diff --git a/Assets/ResWork/Table/Export/ClassConfig.json b/Assets/ResWork/Table/Export/ClassConfig.json index 0d9087000..bee6b7ebf 100644 --- a/Assets/ResWork/Table/Export/ClassConfig.json +++ b/Assets/ResWork/Table/Export/ClassConfig.json @@ -1 +1 @@ -[{"n_ClassID": "직업 ID", "n_Tier": "직업 티어", "s_AnimationController": "캐릭터 프리펩 정보", "s_JobIcon": "직업 아이콘 정보", "s_WeaponLHPrefab": "왼손 무기 프리펩", "s_WeaponRHPrefab": "오른손 무기 프리펩", "e_BattleType": "전투 스타일", "f_Scale": "크기 보정 값", "f_AttackRange": "공격 범위", "e_MainStatType": "주 스텟 타입", "n_DefaultStr": "기본 힘 스텟", "n_DefaultDex": "기본 민첩 스텟", "n_DefaultInt": "기본 지능 스텟", "n_DefaultLuk": "기본 행운 스텟", "n_DefaultHP": "기본 생명력", "n_DefaultMP": "기본 마나", "n_ExtraSkill": "직업 고유 스킬", "n_AcquiredSkill1": "직업 추가 스킬1", "n_AcquiredSkill2": "직업 추가 스킬2", "n_AcquiredSkill3": "직업 추가 스킬3"}, {"n_ClassID": "10101", "n_Tier": "2", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_onehand.controller", "s_JobIcon": "ClassSkill_002", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "Elven_Sword_01", "e_BattleType": "OneHand", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "LUCK", "n_DefaultStr": "3", "n_DefaultDex": "3", "n_DefaultInt": "3", "n_DefaultLuk": "10", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700001", "n_AcquiredSkill1": "703101", "n_AcquiredSkill2": "703102", "n_AcquiredSkill3": "703103"}, {"n_ClassID": "10102", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_spellblade.controller", "s_JobIcon": "ClassSkill_010", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "Elven_Sword_01", "e_BattleType": "OneHand", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "STR", "n_DefaultStr": "10", "n_DefaultDex": "5", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700002", "n_AcquiredSkill1": "703104", "n_AcquiredSkill2": "703105", "n_AcquiredSkill3": "703106"}, {"n_ClassID": "10201", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_bluntshield.controller", "s_JobIcon": "ClassSkill_007", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "DualWeapon", "f_Scale": "0.7", "f_AttackRange": "5", "e_MainStatType": "DEX", "n_DefaultStr": "5", "n_DefaultDex": "10", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700003", "n_AcquiredSkill1": "703201", "n_AcquiredSkill2": "703202", "n_AcquiredSkill3": "703203"}, {"n_ClassID": "10202", "n_Tier": "2", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_bluntshield.controller", "s_JobIcon": "ClassSkill_009", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "DualWeapon", "f_Scale": "0.7", "f_AttackRange": "5", "e_MainStatType": "INT", "n_DefaultStr": "5", "n_DefaultDex": "5", "n_DefaultInt": "10", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700004", "n_AcquiredSkill1": "703204", "n_AcquiredSkill2": "703205", "n_AcquiredSkill3": "703206"}, {"n_ClassID": "10301", "n_Tier": "2", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_mage.controller", "s_JobIcon": "ClassSkill_004", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Staff", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "STR", "n_DefaultStr": "10", "n_DefaultDex": "5", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700005", "n_AcquiredSkill1": "703301", "n_AcquiredSkill2": "703302", "n_AcquiredSkill3": "703303"}, {"n_ClassID": "10302", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_sorceress.controller", "s_JobIcon": "ClassSkill_011", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Staff", "f_Scale": "0.7", "f_AttackRange": "2", "e_MainStatType": "STR", "n_DefaultStr": "10", "n_DefaultDex": "5", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700006", "n_AcquiredSkill1": "703304", "n_AcquiredSkill2": "703305", "n_AcquiredSkill3": "703306"}, {"n_ClassID": "10303", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_summoner.controller", "s_JobIcon": "ClassSkill_012", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Staff", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "STR_DEX", "n_DefaultStr": "10", "n_DefaultDex": "5", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700007", "n_AcquiredSkill1": "703307", "n_AcquiredSkill2": "703308", "n_AcquiredSkill3": "703309"}, {"n_ClassID": "10401", "n_Tier": "2", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_archer.controller", "s_JobIcon": "ClassSkill_003", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Bow", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "DEX", "n_DefaultStr": "5", "n_DefaultDex": "10", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700008", "n_AcquiredSkill1": "703401", "n_AcquiredSkill2": "703402", "n_AcquiredSkill3": "703403"}, {"n_ClassID": "10402", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_archer.controller", "s_JobIcon": "ClassSkill_008", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Bow", "f_Scale": "0.7", "f_AttackRange": "5", "e_MainStatType": "DEX", "n_DefaultStr": "5", "n_DefaultDex": "10", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700009", "n_AcquiredSkill1": "703404", "n_AcquiredSkill2": "703405", "n_AcquiredSkill3": "703406"}, {"n_ClassID": "10501", "n_Tier": "1", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_bluntshield.controller", "s_JobIcon": "ClassSkill_001", "s_WeaponLHPrefab": "Shield", "s_WeaponRHPrefab": "Mace", "e_BattleType": "Shield", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "DEX_INT", "n_DefaultStr": "5", "n_DefaultDex": "10", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700010", "n_AcquiredSkill1": "703501", "n_AcquiredSkill2": "703502", "n_AcquiredSkill3": "703503"}, {"n_ClassID": "10502", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_bluntshield.controller", "s_JobIcon": "ClassSkill_005", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Shield", "f_Scale": "0.7", "f_AttackRange": "5", "e_MainStatType": "INT", "n_DefaultStr": "5", "n_DefaultDex": "5", "n_DefaultInt": "10", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700011", "n_AcquiredSkill1": "703504", "n_AcquiredSkill2": "703505", "n_AcquiredSkill3": "703506"}, {"n_ClassID": "10601", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_bluntshield.controller", "s_JobIcon": "ClassSkill_006", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "TwoHand", "f_Scale": "0.7", "f_AttackRange": "5", "e_MainStatType": "INT", "n_DefaultStr": "5", "n_DefaultDex": "5", "n_DefaultInt": "10", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700012", "n_AcquiredSkill1": "703601", "n_AcquiredSkill2": "703602", "n_AcquiredSkill3": "703603"}] \ No newline at end of file +[{"n_ClassID": "직업 ID", "n_Tier": "직업 티어", "s_AnimationController": "캐릭터 프리펩 정보", "s_JobIcon": "직업 아이콘 정보", "s_WeaponLHPrefab": "왼손 무기 프리펩", "s_WeaponRHPrefab": "오른손 무기 프리펩", "e_BattleType": "전투 스타일", "f_Scale": "크기 보정 값", "f_AttackRange": "공격 범위", "e_MainStatType": "주 스텟 타입", "n_DefaultStr": "기본 힘 스텟", "n_DefaultDex": "기본 민첩 스텟", "n_DefaultInt": "기본 지능 스텟", "n_DefaultLuk": "기본 행운 스텟", "n_DefaultHP": "기본 생명력", "n_DefaultMP": "기본 마나", "n_ExtraSkill": "직업 고유 스킬", "n_AcquiredSkill1": "직업 추가 스킬1", "n_AcquiredSkill2": "직업 추가 스킬2", "n_AcquiredSkill3": "직업 추가 스킬3"}, {"n_ClassID": "10101", "n_Tier": "2", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_onehand.controller", "s_JobIcon": "ClassSkill_002", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "Elven_Sword_01", "e_BattleType": "OneHand", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "LUCK", "n_DefaultStr": "3", "n_DefaultDex": "3", "n_DefaultInt": "3", "n_DefaultLuk": "10", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700001", "n_AcquiredSkill1": "703101", "n_AcquiredSkill2": "703102", "n_AcquiredSkill3": "703103"}, {"n_ClassID": "10102", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_spellblade.controller", "s_JobIcon": "ClassSkill_010", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "Elven_Sword_01", "e_BattleType": "OneHand", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "STR", "n_DefaultStr": "10", "n_DefaultDex": "5", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700002", "n_AcquiredSkill1": "703104", "n_AcquiredSkill2": "703105", "n_AcquiredSkill3": "703106"}, {"n_ClassID": "10201", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_bluntshield.controller", "s_JobIcon": "ClassSkill_007", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "DualWeapon", "f_Scale": "0.7", "f_AttackRange": "5", "e_MainStatType": "DEX", "n_DefaultStr": "5", "n_DefaultDex": "10", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700003", "n_AcquiredSkill1": "703201", "n_AcquiredSkill2": "703202", "n_AcquiredSkill3": "703203"}, {"n_ClassID": "10202", "n_Tier": "2", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_bluntshield.controller", "s_JobIcon": "ClassSkill_009", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "DualWeapon", "f_Scale": "0.7", "f_AttackRange": "5", "e_MainStatType": "INT", "n_DefaultStr": "5", "n_DefaultDex": "5", "n_DefaultInt": "10", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700004", "n_AcquiredSkill1": "703204", "n_AcquiredSkill2": "703205", "n_AcquiredSkill3": "703206"}, {"n_ClassID": "10301", "n_Tier": "2", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_mage.controller", "s_JobIcon": "ClassSkill_004", