골렘차일드 보스

This commit is contained in:
Ino 2025-04-07 12:47:02 +09:00
parent 9deb2abb9b
commit 3821c553c7
16 changed files with 813 additions and 82 deletions

View File

@ -59,14 +59,7 @@ ModelImporter:
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events:
- time: 0.20487812
functionName: Projectile
data:
objectReferenceParameter: {instanceID: 0}
floatParameter: 0
intParameter: 0
messageOptions: 0
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}

View File

@ -0,0 +1,148 @@
fileFormatVersion: 2
guid: ec598763e39f4574da9422b7a610bae7
ModelImporter:
serializedVersion: 22200
internalIDToNameTable:
- first:
74: 3198584225507990094
second: Attack
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Attack
takeName: Anim_Golem_Child@Attack
internalID: 0
firstFrame: 51
lastFrame: 74
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events:
- time: 0
functionName: BossProjectile2
data:
objectReferenceParameter: {instanceID: 0}
floatParameter: 0
intParameter: 0
messageOptions: 0
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 51
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 0
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 0
remapMaterialsIfMaterialImportModeIsNone: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -65,8 +65,7 @@ AnimatorState:
m_Name: boss_skill1
m_Speed: 0.1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1917216250553718093}
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
@ -105,6 +104,34 @@ AnimatorStateTransition:
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &-1474959815214701863
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: boss_skill1attack
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 8541676235346836340}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 3198584225507990094, guid: ec598763e39f4574da9422b7a610bae7,
type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
@ -293,13 +320,16 @@ AnimatorStateMachine:
m_Position: {x: 120, y: -150, z: 0}
- serializedVersion: 1
m_State: {fileID: -2760819304386891353}
m_Position: {x: 120, y: -100, z: 0}
m_Position: {x: 120, y: -80, z: 0}
- serializedVersion: 1
m_State: {fileID: -4482103004631351622}
m_Position: {x: 120, y: -40, z: 0}
m_Position: {x: 120, y: 0, z: 0}
- serializedVersion: 1
m_State: {fileID: -4774604985014823072}
m_Position: {x: 350, y: -40, z: 0}
m_Position: {x: 350, y: 0, z: 0}
- serializedVersion: 1
m_State: {fileID: -1474959815214701863}
m_Position: {x: 340, y: -80, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
@ -329,28 +359,6 @@ AnimatorStateMachine:
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 0}
--- !u!1101 &1917216250553718093
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 110209958}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.7391305
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &5354752314646611759
AnimatorState:
serializedVersion: 6
@ -378,6 +386,28 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &8541676235346836340
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 110209958}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.7391305
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &8638698240353951168
AnimatorStateTransition:
m_ObjectHideFlags: 1

File diff suppressed because one or more lines are too long

Binary file not shown.

View File

@ -0,0 +1,124 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4365863600087615352
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2041519526365624679}
- component: {fileID: -5377185413137483867}
m_Layer: 0
m_Name: Effect_Golem_Child_Skill1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2041519526365624679
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4365863600087615352}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7447684352596895997}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &-5377185413137483867
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4365863600087615352}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 456d2bd1c5c2e5e4b8b948836c4975a4, type: 3}
m_Name:
m_EditorClassIdentifier:
NoUseParticleTime: 1
OffTime: 5
e_EffectLocation: 0
--- !u!1001 &8075273183945185483
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 2041519526365624679}
m_Modifications:
- target: {fileID: 1678258645169582134, guid: 8f4bc8be86e7d1e42a10958c036dc4b6,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1678258645169582134, guid: 8f4bc8be86e7d1e42a10958c036dc4b6,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1678258645169582134, guid: 8f4bc8be86e7d1e42a10958c036dc4b6,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1678258645169582134, guid: 8f4bc8be86e7d1e42a10958c036dc4b6,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1678258645169582134, guid: 8f4bc8be86e7d1e42a10958c036dc4b6,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1678258645169582134, guid: 8f4bc8be86e7d1e42a10958c036dc4b6,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1678258645169582134, guid: 8f4bc8be86e7d1e42a10958c036dc4b6,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1678258645169582134, guid: 8f4bc8be86e7d1e42a10958c036dc4b6,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1678258645169582134, guid: 8f4bc8be86e7d1e42a10958c036dc4b6,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1678258645169582134, guid: 8f4bc8be86e7d1e42a10958c036dc4b6,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1678258645169582135, guid: 8f4bc8be86e7d1e42a10958c036dc4b6,
type: 3}
propertyPath: m_Name
value: FX_EarthSkill_Summon_01
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 8f4bc8be86e7d1e42a10958c036dc4b6, type: 3}
--- !u!4 &7447684352596895997 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 1678258645169582134, guid: 8f4bc8be86e7d1e42a10958c036dc4b6,
type: 3}
m_PrefabInstance: {fileID: 8075273183945185483}
m_PrefabAsset: {fileID: 0}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: a72073c6019c5e14d9e7d9791c981265
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -60,7 +60,7 @@ Transform:
serializedVersion: 2
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 3, y: 3, z: 1}
m_LocalScale: {x: 7, y: 7, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2201136656505196193}

