/Assets/Res_Addr/Mobs/Mob/Fofo_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Fofo_B.prefab @@ -116,7 +116,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -125,7 +125,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &6029344618496462711 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Fofo_C.prefab b/Assets/Res_Addr/Mobs/Mob/Fofo_C.prefab index a1565d30d..37602bac5 100644 --- a/Assets/Res_Addr/Mobs/Mob/Fofo_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Fofo_C.prefab @@ -298,7 +298,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -307,7 +307,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &1779633140040264663 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Fofo_D.prefab b/Assets/Res_Addr/Mobs/Mob/Fofo_D.prefab index 13aa711e8..8ba64ed3d 100644 --- a/Assets/Res_Addr/Mobs/Mob/Fofo_D.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Fofo_D.prefab @@ -298,7 +298,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -307,7 +307,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &3044213471590117092 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Fofo_E.prefab b/Assets/Res_Addr/Mobs/Mob/Fofo_E.prefab index 92154465b..4ad65754a 100644 --- a/Assets/Res_Addr/Mobs/Mob/Fofo_E.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Fofo_E.prefab @@ -116,7 +116,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -125,7 +125,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &533777938957249568 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Forest_Butterfly_A.prefab b/Assets/Res_Addr/Mobs/Mob/Forest_Butterfly_A.prefab index 1b514d270..3ad477014 100644 --- a/Assets/Res_Addr/Mobs/Mob/Forest_Butterfly_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Forest_Butterfly_A.prefab @@ -772,7 +772,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -781,7 +781,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-5587820839175782561 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Forest_Butterfly_B.prefab b/Assets/Res_Addr/Mobs/Mob/Forest_Butterfly_B.prefab index 80247d06c..1ab2d3ccc 100644 --- a/Assets/Res_Addr/Mobs/Mob/Forest_Butterfly_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Forest_Butterfly_B.prefab @@ -515,7 +515,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -524,7 +524,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-6577826923663840777 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Forest_Butterfly_C.prefab b/Assets/Res_Addr/Mobs/Mob/Forest_Butterfly_C.prefab index eedf6ee6d..971646dc2 100644 --- a/Assets/Res_Addr/Mobs/Mob/Forest_Butterfly_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Forest_Butterfly_C.prefab @@ -385,7 +385,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -394,7 +394,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &6661091763428020034 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Forest_Butterfly_D.prefab b/Assets/Res_Addr/Mobs/Mob/Forest_Butterfly_D.prefab index de98ff7d4..22bdce3c0 100644 --- a/Assets/Res_Addr/Mobs/Mob/Forest_Butterfly_D.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Forest_Butterfly_D.prefab @@ -195,7 +195,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -204,7 +204,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &6281042836628812950 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Goblin_Archer.prefab b/Assets/Res_Addr/Mobs/Mob/Goblin_Archer.prefab index fa30910cb..a7786a0c5 100644 --- a/Assets/Res_Addr/Mobs/Mob/Goblin_Archer.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Goblin_Archer.prefab @@ -1035,16 +1035,16 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 1 - m_AutoRepath: 0 + m_AutoRepath: 1 m_Height: 2 m_BaseOffset: 0 - m_WalkableMask: 1 - m_ObstacleAvoidanceType: 0 + m_WalkableMask: 4294967295 + m_ObstacleAvoidanceType: 1 --- !u!65 &-8127527767524355688 BoxCollider: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Goblin_Scout.prefab b/Assets/Res_Addr/Mobs/Mob/Goblin_Scout.prefab index 4a8944a96..dbbae7f9f 100644 --- a/Assets/Res_Addr/Mobs/Mob/Goblin_Scout.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Goblin_Scout.prefab @@ -194,16 +194,16 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 1 - m_AutoRepath: 0 + m_AutoRepath: 1 m_Height: 2 m_BaseOffset: 0 - m_WalkableMask: 1 - m_ObstacleAvoidanceType: 0 + m_WalkableMask: 4294967295 + m_ObstacleAvoidanceType: 1 --- !u!54 &2577938482256044354 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Goblin_Warrior.prefab b/Assets/Res_Addr/Mobs/Mob/Goblin_Warrior.prefab index e38527440..e3e4c75f4 100644 --- a/Assets/Res_Addr/Mobs/Mob/Goblin_Warrior.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Goblin_Warrior.prefab @@ -393,16 +393,16 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 1 - m_AutoRepath: 0 + m_AutoRepath: 1 m_Height: 2 m_BaseOffset: 0 - m_WalkableMask: 1 - m_ObstacleAvoidanceType: 0 + m_WalkableMask: 4294967295 + m_ObstacleAvoidanceType: 1 --- !u!65 &7291205436234217330 BoxCollider: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Goblin_Wizard.prefab b/Assets/Res_Addr/Mobs/Mob/Goblin_Wizard.prefab index f6da55c5d..5261c7c7a 100644 --- a/Assets/Res_Addr/Mobs/Mob/Goblin_Wizard.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Goblin_Wizard.prefab @@ -664,16 +664,16 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 1 - m_AutoRepath: 0 + m_AutoRepath: 1 m_Height: 2 m_BaseOffset: 0 - m_WalkableMask: 1 - m_ObstacleAvoidanceType: 0 + m_WalkableMask: 4294967295 + m_ObstacleAvoidanceType: 1 --- !u!54 &-797013750605139920 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Hourglass A.prefab b/Assets/Res_Addr/Mobs/Mob/Hourglass A.prefab index 275072f59..ef53391f2 100644 --- a/Assets/Res_Addr/Mobs/Mob/Hourglass A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Hourglass A.prefab @@ -270,7 +270,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -279,7 +279,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-6955739167061735679 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Hourglass B.prefab b/Assets/Res_Addr/Mobs/Mob/Hourglass B.prefab index 9fab8e0b2..68b99bf62 100644 --- a/Assets/Res_Addr/Mobs/Mob/Hourglass B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Hourglass B.prefab @@ -309,7 +309,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -318,7 +318,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &7772806117237511517 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Hourglass C.prefab b/Assets/Res_Addr/Mobs/Mob/Hourglass C.prefab index 6f29345a3..8cea24d0f 100644 --- a/Assets/Res_Addr/Mobs/Mob/Hourglass C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Hourglass C.prefab @@ -337,7 +337,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -346,7 +346,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-9047757225066843392 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Hourglass D.prefab b/Assets/Res_Addr/Mobs/Mob/Hourglass D.prefab index e9fb30b8d..ed339c69b 100644 --- a/Assets/Res_Addr/Mobs/Mob/Hourglass D.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Hourglass D.prefab @@ -334,7 +334,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -343,7 +343,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &6593075525134144389 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Ice_Bear_A.prefab b/Assets/Res_Addr/Mobs/Mob/Ice_Bear_A.prefab index 283eda48b..eeb5d639f 100644 --- a/Assets/Res_Addr/Mobs/Mob/Ice_Bear_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Ice_Bear_A.prefab @@ -320,7 +320,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -329,7 +329,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &2761381246135144473 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Ice_Bear_B.prefab b/Assets/Res_Addr/Mobs/Mob/Ice_Bear_B.prefab index 4b9a921bd..006a1579c 100644 --- a/Assets/Res_Addr/Mobs/Mob/Ice_Bear_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Ice_Bear_B.prefab @@ -244,7 +244,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -253,7 +253,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-3517084920001453362 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Ice_Cube_A.prefab b/Assets/Res_Addr/Mobs/Mob/Ice_Cube_A.prefab index 532b5051b..b13ae75f5 100644 --- a/Assets/Res_Addr/Mobs/Mob/Ice_Cube_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Ice_Cube_A.prefab @@ -368,7 +368,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -377,7 +377,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-5133696837407725805 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Ice_Cube_B.prefab b/Assets/Res_Addr/Mobs/Mob/Ice_Cube_B.prefab index b00105114..99715564a 100644 --- a/Assets/Res_Addr/Mobs/Mob/Ice_Cube_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Ice_Cube_B.prefab @@ -309,7 +309,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -318,7 +318,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &7549407698462291112 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Ice_Starflake_A.prefab b/Assets/Res_Addr/Mobs/Mob/Ice_Starflake_A.prefab index 9bcc437db..71e8f9fcc 100644 --- a/Assets/Res_Addr/Mobs/Mob/Ice_Starflake_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Ice_Starflake_A.prefab @@ -497,7 +497,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -506,7 +506,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-3561953954542324994 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Ice_Starflake_B.prefab b/Assets/Res_Addr/Mobs/Mob/Ice_Starflake_B.prefab index b81e7d628..3f848a833 100644 --- a/Assets/Res_Addr/Mobs/Mob/Ice_Starflake_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Ice_Starflake_B.prefab @@ -180,7 +180,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -189,7 +189,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &3951425431604376465 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Ice_Starflake_C.prefab b/Assets/Res_Addr/Mobs/Mob/Ice_Starflake_C.prefab index 069eeef9c..e71e11724 100644 --- a/Assets/Res_Addr/Mobs/Mob/Ice_Starflake_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Ice_Starflake_C.prefab @@ -465,7 +465,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -474,7 +474,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-7186038490184966604 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Magic_Mirror_A.prefab b/Assets/Res_Addr/Mobs/Mob/Magic_Mirror_A.prefab index 6d6b22420..38aabc885 100644 --- a/Assets/Res_Addr/Mobs/Mob/Magic_Mirror_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Magic_Mirror_A.prefab @@ -277,16 +277,16 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 1 - m_AutoRepath: 0 + m_AutoRepath: 1 m_Height: 2 m_BaseOffset: 0 - m_WalkableMask: 1 - m_ObstacleAvoidanceType: 0 + m_WalkableMask: 4294967295 + m_ObstacleAvoidanceType: 1 --- !u!54 &6080809912089005991 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Magic_Mirror_B.prefab b/Assets/Res_Addr/Mobs/Mob/Magic_Mirror_B.prefab index b9d75f37c..3bfd95ef1 100644 --- a/Assets/Res_Addr/Mobs/Mob/Magic_Mirror_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Magic_Mirror_B.prefab @@ -235,7 +235,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -244,7 +244,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-1908989202834526106 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Magic_Mirror_C.prefab b/Assets/Res_Addr/Mobs/Mob/Magic_Mirror_C.prefab index dc35a1d13..18defdfdc 100644 --- a/Assets/Res_Addr/Mobs/Mob/Magic_Mirror_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Magic_Mirror_C.prefab @@ -266,7 +266,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -275,7 +275,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &8011700649869068287 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Magicbook_A.prefab b/Assets/Res_Addr/Mobs/Mob/Magicbook_A.prefab index 4402be3b5..85ef67550 100644 --- a/Assets/Res_Addr/Mobs/Mob/Magicbook_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Magicbook_A.prefab @@ -255,16 +255,16 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 1 - m_AutoRepath: 0 + m_AutoRepath: 1 m_Height: 2 m_BaseOffset: 0 - m_WalkableMask: 1 - m_ObstacleAvoidanceType: 0 + m_WalkableMask: 4294967295 + m_ObstacleAvoidanceType: 1 --- !u!54 &-7729862675393037568 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Magicbook_B.prefab b/Assets/Res_Addr/Mobs/Mob/Magicbook_B.prefab index 9a5e01fc1..5e2c2cb46 100644 --- a/Assets/Res_Addr/Mobs/Mob/Magicbook_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Magicbook_B.prefab @@ -371,7 +371,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -380,7 +380,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-406253048094896926 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Magicbook_C.prefab b/Assets/Res_Addr/Mobs/Mob/Magicbook_C.prefab index ce52e3107..198ef293d 100644 --- a/Assets/Res_Addr/Mobs/Mob/Magicbook_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Magicbook_C.prefab @@ -116,7 +116,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -125,7 +125,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &9139770543670274961 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Magicbook_D.prefab b/Assets/Res_Addr/Mobs/Mob/Magicbook_D.prefab index f77c4c1c1..69f4ac603 100644 --- a/Assets/Res_Addr/Mobs/Mob/Magicbook_D.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Magicbook_D.prefab @@ -531,7 +531,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -540,7 +540,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &5479070963536835374 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Magicbook_E.prefab b/Assets/Res_Addr/Mobs/Mob/Magicbook_E.prefab index 97ef6ae15..858087af3 100644 --- a/Assets/Res_Addr/Mobs/Mob/Magicbook_E.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Magicbook_E.prefab @@ -501,7 +501,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -510,7 +510,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-2803877324831954205 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mammol_A.prefab b/Assets/Res_Addr/Mobs/Mob/Mammol_A.prefab index d13b440c0..26f5a6fab 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mammol_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mammol_A.prefab @@ -212,7 +212,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -221,7 +221,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-5853433480707042957 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mammol_B.prefab b/Assets/Res_Addr/Mobs/Mob/Mammol_B.prefab index fb3855892..cffd8cf76 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mammol_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mammol_B.prefab @@ -773,7 +773,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -782,7 +782,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-85240919762817019 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mega_Golem_A.prefab b/Assets/Res_Addr/Mobs/Mob/Mega_Golem_A.prefab index 8bc2fc695..71ed1332e 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mega_Golem_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mega_Golem_A.prefab @@ -116,7 +116,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -125,7 +125,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &1038172778878221414 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mimic.prefab b/Assets/Res_Addr/Mobs/Mob/Mimic.prefab index 675a61b11..c2eb414f2 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mimic.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mimic.prefab @@ -207,7 +207,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -216,7 +216,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &896430506552491241 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mimix_A.prefab b/Assets/Res_Addr/Mobs/Mob/Mimix_A.prefab index 0a47a9078..4556b31a3 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mimix_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mimix_A.prefab @@ -247,16 +247,16 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 1 - m_AutoRepath: 0 + m_AutoRepath: 1 m_Height: 2 m_BaseOffset: 0 - m_WalkableMask: 1 - m_ObstacleAvoidanceType: 0 + m_WalkableMask: 4294967295 + m_ObstacleAvoidanceType: 1 --- !u!65 &5202525839634827798 BoxCollider: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mimix_B.prefab b/Assets/Res_Addr/Mobs/Mob/Mimix_B.prefab index f4fc66925..3c0852123 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mimix_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mimix_B.prefab @@ -179,7 +179,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -188,7 +188,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &3309976735199946984 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mimix_C.prefab b/Assets/Res_Addr/Mobs/Mob/Mimix_C.prefab index e5e4ff536..43593cef4 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mimix_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mimix_C.prefab @@ -179,7 +179,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -188,7 +188,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-6959799866427345036 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mimix_D.prefab b/Assets/Res_Addr/Mobs/Mob/Mimix_D.prefab index 8102ba4df..f4195a028 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mimix_D.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mimix_D.prefab @@ -179,7 +179,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -188,7 +188,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-5416156012163132582 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mimix_E.prefab b/Assets/Res_Addr/Mobs/Mob/Mimix_E.prefab index 23ca6bc81..50a8d75f7 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mimix_E.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mimix_E.prefab @@ -331,7 +331,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -340,7 +340,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &8698363232025325729 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mini_Ice_Bear_A.prefab b/Assets/Res_Addr/Mobs/Mob/Mini_Ice_Bear_A.prefab index 4d7cb82f0..e6b24fe1b 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mini_Ice_Bear_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mini_Ice_Bear_A.prefab @@ -148,7 +148,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -157,7 +157,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-638153047292219577 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mini_Ice_Bear_B.prefab b/Assets/Res_Addr/Mobs/Mob/Mini_Ice_Bear_B.prefab index 22a240696..20a2f1a64 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mini_Ice_Bear_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mini_Ice_Bear_B.prefab @@ -179,7 +179,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -188,7 +188,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-7595258701804109041 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mini_Ice_Bear_C.prefab b/Assets/Res_Addr/Mobs/Mob/Mini_Ice_Bear_C.prefab index ae6847d44..ae547d553 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mini_Ice_Bear_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mini_Ice_Bear_C.prefab @@ -116,7 +116,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -125,7 +125,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &664163051574468494 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mini_Ice_Cube_A.prefab b/Assets/Res_Addr/Mobs/Mob/Mini_Ice_Cube_A.prefab index 4e96157a8..c4ebedb8a 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mini_Ice_Cube_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mini_Ice_Cube_A.prefab @@ -298,7 +298,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -307,7 +307,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &3295845610250355822 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mini_Ice_Cube_B.prefab b/Assets/Res_Addr/Mobs/Mob/Mini_Ice_Cube_B.prefab index ddd55a5dc..a0a8a480e 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mini_Ice_Cube_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mini_Ice_Cube_B.prefab @@ -235,7 +235,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -244,7 +244,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-4563351394478883614 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mini_poho_A.prefab b/Assets/Res_Addr/Mobs/Mob/Mini_poho_A.prefab index e253a4069..bba34b1b6 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mini_poho_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mini_poho_A.prefab @@ -179,7 +179,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -188,7 +188,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &8150787704561065506 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mini_poho_B.prefab b/Assets/Res_Addr/Mobs/Mob/Mini_poho_B.prefab index 24619924c..5c4ac7a22 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mini_poho_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mini_poho_B.prefab @@ -211,7 +211,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -220,7 +220,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-2722746314435707544 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mini_poho_C.prefab b/Assets/Res_Addr/Mobs/Mob/Mini_poho_C.prefab index 9792e734b..03a91cb7a 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mini_poho_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mini_poho_C.prefab @@ -266,7 +266,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -275,7 +275,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &5658100576440738606 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mini_poho_D.prefab b/Assets/Res_Addr/Mobs/Mob/Mini_poho_D.prefab index c5f442920..d38a82194 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mini_poho_D.