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Staff", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "STR", "n_DefaultStr": "10", "n_DefaultDex": "5", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700005", "n_AcquiredSkill1": "703301", "n_AcquiredSkill2": "703302", "n_AcquiredSkill3": "703303"}, {"n_ClassID": "10302", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_sorceress.controller", "s_JobIcon": "ClassSkill_011", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Staff", "f_Scale": "0.7", "f_AttackRange": "2", "e_MainStatType": "STR", "n_DefaultStr": "10", "n_DefaultDex": "5", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700006", "n_AcquiredSkill1": "703304", "n_AcquiredSkill2": "703305", "n_AcquiredSkill3": "703306"}, {"n_ClassID": "10303", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_summoner.controller", "s_JobIcon": "ClassSkill_012", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Staff", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "STR_DEX", "n_DefaultStr": "10", "n_DefaultDex": "5", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700007", "n_AcquiredSkill1": "703307", "n_AcquiredSkill2": "703308", "n_AcquiredSkill3": "703309"}, {"n_ClassID": "10401", "n_Tier": "2", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_archer.controller", "s_JobIcon": "ClassSkill_003", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Bow", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "DEX", "n_DefaultStr": "5", "n_DefaultDex": "10", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700008", "n_AcquiredSkill1": "703401", "n_AcquiredSkill2": "703402", "n_AcquiredSkill3": "703403"}, {"n_ClassID": "10402", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_archer.controller", "s_JobIcon": "ClassSkill_008", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Bow", "f_Scale": "0.7", "f_AttackRange": "5", "e_MainStatType": "DEX", "n_DefaultStr": "5", "n_DefaultDex": "10", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700009", "n_AcquiredSkill1": "703404", "n_AcquiredSkill2": "703405", "n_AcquiredSkill3": "703406"}, {"n_ClassID": "10501", "n_Tier": "1", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_bluntshield.controller", "s_JobIcon": "ClassSkill_001", "s_WeaponLHPrefab": "Shield", "s_WeaponRHPrefab": "Mace", "e_BattleType": "Shield", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "DEX_INT", "n_DefaultStr": "5", "n_DefaultDex": "10", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700010", "n_AcquiredSkill1": "703501", "n_AcquiredSkill2": "703502", "n_AcquiredSkill3": "703503"}, {"n_ClassID": "10502", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_bluntshield.controller", "s_JobIcon": "ClassSkill_005", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Shield", "f_Scale": "0.7", "f_AttackRange": "5", "e_MainStatType": "INT", "n_DefaultStr": "5", "n_DefaultDex": "5", "n_DefaultInt": "10", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700011", "n_AcquiredSkill1": "703504", "n_AcquiredSkill2": "703505", "n_AcquiredSkill3": "703506"}, {"n_ClassID": "10601", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_twohand.controller", "s_JobIcon": "ClassSkill_006", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "TwoHand", "f_Scale": "0.7", "f_AttackRange": "5", "e_MainStatType": "INT", "n_DefaultStr": "5", "n_DefaultDex": "5", "n_DefaultInt": "10", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700012", "n_AcquiredSkill1": "703601", "n_AcquiredSkill2": "703602", "n_AcquiredSkill3": "703603"}] \ No newline at end of file diff --git a/Assets/Res_Addr/Animations/Animation/TwoHand.meta b/Assets/Res_Addr/Animations/Animation/TwoHand.meta new file mode 100644 index 000000000..4b2085b78 --- /dev/null +++ b/Assets/Res_Addr/Animations/Animation/TwoHand.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 43cb11f58f089b6469c15d4fb1f5d503 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Attack1_S.FBX b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Attack1_S.FBX new file mode 100644 index 000000000..74bcee8e0 Binary files /dev/null and b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Attack1_S.FBX differ diff --git a/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Attack1_S.FBX.meta b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Attack1_S.FBX.meta new file mode 100644 index 000000000..403456bf8 --- /dev/null +++ b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Attack1_S.FBX.meta @@ -0,0 +1,1443 @@ +fileFormatVersion: 2 +guid: 4ae4dac3a3223a14982bf05163a2d253 +ModelImporter: + serializedVersion: 25 + internalIDToNameTable: + - first: + 1: 100000 + second: B_Head + - first: + 1: 100002 + second: B_L_Calf + - first: + 1: 100004 + second: B_L_Clavicle + - first: + 1: 100006 + second: B_L_Finger0 + - first: + 1: 100008 + second: B_L_Finger01 + - first: + 1: 100010 + second: B_L_Finger02 + - first: + 1: 100012 + second: B_L_Finger1 + - first: + 1: 100014 + second: B_L_Finger11 + - first: + 1: 100016 + second: B_L_Finger12 + - first: + 1: 100018 + second: B_L_Finger2 + - first: + 1: 100020 + second: B_L_Finger21 + - first: + 1: 100022 + second: B_L_Finger22 + - first: + 1: 100024 + second: B_L_Finger3 + - first: + 1: 100026 + second: B_L_Finger31 + - first: + 1: 100028 + second: B_L_Finger32 + - first: + 1: 100030 + second: B_L_Finger4 + - first: + 1: 100032 + second: B_L_Finger41 + - first: + 1: 100034 + second: B_L_Finger42 + - first: + 1: 100036 + second: B_L_Foot + - first: + 1: 100038 + second: B_L_Forearm + - first: + 1: 100040 + second: B_L_ForeArmTwist + - first: + 1: 100042 + second: B_L_Hand + - first: + 1: 100044 + second: B_L_Thigh + - first: + 1: 100046 + second: B_L_Toe0 + - first: + 1: 100048 + second: B_L_UpperArm + - first: + 1: 100050 + second: B_Neck + - first: + 1: 100052 + second: B_Pelvis + - first: + 1: 100054 + second: B_R_Calf + - first: + 1: 100056 + second: B_R_Clavicle + - first: + 1: 100058 + second: B_R_Finger0 + - first: + 1: 100060 + second: B_R_Finger01 + - first: + 1: 100062 + second: B_R_Finger02 + - first: + 1: 100064 + second: B_R_Finger1 + - first: + 1: 100066 + second: B_R_Finger11 + - first: + 1: 100068 + second: B_R_Finger12 + - first: + 1: 100070 + second: B_R_Finger2 + - first: + 1: 100072 + second: B_R_Finger21 + - first: + 1: 100074 + second: B_R_Finger22 + - first: + 1: 100076 + second: B_R_Finger3 + - first: + 1: 100078 + second: B_R_Finger31 + - first: + 1: 100080 + second: B_R_Finger32 + - first: + 1: 100082 + second: B_R_Finger4 + - first: + 1: 100084 + second: B_R_Finger41 + - first: + 1: 100086 + second: B_R_Finger42 + - first: + 1: 100088 + second: B_R_Foot + - first: + 1: 100090 + second: B_R_Forearm + - first: + 1: 100092 + second: B_R_ForeArmTwist + - first: + 1: 100094 + second: B_R_Hand + - first: + 1: 100096 + second: B_R_Thigh + - first: + 1: 100098 + second: B_R_Toe0 + - first: + 1: 100100 + second: B_R_UpperArm + - first: + 1: 100102 + second: B_Spine + - first: + 1: 100104 + second: B_Spine1 + - first: + 1: 100106 + second: B_Spine2 + - first: + 1: 100108 + second: //RootNode + - first: + 1: 100110 + second: Mesh_Male + - first: + 1: 100112 + second: Motion + - first: + 1: 100114 + second: Mesh_Berserker + - first: + 1: 100116 + second: Mesh_Karate + - first: + 1: 100118 + second: Mesh_Ninja + - first: + 1: 100120 + second: Mesh_Brute + - first: + 1: 100122 + second: Mesh_Knight + - first: + 1: 100124 + second: Shield + - first: + 1: 100126 + second: Sword + - first: + 1: 100128 + second: 2Handed-Sword + - first: + 1: 100130 + second: 2Handed-Sword001 + - first: + 1: 100132 + second: Mesh-2Handed + - first: + 1: 100134 + second: Exporter + - first: + 4: 400000 + second: B_Head + - first: + 4: 400002 + second: B_L_Calf + - first: + 4: 400004 + second: B_L_Clavicle + - first: + 4: 400006 + second: B_L_Finger0 + - first: + 4: 400008 + second: B_L_Finger01 + - first: + 4: 400010 + second: B_L_Finger02 + - first: + 4: 400012 + second: B_L_Finger1 + - first: + 4: 400014 + second: B_L_Finger11 + - first: + 4: 400016 + second: B_L_Finger12 + - first: + 4: 400018 + second: B_L_Finger2 + - first: + 4: 400020 + second: B_L_Finger21 + - first: + 4: 400022 + second: B_L_Finger22 + - first: + 4: 400024 + second: B_L_Finger3 + - first: + 4: 400026 + second: B_L_Finger31 + - first: + 4: 400028 + second: B_L_Finger32 + - first: + 4: 400030 + second: B_L_Finger4 + - first: + 4: 400032 + second: B_L_Finger41 + - first: + 4: 400034 + second: B_L_Finger42 + - first: + 4: 400036 + second: B_L_Foot + - first: + 4: 400038 + second: B_L_Forearm + - first: + 4: 400040 + second: B_L_ForeArmTwist + - first: + 4: 400042 + second: B_L_Hand + - first: + 4: 400044 + second: B_L_Thigh + - first: + 4: 400046 + second: B_L_Toe0 + - first: + 4: 400048 + second: B_L_UpperArm + - first: + 4: 400050 + second: B_Neck + - first: + 4: 400052 + second: B_Pelvis + - first: + 4: 400054 + second: B_R_Calf + - first: + 4: 400056 + second: B_R_Clavicle + - first: + 4: 400058 + second: B_R_Finger0 + - first: + 4: 400060 + second: B_R_Finger01 + - first: + 4: 400062 + second: B_R_Finger02 + - first: + 4: 400064 + second: B_R_Finger1 + - first: + 4: 400066 + second: B_R_Finger11 + - first: + 4: 400068 + second: B_R_Finger12 + - first: + 4: 400070 + second: B_R_Finger2 + - first: + 4: 400072 + second: B_R_Finger21 + - first: + 4: 400074 + second: B_R_Finger22 + - first: + 4: 400076 + second: B_R_Finger3 + - first: + 4: 400078 + second: B_R_Finger31 + - first: + 4: 400080 + second: B_R_Finger32 + - first: + 4: 400082 + second: B_R_Finger4 + - first: + 4: 400084 + second: B_R_Finger41 + - first: + 4: 400086 + second: B_R_Finger42 + - first: + 4: 400088 + second: B_R_Foot + - first: + 4: 400090 + second: B_R_Forearm + - first: + 4: 400092 + second: B_R_ForeArmTwist + - first: + 4: 400094 + second: B_R_Hand + - first: + 4: 400096 + second: B_R_Thigh + - first: + 4: 400098 + second: B_R_Toe0 + - first: + 4: 400100 + second: B_R_UpperArm + - first: + 4: 400102 + second: B_Spine + - first: + 4: 400104 + second: B_Spine1 + - first: + 4: 400106 + second: B_Spine2 + - first: + 4: 400108 + second: //RootNode + - first: + 4: 400110 + second: Mesh_Male + - first: + 4: 400112 + second: Motion + - first: + 4: 400114 + second: Mesh_Berserker + - first: + 4: 400116 + second: Mesh_Karate + - first: + 4: 400118 + second: Mesh_Ninja + - first: + 4: 400120 + second: Mesh_Brute + - first: + 4: 400122 + second: Mesh_Knight + - first: + 4: 400124 + second: Shield + - first: + 4: 400126 + second: Sword + - first: + 4: 400128 + second: 2Handed-Sword + - first: + 4: 400130 + second: 2Handed-Sword001 + - first: + 4: 400132 + second: Mesh-2Handed + - first: + 4: 400134 + second: Exporter + - first: + 23: 2300000 + second: 2Handed-Sword + - first: + 23: 2300002 + second: 2Handed-Sword001 + - first: + 33: 3300000 + second: 2Handed-Sword + - first: + 33: 3300002 + second: 2Handed-Sword001 + - first: + 43: 4300000 + second: Mesh_Berserker + - first: + 43: 4300002 + second: Mesh_Karate + - first: + 43: 4300004 + second: Mesh_Ninja + - first: + 43: 4300006 + second: Mesh_Brute + - first: + 43: 4300008 + second: Mesh_Knight + - first: + 43: 4300010 + second: Shield + - first: + 43: 4300012 + second: Sword + - first: + 43: 4300014 + second: Mesh-2Handed + - first: + 43: 4300016 + second: 2Handed-Sword001 + - first: + 43: 4300018 + second: 2Handed-Sword + - first: + 74: 7400000 + second: Attack1 + - first: + 95: 9500000 + second: //RootNode + - first: + 137: 13700000 + second: Mesh_Berserker + - first: + 137: 13700002 + second: Mesh_Karate + - first: + 137: 13700004 + second: Mesh_Ninja + - first: + 137: 13700006 + second: Mesh_Brute + - first: + 137: 13700008 + second: Mesh_Knight + - first: + 137: 13700010 + second: Shield + - first: + 137: 13700012 + second: Sword + - first: + 137: 13700014 + second: Mesh-2Handed + - first: + 41386430: 2186277476908879412 + second: ImportLogs + externalObjects: {} + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + materialLocation: 0 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: Motion + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'B_Spine' has translation animation that will + be discarded.\n\t'B_Spine1' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Attack1 + takeName: Take 001 + internalID: 7400000 + firstFrame: 0 + lastFrame: 40 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 1 + loopBlendPositionY: 1 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 1 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 1 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: + - time: 0.42424244 + functionName: FootL + data: + objectReferenceParameter: {instanceID: 0} + floatParameter: 0 + intParameter: 0 + messageOptions: 0 + - time: 0.4526515 + functionName: FootR + data: + objectReferenceParameter: {instanceID: 0} + floatParameter: 0 + intParameter: 0 + messageOptions: 0 + - time: 0.47916666 + functionName: Hit + data: + objectReferenceParameter: {instanceID: 0} + floatParameter: 0 + intParameter: 0 + messageOptions: 0 + - time: 0.82575756 + functionName: FootL + data: + objectReferenceParameter: {instanceID: 0} + floatParameter: 0 + intParameter: 0 + messageOptions: 0 + - time: 0.8787879 + functionName: FootR + data: + objectReferenceParameter: {instanceID: 0} + floatParameter: 0 + intParameter: 0 + messageOptions: 0 + transformMask: + - path: + weight: 1 + - path: Exporter + weight: 1 + - path: Motion + weight: 1 + - path: Motion/B_Pelvis + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh/B_L_Calf + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh/B_L_Calf/B_L_Foot + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh/B_L_Calf/B_L_Foot/B_L_Toe0 + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh/B_R_Calf + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh/B_R_Calf/B_R_Foot + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh/B_R_Calf/B_R_Foot/B_R_Toe0 + weight: 1 + - path: Motion/B_Pelvis/B_Spine + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger0 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger0/B_L_Finger01 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger0/B_L_Finger01/B_L_Finger02 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger1 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger1/B_L_Finger11 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger1/B_L_Finger11/B_L_Finger12 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger2 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger2/B_L_Finger21 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger2/B_L_Finger21/B_L_Finger22 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger3 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger3/B_L_Finger31 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger3/B_L_Finger31/B_L_Finger32 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4/B_L_Finger41 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4/B_L_Finger41/B_L_Finger42 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Neck + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Neck/B_Head + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0/B_R_Finger01 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0/B_R_Finger01/B_R_Finger02 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1/B_R_Finger11 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1/B_R_Finger11/B_R_Finger12 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2/B_R_Finger21 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2/B_R_Finger21/B_R_Finger22 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3/B_R_Finger31 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3/B_R_Finger31/B_R_Finger32 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4/B_R_Finger41 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4/B_R_Finger41/B_R_Finger42 + weight: 1 + maskType: 0 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 0.01 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 0 + importBlendShapes: 0 + importCameras: 0 + importLights: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 2 + tangentImportMode: 2 + normalCalculationMode: 0 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 2 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: B_Pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Thigh + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Thigh + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Calf + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Calf + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Foot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Foot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Spine + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Spine1 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Clavicle + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Clavicle + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_UpperArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_UpperArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Forearm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Forearm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Hand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Hand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Toe0 + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Toe0 + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger0 + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger01 + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger02 + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger1 + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger11 + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger12 + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger2 + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger21 + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger22 + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger3 + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger31 + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger32 + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger4 + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger41 + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger42 + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger0 + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger01 + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger02 + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger1 + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger11 + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger12 + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger2 + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger21 + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger22 + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger3 + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger31 + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger32 + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger4 + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger41 + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger42 + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Knight(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Mesh_Knight + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Shield + parentName: + position: {x: -0.3996879, y: 1.3137013, z: -0.008871492} + rotation: {x: 0.74029636, y: 0.6703803, z: -0.040843807, w: 0.029720588} + scale: {x: 1, y: 1, z: 1.0000001} + - name: Sword + parentName: + position: {x: 0.39968792, y: 1.3137012, z: -0.008870537} + rotation: {x: -0.040844962, y: 0.029719498, z: 0.74029636, w: 0.6703803} + scale: {x: 1, y: 1.0000001, z: 1.0000002} + - name: Motion + parentName: + position: {x: -0.0000000099258495, y: 0, z: -0.0017328988} + rotation: {x: 0.5, y: -0.50000006, z: -0.5, w: -0.5} + scale: {x: 1, y: 1, z: 1} + - name: B_Pelvis + parentName: + position: {x: -0.0050410083, y: -0.000000016315786, z: 1.3066297} + rotation: {x: 0.4999993, y: -0.5000007, z: -0.4999993, w: -0.5000007} + scale: {x: 1, y: 1, z: 1} + - name: B_L_Thigh + parentName: + position: {x: -0, y: 0.00000026673078, z: 0.15105617} + rotation: {x: 0.049979046, y: -0.9987503, z: 0.0000041855133, w: -0.00000012519823} + scale: {x: 1, y: 1.0000004, z: 1.0000001} + - name: B_L_Calf + parentName: + position: {x: -0.5595049, y: 0.000000009536743, z: 0.000000038146972} + rotation: {x: -0.0000039483284, y: 0.00000034980795, z: 0.09983331, w: 0.9950042} + scale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} + - name: B_L_Foot + parentName: + position: {x: -0.5595047, y: -0.000000009536743, z: -0.000000028610229} + rotation: {x: 0.00000047765644, y: -0.00000002683569, z: -0.049979202, w: 0.99875027} + scale: {x: 0.99999964, y: 0.99999964, z: 1} + - name: B_L_Toe0 + parentName: + position: {x: -0.1708812, y: 0.25053582, z: 0} + rotation: {x: 0.00000046361524, y: 0.0000005057621, z: -0.7071068, w: 0.70710677} + scale: {x: 1.0000001, y: 1.0000001, z: 1} + - name: B_R_Thigh + parentName: + position: {x: -0, y: -0.00000015109777, z: -0.15105617} + rotation: {x: 0.049979027, y: -0.99875027, z: -0.0000016423677, w: 0.00000021898039} + scale: {x: 0.99999994, y: 1.0000001, z: 1.0000001} + - name: B_R_Calf + parentName: + position: {x: -0.55950487, y: 0.000000009536743, z: 0.000000019073486} + rotation: {x: 0.0000023410146, y: -0.00000021595204, z: 0.099833354, w: 0.99500424} + scale: {x: 1.0000002, y: 1.0000001, z: 1} + - name: B_R_Foot + parentName: + position: {x: -0.55950487, y: -0.0000000011920929, z: 0.000000028610229} + rotation: {x: 0.000000015720484, y: -0.00000007153915, z: -0.049979277, w: 0.99875027} + scale: {x: 1, y: 0.9999999, z: 1.0000002} + - name: B_R_Toe0 + parentName: + position: {x: -0.17088115, y: 0.25053588, z: -0.000000009536743} + rotation: {x: 0.00000048015687, y: 0.0000003838534, z: -0.70710677, w: 0.70710677} + scale: {x: 1.0000001, y: 1, z: 1} + - name: B_Spine + parentName: + position: {x: -0.12868606, y: -0.00017150372, z: -0.0000000053875464} + rotation: {x: 0.0000016093253, y: -4.618527e-14, z: -4.9737985e-14, w: -1} + scale: {x: 0.99999994, y: 1, z: 1} + - name: B_Spine1 + parentName: + position: {x: -0.2152304, y: -0.00023167043, z: -4.216225e-10} + rotation: {x: 0.000000029802315, y: 0.000000029802312, z: 0.000000029802326, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: B_L_Clavicle + parentName: + position: {x: -0.29094252, y: -0.00000010475516, z: 0.057713848} + rotation: {x: -0.70710677, y: -0.00000067073387, z: 0.7071068, w: 0.0000005936715} + scale: {x: 1.0000002, y: 1.0000005, z: 1.0000005} + - name: B_L_UpperArm + parentName: + position: {x: -0.27917758, y: 0.000000015199184, z: 0} + rotation: {x: 0.049977858, y: -0.006854962, z: -0.00034312197, w: 0.9987268} + scale: {x: 0.9999997, y: 0.9999996, z: 1.0000002} + - name: B_L_Forearm + parentName: + position: {x: -0.37960723, y: -0.000000057220458, z: 0.00000015258789} + rotation: {x: -0.00042333142, y: 0.004224107, z: 0.038516693, w: 0.999249} + scale: {x: 1, y: 1, z: 0.99999994} + - name: B_L_Hand + parentName: + position: {x: -0.2544747, y: -0.000000057220458, z: -0.00000015258789} + rotation: {x: 0.7067742, y: 0.009317725, z: 0.0076337033, w: -0.7073368} + scale: {x: 0.9999999, y: 0.99999976, z: 1.0000006} + - name: B_L_Finger0 + parentName: + position: {x: -0.129822, y: 0.00109169, z: -0.09989931} + rotation: {x: 0.370151, y: -0.32575092, z: 0.21995601, w: 0.8417209} + scale: {x: 1.0000005, y: 0.9999994, z: 1} + - name: B_L_Finger01 + parentName: + position: {x: -0.061423033, y: 0, z: -0.00000020980835} + rotation: {x: -0.0000005117298, y: -0.0000025305387, z: -0.03777053, w: 0.9992864} + scale: {x: 1.0000002, y: 0.9999998, z: 0.99999934} + - name: B_L_Finger02 + parentName: + position: {x: -0.06142326, y: 0.000000019073486, z: 0.00000022888183} + rotation: {x: 0.00000023410763, y: 0.00000006405814, z: -0.11640201, w: 0.9932022} + scale: {x: 1.0000004, y: 1.0000001, z: 1.0000004} + - name: B_L_Finger3 + parentName: + position: {x: -0.17157638, y: -0.0349287, z: 0.020928191} + rotation: {x: -0.0003981699, y: -0.016104477, z: 0.028850641, w: 0.9994539} + scale: {x: 1.0000001, y: 0.99999994, z: 0.9999999} + - name: B_L_Finger31 + parentName: + position: {x: -0.073707886, y: 0.00000015258789, z: 0} + rotation: {x: -0.0000003341763, y: -0.0000001599821, z: -0.037769224, w: 0.9992865} + scale: {x: 1, y: 0.99999976, z: 0.99999994} + - name: B_L_Finger32 + parentName: + position: {x: -0.073707655, y: 0.00000020980835, z: 0.000000038146972} + rotation: {x: -0.00000015395564, y: 0.00000023737442, z: -0.116401985, w: 0.9932022} + scale: {x: 1.0000004, y: 1, z: 1.0000008} + - name: B_L_Finger2 + parentName: + position: {x: -0.17157653, y: -0.03496109, z: -0.019497441} + rotation: {x: -0.0003980908, y: -0.016104246, z: 0.028849578, w: 0.999454} + scale: {x: 1.0000001, y: 1, z: 0.9999996} + - name: B_L_Finger21 + parentName: + position: {x: -0.08599235, y: 0, z: 0.000000095367426} + rotation: {x: 0.0000008567825, y: 0.0000003310795, z: -0.037769113, w: 0.9992865} + scale: {x: 1.0000004, y: 0.99999994, z: 0.9999996} + - name: B_L_Finger22 + parentName: + position: {x: -0.08599251, y: 0.00000015258789, z: -0.000000047683713} + rotation: {x: -0.0000002725418, y: -0.0000000047268816, z: -0.11640194, w: 0.9932022} + scale: {x: 1, y: 1, z: 1.0000004} + - name: B_L_Finger4 + parentName: + position: {x: -0.17157638, y: -0.03489662, z: 0.061353847} + rotation: {x: -0.00039919087, y: -0.01610544, z: 0.028852094, w: 0.99945384} + scale: {x: 1.0000002, y: 1, z: 0.99999976} + - name: B_L_Finger41 + parentName: + position: {x: -0.06142326, y: 0.00000022888183, z: 0.00000012397766} + rotation: {x: 0.00000039101394, y: 0.0000020100588, z: -0.037773933, w: 0.99928635} + scale: {x: 0.9999997, y: 0.9999999, z: 0.9999994} + - name: B_L_Finger42 + parentName: + position: {x: -0.061423108, y: -0.00000020980835, z: -0.0000002002716} + rotation: {x: -0.00000045545747, y: 0.00000028382786, z: -0.11640182, w: 0.99320227} + scale: {x: 1.0000001, y: 1.0000004, z: 1.0000006} + - name: B_L_Finger1 + parentName: + position: {x: -0.1715763, y: -0.034993134, z: -0.059923038} + rotation: {x: -0.0003977601, y: -0.016104836, z: 0.028850274, w: 0.9994539} + scale: {x: 1.0000005, y: 1.0000002, z: 0.99999964} + - name: B_L_Finger11 + parentName: + position: {x: -0.073707886, y: -0.000000038146972, z: 0.00000015258789} + rotation: {x: 0.00000053060876, y: 0.0000016985531, z: -0.037772506, w: 0.99928635} + scale: {x: 0.9999996, y: 0.9999996, z: 1.0000001} + - name: B_L_Finger12 + parentName: + position: {x: -0.073707804, y: -0.00000017166137, z: -0.0000002479553} + rotation: {x: -0.00000034560733, y: -0.000000056668856, z: -0.11640201, w: 0.9932022} + scale: {x: 1, y: 1, z: 0.99999994} + - name: B_Neck + parentName: + position: {x: -0.29094252, y: -0.00010208949, z: -1.857954e-10} + rotation: {x: -0.0000004768371, y: 1.4210853e-14, z: 1.4210853e-14, w: 1} + scale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} + - name: B_Head + parentName: + position: {x: -0.12820907, y: -0.000000020861625, z: 2.842171e-16} + rotation: {x: 0.000000029802305, y: 0.000000029802301, z: 0.000000029802344, + w: 1} + scale: {x: 1, y: 1, z: 0.9999999} + - name: B_R_Clavicle + parentName: + position: {x: -0.29094252, y: 0.00000010505318, z: -0.057713855} + rotation: {x: -0.7071068, y: 0.0000006532762, z: -0.7071068, w: 0.0000006111293} + scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004} + - name: B_R_UpperArm + parentName: + position: {x: -0.2791774, y: 0.0000001230836, z: -0.00000015258789} + rotation: {x: -0.049979873, y: 0.006854491, z: -0.00034305002, w: 