View File

@ -30,7 +30,8 @@ Transform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Children:
- {fileID: 4215830666839987888}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3392373663720083392
@ -49,6 +50,7 @@ MonoBehaviour:
m_Pierce: 1
str_HitEffect:
m_ShowTimeOverEffect: 1
ShowTarget: 1
--- !u!65 &8240083998892309707
BoxCollider:
m_ObjectHideFlags: 0
@ -68,5 +70,79 @@ BoxCollider:
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 2, y: 2, z: 5}
m_Center: {x: 0, y: 0, z: 0}
m_Size: {x: 2, y: 2, z: 11.618173}
m_Center: {x: 0, y: 0, z: 3.3090863}
--- !u!1001 &863298815632876111
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 8021888228437686570}
m_Modifications:
- target: {fileID: 3565353461759489274, guid: 42acbbf3fa818084d851519bf22c627b,
type: 3}
propertyPath: m_Name
value: FX_EarthSkill_Path_01
objectReference: {fileID: 0}
- target: {fileID: 3565353461759489279, guid: 42acbbf3fa818084d851519bf22c627b,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3565353461759489279, guid: 42acbbf3fa818084d851519bf22c627b,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3565353461759489279, guid: 42acbbf3fa818084d851519bf22c627b,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3565353461759489279, guid: 42acbbf3fa818084d851519bf22c627b,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3565353461759489279, guid: 42acbbf3fa818084d851519bf22c627b,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3565353461759489279, guid: 42acbbf3fa818084d851519bf22c627b,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3565353461759489279, guid: 42acbbf3fa818084d851519bf22c627b,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3565353461759489279, guid: 42acbbf3fa818084d851519bf22c627b,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3565353461759489279, guid: 42acbbf3fa818084d851519bf22c627b,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3565353461759489279, guid: 42acbbf3fa818084d851519bf22c627b,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 42acbbf3fa818084d851519bf22c627b, type: 3}
--- !u!4 &4215830666839987888 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 3565353461759489279, guid: 42acbbf3fa818084d851519bf22c627b,
type: 3}
m_PrefabInstance: {fileID: 863298815632876111}
m_PrefabAsset: {fileID: 0}