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mini_poho_D.prefab @@ -179,7 +179,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -188,7 +188,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-2817462167369285480 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mini_poho_E.prefab b/Assets/Res_Addr/Mobs/Mob/Mini_poho_E.prefab index eb1eaa70e..5611eb4c7 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mini_poho_E.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mini_poho_E.prefab @@ -179,7 +179,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -188,7 +188,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-2378093869496863198 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mini_poho_F.prefab b/Assets/Res_Addr/Mobs/Mob/Mini_poho_F.prefab index 066df82bb..4c6d7b5db 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mini_poho_F.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mini_poho_F.prefab @@ -203,7 +203,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -212,7 +212,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &6144844808992073120 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mini_poho_G.prefab b/Assets/Res_Addr/Mobs/Mob/Mini_poho_G.prefab index eb5a585c5..87157742a 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mini_poho_G.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mini_poho_G.prefab @@ -298,7 +298,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -307,7 +307,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &1092147894130555999 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_A.prefab b/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_A.prefab index 20c285151..e8a3b7dd0 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_A.prefab @@ -203,7 +203,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -212,7 +212,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-5430017806104423882 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_B.prefab b/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_B.prefab index 855fefba4..623f31d19 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_B.prefab @@ -298,7 +298,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -307,7 +307,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-7659831772807868764 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_C.prefab b/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_C.prefab index 20917fcba..bf1114bf2 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_C.prefab @@ -116,7 +116,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -125,7 +125,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-8793721791670224625 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_D.prefab b/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_D.prefab index 14a888241..f70158632 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_D.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_D.prefab @@ -203,7 +203,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -212,7 +212,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-481117428987550104 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_E.prefab b/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_E.prefab index f5535e3ae..7c274adf1 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_E.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_E.prefab @@ -235,7 +235,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -244,7 +244,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &6708090427573662263 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_F.prefab b/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_F.prefab index 86308890d..d6e4541bf 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_F.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_F.prefab @@ -235,7 +235,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -244,7 +244,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &849165788643869242 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_G.prefab b/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_G.prefab index ef4ace20b..74ef21975 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_G.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mini_poho_baby_G.prefab @@ -235,7 +235,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -244,7 +244,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-8479550736678791118 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mummy_A.prefab b/Assets/Res_Addr/Mobs/Mob/Mummy_A.prefab index 4a4ea2ddc..5d4c9198c 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mummy_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mummy_A.prefab @@ -1394,7 +1394,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -1403,7 +1403,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &3818012842991109956 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mummy_B.prefab b/Assets/Res_Addr/Mobs/Mob/Mummy_B.prefab index f6c5b5188..4b06b0cfa 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mummy_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mummy_B.prefab @@ -1037,7 +1037,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -1046,7 +1046,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &6986006327142687097 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Mummy_C.prefab b/Assets/Res_Addr/Mobs/Mob/Mummy_C.prefab index a913b41bc..7e10f5e2c 100644 --- a/Assets/Res_Addr/Mobs/Mob/Mummy_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Mummy_C.prefab @@ -437,7 +437,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -446,7 +446,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &7488979883499726889 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Picoco_A.prefab b/Assets/Res_Addr/Mobs/Mob/Picoco_A.prefab index 92c8e21fe..f775b9f0a 100644 --- a/Assets/Res_Addr/Mobs/Mob/Picoco_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Picoco_A.prefab @@ -128,7 +128,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -137,7 +137,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &8799345808214725128 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Planta_Geezer.prefab b/Assets/Res_Addr/Mobs/Mob/Planta_Geezer.prefab index 68e4c9ab5..1fae2c8e7 100644 --- a/Assets/Res_Addr/Mobs/Mob/Planta_Geezer.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Planta_Geezer.prefab @@ -210,7 +210,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -219,7 +219,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &7292722036924081124 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Planta_Kid.prefab b/Assets/Res_Addr/Mobs/Mob/Planta_Kid.prefab index 83b003824..47dfc6871 100644 --- a/Assets/Res_Addr/Mobs/Mob/Planta_Kid.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Planta_Kid.prefab @@ -541,7 +541,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -550,7 +550,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &429733492897387988 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Planta_Queen.prefab b/Assets/Res_Addr/Mobs/Mob/Planta_Queen.prefab index bdcbdabfe..abf02a6ae 100644 --- a/Assets/Res_Addr/Mobs/Mob/Planta_Queen.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Planta_Queen.prefab @@ -664,7 +664,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -673,7 +673,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-2587832213072112584 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Planta_Shadow.prefab b/Assets/Res_Addr/Mobs/Mob/Planta_Shadow.prefab index 47ca8c2f2..1c0f04154 100644 --- a/Assets/Res_Addr/Mobs/Mob/Planta_Shadow.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Planta_Shadow.prefab @@ -435,7 +435,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -444,7 +444,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &3347431716319576995 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Planta_Slave.prefab b/Assets/Res_Addr/Mobs/Mob/Planta_Slave.prefab index 805da8262..95ae38b8b 100644 --- a/Assets/Res_Addr/Mobs/Mob/Planta_Slave.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Planta_Slave.prefab @@ -385,7 +385,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -394,7 +394,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &8873772643458613185 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Platopo_A.prefab b/Assets/Res_Addr/Mobs/Mob/Platopo_A.prefab index 496d1ccb7..5b35def23 100644 --- a/Assets/Res_Addr/Mobs/Mob/Platopo_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Platopo_A.prefab @@ -573,7 +573,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -582,7 +582,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &5649925646601137711 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Platopo_B.prefab b/Assets/Res_Addr/Mobs/Mob/Platopo_B.prefab index e3e31dc96..4bbf37261 100644 --- a/Assets/Res_Addr/Mobs/Mob/Platopo_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Platopo_B.prefab @@ -683,7 +683,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -692,7 +692,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &8263261269888249018 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Platopo_C.prefab b/Assets/Res_Addr/Mobs/Mob/Platopo_C.prefab index adf79418e..c36dfe3bb 100644 --- a/Assets/Res_Addr/Mobs/Mob/Platopo_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Platopo_C.prefab @@ -480,7 +480,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -489,7 +489,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &567393805348888875 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Podol_A.prefab b/Assets/Res_Addr/Mobs/Mob/Podol_A.prefab index 1d48bc179..31c5b5baf 100644 --- a/Assets/Res_Addr/Mobs/Mob/Podol_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Podol_A.prefab @@ -266,7 +266,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -275,7 +275,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &8711938608891825006 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Podol_B.prefab b/Assets/Res_Addr/Mobs/Mob/Podol_B.prefab index bd11bf787..fae03e8d2 100644 --- a/Assets/Res_Addr/Mobs/Mob/Podol_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Podol_B.prefab @@ -266,7 +266,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -275,7 +275,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-2158777909891696364 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Podol_C.prefab b/Assets/Res_Addr/Mobs/Mob/Podol_C.prefab index ac84102c1..437f952ca 100644 --- a/Assets/Res_Addr/Mobs/Mob/Podol_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Podol_C.prefab @@ -298,7 +298,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -307,7 +307,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &6037644163102802951 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Podol_D.prefab b/Assets/Res_Addr/Mobs/Mob/Podol_D.prefab index f8f254620..26216335f 100644 --- a/Assets/Res_Addr/Mobs/Mob/Podol_D.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Podol_D.prefab @@ -278,7 +278,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -287,7 +287,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-4994388316686818865 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Poho_A.prefab b/Assets/Res_Addr/Mobs/Mob/Poho_A.prefab index 3533c174c..98a19bd6b 100644 --- a/Assets/Res_Addr/Mobs/Mob/Poho_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Poho_A.prefab @@ -400,7 +400,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -409,7 +409,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &3484478067576617783 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Poho_B.prefab b/Assets/Res_Addr/Mobs/Mob/Poho_B.prefab index e97a91bce..6a27aacc1 100644 --- a/Assets/Res_Addr/Mobs/Mob/Poho_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Poho_B.prefab @@ -432,7 +432,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -441,7 +441,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &6421371920534859871 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Poho_C.prefab b/Assets/Res_Addr/Mobs/Mob/Poho_C.prefab index 528458284..deb4e3cd7 100644 --- a/Assets/Res_Addr/Mobs/Mob/Poho_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Poho_C.prefab @@ -245,7 +245,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -254,7 +254,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-5998796203388424184 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Poho_D.prefab b/Assets/Res_Addr/Mobs/Mob/Poho_D.prefab index b5067b690..c3ab9c541 100644 --- a/Assets/Res_Addr/Mobs/Mob/Poho_D.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Poho_D.prefab @@ -194,7 +194,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -203,7 +203,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-2186767152835315781 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Poho_E.prefab b/Assets/Res_Addr/Mobs/Mob/Poho_E.prefab index 87212e7c3..4d9b19953 100644 --- a/Assets/Res_Addr/Mobs/Mob/Poho_E.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Poho_E.prefab @@ -366,7 +366,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -375,7 +375,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-4672148382733326087 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Poho_F.prefab b/Assets/Res_Addr/Mobs/Mob/Poho_F.prefab index f34ca12ad..8fcee9795 100644 --- a/Assets/Res_Addr/Mobs/Mob/Poho_F.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Poho_F.prefab @@ -147,7 +147,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -156,7 +156,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &5828390939561780127 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Poho_G.prefab b/Assets/Res_Addr/Mobs/Mob/Poho_G.prefab index 2f333e173..231fdad35 100644 --- a/Assets/Res_Addr/Mobs/Mob/Poho_G.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Poho_G.prefab @@ -397,7 +397,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -406,7 +406,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-8675014886155740998 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Poho_baby_A.prefab b/Assets/Res_Addr/Mobs/Mob/Poho_baby_A.prefab index f8f68e5bc..d948d7308 100644 --- a/Assets/Res_Addr/Mobs/Mob/Poho_baby_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Poho_baby_A.prefab @@ -334,7 +334,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -343,7 +343,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-263431016928035172 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Poho_baby_B.prefab b/Assets/Res_Addr/Mobs/Mob/Poho_baby_B.prefab index 73316ebbd..0a8b3bd59 100644 --- a/Assets/Res_Addr/Mobs/Mob/Poho_baby_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Poho_baby_B.prefab @@ -397,7 +397,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -406,7 +406,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &5439598444577431783 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Poho_baby_C.prefab b/Assets/Res_Addr/Mobs/Mob/Poho_baby_C.prefab index b57c1c7db..6bf2037a3 100644 --- a/Assets/Res_Addr/Mobs/Mob/Poho_baby_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Poho_baby_C.prefab @@ -182,7 +182,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -191,7 +191,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-1599850051010269577 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Poho_baby_D.prefab b/Assets/Res_Addr/Mobs/Mob/Poho_baby_D.prefab index f37dda5f9..96f7cc5a7 100644 --- a/Assets/Res_Addr/Mobs/Mob/Poho_baby_D.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Poho_baby_D.prefab @@ -179,7 +179,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -188,7 +188,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &4322909493344635202 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Poho_baby_E.prefab b/Assets/Res_Addr/Mobs/Mob/Poho_baby_E.prefab index 3b6ec32ca..6ef1369ae 100644 --- a/Assets/Res_Addr/Mobs/Mob/Poho_baby_E.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Poho_baby_E.prefab @@ -366,7 +366,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -375,7 +375,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &1929101785261412276 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Poho_baby_F.prefab b/Assets/Res_Addr/Mobs/Mob/Poho_baby_F.prefab index 335c63891..43411a704 100644 --- a/Assets/Res_Addr/Mobs/Mob/Poho_baby_F.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Poho_baby_F.prefab @@ -397,7 +397,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -406,7 +406,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-5123161429886143534 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Poho_baby_G.prefab b/Assets/Res_Addr/Mobs/Mob/Poho_baby_G.prefab index 3ae80614a..bb02723a8 100644 --- a/Assets/Res_Addr/Mobs/Mob/Poho_baby_G.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Poho_baby_G.prefab @@ -303,7 +303,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -312,7 +312,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-3686118132346849316 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Porin_A.prefab b/Assets/Res_Addr/Mobs/Mob/Porin_A.prefab index 277e29098..3e7e40581 100644 --- a/Assets/Res_Addr/Mobs/Mob/Porin_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Porin_A.prefab @@ -128,7 +128,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -137,7 +137,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-3984169917116210596 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Porin_B.prefab b/Assets/Res_Addr/Mobs/Mob/Porin_B.prefab index 47adad874..0cc7a8636 100644 --- a/Assets/Res_Addr/Mobs/Mob/Porin_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Porin_B.prefab @@ -345,7 +345,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -354,7 +354,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-3017314003931569876 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Porin_C.prefab b/Assets/Res_Addr/Mobs/Mob/Porin_C.prefab index 6cc0af2d1..2d409402a 100644 --- a/Assets/Res_Addr/Mobs/Mob/Porin_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Porin_C.prefab @@ -223,7 +223,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -232,7 +232,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-8541394890830455418 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Porin_D.prefab b/Assets/Res_Addr/Mobs/Mob/Porin_D.prefab index 4d795cc64..216d53075 100644 --- a/Assets/Res_Addr/Mobs/Mob/Porin_D.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Porin_D.prefab @@ -128,7 +128,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -137,7 +137,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &5243749979506092919 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Porin_E.prefab b/Assets/Res_Addr/Mobs/Mob/Porin_E.prefab index 060ad1c88..4fc822388 100644 --- a/Assets/Res_Addr/Mobs/Mob/Porin_E.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Porin_E.prefab @@ -345,7 +345,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -354,7 +354,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &6895833778519926268 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Pota_A.prefab b/Assets/Res_Addr/Mobs/Mob/Pota_A.prefab index aa79cdadb..1bc7b6db3 100644 --- a/Assets/Res_Addr/Mobs/Mob/Pota_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Pota_A.prefab @@ -150,7 +150,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -159,7 +159,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-4517292750703377555 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Pota_B.prefab b/Assets/Res_Addr/Mobs/Mob/Pota_B.prefab index 70224c031..47f05a8bb 100644 --- a/Assets/Res_Addr/Mobs/Mob/Pota_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Pota_B.prefab @@ -116,7 +116,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -125,7 +125,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-67310456527359935 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Pota_C.prefab b/Assets/Res_Addr/Mobs/Mob/Pota_C.prefab index 53faf86c6..85de7f174 100644 --- a/Assets/Res_Addr/Mobs/Mob/Pota_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Pota_C.prefab @@ -430,7 +430,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -439,7 +439,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-3349516036324289841 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Pota_D.prefab b/Assets/Res_Addr/Mobs/Mob/Pota_D.prefab index cc0597eda..57f6422ea 100644 --- a/Assets/Res_Addr/Mobs/Mob/Pota_D.