0.99872667} + scale: {x: 0.9999997, y: 1, z: 0.99999964} + - name: B_R_Forearm + parentName: + position: {x: -0.37960723, y: 0.000000038146972, z: 0.00000019073485} + rotation: {x: -0.00042570365, y: 0.0042232675, z: -0.038516633, w: -0.9992489} + scale: {x: 0.99999964, y: 0.9999999, z: 0.99999994} + - name: B_R_Hand + parentName: + position: {x: -0.25447485, y: -0.000000057220458, z: -0.00000022888183} + rotation: {x: 0.7067737, y: 0.009316586, z: -0.0076325946, w: 0.70733714} + scale: {x: 1.0000004, y: 1, z: 1.0000005} + - name: B_R_Finger0 + parentName: + position: {x: -0.129822, y: 0.00109169, z: 0.09989943} + rotation: {x: -0.370153, y: 0.32575208, z: 0.21995404, w: 0.84172004} + scale: {x: 1.0000002, y: 0.99999934, z: 0.99999934} + - name: B_R_Finger01 + parentName: + position: {x: -0.06142326, y: -0.000000114440915, z: 0.000000076293944} + rotation: {x: 0.0000005087501, y: -0.00000095310673, z: -0.03777044, w: 0.9992864} + scale: {x: 1.0000001, y: 0.99999994, z: 1.0000004} + - name: B_R_Finger02 + parentName: + position: {x: -0.061423108, y: 0.000000057220458, z: 0.0000002670288} + rotation: {x: -0.00000013729739, y: -0.00000013877757, z: -0.11640196, w: 0.9932022} + scale: {x: 1.0000002, y: 1.0000007, z: 0.99999994} + - name: B_R_Finger3 + parentName: + position: {x: -0.17157677, y: -0.034928665, z: -0.020928307} + rotation: {x: 0.00039789354, y: 0.016103776, z: 0.028848229, w: 0.999454} + scale: {x: 0.9999998, y: 0.99999994, z: 1.0000001} + - name: B_R_Finger31 + parentName: + position: {x: -0.073707506, y: -0.000000076293944, z: 0} + rotation: {x: 0.0000007121615, y: 0.0000007722634, z: -0.03777193, w: 0.9992864} + scale: {x: 1.0000004, y: 1.0000004, z: 1.0000005} + - name: B_R_Finger32 + parentName: + position: {x: -0.073707886, y: -0.00000019073485, z: -0.00000017166137} + rotation: {x: 0.00000020903435, y: -0.00000016721276, z: -0.11640211, w: 0.9932022} + scale: {x: 1, y: 0.9999998, z: 1.0000002} + - name: B_R_Finger2 + parentName: + position: {x: -0.1715766, y: -0.034960784, z: 0.019497499} + rotation: {x: 0.00039807573, y: 0.016104754, z: 0.028849188, w: 0.999454} + scale: {x: 1, y: 1, z: 0.9999997} + - name: B_R_Finger21 + parentName: + position: {x: -0.08599235, y: -0.000000114440915, z: -0.00000030517577} + rotation: {x: -0.00000046966832, y: -0.000002224632, z: -0.037769698, w: 0.99928653} + scale: {x: 1.0000002, y: 1.0000005, z: 1.0000005} + - name: B_R_Finger22 + parentName: + position: {x: -0.08599243, y: -0.000000019073486, z: 0.0000002670288} + rotation: {x: 0.0000002855603, y: -0.000000010721248, z: -0.11640202, w: 0.99320215} + scale: {x: 0.99999976, y: 0.9999993, z: 1} + - name: B_R_Finger4 + parentName: + position: {x: -0.17157677, y: -0.03489704, z: -0.061354097} + rotation: {x: 0.0003980562, y: 0.016102968, z: 0.028848674, w: 0.999454} + scale: {x: 1.0000004, y: 1.000001, z: 1.000001} + - name: B_R_Finger41 + parentName: + position: {x: -0.061422653, y: 0.000000114440915, z: 0.00000031948088} + rotation: {x: 0.0000012535036, y: 0.0000023903663, z: -0.03777192, w: 0.9992865} + scale: {x: 1, y: 0.99999994, z: 1.0000004} + - name: B_R_Finger42 + parentName: + position: {x: -0.061423566, y: 0.0000001335144, z: -0.000000095367426} + rotation: {x: -0.00000039610592, y: -0.0000002109011, z: -0.116402216, w: 0.9932022} + scale: {x: 1.0000002, y: 1.0000002, z: 0.9999997} + - name: B_R_Finger1 + parentName: + position: {x: -0.17157646, y: -0.034993093, z: 0.059923045} + rotation: {x: 0.00039780798, y: 0.01610346, z: 0.028847968, w: 0.999454} + scale: {x: 0.99999976, y: 1.0000002, z: 0.99999994} + - name: B_R_Finger11 + parentName: + position: {x: -0.07370773, y: 0, z: 0.000000076293944} + rotation: {x: 0.00000025224395, y: 0.00000063912216, z: -0.037769675, w: 0.99928653} + scale: {x: 1.0000002, y: 0.99999964, z: 1.0000001} + - name: B_R_Finger12 + parentName: + position: {x: -0.07370773, y: -0.000000057220458, z: -0.000000114440915} + rotation: {x: 0.00000014692748, y: -0.000000111970806, z: -0.11640213, w: 0.9932022} + scale: {x: 1, y: 0.99999994, z: 0.99999976} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 0 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 781a15e490c144941adf6440cf6b6cdd, + type: 3} + animationType: 3 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@DashForward_S.FBX b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@DashForward_S.FBX new file mode 100644 index 000000000..94f92ec74 Binary files /dev/null and b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@DashForward_S.FBX differ diff --git a/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@DashForward_S.FBX.meta b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@DashForward_S.FBX.meta new file mode 100644 index 000000000..19f9fef0b --- /dev/null +++ b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@DashForward_S.FBX.meta @@ -0,0 +1,1414 @@ +fileFormatVersion: 2 +guid: edfe3bdb49ec2ff4d995c72f6c1fd34f +ModelImporter: + serializedVersion: 25 + internalIDToNameTable: + - first: + 1: 100000 + second: B_Head + - first: + 1: 100002 + second: B_L_Calf + - first: + 1: 100004 + second: B_L_Clavicle + - first: + 1: 100006 + second: B_L_Finger0 + - first: + 1: 100008 + second: B_L_Finger01 + - first: + 1: 100010 + second: B_L_Finger02 + - first: + 1: 100012 + second: B_L_Finger1 + - first: + 1: 100014 + second: B_L_Finger11 + - first: + 1: 100016 + second: B_L_Finger12 + - first: + 1: 100018 + second: B_L_Finger2 + - first: + 1: 100020 + second: B_L_Finger21 + - first: + 1: 100022 + second: B_L_Finger22 + - first: + 1: 100024 + second: B_L_Finger3 + - first: + 1: 100026 + second: B_L_Finger31 + - first: + 1: 100028 + second: B_L_Finger32 + - first: + 1: 100030 + second: B_L_Finger4 + - first: + 1: 100032 + second: B_L_Finger41 + - first: + 1: 100034 + second: B_L_Finger42 + - first: + 1: 100036 + second: B_L_Foot + - first: + 1: 100038 + second: B_L_Forearm + - first: + 1: 100040 + second: B_L_ForeArmTwist + - first: + 1: 100042 + second: B_L_Hand + - first: + 1: 100044 + second: B_L_Thigh + - first: + 1: 100046 + second: B_L_Toe0 + - first: + 1: 100048 + second: B_L_UpperArm + - first: + 1: 100050 + second: B_Neck + - first: + 1: 100052 + second: B_Pelvis + - first: + 1: 100054 + second: B_R_Calf + - first: + 1: 100056 + second: B_R_Clavicle + - first: + 1: 100058 + second: B_R_Finger0 + - first: + 1: 100060 + second: B_R_Finger01 + - first: + 1: 100062 + second: B_R_Finger02 + - first: + 1: 100064 + second: B_R_Finger1 + - first: + 1: 100066 + second: B_R_Finger11 + - first: + 1: 100068 + second: B_R_Finger12 + - first: + 1: 100070 + second: B_R_Finger2 + - first: + 1: 100072 + second: B_R_Finger21 + - first: + 1: 100074 + second: B_R_Finger22 + - first: + 1: 100076 + second: B_R_Finger3 + - first: + 1: 100078 + second: B_R_Finger31 + - first: + 1: 100080 + second: B_R_Finger32 + - first: + 1: 100082 + second: B_R_Finger4 + - first: + 1: 100084 + second: B_R_Finger41 + - first: + 1: 100086 + second: B_R_Finger42 + - first: + 1: 100088 + second: B_R_Foot + - first: + 1: 100090 + second: B_R_Forearm + - first: + 1: 100092 + second: B_R_ForeArmTwist + - first: + 1: 100094 + second: B_R_Hand + - first: + 1: 100096 + second: B_R_Thigh + - first: + 1: 100098 + second: B_R_Toe0 + - first: + 1: 100100 + second: B_R_UpperArm + - first: + 1: 100102 + second: B_Spine + - first: + 1: 100104 + second: B_Spine1 + - first: + 1: 100106 + second: B_Spine2 + - first: + 1: 100108 + second: //RootNode + - first: + 1: 100110 + second: Mesh_Male + - first: + 1: 100112 + second: Motion + - first: + 1: 100114 + second: Mesh_Berserker + - first: + 1: 100116 + second: Mesh_Karate + - first: + 1: 100118 + second: Mesh_Ninja + - first: + 1: 100120 + second: Mesh_Brute + - first: + 1: 100122 + second: Mesh_Knight + - first: + 1: 100124 + second: Shield + - first: + 1: 100126 + second: Sword + - first: + 1: 100128 + second: 2Handed-Sword + - first: + 1: 100130 + second: Mesh-2Handed + - first: + 1: 100132 + second: Exporter + - first: + 4: 400000 + second: B_Head + - first: + 4: 400002 + second: B_L_Calf + - first: + 4: 400004 + second: B_L_Clavicle + - first: + 4: 400006 + second: B_L_Finger0 + - first: + 4: 400008 + second: B_L_Finger01 + - first: + 4: 400010 + second: B_L_Finger02 + - first: + 4: 400012 + second: B_L_Finger1 + - first: + 4: 400014 + second: B_L_Finger11 + - first: + 4: 400016 + second: B_L_Finger12 + - first: + 4: 400018 + second: B_L_Finger2 + - first: + 4: 400020 + second: B_L_Finger21 + - first: + 4: 400022 + second: B_L_Finger22 + - first: + 4: 400024 + second: B_L_Finger3 + - first: + 4: 400026 + second: B_L_Finger31 + - first: + 4: 400028 + second: B_L_Finger32 + - first: + 4: 400030 + second: B_L_Finger4 + - first: + 4: 400032 + second: B_L_Finger41 + - first: + 4: 400034 + second: B_L_Finger42 + - first: + 4: 400036 + second: B_L_Foot + - first: + 4: 400038 + second: B_L_Forearm + - first: + 4: 400040 + second: B_L_ForeArmTwist + - first: + 4: 400042 + second: B_L_Hand + - first: + 4: 400044 + second: B_L_Thigh + - first: + 4: 400046 + second: B_L_Toe0 + - first: + 4: 400048 + second: B_L_UpperArm + - first: + 4: 400050 + second: B_Neck + - first: + 4: 400052 + second: B_Pelvis + - first: + 4: 400054 + second: B_R_Calf + - first: + 4: 400056 + second: B_R_Clavicle + - first: + 4: 400058 + second: B_R_Finger0 + - first: + 4: 400060 + second: B_R_Finger01 + - first: + 4: 400062 + second: B_R_Finger02 + - first: + 4: 400064 + second: B_R_Finger1 + - first: + 4: 400066 + second: B_R_Finger11 + - first: + 4: 400068 + second: B_R_Finger12 + - first: + 4: 400070 + second: B_R_Finger2 + - first: + 4: 400072 + second: B_R_Finger21 + - first: + 4: 400074 + second: B_R_Finger22 + - first: + 4: 400076 + second: B_R_Finger3 + - first: + 4: 400078 + second: B_R_Finger31 + - first: + 4: 400080 + second: B_R_Finger32 + - first: + 4: 400082 + second: B_R_Finger4 + - first: + 4: 400084 + second: B_R_Finger41 + - first: + 4: 400086 + second: B_R_Finger42 + - first: + 4: 400088 + second: B_R_Foot + - first: + 4: 400090 + second: B_R_Forearm + - first: + 4: 400092 + second: B_R_ForeArmTwist + - first: + 4: 400094 + second: B_R_Hand + - first: + 4: 400096 + second: B_R_Thigh + - first: + 4: 400098 + second: B_R_Toe0 + - first: + 4: 400100 + second: B_R_UpperArm + - first: + 4: 400102 + second: B_Spine + - first: + 4: 400104 + second: B_Spine1 + - first: + 4: 400106 + second: B_Spine2 + - first: + 4: 400108 + second: //RootNode + - first: + 4: 400110 + second: Mesh_Male + - first: + 4: 400112 + second: Motion + - first: + 4: 400114 + second: Mesh_Berserker + - first: + 4: 400116 + second: Mesh_Karate + - first: + 4: 400118 + second: Mesh_Ninja + - first: + 4: 400120 + second: Mesh_Brute + - first: + 4: 400122 + second: Mesh_Knight + - first: + 4: 400124 + second: Shield + - first: + 4: 400126 + second: Sword + - first: + 4: 400128 + second: 2Handed-Sword + - first: + 4: 400130 + second: Mesh-2Handed + - first: + 4: 400132 + second: Exporter + - first: + 23: 2300000 + second: 2Handed-Sword + - first: + 33: 3300000 + second: 2Handed-Sword + - first: + 43: 4300000 + second: Mesh_Berserker + - first: + 43: 4300002 + second: Mesh_Karate + - first: + 43: 4300004 + second: Mesh_Ninja + - first: + 43: 4300006 + second: Mesh_Brute + - first: + 43: 4300008 + second: Mesh_Knight + - first: + 43: 4300010 + second: Shield + - first: + 43: 4300012 + second: Sword + - first: + 43: 4300014 + second: Mesh-2Handed + - first: + 43: 4300016 + second: 2Handed-Sword + - first: + 74: 7400000 + second: DashForward + - first: + 95: 9500000 + second: //RootNode + - first: + 137: 13700000 + second: Mesh_Berserker + - first: + 137: 13700002 + second: Mesh_Karate + - first: + 137: 13700004 + second: Mesh_Ninja + - first: + 137: 13700006 + second: Mesh_Brute + - first: + 137: 13700008 + second: Mesh_Knight + - first: + 137: 13700010 + second: Shield + - first: + 137: 13700012 + second: Sword + - first: + 137: 13700014 + second: Mesh-2Handed + - first: + 41386430: 2186277476908879412 + second: ImportLogs + externalObjects: {} + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + materialLocation: 0 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: Motion + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'B_Spine' has translation animation that will + be discarded.\n\t'B_Spine1' has translation animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: DashForward + takeName: Take 001 + internalID: 7400000 + firstFrame: 0 + lastFrame: 32 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 1 + loopBlendPositionY: 1 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 1 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 1 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: + - time: 0.06818182 + functionName: FootR + data: + objectReferenceParameter: {instanceID: 0} + floatParameter: 0 + intParameter: 0 + messageOptions: 0 + - time: 0.3901515 + functionName: FootR + data: + objectReferenceParameter: {instanceID: 0} + floatParameter: 0 + intParameter: 0 + messageOptions: 0 + - time: 0.41477272 + functionName: FootL + data: + objectReferenceParameter: {instanceID: 0} + floatParameter: 0 + intParameter: 0 + messageOptions: 0 + transformMask: + - path: + weight: 1 + - path: Exporter + weight: 1 + - path: Motion + weight: 1 + - path: Motion/B_Pelvis + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh/B_L_Calf + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh/B_L_Calf/B_L_Foot + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh/B_L_Calf/B_L_Foot/B_L_Toe0 + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh/B_R_Calf + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh/B_R_Calf/B_R_Foot + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh/B_R_Calf/B_R_Foot/B_R_Toe0 + weight: 1 + - path: Motion/B_Pelvis/B_Spine + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger0 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger0/B_L_Finger01 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger0/B_L_Finger01/B_L_Finger02 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger1 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger1/B_L_Finger11 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger1/B_L_Finger11/B_L_Finger12 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger2 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger2/B_L_Finger21 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger2/B_L_Finger21/B_L_Finger22 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger3 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger3/B_L_Finger31 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger3/B_L_Finger31/B_L_Finger32 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4/B_L_Finger41 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4/B_L_Finger41/B_L_Finger42 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Neck + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Neck/B_Head + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0/B_R_Finger01 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0/B_R_Finger01/B_R_Finger02 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1/B_R_Finger11 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1/B_R_Finger11/B_R_Finger12 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2/B_R_Finger21 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2/B_R_Finger21/B_R_Finger22 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3/B_R_Finger31 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3/B_R_Finger31/B_R_Finger32 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4/B_R_Finger41 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4/B_R_Finger41/B_R_Finger42 + weight: 1 + maskType: 0 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 0.01 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 0 + importBlendShapes: 0 + importCameras: 0 + importLights: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 2 + tangentImportMode: 2 + normalCalculationMode: 0 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 2 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: B_Pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Thigh + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Thigh + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Calf + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Calf + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Foot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Foot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Spine + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Spine1 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Clavicle + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Clavicle + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_UpperArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_UpperArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Forearm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Forearm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Hand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Hand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Toe0 + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Toe0 + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger0 + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger01 + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger02 + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger1 + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger11 + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger12 + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger2 + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger21 + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger22 + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger3 + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger31 + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger32 + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger4 + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger41 + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger42 + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger0 + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger01 + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger02 + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger1 + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger11 + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger12 + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger2 + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger21 + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger22 + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger3 + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger31 + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger32 + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger4 + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger41 + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger42 + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Knight(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Mesh_Knight + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Shield + parentName: + position: {x: -0.3996879, y: 1.3137013, z: -0.008871492} + rotation: {x: 0.74029636, y: 0.6703803, z: -0.040843807, w: 0.029720588} + scale: {x: 1, y: 1, z: 1.0000001} + - name: Sword + parentName: + position: {x: 0.39968792, y: 1.3137012, z: -0.008870537} + rotation: {x: -0.040844962, y: 0.029719498, z: 0.74029636, w: 0.6703803} + scale: {x: 1, y: 1.0000001, z: 1.0000002} + - name: Motion + parentName: + position: {x: -0.0000000099258495, y: 0, z: -0.0017328988} + rotation: {x: 0.5, y: -0.50000006, z: -0.5, w: -0.5} + scale: {x: 1, y: 1, z: 1} + - name: B_Pelvis + parentName: + position: {x: -0.0050410083, y: -0.000000016315786, z: 1.3066297} + rotation: {x: 0.4999993, y: -0.5000007, z: -0.4999993, w: -0.5000007} + scale: {x: 1, y: 1, z: 1} + - name: B_L_Thigh + parentName: + position: {x: -0, y: 0.00000026673078, z: 0.15105617} + rotation: {x: 0.049979046, y: -0.9987503, z: 0.0000041855133, w: -0.00000012519823} + scale: {x: 1, y: 1.0000004, z: 1.0000001} + - name: B_L_Calf + parentName: + position: {x: -0.5595049, y: 0.000000009536743, z: 0.000000038146972} + rotation: {x: -0.0000039483284, y: 0.00000034980795, z: 0.09983331, w: 0.9950042} + scale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} + - name: B_L_Foot + parentName: + position: {x: -0.5595047, y: -0.000000009536743, z: -0.000000028610229} + rotation: {x: 0.00000047765644, y: -0.00000002683569, z: -0.049979202, w: 0.99875027} + scale: {x: 0.99999964, y: 0.99999964, z: 1} + - name: B_L_Toe0 + parentName: + position: {x: -0.1708812, y: 0.25053582, z: 0} + rotation: {x: 0.00000046361524, y: 0.0000005057621, z: -0.7071068, w: 0.70710677} + scale: {x: 1.0000001, y: 1.0000001, z: 1} + - name: B_R_Thigh + parentName: + position: {x: -0, y: -0.00000015109777, z: -0.15105617} + rotation: {x: 0.049979027, y: -0.99875027, z: -0.0000016423677, w: 0.00000021898039} + scale: {x: 0.99999994, y: 1.0000001, z: 1.0000001} + - name: B_R_Calf + parentName: + position: {x: -0.55950487, y: 0.000000009536743, z: 0.000000019073486} + rotation: {x: 0.0000023410146, y: -0.00000021595204, z: 0.099833354, w: 0.99500424} + scale: {x: 1.0000002, y: 1.0000001, z: 1} + - name: B_R_Foot + parentName: + position: {x: -0.55950487, y: -0.0000000011920929, z: 0.000000028610229} + rotation: {x: 0.000000015720484, y: -0.00000007153915, z: -0.049979277, w: 0.99875027} + scale: {x: 1, y: 0.9999999, z: 1.0000002} + - name: B_R_Toe0 + parentName: + position: {x: -0.17088115, y: 0.25053588, z: -0.000000009536743} + rotation: {x: 0.00000048015687, y: 0.0000003838534, z: -0.70710677, w: 0.70710677} + scale: {x: 1.0000001, y: 1, z: 1} + - name: B_Spine + parentName: + position: {x: -0.12868606, y: -0.00017150372, z: -0.0000000053875464} + rotation: {x: 0.0000016093253, y: -4.618527e-14, z: -4.9737985e-14, w: -1} + scale: {x: 0.99999994, y: 1, z: 1} + - name: B_Spine1 + parentName: + position: {x: -0.2152304, y: -0.00023167043, z: -4.216225e-10} + rotation: {x: 0.000000029802315, y: 0.000000029802312, z: 0.000000029802326, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: B_L_Clavicle + parentName: + position: {x: -0.29094252, y: -0.00000010475516, z: 0.057713848} + rotation: {x: -0.70710677, y: -0.00000067073387, z: 0.7071068, w: 0.0000005936715} + scale: {x: 1.0000002, y: 1.0000005, z: 1.0000005} + - name: B_L_UpperArm + parentName: + position: {x: -0.27917758, y: 0.000000015199184, z: 0} + rotation: {x: 0.049977858, y: -0.006854962, z: -0.00034312197, w: 0.9987268} + scale: {x: 0.9999997, y: 0.9999996, z: 1.0000002} + - name: B_L_Forearm + parentName: + position: {x: -0.37960723, y: -0.000000057220458, z: 0.00000015258789} + rotation: {x: -0.00042333142, y: 0.004224107, z: 0.038516693, w: 0.999249} + scale: {x: 1, y: 1, z: 0.99999994} + - name: B_L_Hand + parentName: + position: {x: -0.2544747, y: -0.000000057220458, z: -0.00000015258789} + rotation: {x: 0.7067742, y: 0.009317725, z: 0.0076337033, w: -0.7073368} + scale: {x: 0.9999999, y: 0.99999976, z: 1.0000006} + - name: B_L_Finger0 + parentName: + position: {x: -0.129822, y: 0.00109169, z: -0.09989931} + rotation: {x: 0.370151, y: -0.32575092, z: 0.21995601, w: 0.8417209} + scale: {x: 1.0000005, y: 0.9999994, z: 1} + - name: B_L_Finger01 + parentName: + position: {x: -0.061423033, y: 0, z: -0.00000020980835} + rotation: {x: -0.0000005117298, y: -0.0000025305387, z: -0.03777053, w: 0.9992864} + scale: {x: 1.0000002, y: 0.9999998, z: 0.99999934} + - name: B_L_Finger02 + parentName: + position: {x: -0.06142326, y: 0.000000019073486, z: 0.00000022888183} + rotation: {x: 0.00000023410763, y: 0.00000006405814, z: -0.11640201, w: 0.9932022} + scale: {x: 1.0000004, y: 1.0000001, z: 1.0000004} + - name: B_L_Finger3 + parentName: + position: {x: -0.17157638, y: -0.0349287, z: 0.020928191} + rotation: {x: -0.0003981699, y: -0.016104477, z: 0.028850641, w: 0.9994539} + scale: {x: 1.0000001, y: 0.99999994, z: 0.9999999} + - name: B_L_Finger31 + parentName: + position: {x: -0.073707886, y: 0.00000015258789, z: 0} + rotation: {x: -0.0000003341763, y: -0.0000001599821, z: -0.037769224, w: 0.9992865} + scale: {x: 1, y: 0.99999976, z: 0.99999994} + - name: B_L_Finger32 + parentName: + position: {x: -0.073707655, y: 0.00000020980835, z: 0.000000038146972} + rotation: {x: -0.00000015395564, y: 0.00000023737442, z: -0.116401985, w: 0.9932022} + scale: {x: 1.0000004, y: 1, z: 1.0000008} + - name: B_L_Finger2 + parentName: + position: {x: -0.17157653, y: -0.03496109, z: -0.019497441} + rotation: {x: -0.0003980908, y: -0.016104246, z: 0.028849578, w: 0.999454} + scale: {x: 1.0000001, y: 1, z: 0.9999996} + - name: B_L_Finger21 + parentName: + position: {x: -0.08599235, y: 0, z: 0.000000095367426} + rotation: {x: 0.0000008567825, y: 0.0000003310795, z: -0.037769113, w: 0.9992865} + scale: {x: 1.0000004, y: 0.99999994, z: 0.9999996} + - name: B_L_Finger22 + parentName: + position: {x: -0.08599251, y: 0.00000015258789, z: -0.000000047683713} + rotation: {x: -0.0000002725418, y: -0.0000000047268816, z: -0.11640194, w: 0.9932022} + scale: {x: 1, y: 1, z: 1.0000004} + - name: B_L_Finger4 + parentName: + position: {x: -0.17157638, y: -0.03489662, z: 0.061353847} + rotation: {x: -0.00039919087, y: -0.01610544, z: 0.028852094, w: 0.99945384} + scale: {x: 1.0000002, y: 1, z: 0.99999976} + - name: B_L_Finger41 + parentName: + position: {x: -0.06142326, y: 0.00000022888183, z: 0.00000012397766} + rotation: {x: 0.00000039101394, y: 0.0000020100588, z: -0.037773933, w: 0.99928635} + scale: {x: 0.9999997, y: 0.9999999, z: 0.9999994} + - name: B_L_Finger42 + parentName: + position: {x: -0.061423108, y: -0.00000020980835, z: -0.0000002002716} + rotation: {x: -0.00000045545747, y: 0.00000028382786, z: -0.11640182, w: 0.99320227} + scale: {x: 1.0000001, y: 1.0000004, z: 1.0000006} + - name: B_L_Finger1 + parentName: + position: {x: -0.1715763, y: -0.034993134, z: -0.059923038} + rotation: {x: -0.0003977601, y: -0.016104836, z: 0.028850274, w: 0.9994539} + scale: {x: 1.0000005, y: 1.0000002, z: 0.99999964} + - name: B_L_Finger11 + parentName: + position: {x: -0.073707886, y: -0.000000038146972, z: 0.00000015258789} + rotation: {x: 0.00000053060876, y: 0.0000016985531, z: -0.037772506, w: 0.99928635} + scale: {x: 0.9999996, y: 0.9999996, z: 1.0000001} + - name: B_L_Finger12 + parentName: + position: {x: -0.073707804, y: -0.00000017166137, z: -0.0000002479553} + rotation: {x: -0.00000034560733, y: -0.000000056668856, z: -0.11640201, w: 0.9932022} + scale: {x: 1, y: 1, z: 0.99999994} + - name: B_Neck + parentName: + position: {x: -0.29094252, y: -0.00010208949, z: -1.857954e-10} + rotation: {x: -0.0000004768371, y: 1.4210853e-14, z: 1.4210853e-14, w: 1} + scale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} + - name: B_Head + parentName: + position: {x: -0.12820907, y: -0.000000020861625, z: 2.842171e-16} + rotation: {x: 0.000000029802305, y: 0.000000029802301, z: 0.000000029802344, + w: 1} + scale: {x: 1, y: 1, z: 0.9999999} + - name: B_R_Clavicle + parentName: + position: {x: -0.29094252, y: 0.00000010505318, z: -0.057713855} + rotation: {x: -0.7071068, y: 0.0000006532762, z: -0.7071068, w: 0.0000006111293} + scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004} + - name: B_R_UpperArm + parentName: + position: {x: -0.2791774, y: 0.0000001230836, z: -0.00000015258789} + rotation: {x: -0.049979873, y: 0.006854491, z: -0.00034305002, w: 0.99872667} + scale: {x: 0.9999997, y: 1, z: 0.99999964} + - name: B_R_Forearm + parentName: + position: {x: -0.37960723, y: 