View File

@ -0,0 +1,163 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4365863600087615352
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2041519526365624679}
- component: {fileID: 3584743580748486036}
- component: {fileID: 5485071435884941762}
m_Layer: 0
m_Name: Golem_Child_Skill1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2041519526365624679
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4365863600087615352}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4836630142100136080}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3584743580748486036
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4365863600087615352}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3}
m_Name:
m_EditorClassIdentifier:
ColliderLayer: Actor
m_Pierce: 1
str_HitEffect:
m_ShowTimeOverEffect: 1
ShowTarget: 0
--- !u!65 &5485071435884941762
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4365863600087615352}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 7, y: 3, z: 7}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1001 &794108753345832315
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 2041519526365624679}
m_Modifications:
- target: {fileID: 5195487974550636011, guid: c6187a6c737bccb4aa7b972394735bc2,
type: 3}
propertyPath: m_LocalScale.x
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 5195487974550636011, guid: c6187a6c737bccb4aa7b972394735bc2,
type: 3}
propertyPath: m_LocalScale.y
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 5195487974550636011, guid: c6187a6c737bccb4aa7b972394735bc2,
type: 3}
propertyPath: m_LocalScale.z
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 5195487974550636011, guid: c6187a6c737bccb4aa7b972394735bc2,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5195487974550636011, guid: c6187a6c737bccb4aa7b972394735bc2,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5195487974550636011, guid: c6187a6c737bccb4aa7b972394735bc2,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5195487974550636011, guid: c6187a6c737bccb4aa7b972394735bc2,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5195487974550636011, guid: c6187a6c737bccb4aa7b972394735bc2,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5195487974550636011, guid: c6187a6c737bccb4aa7b972394735bc2,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5195487974550636011, guid: c6187a6c737bccb4aa7b972394735bc2,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5195487974550636011, guid: c6187a6c737bccb4aa7b972394735bc2,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5195487974550636011, guid: c6187a6c737bccb4aa7b972394735bc2,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5195487974550636011, guid: c6187a6c737bccb4aa7b972394735bc2,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5195487974550636014, guid: c6187a6c737bccb4aa7b972394735bc2,
type: 3}
propertyPath: m_Name
value: FX_EarthSkill_Path_01_1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c6187a6c737bccb4aa7b972394735bc2, type: 3}
--- !u!4 &4836630142100136080 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 5195487974550636011, guid: c6187a6c737bccb4aa7b972394735bc2,
type: 3}
m_PrefabInstance: {fileID: 794108753345832315}
m_PrefabAsset: {fileID: 0}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 9cca689d80df43945a3588d966df9165
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -31,7 +31,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1577851031520465871}
- {fileID: 2056933602880048142}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3584743580748486036
@ -50,6 +50,7 @@ MonoBehaviour:
m_Pierce: 1
str_HitEffect:
m_ShowTimeOverEffect: 1
ShowTarget: 0
--- !u!65 &5485071435884941762
BoxCollider:
m_ObjectHideFlags: 0
@ -71,7 +72,7 @@ BoxCollider:
serializedVersion: 3
m_Size: {x: 3, y: 3, z: 3}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1001 &5391783699963936329
--- !u!1001 &4651982303332091442
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
@ -79,69 +80,69 @@ PrefabInstance:
serializedVersion: 3
m_TransformParent: {fileID: 2041519526365624679}
m_Modifications:
- target: {fileID: 3507146902299718551, guid: 5eb649ddc4489a449bc8dceb03e0b999,
type: 3}
propertyPath: m_Name
value: FX_Venom_Spray
objectReference: {fileID: 0}
- target: {fileID: 6860901507547901318, guid: 5eb649ddc4489a449bc8dceb03e0b999,
- target: {fileID: 6630595487969413692, guid: 6ce021daaa4ef464e9239149b8e2cbca,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6860901507547901318, guid: 5eb649ddc4489a449bc8dceb03e0b999,
- target: {fileID: 6630595487969413692, guid: 6ce021daaa4ef464e9239149b8e2cbca,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6860901507547901318, guid: 5eb649ddc4489a449bc8dceb03e0b999,
- target: {fileID: 6630595487969413692, guid: 6ce021daaa4ef464e9239149b8e2cbca,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6860901507547901318, guid: 5eb649ddc4489a449bc8dceb03e0b999,
- target: {fileID: 6630595487969413692, guid: 6ce021daaa4ef464e9239149b8e2cbca,
type: 3}
propertyPath: m_LocalRotation.w
value: 0.7071068
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6860901507547901318, guid: 5eb649ddc4489a449bc8dceb03e0b999,
- target: {fileID: 6630595487969413692, guid: 6ce021daaa4ef464e9239149b8e2cbca,
type: 3}
propertyPath: m_LocalRotation.x
value: 0.7071068
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6860901507547901318, guid: 5eb649ddc4489a449bc8dceb03e0b999,
- target: {fileID: 6630595487969413692, guid: 6ce021daaa4ef464e9239149b8e2cbca,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6860901507547901318, guid: 5eb649ddc4489a449bc8dceb03e0b999,
- target: {fileID: 6630595487969413692, guid: 6ce021daaa4ef464e9239149b8e2cbca,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6860901507547901318, guid: 5eb649ddc4489a449bc8dceb03e0b999,
- target: {fileID: 6630595487969413692, guid: 6ce021daaa4ef464e9239149b8e2cbca,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6860901507547901318, guid: 5eb649ddc4489a449bc8dceb03e0b999,
- target: {fileID: 6630595487969413692, guid: 6ce021daaa4ef464e9239149b8e2cbca,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6860901507547901318, guid: 5eb649ddc4489a449bc8dceb03e0b999,
- target: {fileID: 6630595487969413692, guid: 6ce021daaa4ef464e9239149b8e2cbca,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6630595487969413693, guid: 6ce021daaa4ef464e9239149b8e2cbca,
type: 3}
propertyPath: m_Name
value: FX_EarthSkill_Summon_04
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 5eb649ddc4489a449bc8dceb03e0b999, type: 3}
--- !u!4 &1577851031520465871 stripped
m_SourcePrefab: {fileID: 100100000, guid: 6ce021daaa4ef464e9239149b8e2cbca, type: 3}
--- !u!4 &2056933602880048142 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 6860901507547901318, guid: 5eb649ddc4489a449bc8dceb03e0b999,
m_CorrespondingSourceObject: {fileID: 6630595487969413692, guid: 6ce021daaa4ef464e9239149b8e2cbca,
type: 3}
m_PrefabInstance: {fileID: 5391783699963936329}
m_PrefabInstance: {fileID: 4651982303332091442}
m_PrefabAsset: {fileID: 0}

