GET_ESSENCE_GRADE_ACC

GET_ESSENCE_GRADE_ALL
This commit is contained in:
Ino 2025-03-20 16:17:10 +09:00
parent f6d8afe1d5
commit 326020670e
7 changed files with 12 additions and 4 deletions

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@ -1879,6 +1879,11 @@ public partial class ServerData
}
else if (itemdata.e_ItemType == eItem.Relic)
Add_MissionCount(ePurpose.TAKE_RELIC_ALL, 0, (int)amount);
else if (itemdata.e_ItemType == eItem.Essence)
{
Add_MissionCount(ePurpose.GET_ESSENCE_GRADE_ACC, itemdata.n_ItemGrade, (int)amount);
Add_MissionCount(ePurpose.GET_ESSENCE_GRADE_ALL, 0, (int)amount);
}
}
public void Use_Item(int id, double amount)

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@ -92,6 +92,9 @@ public class MissionCard : CardBase
case 4: texts[0].text = DSUtil.Format(m_Data.n_MissionDesc, m_Data.l_MissionConditionCount, table_localtext.Ins.Get_Text(1031)); break;
}
break;
case ePurpose.GET_ESSENCE_GRADE_ACC:
texts[0].text = DSUtil.Format(m_Data.n_MissionDesc, m_Data.l_MissionConditionCount, table_localtext.Ins.Get_Text(3340 + m_Data.n_MissionConditionValue));
break;
default:
texts[0].text = DSUtil.Format(m_Data.n_MissionDesc, m_Data.l_MissionConditionCount);
break;

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@ -260,7 +260,7 @@ public enum eItem
Exp,
PC, PCCostume, Weapon, Armor, Helmet, Extra, Necklace, Ring,
Fairy, WeaponCostume, Pet, Worker, Farmer, Book, Page, Food, Seed,
Title, Inven, Pass, Potion, Relic,
Title, Inven, Pass, Potion, Relic, Essence,
// 상점
ShopPackage, ADRemove,
IdontKnow, DailyInit,