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Pota_D.prefab @@ -476,7 +476,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -485,7 +485,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &8936036400031846590 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Prizon_01.prefab b/Assets/Res_Addr/Mobs/Mob/Prizon_01.prefab index 83090bd7f..5b2b7d9fd 100644 --- a/Assets/Res_Addr/Mobs/Mob/Prizon_01.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Prizon_01.prefab @@ -703,7 +703,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -712,7 +712,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &4475234211432160630 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Prizon_02.prefab b/Assets/Res_Addr/Mobs/Mob/Prizon_02.prefab index 6f32c8e6f..9a60e3101 100644 --- a/Assets/Res_Addr/Mobs/Mob/Prizon_02.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Prizon_02.prefab @@ -703,7 +703,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -712,7 +712,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-8931073111281141020 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Prizon_03.prefab b/Assets/Res_Addr/Mobs/Mob/Prizon_03.prefab index d9e56d5bd..554154c70 100644 --- a/Assets/Res_Addr/Mobs/Mob/Prizon_03.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Prizon_03.prefab @@ -827,7 +827,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -836,7 +836,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &7356604711319401211 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Puffe_A.prefab b/Assets/Res_Addr/Mobs/Mob/Puffe_A.prefab index 76276d9f1..9c221934b 100644 --- a/Assets/Res_Addr/Mobs/Mob/Puffe_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Puffe_A.prefab @@ -412,7 +412,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -421,7 +421,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-1489730226334261255 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Puffe_B.prefab b/Assets/Res_Addr/Mobs/Mob/Puffe_B.prefab index 6d26561bd..8572ee762 100644 --- a/Assets/Res_Addr/Mobs/Mob/Puffe_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Puffe_B.prefab @@ -245,7 +245,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -254,7 +254,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-866302257300248454 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Puffe_C.prefab b/Assets/Res_Addr/Mobs/Mob/Puffe_C.prefab index d37fbed7b..4f38a20c1 100644 --- a/Assets/Res_Addr/Mobs/Mob/Puffe_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Puffe_C.prefab @@ -401,7 +401,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -410,7 +410,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-8501235688888183054 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Pummy_A.prefab b/Assets/Res_Addr/Mobs/Mob/Pummy_A.prefab index 61b160162..fe4823ec1 100644 --- a/Assets/Res_Addr/Mobs/Mob/Pummy_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Pummy_A.prefab @@ -690,7 +690,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -699,7 +699,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &3127940152127827969 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Pummy_B.prefab b/Assets/Res_Addr/Mobs/Mob/Pummy_B.prefab index 2c3d509ab..4eb896891 100644 --- a/Assets/Res_Addr/Mobs/Mob/Pummy_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Pummy_B.prefab @@ -116,7 +116,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -125,7 +125,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-1225760652183669240 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Pummy_C.prefab b/Assets/Res_Addr/Mobs/Mob/Pummy_C.prefab index de4390865..b7ae1a969 100644 --- a/Assets/Res_Addr/Mobs/Mob/Pummy_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Pummy_C.prefab @@ -401,7 +401,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -410,7 +410,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &1358269014169589602 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Pummy_D.prefab b/Assets/Res_Addr/Mobs/Mob/Pummy_D.prefab index 713351c7c..6c255a5ed 100644 --- a/Assets/Res_Addr/Mobs/Mob/Pummy_D.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Pummy_D.prefab @@ -451,7 +451,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -460,7 +460,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &4933202727860884312 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Rabby_Brown.prefab b/Assets/Res_Addr/Mobs/Mob/Rabby_Brown.prefab index 045b161a2..e0c63bf78 100644 --- a/Assets/Res_Addr/Mobs/Mob/Rabby_Brown.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Rabby_Brown.prefab @@ -403,7 +403,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -412,7 +412,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &502351236034819338 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Rabby_Green.prefab b/Assets/Res_Addr/Mobs/Mob/Rabby_Green.prefab index 50f0f91d9..934223f89 100644 --- a/Assets/Res_Addr/Mobs/Mob/Rabby_Green.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Rabby_Green.prefab @@ -211,7 +211,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -220,7 +220,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &8164210182758206109 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Rabby_Queen_Brown.prefab b/Assets/Res_Addr/Mobs/Mob/Rabby_Queen_Brown.prefab index 09b8f14ab..abded4bb9 100644 --- a/Assets/Res_Addr/Mobs/Mob/Rabby_Queen_Brown.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Rabby_Queen_Brown.prefab @@ -595,7 +595,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -604,7 +604,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &3307137566387541683 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Rabby_Queen_Green.prefab b/Assets/Res_Addr/Mobs/Mob/Rabby_Queen_Green.prefab index e7c56a82b..02c8acfce 100644 --- a/Assets/Res_Addr/Mobs/Mob/Rabby_Queen_Green.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Rabby_Queen_Green.prefab @@ -468,7 +468,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -477,7 +477,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &5256229412330819781 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Rabby_Queen_White.prefab b/Assets/Res_Addr/Mobs/Mob/Rabby_Queen_White.prefab index 2bdda6ea9..ae11c3c5a 100644 --- a/Assets/Res_Addr/Mobs/Mob/Rabby_Queen_White.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Rabby_Queen_White.prefab @@ -128,7 +128,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -137,7 +137,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &6811470269234888008 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Rabby_White.prefab b/Assets/Res_Addr/Mobs/Mob/Rabby_White.prefab index 8e4da0276..a04f17642 100644 --- a/Assets/Res_Addr/Mobs/Mob/Rabby_White.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Rabby_White.prefab @@ -116,7 +116,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -125,7 +125,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-865901884316604540 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Rabby_Young_Brown.prefab b/Assets/Res_Addr/Mobs/Mob/Rabby_Young_Brown.prefab index 5917b768e..2ed1396ff 100644 --- a/Assets/Res_Addr/Mobs/Mob/Rabby_Young_Brown.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Rabby_Young_Brown.prefab @@ -239,7 +239,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -248,7 +248,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-2600198175936845351 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Rabby_Young_Green.prefab b/Assets/Res_Addr/Mobs/Mob/Rabby_Young_Green.prefab index 58ee591e7..c3e1273ed 100644 --- a/Assets/Res_Addr/Mobs/Mob/Rabby_Young_Green.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Rabby_Young_Green.prefab @@ -398,7 +398,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -407,7 +407,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &3085457940775951903 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Rabby_Young_White.prefab b/Assets/Res_Addr/Mobs/Mob/Rabby_Young_White.prefab index 9f0499d30..4a6baa6e2 100644 --- a/Assets/Res_Addr/Mobs/Mob/Rabby_Young_White.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Rabby_Young_White.prefab @@ -116,7 +116,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -125,7 +125,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-4121884057860711157 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Racco_A.prefab b/Assets/Res_Addr/Mobs/Mob/Racco_A.prefab index b2b1c789d..3b8bd331b 100644 --- a/Assets/Res_Addr/Mobs/Mob/Racco_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Racco_A.prefab @@ -606,7 +606,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -615,7 +615,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-7100301508964693228 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Racco_B.prefab b/Assets/Res_Addr/Mobs/Mob/Racco_B.prefab index b459f36fc..2f7931c10 100644 --- a/Assets/Res_Addr/Mobs/Mob/Racco_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Racco_B.prefab @@ -479,7 +479,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -488,7 +488,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &8833645455933738410 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Racco_C.prefab b/Assets/Res_Addr/Mobs/Mob/Racco_C.prefab index 38f077664..270b5e39b 100644 --- a/Assets/Res_Addr/Mobs/Mob/Racco_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Racco_C.prefab @@ -224,7 +224,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -233,7 +233,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-5145935863050912661 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Rato_A.prefab b/Assets/Res_Addr/Mobs/Mob/Rato_A.prefab index 2e1d67616..a8168bd3d 100644 --- a/Assets/Res_Addr/Mobs/Mob/Rato_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Rato_A.prefab @@ -334,7 +334,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -343,7 +343,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-3555103192310101126 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Rato_B.prefab b/Assets/Res_Addr/Mobs/Mob/Rato_B.prefab index c2c5c3c37..d03f356a7 100644 --- a/Assets/Res_Addr/Mobs/Mob/Rato_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Rato_B.prefab @@ -303,7 +303,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -312,7 +312,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-4662971978638226451 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Rato_C.prefab b/Assets/Res_Addr/Mobs/Mob/Rato_C.prefab index 9dbde5016..9a15b5066 100644 --- a/Assets/Res_Addr/Mobs/Mob/Rato_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Rato_C.prefab @@ -303,7 +303,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -312,7 +312,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &2636171422415883192 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Sandga_A.prefab b/Assets/Res_Addr/Mobs/Mob/Sandga_A.prefab index 0cd692198..eb0b60470 100644 --- a/Assets/Res_Addr/Mobs/Mob/Sandga_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Sandga_A.prefab @@ -463,7 +463,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -472,7 +472,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-6789823040772520856 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Sandga_B.prefab b/Assets/Res_Addr/Mobs/Mob/Sandga_B.prefab index 26c53e3eb..fa100dd54 100644 --- a/Assets/Res_Addr/Mobs/Mob/Sandga_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Sandga_B.prefab @@ -148,7 +148,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -157,7 +157,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-2037600847369966395 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Sandga_C.prefab b/Assets/Res_Addr/Mobs/Mob/Sandga_C.prefab index e2f198d14..47011cf32 100644 --- a/Assets/Res_Addr/Mobs/Mob/Sandga_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Sandga_C.prefab @@ -431,7 +431,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -440,7 +440,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-9166020434334709487 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Scarabro_A.prefab b/Assets/Res_Addr/Mobs/Mob/Scarabro_A.prefab index 3faa87344..d627fcf58 100644 --- a/Assets/Res_Addr/Mobs/Mob/Scarabro_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Scarabro_A.prefab @@ -446,7 +446,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -455,7 +455,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-9189398131220373188 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Scarabro_B.prefab b/Assets/Res_Addr/Mobs/Mob/Scarabro_B.prefab index c9b20a49d..448a9b42c 100644 --- a/Assets/Res_Addr/Mobs/Mob/Scarabro_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Scarabro_B.prefab @@ -602,7 +602,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -611,7 +611,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &8642573650270283364 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Scarabro_C.prefab b/Assets/Res_Addr/Mobs/Mob/Scarabro_C.prefab index 8e0e27c4e..f3d3c21cd 100644 --- a/Assets/Res_Addr/Mobs/Mob/Scarabro_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Scarabro_C.prefab @@ -349,7 +349,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -358,7 +358,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &8147818393984827494 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Scopionto_A.prefab b/Assets/Res_Addr/Mobs/Mob/Scopionto_A.prefab index 35f3f90e6..e0e38794f 100644 --- a/Assets/Res_Addr/Mobs/Mob/Scopionto_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Scopionto_A.prefab @@ -623,7 +623,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -632,7 +632,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-6432749870606690165 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Scopionto_B.prefab b/Assets/Res_Addr/Mobs/Mob/Scopionto_B.prefab index 74844643b..462c0fbaa 100644 --- a/Assets/Res_Addr/Mobs/Mob/Scopionto_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Scopionto_B.prefab @@ -448,7 +448,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -457,7 +457,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &3283891616901218287 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Scopionto_C.prefab b/Assets/Res_Addr/Mobs/Mob/Scopionto_C.prefab index 4518b4535..5997c6559 100644 --- a/Assets/Res_Addr/Mobs/Mob/Scopionto_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Scopionto_C.prefab @@ -851,7 +851,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -860,7 +860,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-5922769158827419153 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Shaga_A.prefab b/Assets/Res_Addr/Mobs/Mob/Shaga_A.prefab index 911570a17..11c7ca4f6 100644 --- a/Assets/Res_Addr/Mobs/Mob/Shaga_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Shaga_A.prefab @@ -640,7 +640,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -649,7 +649,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-6504043389089529111 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Shaga_C.prefab b/Assets/Res_Addr/Mobs/Mob/Shaga_C.prefab index 3baeb57c9..4c00272aa 100644 --- a/Assets/Res_Addr/Mobs/Mob/Shaga_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Shaga_C.prefab @@ -412,7 +412,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -421,7 +421,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &3032067074130117283 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Snailo_A.prefab b/Assets/Res_Addr/Mobs/Mob/Snailo_A.prefab index 6fafefe55..0fa8bd4ca 100644 --- a/Assets/Res_Addr/Mobs/Mob/Snailo_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Snailo_A.prefab @@ -128,7 +128,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -137,7 +137,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &5867270537375240387 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Snailo_B.prefab b/Assets/Res_Addr/Mobs/Mob/Snailo_B.prefab index 1c4330bca..a35cbbb31 100644 --- a/Assets/Res_Addr/Mobs/Mob/Snailo_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Snailo_B.prefab @@ -320,7 +320,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -329,7 +329,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &8176181630415507139 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Snailo_C.prefab b/Assets/Res_Addr/Mobs/Mob/Snailo_C.prefab index ab4a6a47c..3a15e3b2f 100644 --- a/Assets/Res_Addr/Mobs/Mob/Snailo_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Snailo_C.prefab @@ -448,7 +448,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -457,7 +457,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-723771789682493952 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Snailo_D.prefab b/Assets/Res_Addr/Mobs/Mob/Snailo_D.prefab index 98b8a4d9f..138a52573 100644 --- a/Assets/Res_Addr/Mobs/Mob/Snailo_D.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Snailo_D.prefab @@ -354,7 +354,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -363,7 +363,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-7089436259772948487 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Squif_A.prefab b/Assets/Res_Addr/Mobs/Mob/Squif_A.prefab index d4761cd96..0c8322eb6 100644 --- a/Assets/Res_Addr/Mobs/Mob/Squif_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Squif_A.prefab @@ -599,7 +599,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -608,7 +608,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &614309965070703872 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Squif_B.prefab b/Assets/Res_Addr/Mobs/Mob/Squif_B.prefab index 60c7519cc..0e686bc7f 100644 --- a/Assets/Res_Addr/Mobs/Mob/Squif_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Squif_B.prefab @@ -404,7 +404,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -413,7 +413,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &8070406477789142182 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Squif_C.prefab b/Assets/Res_Addr/Mobs/Mob/Squif_C.prefab index f70ca93ea..8a755a964 100644 --- a/Assets/Res_Addr/Mobs/Mob/Squif_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Squif_C.prefab @@ -965,7 +965,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -974,7 +974,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &8996693773157989938 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Tampora_A.prefab b/Assets/Res_Addr/Mobs/Mob/Tampora_A.prefab index 7a4e2f920..63ed751d3 100644 --- a/Assets/Res_Addr/Mobs/Mob/Tampora_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Tampora_A.prefab @@ -207,7 +207,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -216,7 +216,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &896430506552491241 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Tampora_B.prefab b/Assets/Res_Addr/Mobs/Mob/Tampora_B.prefab index d41a6916e..b6b25d294 100644 --- a/Assets/Res_Addr/Mobs/Mob/Tampora_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Tampora_B.prefab @@ -239,7 +239,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -248,7 +248,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-1788821331479809410 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Tampora_C.prefab b/Assets/Res_Addr/Mobs/Mob/Tampora_C.prefab index bacc69df2..85eb1c8f2 100644 --- a/Assets/Res_Addr/Mobs/Mob/Tampora_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Tampora_C.prefab @@ -278,7 +278,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -287,7 +287,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-574850548273933692 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Teruru_A.prefab b/Assets/Res_Addr/Mobs/Mob/Teruru_A.prefab index 87e0bf533..2d8e721b6 100644 --- a/Assets/Res_Addr/Mobs/Mob/Teruru_A.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Teruru_A.prefab @@ -386,7 +386,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -395,7 +395,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &400579539447517756 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Teruru_Ab.prefab b/Assets/Res_Addr/Mobs/Mob/Teruru_Ab.prefab index 9799f42d2..7a03bdffa 100644 --- a/Assets/Res_Addr/Mobs/Mob/Teruru_Ab.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Teruru_Ab.prefab @@ -436,7 +436,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -445,7 +445,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-5561533652056654158 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Teruru_Ac.prefab b/Assets/Res_Addr/Mobs/Mob/Teruru_Ac.prefab index b9df546b7..cd7ef4ad0 100644 --- a/Assets/Res_Addr/Mobs/Mob/Teruru_Ac.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Teruru_Ac.prefab @@ -180,7 +180,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -189,7 +189,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &1130212762331571021 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Teruru_B.prefab b/Assets/Res_Addr/Mobs/Mob/Teruru_B.prefab index 55e5b2502..aff1c9ec3 100644 --- a/Assets/Res_Addr/Mobs/Mob/Teruru_B.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Teruru_B.prefab @@ -367,7 +367,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -376,7 +376,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-3116623615259628792 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Teruru_Ba.prefab b/Assets/Res_Addr/Mobs/Mob/Teruru_Ba.prefab index c75dad336..4f7dbce32 100644 --- a/Assets/Res_Addr/Mobs/Mob/Teruru_Ba.