활 PC 기본 세팅

This commit is contained in:
Ino 2025-01-18 07:50:44 +09:00
parent e3670a7c1c
commit 3c0b8d11ec
9 changed files with 215 additions and 7 deletions

View File

@ -290,6 +290,18 @@ public static class MyEditorUtil
list_tr.Add(bd_r); list_tr.Add(bd_r);
} }
if (wristL != null)
{
var strName = "w_archer_l";
var bow_l = FindDeepChild(prefabAsset.transform, strName);
if (bow_l == null) bow_l = new GameObject(strName).transform;
bow_l.parent = wristL;
bow_l.localPosition = new Vector3(0.069f, -0.01f, 0.034f);
bow_l.localEulerAngles = new Vector3(-2.139496f, 176.8664f, -3.480011f);
bow_l.localScale = Vector3.one * 1.3f;
list_tr.Add(bow_l);
}
pcactor.tfs_weapon = list_tr.ToArray(); pcactor.tfs_weapon = list_tr.ToArray();
// 수정한 프리팹 저장 // 수정한 프리팹 저장

File diff suppressed because one or more lines are too long

View File

@ -43,7 +43,7 @@ AnimatorState:
m_MirrorParameterActive: 0 m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0 m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0 m_TimeParameterActive: 0
m_Motion: {fileID: 7400008, guid: 8088ec2e5927f9047bc385831171e5d2, type: 3} m_Motion: {fileID: 7400006, guid: 8088ec2e5927f9047bc385831171e5d2, type: 3}
m_Tag: m_Tag:
m_SpeedParameter: m_SpeedParameter:
m_MirrorParameter: m_MirrorParameter:
@ -1752,7 +1752,7 @@ AnimatorStateMachine:
m_ChildStates: m_ChildStates:
- serializedVersion: 1 - serializedVersion: 1
m_State: {fileID: 110282530} m_State: {fileID: 110282530}
m_Position: {x: -50, y: -290, z: 0} m_Position: {x: -40, y: -290, z: 0}
- serializedVersion: 1 - serializedVersion: 1
m_State: {fileID: 110260934} m_State: {fileID: 110260934}
m_Position: {x: 210, y: -370, z: 0} m_Position: {x: 210, y: -370, z: 0}
@ -1764,7 +1764,7 @@ AnimatorStateMachine:
m_Position: {x: 210, y: -290, z: 0} m_Position: {x: 210, y: -290, z: 0}
- serializedVersion: 1 - serializedVersion: 1
m_State: {fileID: -4177302407337328582} m_State: {fileID: -4177302407337328582}
m_Position: {x: -60, y: -220, z: 0} m_Position: {x: -50, y: -220, z: 0}
- serializedVersion: 1 - serializedVersion: 1
m_State: {fileID: 4804184176358769930} m_State: {fileID: 4804184176358769930}
m_Position: {x: -30, y: -460, z: 0} m_Position: {x: -30, y: -460, z: 0}

View File

@ -7704,6 +7704,7 @@ Transform:
- {fileID: 4876773258368998} - {fileID: 4876773258368998}
- {fileID: 4739352771244427894} - {fileID: 4739352771244427894}
- {fileID: 5905035768892449892} - {fileID: 5905035768892449892}
- {fileID: 2969148290722291490}
m_Father: {fileID: 4717269508476504} m_Father: {fileID: 4717269508476504}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1920300449537474 --- !u!1 &1920300449537474
@ -7945,7 +7946,7 @@ Animator:
m_GameObject: {fileID: 1996061924472238} m_GameObject: {fileID: 1996061924472238}
m_Enabled: 1 m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: e5326b54f49cc50479cbf8508dc0e805, type: 3} m_Avatar: {fileID: 9000000, guid: e5326b54f49cc50479cbf8508dc0e805, type: 3}
m_Controller: {fileID: 9100000, guid: 0ca4348990d16c64c9b7bd55b6e28b56, type: 2} m_Controller: {fileID: 9100000, guid: 97b462930f9fa3d4bb4811cd31f37540, type: 2}
m_CullingMode: 1 m_CullingMode: 1
m_UpdateMode: 0 m_UpdateMode: 0
m_ApplyRootMotion: 0 m_ApplyRootMotion: 0
@ -7979,6 +7980,9 @@ MonoBehaviour:
- {fileID: 4739352771244427894} - {fileID: 4739352771244427894}
- {fileID: 3617103529663220177} - {fileID: 3617103529663220177}
- {fileID: 4469351636303141722} - {fileID: 4469351636303141722}
- {fileID: 5905035768892449892}
- {fileID: 6209729319823266063}
- {fileID: 2969148290722291490}
JoystickStatus: 0 JoystickStatus: 0
--- !u!195 &-9095893261625373431 --- !u!195 &-9095893261625373431
NavMeshAgent: NavMeshAgent:
@ -8115,6 +8119,37 @@ Transform:
- {fileID: 4824162336955892} - {fileID: 4824162336955892}
m_Father: {fileID: 4832368217136650} m_Father: {fileID: 4832368217136650}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &471134595484215698
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2969148290722291490}
m_Layer: 0
m_Name: w_archer_l
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2969148290722291490
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 471134595484215698}
serializedVersion: 2
m_LocalRotation: {x: -0.030857753, y: 0.9989756, z: 0.017823871, w: 0.02789175}
m_LocalPosition: {x: 0.069, y: -0.01, z: 0.034}
m_LocalScale: {x: 1.3, y: 1.3, z: 1.3}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4236912519050090}
m_LocalEulerAnglesHint: {x: 13.957, y: -131.122, z: -10.95}
--- !u!1 &4432997729025433687 --- !u!1 &4432997729025433687
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -8141,7 +8176,7 @@ Transform:
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0, y: 0.80814415, z: 0, w: 0.58898485} m_LocalRotation: {x: 0, y: 0.80814415, z: 0, w: 0.58898485}
m_LocalPosition: {x: -0.0546, y: -0.001, z: -0.0271} m_LocalPosition: {x: -0.0546, y: -0.001, z: -0.0271}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 4676774946024624} m_Father: {fileID: 4676774946024624}
@ -8170,7 +8205,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4666975727458246685} m_GameObject: {fileID: 4666975727458246685}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: -0.9721201, y: -0.20177841, z: 0.11362349, w: -0.036846265} m_LocalRotation: {x: -0.9721202, y: -0.20177811, z: 0.113623105, w: -0.036846384}
m_LocalPosition: {x: 0.0413, y: 0.015, z: 0.0255} m_LocalPosition: {x: 0.0413, y: 0.015, z: 0.0255}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0

