Save_PC_AwakenLvUp
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@ -808,7 +808,7 @@ handlers.Save_PC_AwakenLvUp = function(args)
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if (urod.Awaken[args.AwakenStat].Exp < audata.n_MaxUpgradeLevel)
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{
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var price = Get_K_Value(audata.n_AwakenStep, audata.f_BalanceConstant, audata.n_DefaultUpgradeCostValue, audata.f_CountPerUpgradeCostValue);
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log.info("강화 가격 : " + price)
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//log.info("강화 가격 : " + price)
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if (Use_Item(Get_MissionTable(), urod, materialId, price))
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{
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++urod.Awaken[args.AwakenStat].Exp;
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@ -1991,7 +1991,7 @@ function Get_AwakenUpgradeTable()
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"n_AwakenStep": "1",
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"n_MaxUpgradeLevel": "10",
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"n_AwakenGoodsCost": "1",
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"n_DefaultUpgradeCostValue": "3",
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"n_DefaultUpgradeCostValue": "10000",
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"f_CountPerUpgradeCostValue": "1.5",
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"f_BalanceConstant": "0.032"
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},
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@ -1999,7 +1999,7 @@ function Get_AwakenUpgradeTable()
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"n_AwakenStep": "2",
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"n_MaxUpgradeLevel": "25",
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"n_AwakenGoodsCost": "2",
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"n_DefaultUpgradeCostValue": "4",
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"n_DefaultUpgradeCostValue": "20000",
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"f_CountPerUpgradeCostValue": "1.5",
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"f_BalanceConstant": "0.032"
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},
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@ -2007,7 +2007,7 @@ function Get_AwakenUpgradeTable()
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"n_AwakenStep": "3",
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"n_MaxUpgradeLevel": "30",
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"n_AwakenGoodsCost": "3",
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"n_DefaultUpgradeCostValue": "5",
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"n_DefaultUpgradeCostValue": "30000",
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"f_CountPerUpgradeCostValue": "1.5",
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"f_BalanceConstant": "0.032"
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}
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@ -2030,17 +2030,24 @@ function Get_PlayOCoupons()
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function Get_K_Value(lv, balance, defaultval, perlv, abandon = true) {
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if (lv <= 0) return 0;
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lv = parseFloat(lv);
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balance = parseFloat(balance);
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defaultval = parseFloat(defaultval);
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perlv = parseFloat(perlv);
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let val;
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if (Math.abs(balance) < 0.000001) {
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val = defaultval + lv * perlv;
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} else {
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val = defaultval + Math.pow(lv * perlv, balance * Math.sqrt(lv));
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const base = lv * perlv;
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const exponent = balance * Math.sqrt(lv);
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val = defaultval + Math.pow(base, exponent);
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}
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val *= 0.0001;
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if (abandon) {
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val = Math.floor(val); // 소수점 이하 버림
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val = Math.floor(val);
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}
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return val;
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@ -2059,6 +2066,7 @@ function Get_K_Value(lv, balance, defaultval, perlv, abandon = true) {
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function Get_CurKoreaTime()
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{
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var curServerTime = new Date();
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@ -1 +1 @@
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[{"n_AwakenStep": "1", "n_MaxUpgradeLevel": "10", "n_AwakenGoodsCost": "1", "n_DefaultUpgradeCostValue": "3", "f_CountPerUpgradeCostValue": "1.5", "f_BalanceConstant": "0.032"}, {"n_AwakenStep": "2", "n_MaxUpgradeLevel": "25", "n_AwakenGoodsCost": "2", "n_DefaultUpgradeCostValue": "4", "f_CountPerUpgradeCostValue": "1.5", "f_BalanceConstant": "0.032"}, {"n_AwakenStep": "3", "n_MaxUpgradeLevel": "30", "n_AwakenGoodsCost": "3", "n_DefaultUpgradeCostValue": "5", "f_CountPerUpgradeCostValue": "1.5", "f_BalanceConstant": "0.032"}]
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[{"n_AwakenStep": "1", "n_MaxUpgradeLevel": "10", "n_AwakenGoodsCost": "1", "n_DefaultUpgradeCostValue": "10000", "f_CountPerUpgradeCostValue": "1.5", "f_BalanceConstant": "0.032"}, {"n_AwakenStep": "2", "n_MaxUpgradeLevel": "25", "n_AwakenGoodsCost": "2", "n_DefaultUpgradeCostValue": "20000", "f_CountPerUpgradeCostValue": "1.5", "f_BalanceConstant": "0.032"}, {"n_AwakenStep": "3", "n_MaxUpgradeLevel": "30", "n_AwakenGoodsCost": "3", "n_DefaultUpgradeCostValue": "30000", "f_CountPerUpgradeCostValue": "1.5", "f_BalanceConstant": "0.032"}]
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File diff suppressed because one or more lines are too long
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@ -1071,6 +1071,42 @@ public class ServerInfo : MyCoroutine