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Teruru_Ba.prefab @@ -379,7 +379,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -388,7 +388,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &7658462654293929567 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Teruru_Bc.prefab b/Assets/Res_Addr/Mobs/Mob/Teruru_Bc.prefab index 799d69e9b..9f9d73452 100644 --- a/Assets/Res_Addr/Mobs/Mob/Teruru_Bc.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Teruru_Bc.prefab @@ -431,7 +431,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -440,7 +440,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &1026151876194413470 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Teruru_C.prefab b/Assets/Res_Addr/Mobs/Mob/Teruru_C.prefab index 11b4b36b1..3e7a12728 100644 --- a/Assets/Res_Addr/Mobs/Mob/Teruru_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Teruru_C.prefab @@ -210,7 +210,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -219,7 +219,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &1987952088435814085 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Teruru_Ca.prefab b/Assets/Res_Addr/Mobs/Mob/Teruru_Ca.prefab index de28c70dc..c81cfbd7a 100644 --- a/Assets/Res_Addr/Mobs/Mob/Teruru_Ca.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Teruru_Ca.prefab @@ -405,7 +405,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -414,7 +414,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-3772113427625271650 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Teruru_Cb.prefab b/Assets/Res_Addr/Mobs/Mob/Teruru_Cb.prefab index 4c8fe551b..2483a1452 100644 --- a/Assets/Res_Addr/Mobs/Mob/Teruru_Cb.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Teruru_Cb.prefab @@ -210,7 +210,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -219,7 +219,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &8750424011011289033 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Turnipa_Bitter.prefab b/Assets/Res_Addr/Mobs/Mob/Turnipa_Bitter.prefab index 0fc1252e9..5cddeb753 100644 --- a/Assets/Res_Addr/Mobs/Mob/Turnipa_Bitter.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Turnipa_Bitter.prefab @@ -371,7 +371,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -380,7 +380,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-3473126782914662282 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Turnipa_Sour.prefab b/Assets/Res_Addr/Mobs/Mob/Turnipa_Sour.prefab index 5a2b0a256..b08d76169 100644 --- a/Assets/Res_Addr/Mobs/Mob/Turnipa_Sour.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Turnipa_Sour.prefab @@ -212,7 +212,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -221,7 +221,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &7396295073808234472 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Turnipa_Sweet.prefab b/Assets/Res_Addr/Mobs/Mob/Turnipa_Sweet.prefab index 93fc50517..70720ef3d 100644 --- a/Assets/Res_Addr/Mobs/Mob/Turnipa_Sweet.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Turnipa_Sweet.prefab @@ -607,7 +607,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -616,7 +616,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &5477670735544249341 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Whispa_A.prefab 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m_AutoTraverseOffMeshLink: 1 @@ -137,7 +137,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-6119673695642612977 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Whispa_C.prefab b/Assets/Res_Addr/Mobs/Mob/Whispa_C.prefab index 22b8aa8d0..c363e1143 100644 --- a/Assets/Res_Addr/Mobs/Mob/Whispa_C.prefab +++ b/Assets/Res_Addr/Mobs/Mob/Whispa_C.prefab @@ -204,7 +204,7 @@ NavMeshAgent: m_Radius: 0.25 m_Speed: 4.5 m_Acceleration: 140 - avoidancePriority: 51 + avoidancePriority: 10 m_AngularSpeed: 300 m_StoppingDistance: 0.1 m_AutoTraverseOffMeshLink: 1 @@ -213,7 +213,7 @@ NavMeshAgent: m_Height: 2 m_BaseOffset: 0 m_WalkableMask: 4294967295 - m_ObstacleAvoidanceType: 0 + m_ObstacleAvoidanceType: 1 --- !u!54 &-467317517043834598 Rigidbody: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Mobs/Mob/Whispa_D.prefab b/Assets/Res_Addr/Mobs/Mob/Whispa_D.prefab index 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270cfc547..b548c9ea1 100644 --- a/Assets/Res_Addr/Projectile/BlueArrow_Big.prefab +++ b/Assets/Res_Addr/Projectile/BlueArrow_Big.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: -855501671448996994} m_Layer: 0 m_Name: BlueArrow_Big - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -50,9 +50,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 + str_HitEffect: + m_ShowTimeOverEffect: 1 m_Direction: 0 - m_HitEffect: 15 --- !u!198 &198841165711007980 ParticleSystem: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Projectile/Boom.prefab b/Assets/Res_Addr/Projectile/Boom.prefab index 323b09e1c..e978c5b0f 100644 --- a/Assets/Res_Addr/Projectile/Boom.prefab +++ b/Assets/Res_Addr/Projectile/Boom.prefab @@ -17,7 +17,7 @@ GameObject: - component: {fileID: 5329368035971124028} m_Layer: 0 m_Name: Boom - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -55,9 +55,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 + str_HitEffect: + m_ShowTimeOverEffect: 1 m_Direction: 0 - m_HitEffect: 12 --- !u!199 &199989270669818508 ParticleSystemRenderer: serializedVersion: 6 diff --git a/Assets/Res_Addr/Projectile/BubbleGreenShot.prefab b/Assets/Res_Addr/Projectile/BubbleGreenShot.prefab index c87e01ba7..bdd720e3e 100644 --- a/Assets/Res_Addr/Projectile/BubbleGreenShot.prefab +++ b/Assets/Res_Addr/Projectile/BubbleGreenShot.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: -1074919488239653706} m_Layer: 0 m_Name: BubbleGreenShot - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,9 +51,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 + str_HitEffect: + m_ShowTimeOverEffect: 1 m_Direction: 0 - m_HitEffect: 34 --- !u!199 &199859417537359448 ParticleSystemRenderer: serializedVersion: 6 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Aspethis_D.prefab b/Assets/Res_Addr/Projectile/Elite/P_Aspethis_D.prefab index 4e546f9fd..13465a311 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Aspethis_D.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Aspethis_D.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Beeto_A.prefab b/Assets/Res_Addr/Projectile/Elite/P_Beeto_A.prefab index 5400edbce..289ff6eb2 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Beeto_A.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Beeto_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Beeto_B.prefab b/Assets/Res_Addr/Projectile/Elite/P_Beeto_B.prefab index 7a433bc74..02d65dee1 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Beeto_B.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Beeto_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Beeto_C.prefab b/Assets/Res_Addr/Projectile/Elite/P_Beeto_C.prefab index d34d4a402..2957925b0 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Beeto_C.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Beeto_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Crokos_A.prefab b/Assets/Res_Addr/Projectile/Elite/P_Crokos_A.prefab index d72e8da40..1cae5ff16 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Crokos_A.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Crokos_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Crokos_B.prefab b/Assets/Res_Addr/Projectile/Elite/P_Crokos_B.prefab index 2e05f0ab5..9ddad6fbe 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Crokos_B.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Crokos_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Crokos_C.prefab b/Assets/Res_Addr/Projectile/Elite/P_Crokos_C.prefab index 0fcc7ede6..89f592f9f 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Crokos_C.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Crokos_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Cute_Crab_C_Blue.prefab b/Assets/Res_Addr/Projectile/Elite/P_Cute_Crab_C_Blue.prefab index 852044cf8..13260b7b8 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Cute_Crab_C_Blue.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Cute_Crab_C_Blue.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Cute_OctopusCa.prefab b/Assets/Res_Addr/Projectile/Elite/P_Cute_OctopusCa.prefab index 7b67057e3..47a26765d 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Cute_OctopusCa.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Cute_OctopusCa.prefab @@ -13,7 +13,7 @@ GameObject: - component: {fileID: 8527147724218912786} m_Layer: 0 m_Name: P_Cute_OctopusCa - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -46,6 +46,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: Effect_Hit_Electronic m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Cute_OctopusCb.prefab b/Assets/Res_Addr/Projectile/Elite/P_Cute_OctopusCb.prefab index 0f83bf228..3277579de 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Cute_OctopusCb.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Cute_OctopusCb.prefab @@ -13,7 +13,7 @@ GameObject: - component: {fileID: 8527147724218912786} m_Layer: 0 m_Name: P_Cute_OctopusCb - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -46,6 +46,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: Effect_Hit_Electronic m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Cute_OctopusCc.prefab b/Assets/Res_Addr/Projectile/Elite/P_Cute_OctopusCc.prefab index f4447cfcc..8a7272420 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Cute_OctopusCc.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Cute_OctopusCc.prefab @@ -13,7 +13,7 @@ GameObject: - component: {fileID: 8527147724218912786} m_Layer: 0 m_Name: P_Cute_OctopusCc - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -46,6 +46,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: Effect_Hit_Electronic m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Cute_OctopusCd.prefab b/Assets/Res_Addr/Projectile/Elite/P_Cute_OctopusCd.prefab index 3243c98ab..3d3262326 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Cute_OctopusCd.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Cute_OctopusCd.prefab @@ -13,7 +13,7 @@ GameObject: - component: {fileID: 8527147724218912786} m_Layer: 0 m_Name: P_Cute_OctopusCd - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -46,6 +46,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: Effect_Hit_Electronic m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Goatz_A.prefab b/Assets/Res_Addr/Projectile/Elite/P_Goatz_A.prefab index 327be4027..60269488e 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Goatz_A.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Goatz_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Goatz_B.prefab b/Assets/Res_Addr/Projectile/Elite/P_Goatz_B.prefab index 209332ffc..abab9977a 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Goatz_B.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Goatz_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Goatz_C.prefab b/Assets/Res_Addr/Projectile/Elite/P_Goatz_C.prefab index 4eabc4d53..4cf4701ff 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Goatz_C.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Goatz_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Golem_A.prefab b/Assets/Res_Addr/Projectile/Elite/P_Golem_A.prefab index d8c150e6d..7cedc1ab5 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Golem_A.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Golem_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Golem_B.prefab b/Assets/Res_Addr/Projectile/Elite/P_Golem_B.prefab index f4471762a..db992117b 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Golem_B.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Golem_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Golem_C.prefab b/Assets/Res_Addr/Projectile/Elite/P_Golem_C.prefab index d9e6a5fcb..c5cb8a386 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Golem_C.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Golem_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Kirey_A.prefab b/Assets/Res_Addr/Projectile/Elite/P_Kirey_A.prefab index 3f501f2c9..3fbcd9067 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Kirey_A.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Kirey_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Kirey_B.prefab b/Assets/Res_Addr/Projectile/Elite/P_Kirey_B.prefab index 92dcb8b8e..040423d6d 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Kirey_B.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Kirey_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Kirey_C.prefab b/Assets/Res_Addr/Projectile/Elite/P_Kirey_C.prefab index e1fd44e25..610072295 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Kirey_C.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Kirey_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Krake_A.prefab b/Assets/Res_Addr/Projectile/Elite/P_Krake_A.prefab index ce02c2356..55429150e 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Krake_A.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Krake_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Krake_B.prefab b/Assets/Res_Addr/Projectile/Elite/P_Krake_B.prefab index d4ab62066..5cf5a93e9 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Krake_B.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Krake_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Krake_C.prefab b/Assets/Res_Addr/Projectile/Elite/P_Krake_C.prefab index 7a411fb10..18f48999b 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Krake_C.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Krake_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Maga_Golem_A.prefab b/Assets/Res_Addr/Projectile/Elite/P_Maga_Golem_A.prefab index 3afb26b8c..6d8e8d519 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Maga_Golem_A.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Maga_Golem_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Maga_Golem_B.prefab b/Assets/Res_Addr/Projectile/Elite/P_Maga_Golem_B.prefab index 1d181b40c..28a076a6c 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Maga_Golem_B.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Maga_Golem_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Mummy_King.prefab b/Assets/Res_Addr/Projectile/Elite/P_Mummy_King.prefab index 92197dc8a..1baff0414 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Mummy_King.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Mummy_King.prefab @@ -13,7 +13,7 @@ GameObject: - component: {fileID: 8527147724218912786} m_Layer: 0 m_Name: P_Mummy_King - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -46,6 +46,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: Effect_Hit_Electronic m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Picoco_B.prefab b/Assets/Res_Addr/Projectile/Elite/P_Picoco_B.prefab index 9e2022b29..627590f20 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Picoco_B.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Picoco_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Picoco_C.prefab b/Assets/Res_Addr/Projectile/Elite/P_Picoco_C.prefab index 154d3bdf5..3d227b749 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Picoco_C.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Picoco_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Scarabro_D.prefab b/Assets/Res_Addr/Projectile/Elite/P_Scarabro_D.prefab index 7c5ea6b3c..023aa45d2 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Scarabro_D.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Scarabro_D.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Skull_Shaman_A.prefab b/Assets/Res_Addr/Projectile/Elite/P_Skull_Shaman_A.prefab index 862a51eef..200a3d428 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Skull_Shaman_A.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Skull_Shaman_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Skull_Shaman_B.prefab b/Assets/Res_Addr/Projectile/Elite/P_Skull_Shaman_B.prefab index a0d509158..d8059173c 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Skull_Shaman_B.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Skull_Shaman_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Skull_Shaman_C.prefab b/Assets/Res_Addr/Projectile/Elite/P_Skull_Shaman_C.prefab index bce8f40e9..788473edc 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Skull_Shaman_C.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Skull_Shaman_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: PoisonHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Wizos_A.prefab b/Assets/Res_Addr/Projectile/Elite/P_Wizos_A.prefab index 36857e167..bb423a521 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Wizos_A.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Wizos_A.prefab @@ -13,7 +13,7 @@ GameObject: - component: {fileID: 8527147724218912786} m_Layer: 0 m_Name: P_Wizos_A - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -46,6 +46,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: Effect_Hit_Electronic m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Wizos_B.prefab b/Assets/Res_Addr/Projectile/Elite/P_Wizos_B.prefab index b5a8f86bd..5d22a83c8 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Wizos_B.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Wizos_B.prefab @@ -13,7 +13,7 @@ GameObject: - component: {fileID: 8527147724218912786} m_Layer: 0 m_Name: P_Wizos_B - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -46,6 +46,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: Effect_Hit_Electronic m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Elite/P_Wizos_C.prefab b/Assets/Res_Addr/Projectile/Elite/P_Wizos_C.prefab index aa8131f92..f2899cf08 100644 --- a/Assets/Res_Addr/Projectile/Elite/P_Wizos_C.prefab +++ b/Assets/Res_Addr/Projectile/Elite/P_Wizos_C.prefab @@ -13,7 +13,7 @@ GameObject: - component: {fileID: 8527147724218912786} m_Layer: 0 m_Name: P_Wizos_C - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -46,6 +46,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: Effect_Hit_Electronic m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/FieldBoss/Angez_B_Attack.prefab b/Assets/Res_Addr/Projectile/FieldBoss/Angez_B_Attack.prefab index bcc534de0..904a945db 100644 --- a/Assets/Res_Addr/Projectile/FieldBoss/Angez_B_Attack.prefab +++ b/Assets/Res_Addr/Projectile/FieldBoss/Angez_B_Attack.prefab @@ -67,6 +67,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: Effect_Hit_IceGolem_Attack m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/FieldBoss/Angez_C_Attack.prefab b/Assets/Res_Addr/Projectile/FieldBoss/Angez_C_Attack.prefab index e2cf9da3d..6ee2ccfd9 100644 --- a/Assets/Res_Addr/Projectile/FieldBoss/Angez_C_Attack.prefab +++ b/Assets/Res_Addr/Projectile/FieldBoss/Angez_C_Attack.prefab @@ -67,6 +67,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: Effect_Hit_IceGolem_Attack m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/FieldBoss/Anubis_Attack.prefab b/Assets/Res_Addr/Projectile/FieldBoss/Anubis_Attack.prefab index 26af69128..4f3d0c6c7 100644 --- a/Assets/Res_Addr/Projectile/FieldBoss/Anubis_Attack.prefab +++ b/Assets/Res_Addr/Projectile/FieldBoss/Anubis_Attack.prefab @@ -45,6 +45,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 1 str_HitEffect: m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/FieldBoss/Boom.prefab b/Assets/Res_Addr/Projectile/FieldBoss/Boom.prefab index 5114c3e23..c5ea336b9 100644 --- a/Assets/Res_Addr/Projectile/FieldBoss/Boom.prefab +++ b/Assets/Res_Addr/Projectile/FieldBoss/Boom.prefab @@ -17,7 +17,7 @@ GameObject: - component: {fileID: 8593442650308856991} m_Layer: 0 m_Name: Boom - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -55,6 +55,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 0cd35b86577a96c4c9f9ddbc2f93dc6f, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: BoomHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/FieldBoss/BrotherPenguin_Attack.prefab b/Assets/Res_Addr/Projectile/FieldBoss/BrotherPenguin_Attack.prefab index 5a067b4cf..0718a17bf 100644 --- a/Assets/Res_Addr/Projectile/FieldBoss/BrotherPenguin_Attack.prefab +++ b/Assets/Res_Addr/Projectile/FieldBoss/BrotherPenguin_Attack.prefab @@ -67,6 +67,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: Effect_Hit_IceGolem_Attack m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/FieldBoss/FlowerDryad_Attack.prefab b/Assets/Res_Addr/Projectile/FieldBoss/FlowerDryad_Attack.prefab index 143f08b99..6bab948bb 100644 --- a/Assets/Res_Addr/Projectile/FieldBoss/FlowerDryad_Attack.prefab +++ b/Assets/Res_Addr/Projectile/FieldBoss/FlowerDryad_Attack.prefab @@ -67,6 +67,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: Effect_Hit_IceGolem_Attack m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/FieldBoss/Golem_Child_Attack.prefab b/Assets/Res_Addr/Projectile/FieldBoss/Golem_Child_Attack.prefab