View File

@ -277,6 +277,7 @@ MonoBehaviour:
- {fileID: 160286280557860904} - {fileID: 160286280557860904}
- {fileID: 1801015302897292839} - {fileID: 1801015302897292839}
- {fileID: 4308295107491252130} - {fileID: 4308295107491252130}
- {fileID: 171542925732934059}
JoystickStatus: 0 JoystickStatus: 0
--- !u!195 &5118635080670610493 --- !u!195 &5118635080670610493
NavMeshAgent: NavMeshAgent:
@ -7113,6 +7114,7 @@ Transform:
- {fileID: 4546370938912610} - {fileID: 4546370938912610}
- {fileID: 6040063026630133166} - {fileID: 6040063026630133166}
- {fileID: 1801015302897292839} - {fileID: 1801015302897292839}
- {fileID: 171542925732934059}
m_Father: {fileID: 4543544541328506} m_Father: {fileID: 4543544541328506}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1854709960845370 --- !u!1 &1854709960845370
@ -7973,6 +7975,37 @@ Transform:
m_Children: [] m_Children: []
m_Father: {fileID: 4431527025099852} m_Father: {fileID: 4431527025099852}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4307477410150329098
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 171542925732934059}
m_Layer: 0
m_Name: w_archer_l
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &171542925732934059
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4307477410150329098}
serializedVersion: 2
m_LocalRotation: {x: -0.030857753, y: 0.9989756, z: 0.017823871, w: 0.02789175}
m_LocalPosition: {x: 0.069, y: -0.01, z: 0.034}
m_LocalScale: {x: 1.3, y: 1.3, z: 1.3}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4431527025099852}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5099916124208612830 --- !u!1 &5099916124208612830
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@ -2108,6 +2108,7 @@ Transform:
- {fileID: 4415183680751344} - {fileID: 4415183680751344}
- {fileID: 2883016039405465527} - {fileID: 2883016039405465527}
- {fileID: 6228264651444648246} - {fileID: 6228264651444648246}
- {fileID: 8368038987544436725}
m_Father: {fileID: 4137892916943090} m_Father: {fileID: 4137892916943090}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1291639602157698 --- !u!1 &1291639602157698
@ -4435,6 +4436,7 @@ MonoBehaviour:
- {fileID: 4418709133114473459} - {fileID: 4418709133114473459}
- {fileID: 6228264651444648246} - {fileID: 6228264651444648246}
- {fileID: 8190732306888763369} - {fileID: 8190732306888763369}
- {fileID: 8368038987544436725}
JoystickStatus: 0 JoystickStatus: 0
--- !u!195 &8824619834545090257 --- !u!195 &8824619834545090257
NavMeshAgent: NavMeshAgent:
@ -7828,6 +7830,37 @@ Transform:
m_Children: [] m_Children: []
m_Father: {fileID: 4760443070232564} m_Father: {fileID: 4760443070232564}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6669064534065778988
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8368038987544436725}
m_Layer: 0
m_Name: w_archer_l
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8368038987544436725
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6669064534065778988}
serializedVersion: 2
m_LocalRotation: {x: -0.030857753, y: 0.9989756, z: 0.017823871, w: 0.02789175}
m_LocalPosition: {x: 0.069, y: -0.01, z: 0.034}
m_LocalScale: {x: 1.3, y: 1.3, z: 1.3}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4594316561073512}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7858395080338895305 --- !u!1 &7858395080338895305
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@ -0,0 +1,85 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6734618749025289370
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6734618749025073194}
- component: {fileID: 6734618749026413064}
- component: {fileID: 6734618749027013218}
m_Layer: 0
m_Name: Bow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6734618749025073194
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6734618749025289370}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6734618749026413064
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6734618749025289370}
m_Mesh: {fileID: 4300000, guid: e1fec637523b9214484a4a619df4e07c, type: 3}
--- !u!23 &6734618749027013218
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6734618749025289370}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 7878d691a75f3824ea21373040595c51, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 875446e069660f445a06e71d80eacb54
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -308,6 +308,9 @@ public class PCActor : MyActor
case "Dagger2": case "Dagger2":
Make_Weapon(fullpath, tfs_weapon[4], Vector3.zero, Vector3.one); Make_Weapon(fullpath, tfs_weapon[4], Vector3.zero, Vector3.one);
break; break;
case "Bow":
Make_Weapon(fullpath, tfs_weapon[5], Vector3.zero, Vector3.one);
break;
} }
} }
} }