View File

@ -0,0 +1,148 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4365863600087615352
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2041519526365624679}
- component: {fileID: 3584743580748486036}
- component: {fileID: 5485071435884941762}
m_Layer: 0
m_Name: Golem_Child_Skill2After
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2041519526365624679
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4365863600087615352}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4425508633204189429}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3584743580748486036
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4365863600087615352}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3}
m_Name:
m_EditorClassIdentifier:
ColliderLayer: Actor
m_Pierce: 1
str_HitEffect:
m_ShowTimeOverEffect: 1
ShowTarget: 0
--- !u!65 &5485071435884941762
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4365863600087615352}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 3, y: 3, z: 3}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1001 &2361666783450877792
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 2041519526365624679}
m_Modifications:
- target: {fileID: 2138299199100462997, guid: 53f655af3dad6a146b7a405423b0a99b,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2138299199100462997, guid: 53f655af3dad6a146b7a405423b0a99b,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2138299199100462997, guid: 53f655af3dad6a146b7a405423b0a99b,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2138299199100462997, guid: 53f655af3dad6a146b7a405423b0a99b,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2138299199100462997, guid: 53f655af3dad6a146b7a405423b0a99b,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2138299199100462997, guid: 53f655af3dad6a146b7a405423b0a99b,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2138299199100462997, guid: 53f655af3dad6a146b7a405423b0a99b,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2138299199100462997, guid: 53f655af3dad6a146b7a405423b0a99b,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2138299199100462997, guid: 53f655af3dad6a146b7a405423b0a99b,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2138299199100462997, guid: 53f655af3dad6a146b7a405423b0a99b,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2138299199100463000, guid: 53f655af3dad6a146b7a405423b0a99b,
type: 3}
propertyPath: m_Name
value: FX_EarthSkill_Popup_06
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 53f655af3dad6a146b7a405423b0a99b, type: 3}
--- !u!4 &4425508633204189429 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 2138299199100462997, guid: 53f655af3dad6a146b7a405423b0a99b,
type: 3}
m_PrefabInstance: {fileID: 2361666783450877792}
m_PrefabAsset: {fileID: 0}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: be23ebfd6076806498bec2c80d9288d1
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -58,33 +58,58 @@ public class Boss_GolemChild : BossMobActor
StartCoroutine(Co_Skill2());
}
// 바위가 생성되고 집어던지는 스킬
//IEnumerator Co_Skill1()
//{
// Change_MobStatus(eMobStatus.Skill);
// AnimationPlay("boss_skill1");
// dic_indicator[0].SetActive(true);