index 12db94350..7e1f12543 100644 --- a/Assets/Res_Addr/Projectile/FieldBoss/Golem_Child_Attack.prefab +++ b/Assets/Res_Addr/Projectile/FieldBoss/Golem_Child_Attack.prefab @@ -45,6 +45,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 1 str_HitEffect: m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/FieldBoss/IceGolem_Attack.prefab b/Assets/Res_Addr/Projectile/FieldBoss/IceGolem_Attack.prefab index 291a799b7..08364ad1b 100644 --- a/Assets/Res_Addr/Projectile/FieldBoss/IceGolem_Attack.prefab +++ b/Assets/Res_Addr/Projectile/FieldBoss/IceGolem_Attack.prefab @@ -67,6 +67,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: Effect_Hit_IceGolem_Attack m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/FieldBoss/IceGolem_Skill1.prefab b/Assets/Res_Addr/Projectile/FieldBoss/IceGolem_Skill1.prefab index 8dd08e050..92b6eb23c 100644 --- a/Assets/Res_Addr/Projectile/FieldBoss/IceGolem_Skill1.prefab +++ b/Assets/Res_Addr/Projectile/FieldBoss/IceGolem_Skill1.prefab @@ -67,6 +67,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 1 str_HitEffect: m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/FieldBoss/IceGolem_Skill2.prefab b/Assets/Res_Addr/Projectile/FieldBoss/IceGolem_Skill2.prefab index 511e53c7f..3e939071a 100644 --- a/Assets/Res_Addr/Projectile/FieldBoss/IceGolem_Skill2.prefab +++ b/Assets/Res_Addr/Projectile/FieldBoss/IceGolem_Skill2.prefab @@ -66,6 +66,8 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 6e5d0473a60828744bcfa5080dba954d, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 1 str_HitEffect: m_ShowTimeOverEffect: 0 + FollowTarget: 0 diff --git a/Assets/Res_Addr/Projectile/FieldBoss/Lusif_AttackDmg.prefab b/Assets/Res_Addr/Projectile/FieldBoss/Lusif_AttackDmg.prefab index d71038608..2eed99209 100644 --- a/Assets/Res_Addr/Projectile/FieldBoss/Lusif_AttackDmg.prefab +++ b/Assets/Res_Addr/Projectile/FieldBoss/Lusif_AttackDmg.prefab @@ -45,6 +45,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 1 str_HitEffect: m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/FieldBoss/Minotos_Attack.prefab b/Assets/Res_Addr/Projectile/FieldBoss/Minotos_Attack.prefab index bebc01298..d397616fc 100644 --- a/Assets/Res_Addr/Projectile/FieldBoss/Minotos_Attack.prefab +++ b/Assets/Res_Addr/Projectile/FieldBoss/Minotos_Attack.prefab @@ -45,6 +45,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 1 str_HitEffect: m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/FieldBoss/Minotos_Skill1.prefab b/Assets/Res_Addr/Projectile/FieldBoss/Minotos_Skill1.prefab index 7c7b19472..3dfd4aa84 100644 --- a/Assets/Res_Addr/Projectile/FieldBoss/Minotos_Skill1.prefab +++ b/Assets/Res_Addr/Projectile/FieldBoss/Minotos_Skill1.prefab @@ -48,6 +48,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: ed2ce82e64880ea4bbde3afc46dc4441, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 1 str_HitEffect: Effect_Hit_Firebolt m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/FieldBoss/QueenUndead_Attack.prefab b/Assets/Res_Addr/Projectile/FieldBoss/QueenUndead_Attack.prefab index 3a5e5418c..e34dfb699 100644 --- a/Assets/Res_Addr/Projectile/FieldBoss/QueenUndead_Attack.prefab +++ b/Assets/Res_Addr/Projectile/FieldBoss/QueenUndead_Attack.prefab @@ -45,6 +45,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 1 str_HitEffect: m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/FieldBoss/QueenUndead_Skill2.prefab b/Assets/Res_Addr/Projectile/FieldBoss/QueenUndead_Skill2.prefab index ee1a0e91e..96c312346 100644 --- a/Assets/Res_Addr/Projectile/FieldBoss/QueenUndead_Skill2.prefab +++ b/Assets/Res_Addr/Projectile/FieldBoss/QueenUndead_Skill2.prefab @@ -50,6 +50,7 @@ MonoBehaviour: m_Pierce: 1 str_HitEffect: m_ShowTimeOverEffect: 1 + FollowTarget: 0 --- !u!65 &8240083998892309707 BoxCollider: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Projectile/Fire.prefab b/Assets/Res_Addr/Projectile/Fire.prefab index 46d042030..cb69276aa 100644 --- a/Assets/Res_Addr/Projectile/Fire.prefab +++ b/Assets/Res_Addr/Projectile/Fire.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: Fire - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,9 +51,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 + str_HitEffect: + m_ShowTimeOverEffect: 1 m_Direction: 0 - m_HitEffect: 18 --- !u!198 &198365587299786030 ParticleSystem: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Projectile/FireShot.prefab b/Assets/Res_Addr/Projectile/FireShot.prefab index 41c8613d3..2dcd4f997 100644 --- a/Assets/Res_Addr/Projectile/FireShot.prefab +++ b/Assets/Res_Addr/Projectile/FireShot.prefab @@ -14620,7 +14620,7 @@ GameObject: - component: {fileID: -343090442068011588} m_Layer: 0 m_Name: FireShot - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -14656,9 +14656,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 + str_HitEffect: + m_ShowTimeOverEffect: 1 m_Direction: 0 - m_HitEffect: 18 --- !u!198 &198117080305305632 ParticleSystem: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Projectile/Grenade.prefab b/Assets/Res_Addr/Projectile/Grenade.prefab index 142a9ca2a..71cd461a3 100644 --- a/Assets/Res_Addr/Projectile/Grenade.prefab +++ b/Assets/Res_Addr/Projectile/Grenade.prefab @@ -15,7 +15,7 @@ GameObject: - component: {fileID: -6701314353308258778} m_Layer: 0 m_Name: Grenade - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -27,13 +27,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7780763529671439132} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &12074793829835391 MonoBehaviour: @@ -47,7 +47,10 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: caff5b09469e40d43acd2c304f33aa04, type: 3} m_Name: m_EditorClassIdentifier: - m_Scale: 0 + ColliderLayer: Actor + m_Pierce: 0 + str_HitEffect: + m_ShowTimeOverEffect: 1 --- !u!33 &7780763529670471452 MeshFilter: m_ObjectHideFlags: 0 @@ -112,3 +115,4 @@ MonoBehaviour: m_EditorClassIdentifier: m_Clip: {fileID: 8300000, guid: fa268109337c02e40a59bc6c2e8bda6e, type: 3} m_Volume: 0.5 + IsLoop: 0 diff --git a/Assets/Res_Addr/Projectile/IceBullet.prefab b/Assets/Res_Addr/Projectile/IceBullet.prefab index 88c930f12..fe0158232 100644 --- a/Assets/Res_Addr/Projectile/IceBullet.prefab +++ b/Assets/Res_Addr/Projectile/IceBullet.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 947537853380305392} m_Layer: 0 m_Name: IceBullet - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,9 +51,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 87d1d7e4ffcb75f4fa0b0e0308ff138c, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 + str_HitEffect: + m_ShowTimeOverEffect: 1 m_Direction: 0 - m_HitEffect: 0 --- !u!198 &198571459502215574 ParticleSystem: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Projectile/LeafBullet.prefab b/Assets/Res_Addr/Projectile/LeafBullet.prefab index 26b34c86b..4ed9d8c38 100644 --- a/Assets/Res_Addr/Projectile/LeafBullet.prefab +++ b/Assets/Res_Addr/Projectile/LeafBullet.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: -973341862552392955} m_Layer: 0 m_Name: LeafBullet - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -50,9 +50,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 + str_HitEffect: + m_ShowTimeOverEffect: 1 m_Direction: 0 - m_HitEffect: 26 --- !u!199 &199286290415937754 ParticleSystemRenderer: serializedVersion: 6 diff --git a/Assets/Res_Addr/Projectile/Lightning.prefab b/Assets/Res_Addr/Projectile/Lightning.prefab index 690beeffb..ac9df8dae 100644 --- a/Assets/Res_Addr/Projectile/Lightning.prefab +++ b/Assets/Res_Addr/Projectile/Lightning.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 8048649809941439419} m_Layer: 0 m_Name: Lightning - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -50,9 +50,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 + str_HitEffect: + m_ShowTimeOverEffect: 1 m_Direction: 0 - m_HitEffect: 16 --- !u!198 &198489257708249204 ParticleSystem: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Projectile/LightningY.prefab b/Assets/Res_Addr/Projectile/LightningY.prefab index 4cc6c4177..57fcd88e0 100644 --- a/Assets/Res_Addr/Projectile/LightningY.prefab +++ b/Assets/Res_Addr/Projectile/LightningY.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: -7854863537358722345} m_Layer: 0 m_Name: LightningY - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -50,9 +50,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 + str_HitEffect: + m_ShowTimeOverEffect: 1 m_Direction: 0 - m_HitEffect: 17 --- !u!198 &198024748218888180 ParticleSystem: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Projectile/MeleeAttack.prefab b/Assets/Res_Addr/Projectile/MeleeAttack.prefab index d516e0891..ca8d70a32 100644 --- a/Assets/Res_Addr/Projectile/MeleeAttack.prefab +++ b/Assets/Res_Addr/Projectile/MeleeAttack.prefab @@ -129,8 +129,10 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: + m_ShowTimeOverEffect: 1 --- !u!65 &6782093134866277011 BoxCollider: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Angez_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Angez_A.prefab index 6d0f24b78..010cf0f32 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Angez_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Angez_A.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Angez_A - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Anto_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Anto_A.prefab index 582fe7107..300d849bf 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Anto_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Anto_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Anto_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Anto_B.prefab index 2187b72ad..7ef0d0ab3 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Anto_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Anto_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Anto_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Anto_C.prefab index 410def0df..4c0f86178 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Anto_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Anto_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Anto_D.prefab b/Assets/Res_Addr/Projectile/Mob/P_Anto_D.prefab index 7d246912f..322a7db46 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Anto_D.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Anto_D.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Anto_E.prefab b/Assets/Res_Addr/Projectile/Mob/P_Anto_E.prefab index d438906ff..0e6d185a4 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Anto_E.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Anto_E.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Aspethis_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Aspethis_A.prefab index 242b8362e..c5a531408 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Aspethis_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Aspethis_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Aspethis_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Aspethis_B.prefab index fb0b3af48..74fc7eb27 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Aspethis_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Aspethis_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Aspethis_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Aspethis_C.prefab index 801b8c5aa..b9d7d8b3f 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Aspethis_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Aspethis_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Batty_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Batty_A.prefab index f193d0971..ebee91b06 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Batty_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Batty_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Batty_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Batty_B.prefab index ce4de0797..a55f62aed 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Batty_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Batty_B.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Batty_B - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Batty_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Batty_C.prefab index d2beeb7d5..b35e9653f 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Batty_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Batty_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Batty_D.prefab b/Assets/Res_Addr/Projectile/Mob/P_Batty_D.prefab index 011ec3fe5..21ea4c07e 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Batty_D.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Batty_D.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Batty_D - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Beez_Darkness.prefab b/Assets/Res_Addr/Projectile/Mob/P_Beez_Darkness.prefab index 5f4b02b1b..ef3d68c47 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Beez_Darkness.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Beez_Darkness.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Beez_Honey.prefab b/Assets/Res_Addr/Projectile/Mob/P_Beez_Honey.prefab index 4b362ce16..bd8619af8 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Beez_Honey.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Beez_Honey.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Beez_Strawbery.prefab b/Assets/Res_Addr/Projectile/Mob/P_Beez_Strawbery.prefab index b22ba19d9..8be8bc7f2 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Beez_Strawbery.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Beez_Strawbery.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Big_Boar_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Big_Boar_A.prefab index c73601a7f..6686d7020 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Big_Boar_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Big_Boar_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Big_Boar_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Big_Boar_B.prefab index b9af731b9..0ca7585ed 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Big_Boar_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Big_Boar_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Big_Boar_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Big_Boar_C.prefab index 9835fb807..bfd593bc4 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Big_Boar_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Big_Boar_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Brother_Penguin_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Brother_Penguin_A.prefab index 24f6f9f71..f16d27c2b 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Brother_Penguin_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Brother_Penguin_A.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Brother_Penguin_A - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Brother_Penguin_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Brother_Penguin_B.prefab index 96850a952..e88063fb0 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Brother_Penguin_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Brother_Penguin_B.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Brother_Penguin_B - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cactuso_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cactuso_A.prefab index aaa90378b..2e6cbcb82 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cactuso_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cactuso_A.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cactuso_A - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cactuso_Baby_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cactuso_Baby_A.prefab index ac84ab5b4..a26a41980 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cactuso_Baby_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cactuso_Baby_A.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cactuso_Baby_A - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Chamelga_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Chamelga_A.prefab index 34a50a687..d94a33f50 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Chamelga_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Chamelga_A.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Chamelga_A - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Chamelga_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Chamelga_B.prefab index ce5557a8f..7ae41524c 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Chamelga_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Chamelga_B.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Chamelga_B - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Chamelga_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Chamelga_C.prefab index eae37de51..999d8df3e 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Chamelga_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Chamelga_C.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Chamelga_C - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Chicky_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Chicky_A.prefab index ae0943e23..15edae6b7 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Chicky_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Chicky_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Chicky_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Chicky_B.prefab index 67f3b0dbe..6aafc2650 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Chicky_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Chicky_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Chicky_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Chicky_C.prefab index 909c97ac3..32aa6bb73 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Chicky_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Chicky_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Condore_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Condore_A.prefab index d8b2942a9..580804e6a 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Condore_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Condore_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Condore_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Condore_B.prefab index 586315142..5a9b0f047 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Condore_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Condore_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Condore_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Condore_C.prefab index 149fc5497..c9027da3b 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Condore_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Condore_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute Butterfly_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute Butterfly_A.prefab index d8d1341d7..a406f290d 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute Butterfly_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute Butterfly_A.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cute Butterfly_A - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute Butterfly_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute Butterfly_B.prefab index 318415ad3..cec388c86 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute Butterfly_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute Butterfly_B.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cute Butterfly_B - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute Phoenix_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute Phoenix_A.prefab index aab38255b..1124a040e 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute Phoenix_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute Phoenix_A.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cute Phoenix_A - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute Phoenix_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute Phoenix_B.prefab index 196e9baf0..bd719688b 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute Phoenix_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute Phoenix_B.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cute Phoenix_B - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_A_Blue.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_A_Blue.prefab index 8f09dc36d..ba2864102 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_A_Blue.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_A_Blue.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_A_Green.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_A_Green.prefab index 9671ddf89..d64c95088 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_A_Green.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_A_Green.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_A_Red.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_A_Red.prefab index 286b06048..4495fe102 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_A_Red.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_A_Red.