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Set_Coroutine(() => { Save_PC_EquipJob(jobid, _act); }, 2f);
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});
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}
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public void Save_PC_AwakenLvUp(eStat stat, Action _act)
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{
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NetWait.Ins.Set(true);
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PlayFabClientAPI.ExecuteCloudScript(new ExecuteCloudScriptRequest
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{
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FunctionName = "Save_PC_AwakenLvUp",
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GeneratePlayStreamEvent = true,
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FunctionParameter = new
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{
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Token = m_LoginInfo.EntityToken.EntityToken,
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AwakenStat = stat,
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}
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},
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result =>
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{
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if (result.Error == null)
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{
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NetWait.Ins.Set(false);
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var error = MyErrorCheck(result.FunctionResult.ToString());
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// (0 성공, 1 실패(재화 id 없음), 2 실패 (재화 부족), 3 실패 (더 이상 강화 불가))
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switch (error)
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{
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case 0: _act?.Invoke(); break;
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case 1: ToastUI.Ins.Set(999900005); break;
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case 2: ToastUI.Ins.Set(388); break;
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case 3: ToastUI.Ins.Set(236); break;
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}
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}
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else
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Set_Coroutine(() => { Save_PC_AwakenLvUp(stat, _act); }, 2f);
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},
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fail =>
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{
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Set_Coroutine(() => { Save_PC_AwakenLvUp(stat, _act); }, 2f);
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});
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}
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#endregion
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#region 우편
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@ -1,3 +1,4 @@
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using CodeStage.AntiCheat.ObscuredTypes;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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@ -13,6 +14,7 @@ public class PCAwakenCard : CardBase
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eStat m_Stat;
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AwakenUpgradeTableData m_AwakenUpgradeTableData;
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ObscuredInt m_Price;
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public override void Set<T>(T _base)
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{
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@ -40,10 +42,11 @@ public class PCAwakenCard : CardBase
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slider_acc.value = DSUtil.Get_SliderValue((float)exp / m_AwakenUpgradeTableData.n_MaxUpgradeLevel);
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var moneyid = table_GlobalValue.Ins.Get_Int("AWAKEN_GOODS_UPGRADE");
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var need = m_AwakenUpgradeTableData.Get_Price(lv);
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m_Price = (int)m_AwakenUpgradeTableData.Get_Price(lv);
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m_Price.RandomizeCryptoKey();
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var obtain = sdata.Get_ItemAmount(moneyid);
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m_MoneyForm.amount.text = NumberFormatter.FormatNumber(need);
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m_MoneyForm.amount.color = need > obtain ? Color.red : Color.green;
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m_MoneyForm.amount.text = NumberFormatter.FormatNumber(m_Price);
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m_MoneyForm.amount.color = m_Price > obtain ? Color.red : Color.green;
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m_PCAwakenCard_Stat.Set(m_Stat);
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@ -76,11 +79,14 @@ public class PCAwakenCard : CardBase
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var sdata = ServerInfo.Ins.m_ServerData;
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var moneyid = table_GlobalValue.Ins.Get_Int("AWAKEN_GOODS_UPGRADE");
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var lv = sdata.Get_AwakenLv(m_Stat);
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if (sdata.Check_ItemAmount(moneyid, m_AwakenUpgradeTableData.Get_Price(lv)))
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if (sdata.Check_ItemAmount(moneyid, m_Price))
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{
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sdata.Use_Item(moneyid, m_AwakenUpgradeTableData.Get_Price(lv));
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sdata.Add_AwakenExp(m_Stat);
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Set_UI();
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ServerInfo.Ins.Save_PC_AwakenLvUp(m_Stat, () =>
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{
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sdata.Use_Item(moneyid, m_Price);
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sdata.Add_AwakenExp(m_Stat);
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Set_UI();
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});
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}
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}
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}
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