// // 투척 지점(타겟 위치)에 인디케이터 생성, 타겟이 없으면 앞으로 5m
// var targetPos = isTarget ? m_Target.Get_position() : Get_PositionFoward_OnNavMesh(5f);
// dic_indicator[0].transform.position = targetPos;
// pb_Lock.transform.position = tf_Skill1Pos.position;
// pb_Lock.gameObject.SetActive(true);
// // 투척 지점 보여준 뒤 인디케이터 끄고 던짐
// yield return new WaitForSeconds(1f);
// dic_indicator[0].SetActive(false);
// (pb_Lock as Projectile_Curved).Launch_Curved(tf_Skill1Pos.position, targetPos + Vector3.up, 1f, 7.5f, true, () =>
// {
// var pd = pb_LockExp.Get_ProjectTileData();
// pd.LifeTime = 1f;
// pb_LockExp.Set(pd);
// pb_LockExp.transform.position = targetPos + Vector3.up;
// });
// yield return new WaitForSeconds(1f);
// Check_Battle();
// Init(true, false);
//}
// 이펙트로 생성된 바위가 지정된 위치에 떨어지고 광역 피해를 입힘
IEnumerator Co_Skill1()
{
Change_MobStatus(eMobStatus.Skill);
AnimationPlay("boss_skill1");
dic_indicator[0].SetActive(true);
// 투척 지점(타겟 위치)에 인디케이터 생성, 타겟이 없으면 앞으로 5m
var targetPos = isTarget ? m_Target.Get_position() : Get_PositionFoward(5f);
var targetPos = isTarget ? m_Target.Get_position() : Get_PositionFoward_OnNavMesh(5f);
dic_indicator[0].SetActive(true);
dic_indicator[0].transform.position = targetPos;
pb_Lock.transform.position = tf_Skill1Pos.position;
pb_Lock.gameObject.SetActive(true);
InGameInfo.Ins.Show_Effect("Effect_Golem_Child_Skill1", targetPos);
// 투척 지점 보여준 뒤 인디케이터 끄고 던짐
yield return new WaitForSeconds(1f);
yield return new WaitForSeconds(2.5f);
dic_indicator[0].SetActive(false);
(pb_Lock as Projectile_Curved).Launch_Curved(tf_Skill1Pos.position, targetPos + Vector3.up, 1f, 7.5f, true, () =>
{
var pd = pb_LockExp.Get_ProjectTileData();
pd.LifeTime = 1f;
pb_LockExp.Set(pd);
pb_LockExp.transform.position = targetPos + Vector3.up;
});
AnimationPlay("boss_skill1attack");
yield return new WaitForSeconds(1f);
yield return new WaitForSeconds(1.0f);
Check_Battle();
Init(true, false);
}
protected override float Get_Skill1Dmg() { return Skill1Dmg; }
protected override void Set_Skill1Projectile(ProjectileBase pb)
{ pb.transform.position = dic_indicator[0].transform.position; }
IEnumerator Co_Skill2()
{
Change_MobStatus(eMobStatus.Skill);
@ -94,7 +119,7 @@ public class Boss_GolemChild : BossMobActor
dic_indicator[1].SetActive(true);
// 투척 지점(타겟 위치)에 인디케이터 생성, 타겟이 없으면 앞으로 5m
var targetPos = isTarget ? m_Target.Get_position() : Get_PositionFoward(5f);
var targetPos = isTarget ? m_Target.Get_position() : Get_PositionFoward_OnNavMesh(5f);
dic_indicator[1].transform.position = targetPos;
yield return new WaitForSeconds(Skill2ChargingTime);
@ -102,13 +127,15 @@ public class Boss_GolemChild : BossMobActor
AnimationPlay("boss_skill2attack");
yield return new WaitForSeconds(1.5f);
Check_Battle();
Init(false, true);
Check_Battle();
yield return new WaitForSeconds(3.5f);
// 추가 데미지
ProjectileInfo.Ins.Shoot_Projectile("FieldBoss/Golem_Child_Skill2After", this, m_Target, Get_Skill2Dmg(), targetPos, 3f);
}
protected override float Get_Skill2Dmg() { return Skill2Dmg; }
protected override void Set_Skill2Projectile(ProjectileBase pb)
{
pb.transform.position = dic_indicator[1].transform.position;
}
{ pb.transform.position = dic_indicator[1].transform.position; }
}