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_B_Blue.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_B_Blue.prefab index 086249169..875745828 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_B_Blue.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_B_Blue.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_B_Green.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_B_Green.prefab index 040169852..435c6da59 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_B_Green.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_B_Green.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_B_Red.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_B_Red.prefab index 1ecf773c5..b291ae630 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_B_Red.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_B_Red.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_C_Green.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_C_Green.prefab index ff29e8937..84fd74302 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_C_Green.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_C_Green.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_C_Red.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_C_Red.prefab index 3f7941882..d6d5e92ed 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_C_Red.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Crab_C_Red.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_OctopusAa.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_OctopusAa.prefab index d2632f043..fb03b9ea9 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_OctopusAa.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_OctopusAa.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cute_OctopusAa - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_OctopusAb.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_OctopusAb.prefab index c6c701857..c812f14e5 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_OctopusAb.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_OctopusAb.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cute_OctopusAb - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_OctopusAc.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_OctopusAc.prefab index 94cd4ace5..06bb3ce68 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_OctopusAc.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_OctopusAc.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cute_OctopusAc - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_OctopusAd.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_OctopusAd.prefab index d12c9c6b0..fa94aa8fa 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_OctopusAd.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_OctopusAd.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cute_OctopusAd - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_A.prefab index 3eb3f9573..e0616aa2f 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_A.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cute_Shellfish_A - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_B.prefab index 70a5d9f34..4ffcecbb5 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_B.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cute_Shellfish_B - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_C.prefab index 3bb19e1db..627ced775 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_C.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cute_Shellfish_C - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_D.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_D.prefab index 886227043..10938a4f4 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_D.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_D.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cute_Shellfish_D - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_E.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_E.prefab index a8accb1d0..d360c6827 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_E.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_E.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cute_Shellfish_E - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_F.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_F.prefab index 1afa42cf7..7af1ec650 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_F.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_F.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cute_Shellfish_F - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_G.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_G.prefab index 982b43368..57c54ed0e 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_G.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_G.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cute_Shellfish_G - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_H.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_H.prefab index be1dfda17..eedb33633 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_H.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_H.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cute_Shellfish_H - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_I.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_I.prefab index ab16b9284..df5a20d69 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_I.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Shellfish_I.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cute_Shellfish_I - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_A.prefab index 691c748f5..d23f683a2 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_B.prefab index 7df9be8ae..02d0abe86 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_B.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cute_Spider_B - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_C.prefab index fea0ce111..e3b7379e2 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_King_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_King_A.prefab index ad6f77ecd..80b9b64af 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_King_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_King_A.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cute_Spider_King_A - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_King_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_King_B.prefab index 65681ec32..38b1b6d43 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_King_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_King_B.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cute_Spider_King_B - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_King_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_King_C.prefab index b9155ce67..5399585c0 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_King_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_King_C.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Cute_Spider_King_C - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_A.prefab index e263b8d4b..b7553a9d2 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_B.prefab index 1e161fe30..7c4c320f4 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_C.prefab index 2c502d649..095dda823 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_D.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_D.prefab index b2e2d5c03..c6fdf16bd 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_D.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_D.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_E.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_E.prefab index 801408961..724b2aa48 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_E.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_E.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_F.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_F.prefab index f1eb599fd..b6b681503 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_F.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_F.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_G.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_G.prefab index 9de54ebd1..81baa311f 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_G.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_G.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_H.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_H.prefab index b86c0a4ca..4bf832f0e 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_H.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_H.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_I.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_I.prefab index 1f77b085f..ea7150422 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_I.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_I.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_J.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_J.prefab index cb237dc51..443290d24 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_J.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_J.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_K.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_K.prefab index 23c8c7aca..df35add48 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_K.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_K.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_L.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_L.prefab index adb099299..f71432795 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_L.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Starfish_L.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Devil_Tree.prefab b/Assets/Res_Addr/Projectile/Mob/P_Devil_Tree.prefab index bc16fa76c..142029c2b 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Devil_Tree.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Devil_Tree.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Devil_Tree_Candy.prefab b/Assets/Res_Addr/Projectile/Mob/P_Devil_Tree_Candy.prefab index 8f44b329e..6b5fc6cfa 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Devil_Tree_Candy.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Devil_Tree_Candy.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Devil_Tree_Nightmare.prefab b/Assets/Res_Addr/Projectile/Mob/P_Devil_Tree_Nightmare.prefab index fbaef9f4e..854059b55 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Devil_Tree_Nightmare.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Devil_Tree_Nightmare.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Devil_Tree_Wither.prefab b/Assets/Res_Addr/Projectile/Mob/P_Devil_Tree_Wither.prefab index 60e7624b9..0fa1b07d3 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Devil_Tree_Wither.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Devil_Tree_Wither.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Devilu_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Devilu_A.prefab index b2768aecc..f5784cd5b 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Devilu_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Devilu_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Devilu_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Devilu_B.prefab index 43bb3a4fb..bb09f3daf 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Devilu_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Devilu_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Devilu_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Devilu_C.prefab index 46a793011..d76285548 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Devilu_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Devilu_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Fire_Chick_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Fire_Chick_A.prefab index 393044d06..ae3344ab6 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Fire_Chick_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Fire_Chick_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Fire_Chick_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Fire_Chick_B.prefab index f6b3cbe9f..06196afc3 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Fire_Chick_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Fire_Chick_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Fire_Chick_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Fire_Chick_C.prefab index 09362ef94..17c29f7f3 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Fire_Chick_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Fire_Chick_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Fire_Chick_D.prefab b/Assets/Res_Addr/Projectile/Mob/P_Fire_Chick_D.prefab index 813b3a198..c1703260c 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Fire_Chick_D.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Fire_Chick_D.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Fire_Gazer_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Fire_Gazer_A.prefab index 79defded1..0f51a98a7 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Fire_Gazer_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Fire_Gazer_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Fire_Gazer_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Fire_Gazer_B.prefab index 2c4f3d97b..8d1a01c4f 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Fire_Gazer_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Fire_Gazer_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Fire_Gazer_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Fire_Gazer_C.prefab index f5e75d945..33a215bbe 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Fire_Gazer_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Fire_Gazer_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Fire_Pig_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Fire_Pig_A.prefab index 5a1a019ff..c88dcde4b 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Fire_Pig_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Fire_Pig_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Fire_Pig_A2.prefab b/Assets/Res_Addr/Projectile/Mob/P_Fire_Pig_A2.prefab index c23b09e3c..8e95b3a83 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Fire_Pig_A2.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Fire_Pig_A2.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Fire_Pig_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Fire_Pig_B.prefab index af4b43144..7ecf00207 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Fire_Pig_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Fire_Pig_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Fire_Pig_B2.prefab b/Assets/Res_Addr/Projectile/Mob/P_Fire_Pig_B2.prefab index f73af83d0..4d7dd0964 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Fire_Pig_B2.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Fire_Pig_B2.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Firetree_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Firetree_A.prefab index b4d9b41d3..e6d12bed1 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Firetree_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Firetree_A.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Firetree_A - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Firetree_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Firetree_B.prefab index 7b823d0fb..8bef800fa 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Firetree_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Firetree_B.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Firetree_B - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Firetree_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Firetree_C.prefab index db9b0030b..85b570f50 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Firetree_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Firetree_C.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Firetree_C - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Fofo_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Fofo_A.prefab index 56d474d44..6a131721b 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Fofo_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Fofo_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Fofo_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Fofo_B.prefab index 336a14204..54d75c6db 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Fofo_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Fofo_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Fofo_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Fofo_C.prefab index d009c79e6..7c2cf5b2a 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Fofo_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Fofo_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Fofo_D.prefab b/Assets/Res_Addr/Projectile/Mob/P_Fofo_D.prefab index e0eb0bb28..c4c29ff94 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Fofo_D.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Fofo_D.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Fofo_E.prefab b/Assets/Res_Addr/Projectile/Mob/P_Fofo_E.prefab index 4fdf47e78..8973793f9 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Fofo_E.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Fofo_E.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Fofo_F.prefab b/Assets/Res_Addr/Projectile/Mob/P_Fofo_F.prefab index db5087915..2723cf481 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Fofo_F.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Fofo_F.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Forest_Butterfly_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Forest_Butterfly_A.prefab index 188adec8f..a5a563684 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Forest_Butterfly_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Forest_Butterfly_A.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Forest_Butterfly_A - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Forest_Butterfly_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Forest_Butterfly_B.prefab index e280fe710..aa448ae45 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Forest_Butterfly_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Forest_Butterfly_B.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Forest_Butterfly_B - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Forest_Butterfly_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Forest_Butterfly_C.prefab index db205f617..83fbf45e4 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Forest_Butterfly_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Forest_Butterfly_C.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Forest_Butterfly_C - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Forest_Butterfly_D.prefab b/Assets/Res_Addr/Projectile/Mob/P_Forest_Butterfly_D.prefab index 2b6b2401d..bfff6012b 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Forest_Butterfly_D.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Forest_Butterfly_D.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Forest_Butterfly_D - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Hourglass A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Hourglass A.prefab index 4386360fb..2e67a3fe4 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Hourglass A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Hourglass A.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Hourglass A - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Hourglass B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Hourglass B.prefab index 7715f67a4..3d40607e8 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Hourglass B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Hourglass B.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Hourglass B - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Hourglass C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Hourglass C.prefab index afc9dc0df..d81376d28 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Hourglass C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Hourglass C.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Hourglass C - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Hourglass D.prefab b/Assets/Res_Addr/Projectile/Mob/P_Hourglass D.prefab index 4c0efe8fb..737f83551 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Hourglass D.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Hourglass D.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Hourglass D - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Ice_Bear_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Ice_Bear_A.prefab index c5aa04f5f..4d4c638d5 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Ice_Bear_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Ice_Bear_A.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Ice_Bear_A - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Ice_Bear_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Ice_Bear_B.prefab index 12bf5e5f5..928046f04 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Ice_Bear_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Ice_Bear_B.