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--- !u!1 &5659548821810906612
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GameObject:
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m_ObjectHideFlags: 0
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@ -53,7 +128,7 @@ MonoBehaviour:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5659548821810906612}
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m_Enabled: 1
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m_Enabled: 0
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
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m_Name:
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@ -107,12 +182,13 @@ RectTransform:
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m_Children:
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- {fileID: 7502029496391563989}
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- {fileID: 1432558462944527310}
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- {fileID: 684084131274232544}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 444, y: 40}
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m_SizeDelta: {x: 510.59, y: 45}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &6455940104848874049
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MonoBehaviour:
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|
@ -163,8 +239,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: -100, y: 0}
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m_SizeDelta: {x: 150, y: 30}
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m_AnchoredPosition: {x: -11.8, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &7654044381963610661
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CanvasRenderer:
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|
@ -197,14 +273,15 @@ MonoBehaviour:
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m_text: 000
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: a387e325271126742ad15569dba1ac57, type: 2}
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m_sharedMaterial: {fileID: -6459762427321423278, guid: a387e325271126742ad15569dba1ac57, type: 2}
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m_sharedMaterial: {fileID: -6459762427321423278, guid: a387e325271126742ad15569dba1ac57,
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type: 2}
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m_fontSharedMaterials: []
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m_fontMaterial: {fileID: 0}
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m_fontMaterials: []
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m_fontColor32:
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serializedVersion: 2
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rgba: 4278190080
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m_fontColor: {r: 0, g: 0, b: 0, a: 1}
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rgba: 4294967295
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m_fontColor: {r: 1, g: 1, b: 1, a: 1}
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m_enableVertexGradient: 0
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m_colorMode: 3
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m_fontColorGradient:
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@ -221,8 +298,8 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 20
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m_fontSizeBase: 20
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m_fontSize: 25
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m_fontSizeBase: 25
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_fontSizeMin: 10
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@ -316,7 +393,7 @@ MonoBehaviour:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8873245565552211459}
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m_Enabled: 1
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m_Enabled: 0
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
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m_Name:
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@ -373,7 +450,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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m_AnchoredPosition: {x: 100, y: 0}
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m_AnchoredPosition: {x: 80.40007, y: 0}
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m_SizeDelta: {x: 150, y: 30}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &8242747602114750467
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@ -407,14 +484,15 @@ MonoBehaviour:
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m_text: "\uC99D\uAC00 \uC2A4\uD0EF"
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: a387e325271126742ad15569dba1ac57, type: 2}
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m_sharedMaterial: {fileID: -6459762427321423278, guid: a387e325271126742ad15569dba1ac57, type: 2}
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m_sharedMaterial: {fileID: -6459762427321423278, guid: a387e325271126742ad15569dba1ac57,
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type: 2}
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m_fontSharedMaterials: []
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m_fontMaterial: {fileID: 0}
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m_fontMaterials: []
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m_fontColor32:
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serializedVersion: 2
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rgba: 4278190080
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m_fontColor: {r: 0, g: 0, b: 0, a: 1}
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rgba: 4294967295
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m_fontColor: {r: 1, g: 1, b: 1, a: 1}
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m_enableVertexGradient: 0
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m_colorMode: 3
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m_fontColorGradient:
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@ -431,8 +509,8 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 20
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m_fontSizeBase: 20
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m_fontSize: 25
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m_fontSizeBase: 25
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_fontSizeMin: 10
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|
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File diff suppressed because it is too large
Load Diff
|
|
@ -1,5 +1,3 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
|
|
|||
|
|
@ -1,27 +1,36 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class CollectionEquipmentUI : PCUIMenu
|
||||
{
|
||||
public static CollectionEquipmentUI Ins;
|
||||
|
||||
public TabUIBase m_Tab;
|
||||
public CollectionEquipmentUI_Scroll m_CollectionEquipmentUI_Scroll;
|
||||
public CollectionEquipmentUI_Info m_CollectionEquipmentUI_Info;
|
||||
|
||||
int m_Index = 1;
|
||||
List<TabUIData> list_tabData = new List<TabUIData>
|
||||
{
|
||||
new TabUIData{ n_btnName = 290 }, new TabUIData{ n_btnName = 291 }, new TabUIData{ n_btnName = 292 }
|
||||
};
|
||||
CollectionEquipmentCard m_SelectCard;
|
||||
|
||||
public override void Set()
|
||||
{
|
||||
Ins = this;
|
||||
base.Set();
|
||||
OnClick_Tab(m_Index);
|
||||
for (int i = 0; i < list_tabData.Count; i++)
|
||||
{
|
||||
list_tabData[i].onClick = Set_UI;
|
||||
list_tabData[i].btnImg_off = "tab menu unselected 2";
|
||||
list_tabData[i].btnImg_on = "tab menu selected 2";
|
||||
}
|
||||
m_Tab.Set(list_tabData);
|
||||
Set_UI();
|
||||
}
|
||||
|
||||
public void Set_UI()
|
||||
{
|
||||
m_CollectionEquipmentUI_Scroll.Set(m_Index);
|
||||
m_CollectionEquipmentUI_Scroll.Set(m_Tab.Get_Index());
|
||||
if (DSUtil.CheckNull(m_SelectCard))
|
||||
Set_SelectCard(m_CollectionEquipmentUI_Scroll.Get_FirstCard());
|
||||
else
|
||||
|
|
@ -33,10 +42,4 @@ public class CollectionEquipmentUI : PCUIMenu
|
|||
m_SelectCard = card;
|
||||
m_CollectionEquipmentUI_Info.Set(m_SelectCard);
|
||||
}
|
||||
|
||||
public void OnClick_Tab(int index)
|
||||
{
|
||||
m_Index = index;
|
||||
Set_UI();
|
||||
}
|
||||
}
|
||||
|
|
@ -1,12 +1,8 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class CollectionEquipmentUI_Scroll : uScrollViewMgr
|
||||
{
|
||||
public override void Set(int index)
|
||||
{
|
||||
Set_ScrollView(table_collectionlist.Ins.Get_DataList(eTargetCondition.TakeEquip, index));
|
||||
Set_ScrollView(table_collectionlist.Ins.Get_DataList(eTargetCondition.TakeEquip, index + 1));
|
||||
}
|
||||
|
||||
public CollectionEquipmentCard Get_FirstCard() { return list_CardBase[0] as CollectionEquipmentCard; }
|
||||
|
|
|
|||
Loading…
Reference in New Issue