미믹던전 맵 변경

This commit is contained in:
Ino 2025-08-01 08:43:54 +09:00
parent c5c698f504
commit 45193e8c1f
7 changed files with 8310 additions and 135 deletions

View File

@ -90,6 +90,6 @@ Material:
- _Color: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1}
- _Direction: {r: 0, g: 1, b: 0, a: 1} - _Direction: {r: 0, g: 1, b: 0, a: 1}
- _EmissionColor: {r: 0.18382353, g: 0.18382353, b: 0.18382353, a: 0.2} - _EmissionColor: {r: 0.18382353, g: 0.18382353, b: 0.18382353, a: 0.2}
- _FogOfWarData: {r: 0, g: 0, b: 2500, a: 2500} - _FogOfWarData: {r: 0, g: 0, b: 2000, a: 2000}
- _Specular: {r: 0, g: 0, b: 0, a: 0} - _Specular: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []

View File

@ -276,7 +276,7 @@ Material:
m_Colors: m_Colors:
- _AlbedoColor: {r: 0.6509434, g: 0.50144583, b: 0.3469651, a: 1} - _AlbedoColor: {r: 0.6509434, g: 0.50144583, b: 0.3469651, a: 1}
- _BaseColor: {r: 0.6509434, g: 0.50144583, b: 0.3469651, a: 1} - _BaseColor: {r: 0.6509434, g: 0.50144583, b: 0.3469651, a: 1}
- _Color: {r: 0.6509434, g: 0.50144583, b: 0.3469651, a: 1} - _Color: {r: 0.6509434, g: 0.5014458, b: 0.34696507, a: 1}
- _DissolveBorderColor: {r: 1, g: 1, b: 1, a: 1} - _DissolveBorderColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _GoochBrightColor: {r: 1, g: 1, b: 1, a: 1} - _GoochBrightColor: {r: 1, g: 1, b: 1, a: 1}

File diff suppressed because it is too large Load Diff

View File

@ -138,7 +138,7 @@ GameObject:
m_Name: LoadMap m_Name: LoadMap
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 1
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!114 &723760619 --- !u!114 &723760619
@ -153,7 +153,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 257fffff46c7ccd4294e887c06fc9c5a, type: 3} m_Script: {fileID: 11500000, guid: 257fffff46c7ccd4294e887c06fc9c5a, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
go_Camera: {fileID: 0}
LoadSceneName: Map_Mimic LoadSceneName: Map_Mimic
LoadMapPrefab: Assets/Res_Addr/Map/Map_Mimic.prefab LoadMapPrefab: Assets/Res_Addr/Map/Map_Mimic.prefab
--- !u!4 &723760620 --- !u!4 &723760620

View File

@ -171,7 +171,7 @@ public class DungeonInfo : MonoBehaviourSingletonTemplate<DungeonInfo>
yield return new WaitForSeconds(1f); yield return new WaitForSeconds(1f);
StartCoroutine(Co_Update_Time()); StartCoroutine(Co_Update_Time());
float min = 3f, max = 10f; float min = 5f, max = 20f;
var mapdata = MyValue.MyChoiceMapData.Get_MapData(); var mapdata = MyValue.MyChoiceMapData.Get_MapData();
var dungeonData = MyValue.MyChoiceMapData.Get_DungeonMapData_orNull(); var dungeonData = MyValue.MyChoiceMapData.Get_DungeonMapData_orNull();
var mimicData = table_monsterlist.Ins.Get_Data_orNull(dungeonData.n_MobID); var mimicData = table_monsterlist.Ins.Get_Data_orNull(dungeonData.n_MobID);

View File

@ -1,6 +1,3 @@
using System.Collections.Generic;
using TMPro;
public class DungeonResult_Mimic : DungeonResultBase public class DungeonResult_Mimic : DungeonResultBase
{ {
public override void Set(bool? win) public override void Set(bool? win)