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Ice_Bear_B - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Ice_Cube_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Ice_Cube_A.prefab index 6c0e7232c..4d63c139b 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Ice_Cube_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Ice_Cube_A.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Ice_Cube_A - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Ice_Cube_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Ice_Cube_B.prefab index 9856759b3..8f244f784 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Ice_Cube_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Ice_Cube_B.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Ice_Cube_B - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Ice_Starflake_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Ice_Starflake_A.prefab index 042188e22..b62429191 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Ice_Starflake_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Ice_Starflake_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Ice_Starflake_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Ice_Starflake_B.prefab index 5b8cf65c5..ef46937e6 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Ice_Starflake_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Ice_Starflake_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Ice_Starflake_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Ice_Starflake_C.prefab index 97b604e36..4c6918aa9 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Ice_Starflake_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Ice_Starflake_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Magic_Mirror_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Magic_Mirror_A.prefab index bf8b4228d..b579e706c 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Magic_Mirror_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Magic_Mirror_A.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Magic_Mirror_A - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Magic_Mirror_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Magic_Mirror_B.prefab index ab8a50d6a..b482b7b0f 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Magic_Mirror_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Magic_Mirror_B.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Magic_Mirror_B - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Magic_Mirror_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Magic_Mirror_C.prefab index 8c9ce3632..0eebe8fa7 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Magic_Mirror_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Magic_Mirror_C.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Magic_Mirror_C - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Magicbook_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Magicbook_A.prefab index e99f17d67..76f96d034 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Magicbook_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Magicbook_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Magicbook_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Magicbook_B.prefab index c07470d71..8d40a017e 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Magicbook_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Magicbook_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Magicbook_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Magicbook_C.prefab index 0543e7c67..801e131ca 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Magicbook_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Magicbook_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Magicbook_D.prefab b/Assets/Res_Addr/Projectile/Mob/P_Magicbook_D.prefab index bb92047a8..910ff3141 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Magicbook_D.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Magicbook_D.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Magicbook_E.prefab b/Assets/Res_Addr/Projectile/Mob/P_Magicbook_E.prefab index 7b85cef72..6a517117f 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Magicbook_E.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Magicbook_E.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mammol_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mammol_A.prefab index ad54d572e..8dce1c0e9 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mammol_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mammol_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mammol_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mammol_B.prefab index 2b2b9da74..15e761148 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mammol_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mammol_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mimix_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mimix_A.prefab index 35bbd6a45..92e401740 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mimix_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mimix_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mimix_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mimix_B.prefab index a857886d9..bc5d3017f 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mimix_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mimix_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mimix_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mimix_C.prefab index 659b5c65c..368ef21a6 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mimix_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mimix_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mimix_D.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mimix_D.prefab index d703b3c9e..5ff70b5b8 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mimix_D.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mimix_D.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mimix_E.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mimix_E.prefab index 1fa5462e3..26d8d572e 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mimix_E.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mimix_E.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mini_Ice_Bear_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mini_Ice_Bear_A.prefab index f6ca09382..de444247b 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mini_Ice_Bear_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mini_Ice_Bear_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mini_Ice_Bear_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mini_Ice_Bear_B.prefab index 39689a0d9..796e17def 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mini_Ice_Bear_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mini_Ice_Bear_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mini_Ice_Bear_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mini_Ice_Bear_C.prefab index da8b8bfb7..b82b0a985 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mini_Ice_Bear_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mini_Ice_Bear_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mini_Ice_Cube_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mini_Ice_Cube_A.prefab index 1e0cd50ab..bb9a34373 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mini_Ice_Cube_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mini_Ice_Cube_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mini_Ice_Cube_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mini_Ice_Cube_B.prefab index 6528a4cb6..476026135 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mini_Ice_Cube_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mini_Ice_Cube_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_A.prefab index b97c5012a..64a90ebc0 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_B.prefab index 5e0caeaf6..85e5a6ffe 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_C.prefab index 4c3dbc7d8..19fcbfc63 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_D.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_D.prefab index 46d2e103e..3404ac96a 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_D.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_D.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_E.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_E.prefab index f5c0f958c..a25efc446 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_E.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_E.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_F.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_F.prefab index 5c717da43..fafe57285 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_F.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_F.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_G.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_G.prefab index 40de1029d..7622fdc69 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_G.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_G.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_A.prefab index 33203708d..9386ee271 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_B.prefab index abad90eea..434c93d0c 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_C.prefab index e5149eadf..59c247280 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_D.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_D.prefab index 2d5e1a903..d17e76ce7 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_D.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_D.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_E.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_E.prefab index 494dd44a0..c8aad00fa 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_E.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_E.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_F.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_F.prefab index df40a9a50..f47c9dcd4 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_F.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_F.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_G.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_G.prefab index 76acec7bc..1203943ad 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_G.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mini_poho_baby_G.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mummy_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mummy_A.prefab index 3756d2e30..321ff5889 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mummy_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mummy_A.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Mummy_A - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mummy_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mummy_B.prefab index 6fb6c71b8..97771bf9a 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mummy_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mummy_B.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Mummy_B - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Mummy_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Mummy_C.prefab index 286444076..f10f269b9 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Mummy_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Mummy_C.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Mummy_C - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Picoco_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Picoco_A.prefab index 54f32677d..f0ca1760e 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Picoco_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Picoco_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Planta_Geezer.prefab b/Assets/Res_Addr/Projectile/Mob/P_Planta_Geezer.prefab index 24a0156b6..39b809854 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Planta_Geezer.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Planta_Geezer.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Planta_Geezer - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Planta_Kid.prefab b/Assets/Res_Addr/Projectile/Mob/P_Planta_Kid.prefab index 2366458b9..fd0ff2910 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Planta_Kid.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Planta_Kid.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Planta_Kid - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Planta_Queen.prefab b/Assets/Res_Addr/Projectile/Mob/P_Planta_Queen.prefab index 064a03af3..45fbb9a8b 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Planta_Queen.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Planta_Queen.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Planta_Queen - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Planta_Shadow.prefab b/Assets/Res_Addr/Projectile/Mob/P_Planta_Shadow.prefab index 997a692f4..7d358a6f5 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Planta_Shadow.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Planta_Shadow.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Planta_Shadow - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Planta_Slave.prefab b/Assets/Res_Addr/Projectile/Mob/P_Planta_Slave.prefab index 61ab1e23c..a7289d9d5 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Planta_Slave.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Planta_Slave.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Planta_Slave - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Platopo_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Platopo_A.prefab index 70417833e..7871226f4 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Platopo_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Platopo_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Platopo_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Platopo_B.prefab index 37cb7cd0a..7ade03272 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Platopo_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Platopo_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Platopo_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Platopo_C.prefab index 8a726aba4..c1e1c9ffa 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Platopo_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Platopo_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Podol_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Podol_A.prefab index 18a179be5..99913f52d 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Podol_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Podol_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Podol_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Podol_B.prefab index 0828bbb35..e5b69b84b 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Podol_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Podol_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Podol_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Podol_C.prefab index f1de0d475..b9096a3f8 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Podol_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Podol_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Podol_D.prefab b/Assets/Res_Addr/Projectile/Mob/P_Podol_D.prefab index 7cc9c78b0..5a9d5846e 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Podol_D.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Podol_D.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Poho_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Poho_A.prefab index 7fa71d92a..3b23dbfa2 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Poho_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Poho_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Poho_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Poho_B.prefab index db80570af..72619e853 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Poho_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Poho_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Poho_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Poho_C.prefab index 98e8aeff1..79daddb77 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Poho_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Poho_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Poho_D.prefab b/Assets/Res_Addr/Projectile/Mob/P_Poho_D.prefab index b29585c91..0e40b2d27 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Poho_D.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Poho_D.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Poho_E.prefab b/Assets/Res_Addr/Projectile/Mob/P_Poho_E.prefab index 1f160a10c..7e6bef269 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Poho_E.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Poho_E.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Poho_F.prefab b/Assets/Res_Addr/Projectile/Mob/P_Poho_F.prefab index ed1be03b7..7023ab5ff 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Poho_F.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Poho_F.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Poho_G.prefab b/Assets/Res_Addr/Projectile/Mob/P_Poho_G.prefab index 54126de0f..7fe853a31 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Poho_G.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Poho_G.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_A.prefab index a84be17e0..334765106 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_B.prefab index 163ce23d0..21842bbb3 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_C.prefab index 981955992..e4474e5aa 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_D.prefab b/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_D.prefab index 54583bd76..60439b2a0 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_D.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_D.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_E.prefab b/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_E.prefab index abc4248fd..3411aa549 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_E.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_E.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_F.prefab b/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_F.prefab index a8dd7cd40..0053f423d 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_F.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_F.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_G.prefab b/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_G.prefab index 844375213..84611729e 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_G.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Poho_baby_G.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Porin_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Porin_A.prefab index 4818b848f..29cd3fc7b 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Porin_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Porin_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Porin_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Porin_B.prefab index cb0d7d531..8c9541136 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Porin_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Porin_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Porin_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Porin_C.prefab index fe580bca1..5508ecbca 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Porin_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Porin_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Porin_D.prefab b/Assets/Res_Addr/Projectile/Mob/P_Porin_D.prefab index bb3e4c333..54860b100 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Porin_D.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Porin_D.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Porin_E.prefab b/Assets/Res_Addr/Projectile/Mob/P_Porin_E.prefab index f70c1f98b..8aa9e4e3b 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Porin_E.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Porin_E.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Pota_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Pota_A.prefab index 440e6811b..57ec3adb4 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Pota_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Pota_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Pota_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Pota_B.prefab index af03551a9..fc423783b 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Pota_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Pota_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Pota_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Pota_C.prefab index c7877f403..92de48e35 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Pota_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Pota_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Pota_D.prefab b/Assets/Res_Addr/Projectile/Mob/P_Pota_D.prefab index 76dff82af..fa90af8e7 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Pota_D.