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f6d8afe1d5
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326020670e
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@ -1879,6 +1879,11 @@ public partial class ServerData
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}
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else if (itemdata.e_ItemType == eItem.Relic)
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Add_MissionCount(ePurpose.TAKE_RELIC_ALL, 0, (int)amount);
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else if (itemdata.e_ItemType == eItem.Essence)
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{
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Add_MissionCount(ePurpose.GET_ESSENCE_GRADE_ACC, itemdata.n_ItemGrade, (int)amount);
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Add_MissionCount(ePurpose.GET_ESSENCE_GRADE_ALL, 0, (int)amount);
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}
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}
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public void Use_Item(int id, double amount)
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@ -92,6 +92,9 @@ public class MissionCard : CardBase
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case 4: texts[0].text = DSUtil.Format(m_Data.n_MissionDesc, m_Data.l_MissionConditionCount, table_localtext.Ins.Get_Text(1031)); break;
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}
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break;
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case ePurpose.GET_ESSENCE_GRADE_ACC:
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texts[0].text = DSUtil.Format(m_Data.n_MissionDesc, m_Data.l_MissionConditionCount, table_localtext.Ins.Get_Text(3340 + m_Data.n_MissionConditionValue));
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break;
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default:
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texts[0].text = DSUtil.Format(m_Data.n_MissionDesc, m_Data.l_MissionConditionCount);
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break;
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@ -260,7 +260,7 @@ public enum eItem
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Exp,
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PC, PCCostume, Weapon, Armor, Helmet, Extra, Necklace, Ring,
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Fairy, WeaponCostume, Pet, Worker, Farmer, Book, Page, Food, Seed,
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Title, Inven, Pass, Potion, Relic,
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Title, Inven, Pass, Potion, Relic, Essence,
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// 상점
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ShopPackage, ADRemove,
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IdontKnow, DailyInit,
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