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Pota_D.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Prizon_01.prefab b/Assets/Res_Addr/Projectile/Mob/P_Prizon_01.prefab index ad627ec74..ff1fe8076 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Prizon_01.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Prizon_01.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Prizon_02.prefab b/Assets/Res_Addr/Projectile/Mob/P_Prizon_02.prefab index 7dbdbcc12..e5621acc0 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Prizon_02.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Prizon_02.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Prizon_03.prefab b/Assets/Res_Addr/Projectile/Mob/P_Prizon_03.prefab index d89251e3d..0201f0a35 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Prizon_03.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Prizon_03.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Puffe_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Puffe_A.prefab index 4ad264a2b..2762c9e07 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Puffe_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Puffe_A.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Puffe_A - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Puffe_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Puffe_B.prefab index f61935bf2..fb49e7e88 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Puffe_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Puffe_B.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Puffe_B - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Puffe_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Puffe_C.prefab index b96f3a61b..1961c3dcc 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Puffe_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Puffe_C.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Puffe_C - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Pummy_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Pummy_A.prefab index 24a076758..66dd8fc44 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Pummy_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Pummy_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Pummy_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Pummy_B.prefab index d75ac106f..e58e27095 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Pummy_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Pummy_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Pummy_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Pummy_C.prefab index aa2634934..6803d9163 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Pummy_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Pummy_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Pummy_D.prefab b/Assets/Res_Addr/Projectile/Mob/P_Pummy_D.prefab index 73edbcbb1..7845aaa7d 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Pummy_D.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Pummy_D.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Rabby_Brown.prefab b/Assets/Res_Addr/Projectile/Mob/P_Rabby_Brown.prefab index a28d2a592..f7611eba9 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Rabby_Brown.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Rabby_Brown.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Rabby_Green.prefab b/Assets/Res_Addr/Projectile/Mob/P_Rabby_Green.prefab index 93076e037..88ff08383 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Rabby_Green.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Rabby_Green.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Rabby_Queen_Brown.prefab b/Assets/Res_Addr/Projectile/Mob/P_Rabby_Queen_Brown.prefab index 7d8669c2c..d1e3739e0 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Rabby_Queen_Brown.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Rabby_Queen_Brown.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Rabby_Queen_Green.prefab b/Assets/Res_Addr/Projectile/Mob/P_Rabby_Queen_Green.prefab index 6cd2241ac..12dfc8497 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Rabby_Queen_Green.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Rabby_Queen_Green.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Rabby_Queen_White.prefab b/Assets/Res_Addr/Projectile/Mob/P_Rabby_Queen_White.prefab index 391ab93c1..48882995e 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Rabby_Queen_White.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Rabby_Queen_White.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Rabby_White.prefab b/Assets/Res_Addr/Projectile/Mob/P_Rabby_White.prefab index a4d2ce215..1434a24c7 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Rabby_White.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Rabby_White.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Rabby_Young_Brown.prefab b/Assets/Res_Addr/Projectile/Mob/P_Rabby_Young_Brown.prefab index cd1c5aac9..b0c286f81 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Rabby_Young_Brown.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Rabby_Young_Brown.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Rabby_Young_Green.prefab b/Assets/Res_Addr/Projectile/Mob/P_Rabby_Young_Green.prefab index d0516831b..da444a25d 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Rabby_Young_Green.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Rabby_Young_Green.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Rabby_Young_White.prefab b/Assets/Res_Addr/Projectile/Mob/P_Rabby_Young_White.prefab index f34735679..89353d0d9 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Rabby_Young_White.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Rabby_Young_White.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Racco_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Racco_A.prefab index f534f3efa..52e4a35dc 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Racco_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Racco_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Racco_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Racco_B.prefab index e7e9aed32..5c03c3ca3 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Racco_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Racco_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Racco_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Racco_C.prefab index e10509b7c..b678b8e27 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Racco_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Racco_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Rato_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Rato_A.prefab index 05ca24bce..e0bc1a1e2 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Rato_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Rato_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Rato_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Rato_B.prefab index a38052e04..45aecd623 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Rato_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Rato_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Rato_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Rato_C.prefab index 6b6794236..399705883 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Rato_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Rato_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Sandga_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Sandga_A.prefab index a59b4be94..4332539cd 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Sandga_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Sandga_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Sandga_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Sandga_B.prefab index 174102641..602738400 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Sandga_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Sandga_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Sandga_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Sandga_C.prefab index 604133006..69ad5e295 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Sandga_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Sandga_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Scarabro_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Scarabro_A.prefab index e7253bc56..cb7d75d06 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Scarabro_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Scarabro_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Scarabro_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Scarabro_B.prefab index b83d94518..ab2b668f0 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Scarabro_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Scarabro_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Scarabro_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Scarabro_C.prefab index 5a49ffe60..8136e4dda 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Scarabro_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Scarabro_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Scopionto_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Scopionto_A.prefab index 966a8bbaa..67cf0bcba 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Scopionto_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Scopionto_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Scopionto_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Scopionto_B.prefab index 3c4dae1ae..f5ecd72b4 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Scopionto_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Scopionto_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Scopionto_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Scopionto_C.prefab index 557aca4d5..ff4d3c81b 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Scopionto_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Scopionto_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Shaga_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Shaga_A.prefab index a5d462d60..b3556c708 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Shaga_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Shaga_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Shaga_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Shaga_C.prefab index 9d8cee89f..ea36290a8 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Shaga_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Shaga_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Snailo_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Snailo_A.prefab index d30627af7..af1c673c9 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Snailo_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Snailo_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Snailo_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Snailo_B.prefab index 196d87539..ac53e2a7e 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Snailo_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Snailo_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Snailo_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Snailo_C.prefab index 34df2f9b2..4bd4cd6f8 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Snailo_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Snailo_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Snailo_D.prefab b/Assets/Res_Addr/Projectile/Mob/P_Snailo_D.prefab index c927e7e33..adc9b9772 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Snailo_D.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Snailo_D.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Squif_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Squif_A.prefab index f3ffa33b8..53f28213d 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Squif_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Squif_A.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Squif_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Squif_B.prefab index 7cf4ec7b2..719ccac3d 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Squif_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Squif_B.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Squif_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Squif_C.prefab index 04022bece..d58fef60e 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Squif_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Squif_C.prefab @@ -129,6 +129,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: MagicMissileHit m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Tampora_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Tampora_A.prefab index 87b349723..acb4bd203 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Tampora_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Tampora_A.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Tampora_A - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Tampora_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Tampora_B.prefab index 33162a2a9..7bad250df 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Tampora_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Tampora_B.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Tampora_B - m_TagString: Projectile + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -51,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: FireBoltHit m_ShowTimeOverEffect: 1 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Tampora_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Tampora_C.prefab index d14a24354..c3d3d74e8 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Tampora_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Tampora_C.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 5827493825656101413} m_Layer: 0 m_Name: P_Tampora_C - m_TagString: Projectile + m_TagString: Untagged 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--- a/Assets/Res_Addr/Projectile/Projectile_10502.prefab +++ b/Assets/Res_Addr/Projectile/Projectile_10502.prefab @@ -45,6 +45,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 1 str_HitEffect: Effect_Hit_10502 m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Projectile_10601.prefab b/Assets/Res_Addr/Projectile/Projectile_10601.prefab index 0f6552767..a55805de1 100644 --- a/Assets/Res_Addr/Projectile/Projectile_10601.prefab +++ b/Assets/Res_Addr/Projectile/Projectile_10601.prefab @@ -45,6 +45,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 1 str_HitEffect: Effect_Hit_10601 m_ShowTimeOverEffect: 0 diff --git a/Assets/Res_Addr/Projectile/Projectile_ArcherSkill2Arrow.prefab b/Assets/Res_Addr/Projectile/Projectile_ArcherSkill2Arrow.prefab index 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!u!199 &199085376630515598 ParticleSystemRenderer: serializedVersion: 6 diff --git a/Assets/Res_Addr/Projectile/Projectile_Meteor.prefab b/Assets/Res_Addr/Projectile/Projectile_Meteor.prefab index 226e3f167..53d54670f 100644 --- a/Assets/Res_Addr/Projectile/Projectile_Meteor.prefab +++ b/Assets/Res_Addr/Projectile/Projectile_Meteor.prefab @@ -49,8 +49,10 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: c85446e2e4058a141922972c3cd2888c, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: + m_ShowTimeOverEffect: 1 m_Collider: {fileID: 8444565280750595119} Loop: 1 DelayTime: 0.2 @@ -4878,9 +4880,7 @@ MonoBehaviour: m_EditorClassIdentifier: NoUseParticleTime: 0 OffTime: 5 - add_offset: {x: 0, y: 0, z: 0} e_EffectLocation: 0 - tf_Target: {fileID: 0} --- !u!1 &6188127007229592652 GameObject: m_ObjectHideFlags: 0 @@ -4948,6 +4948,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: Off_OnlyThisObj_byHit: 0 + NoDMG: 0 --- !u!1001 &3015014095302872298 PrefabInstance: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Projectile/Projectile_OneHandCombo1.prefab b/Assets/Res_Addr/Projectile/Projectile_OneHandCombo1.prefab index b968df370..9d108de02 100644 --- a/Assets/Res_Addr/Projectile/Projectile_OneHandCombo1.prefab +++ b/Assets/Res_Addr/Projectile/Projectile_OneHandCombo1.prefab @@ -45,8 +45,10 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 1 str_HitEffect: + m_ShowTimeOverEffect: 1 --- !u!65 &6782093134866277011 BoxCollider: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Projectile/Projectile_PinkMagicArrow.prefab b/Assets/Res_Addr/Projectile/Projectile_PinkMagicArrow.prefab index dd83f1a1e..a6d483ffd 100644 --- a/Assets/Res_Addr/Projectile/Projectile_PinkMagicArrow.prefab +++ b/Assets/Res_Addr/Projectile/Projectile_PinkMagicArrow.prefab @@ -48,9 +48,10 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: da311ccf9a863044b88c76b898e3e7f3, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: - m_HitEffect: 49 + m_ShowTimeOverEffect: 1 --- !u!199 &6247531163688947675 ParticleSystemRenderer: serializedVersion: 6 diff --git a/Assets/Res_Addr/Projectile/Projectile_PosionCloud.prefab b/Assets/Res_Addr/Projectile/Projectile_PosionCloud.prefab index f9885614f..499a0996f 100644 --- a/Assets/Res_Addr/Projectile/Projectile_PosionCloud.prefab +++ b/Assets/Res_Addr/Projectile/Projectile_PosionCloud.prefab @@ -14600,8 +14600,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: c85446e2e4058a141922972c3cd2888c, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 - go_collider: {fileID: 4598658480964949323} + str_HitEffect: + m_ShowTimeOverEffect: 1 + m_Collider: {fileID: 0} Loop: 1 DelayTime: 1 ColliderActiveFrame: 180 @@ -19416,9 +19419,7 @@ MonoBehaviour: m_EditorClassIdentifier: NoUseParticleTime: 0 OffTime: 5 - add_offset: {x: 0, 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b/Assets/Res_Addr/Projectile/Projectile_RookieArcherSkill1.prefab index 868d4368e..9e09e2a1f 100644 --- a/Assets/Res_Addr/Projectile/Projectile_RookieArcherSkill1.prefab +++ b/Assets/Res_Addr/Projectile/Projectile_RookieArcherSkill1.prefab @@ -5123,8 +5123,10 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 59339fad92544804eaf7792e70012580, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: + m_ShowTimeOverEffect: 1 --- !u!199 &199329164939455274 ParticleSystemRenderer: serializedVersion: 6 diff --git a/Assets/Res_Addr/Projectile/Projectile_SummonGolem.prefab b/Assets/Res_Addr/Projectile/Projectile_SummonGolem.prefab index d55ce4b6c..ef89c36d8 100644 --- a/Assets/Res_Addr/Projectile/Projectile_SummonGolem.prefab +++ b/Assets/Res_Addr/Projectile/Projectile_SummonGolem.prefab @@ -45,8 +45,10 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 str_HitEffect: + m_ShowTimeOverEffect: 1 --- !u!65 &6782093134866277011 BoxCollider: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Projectile/Projectile_Suriken.prefab b/Assets/Res_Addr/Projectile/Projectile_Suriken.prefab index d897605b9..e991f4224 100644 --- a/Assets/Res_Addr/Projectile/Projectile_Suriken.prefab +++ b/Assets/Res_Addr/Projectile/Projectile_Suriken.prefab @@ -45,7 +45,10 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 95d4e250d0818b74b93348704dcddf95, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 0 + str_HitEffect: + m_ShowTimeOverEffect: 1 go_suriken: {fileID: 7041137068576542409} --- !u!1 &7041137068576542409 GameObject: @@ -166,4 +169,4 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: Off_OnlyThisObj_byHit: 1 - m_HitEffect: 0 + NoDMG: 0 diff --git a/Assets/Res_Addr/Projectile/Wood_Arrow.prefab b/Assets/Res_Addr/Projectile/Wood_Arrow.prefab index c5ff8c544..58393403e 100644 --- a/Assets/Res_Addr/Projectile/Wood_Arrow.prefab +++ b/Assets/Res_Addr/Projectile/Wood_Arrow.prefab @@ -118,6 +118,8 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3} m_Name: m_EditorClassIdentifier: + ColliderLayer: Actor m_Pierce: 1 + str_HitEffect: + m_ShowTimeOverEffect: 1 m_Direction: 0 - m_HitEffect: 0 diff --git a/Assets/Script/Character/Mob/MobActor.cs b/Assets/Script/Character/Mob/MobActor.cs index 79b9e4fa7..18c088a0d 100644 --- a/Assets/Script/Character/Mob/MobActor.cs +++ b/Assets/Script/Character/Mob/MobActor.cs @@ -86,7 +86,7 @@ public class MobActor : Actor m_Stat.Set_Maze(); Reset_AttackCoolTime(); m_NavSpeed = m_NavMeshAgent.speed = (float)m_Stat.Get_Stat(eStat.FinalMoveSpeed); - m_NavMeshAgent.avoidancePriority = 51 + order; + //m_NavMeshAgent.avoidancePriority = 51 + order; HealPerSec = 0f; HPRegenPerSec = (float)m_Stat.Get_Stat(eStat.HP_REGEN_Per1Sec); @@ -122,13 +122,6 @@ public class MobActor : Actor } } - protected override void Awake() - { - base.Awake(); - m_NavMeshAgent.avoidancePriority = 51; - tag = "Mob"; - } - protected override void Update() { if (IsDead()) return; diff --git a/Assets/Script/Character/PCActor.cs b/Assets/Script/Character/PCActor.cs index cd832b8dd..46bacf628 100644 --- a/Assets/Script/Character/PCActor.cs +++ b/Assets/Script/Character/PCActor.cs @@ -21,12 +21,6 @@ public class PCActor : MyActor ObscuredFloat m_AvoidCoolTime; protected ClassConfigTableData m_ClassData; - protected override void Awake() - { - base.Awake(); - tag = "Player"; - } - protected override void OnDestroy() { base.OnDestroy();