0.000000038146972, z: 0.00000019073485} + rotation: {x: -0.00042570365, y: 0.0042232675, z: -0.038516633, w: -0.9992489} + scale: {x: 0.99999964, y: 0.9999999, z: 0.99999994} + - name: B_R_Hand + parentName: + position: {x: -0.25447485, y: -0.000000057220458, z: -0.00000022888183} + rotation: {x: 0.7067737, y: 0.009316586, z: -0.0076325946, w: 0.70733714} + scale: {x: 1.0000004, y: 1, z: 1.0000005} + - name: B_R_Finger0 + parentName: + position: {x: -0.129822, y: 0.00109169, z: 0.09989943} + rotation: {x: -0.370153, y: 0.32575208, z: 0.21995404, w: 0.84172004} + scale: {x: 1.0000002, y: 0.99999934, z: 0.99999934} + - name: B_R_Finger01 + parentName: + position: {x: -0.06142326, y: -0.000000114440915, z: 0.000000076293944} + rotation: {x: 0.0000005087501, y: -0.00000095310673, z: -0.03777044, w: 0.9992864} + scale: {x: 1.0000001, y: 0.99999994, z: 1.0000004} + - name: B_R_Finger02 + parentName: + position: {x: -0.061423108, y: 0.000000057220458, z: 0.0000002670288} + rotation: {x: -0.00000013729739, y: -0.00000013877757, z: -0.11640196, w: 0.9932022} + scale: {x: 1.0000002, y: 1.0000007, z: 0.99999994} + - name: B_R_Finger3 + parentName: + position: {x: -0.17157677, y: -0.034928665, z: -0.020928307} + rotation: {x: 0.00039789354, y: 0.016103776, z: 0.028848229, w: 0.999454} + scale: {x: 0.9999998, y: 0.99999994, z: 1.0000001} + - name: B_R_Finger31 + parentName: + position: {x: -0.073707506, y: -0.000000076293944, z: 0} + rotation: {x: 0.0000007121615, y: 0.0000007722634, z: -0.03777193, w: 0.9992864} + scale: {x: 1.0000004, y: 1.0000004, z: 1.0000005} + - name: B_R_Finger32 + parentName: + position: {x: -0.073707886, y: -0.00000019073485, z: -0.00000017166137} + rotation: {x: 0.00000020903435, y: -0.00000016721276, z: -0.11640211, w: 0.9932022} + scale: {x: 1, y: 0.9999998, z: 1.0000002} + - name: B_R_Finger2 + parentName: + position: {x: -0.1715766, y: -0.034960784, z: 0.019497499} + rotation: {x: 0.00039807573, y: 0.016104754, z: 0.028849188, w: 0.999454} + scale: {x: 1, y: 1, z: 0.9999997} + - name: B_R_Finger21 + parentName: + position: {x: -0.08599235, y: -0.000000114440915, z: -0.00000030517577} + rotation: {x: -0.00000046966832, y: -0.000002224632, z: -0.037769698, w: 0.99928653} + scale: {x: 1.0000002, y: 1.0000005, z: 1.0000005} + - name: B_R_Finger22 + parentName: + position: {x: -0.08599243, y: -0.000000019073486, z: 0.0000002670288} + rotation: {x: 0.0000002855603, y: -0.000000010721248, z: -0.11640202, w: 0.99320215} + scale: {x: 0.99999976, y: 0.9999993, z: 1} + - name: B_R_Finger4 + parentName: + position: {x: -0.17157677, y: -0.03489704, z: -0.061354097} + rotation: {x: 0.0003980562, y: 0.016102968, z: 0.028848674, w: 0.999454} + scale: {x: 1.0000004, y: 1.000001, z: 1.000001} + - name: B_R_Finger41 + parentName: + position: {x: -0.061422653, y: 0.000000114440915, z: 0.00000031948088} + rotation: {x: 0.0000012535036, y: 0.0000023903663, z: -0.03777192, w: 0.9992865} + scale: {x: 1, y: 0.99999994, z: 1.0000004} + - name: B_R_Finger42 + parentName: + position: {x: -0.061423566, y: 0.0000001335144, z: -0.000000095367426} + rotation: {x: -0.00000039610592, y: -0.0000002109011, z: -0.116402216, w: 0.9932022} + scale: {x: 1.0000002, y: 1.0000002, z: 0.9999997} + - name: B_R_Finger1 + parentName: + position: {x: -0.17157646, y: -0.034993093, z: 0.059923045} + rotation: {x: 0.00039780798, y: 0.01610346, z: 0.028847968, w: 0.999454} + scale: {x: 0.99999976, y: 1.0000002, z: 0.99999994} + - name: B_R_Finger11 + parentName: + position: {x: -0.07370773, y: 0, z: 0.000000076293944} + rotation: {x: 0.00000025224395, y: 0.00000063912216, z: -0.037769675, w: 0.99928653} + scale: {x: 1.0000002, y: 0.99999964, z: 1.0000001} + - name: B_R_Finger12 + parentName: + position: {x: -0.07370773, y: -0.000000057220458, z: -0.000000114440915} + rotation: {x: 0.00000014692748, y: -0.000000111970806, z: -0.11640213, w: 0.9932022} + scale: {x: 1, y: 0.99999994, z: 0.99999976} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 0 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 781a15e490c144941adf6440cf6b6cdd, + type: 3} + animationType: 3 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Death.FBX b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Death.FBX new file mode 100644 index 000000000..5efb80f1f Binary files /dev/null and b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Death.FBX differ diff --git a/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Death.FBX.meta b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Death.FBX.meta new file mode 100644 index 000000000..1fefd6830 --- /dev/null +++ b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Death.FBX.meta @@ -0,0 +1,1400 @@ +fileFormatVersion: 2 +guid: f2eb12ed0b5e9654d8d7e08695c4562e +ModelImporter: + serializedVersion: 25 + internalIDToNameTable: + - first: + 1: 100000 + second: B_Head + - first: + 1: 100002 + second: B_L_Calf + - first: + 1: 100004 + second: B_L_Clavicle + - first: + 1: 100006 + second: B_L_Finger0 + - first: + 1: 100008 + second: B_L_Finger01 + - first: + 1: 100010 + second: B_L_Finger02 + - first: + 1: 100012 + second: B_L_Finger1 + - first: + 1: 100014 + second: B_L_Finger11 + - first: + 1: 100016 + second: B_L_Finger12 + - first: + 1: 100018 + second: B_L_Finger2 + - first: + 1: 100020 + second: B_L_Finger21 + - first: + 1: 100022 + second: B_L_Finger22 + - first: + 1: 100024 + second: B_L_Finger3 + - first: + 1: 100026 + second: B_L_Finger31 + - first: + 1: 100028 + second: B_L_Finger32 + - first: + 1: 100030 + second: B_L_Finger4 + - first: + 1: 100032 + second: B_L_Finger41 + - first: + 1: 100034 + second: B_L_Finger42 + - first: + 1: 100036 + second: B_L_Foot + - first: + 1: 100038 + second: B_L_Forearm + - first: + 1: 100040 + second: B_L_ForeArmTwist + - first: + 1: 100042 + second: B_L_Hand + - first: + 1: 100044 + second: B_L_Thigh + - first: + 1: 100046 + second: B_L_Toe0 + - first: + 1: 100048 + second: B_L_UpperArm + - first: + 1: 100050 + second: B_Neck + - first: + 1: 100052 + second: B_Pelvis + - first: + 1: 100054 + second: B_R_Calf + - first: + 1: 100056 + second: B_R_Clavicle + - first: + 1: 100058 + second: B_R_Finger0 + - first: + 1: 100060 + second: B_R_Finger01 + - first: + 1: 100062 + second: B_R_Finger02 + - first: + 1: 100064 + second: B_R_Finger1 + - first: + 1: 100066 + second: B_R_Finger11 + - first: + 1: 100068 + second: B_R_Finger12 + - first: + 1: 100070 + second: B_R_Finger2 + - first: + 1: 100072 + second: B_R_Finger21 + - first: + 1: 100074 + second: B_R_Finger22 + - first: + 1: 100076 + second: B_R_Finger3 + - first: + 1: 100078 + second: B_R_Finger31 + - first: + 1: 100080 + second: B_R_Finger32 + - first: + 1: 100082 + second: B_R_Finger4 + - first: + 1: 100084 + second: B_R_Finger41 + - first: + 1: 100086 + second: B_R_Finger42 + - first: + 1: 100088 + second: B_R_Foot + - first: + 1: 100090 + second: B_R_Forearm + - first: + 1: 100092 + second: B_R_ForeArmTwist + - first: + 1: 100094 + second: B_R_Hand + - first: + 1: 100096 + second: B_R_Thigh + - first: + 1: 100098 + second: B_R_Toe0 + - first: + 1: 100100 + second: B_R_UpperArm + - first: + 1: 100102 + second: B_Spine + - first: + 1: 100104 + second: B_Spine1 + - first: + 1: 100106 + second: B_Spine2 + - first: + 1: 100108 + second: //RootNode + - first: + 1: 100110 + second: Mesh_Male + - first: + 1: 100112 + second: Motion + - first: + 1: 100114 + second: Mesh_Berserker + - first: + 1: 100116 + second: Mesh_Karate + - first: + 1: 100118 + second: Mesh_Ninja + - first: + 1: 100120 + second: Mesh_Brute + - first: + 1: 100122 + second: Mesh_Knight + - first: + 1: 100124 + second: Shield + - first: + 1: 100126 + second: Sword + - first: + 1: 100128 + second: 2Handed-Sword + - first: + 1: 100130 + second: Mesh-2Handed + - first: + 1: 100132 + second: Exporter + - first: + 4: 400000 + second: B_Head + - first: + 4: 400002 + second: B_L_Calf + - first: + 4: 400004 + second: B_L_Clavicle + - first: + 4: 400006 + second: B_L_Finger0 + - first: + 4: 400008 + second: B_L_Finger01 + - first: + 4: 400010 + second: B_L_Finger02 + - first: + 4: 400012 + second: B_L_Finger1 + - first: + 4: 400014 + second: B_L_Finger11 + - first: + 4: 400016 + second: B_L_Finger12 + - first: + 4: 400018 + second: B_L_Finger2 + - first: + 4: 400020 + second: B_L_Finger21 + - first: + 4: 400022 + second: B_L_Finger22 + - first: + 4: 400024 + second: B_L_Finger3 + - first: + 4: 400026 + second: B_L_Finger31 + - first: + 4: 400028 + second: B_L_Finger32 + - first: + 4: 400030 + second: B_L_Finger4 + - first: + 4: 400032 + second: B_L_Finger41 + - first: + 4: 400034 + second: B_L_Finger42 + - first: + 4: 400036 + second: B_L_Foot + - first: + 4: 400038 + second: B_L_Forearm + - first: + 4: 400040 + second: B_L_ForeArmTwist + - first: + 4: 400042 + second: B_L_Hand + - first: + 4: 400044 + second: B_L_Thigh + - first: + 4: 400046 + second: B_L_Toe0 + - first: + 4: 400048 + second: B_L_UpperArm + - first: + 4: 400050 + second: B_Neck + - first: + 4: 400052 + second: B_Pelvis + - first: + 4: 400054 + second: B_R_Calf + - first: + 4: 400056 + second: B_R_Clavicle + - first: + 4: 400058 + second: B_R_Finger0 + - first: + 4: 400060 + second: B_R_Finger01 + - first: + 4: 400062 + second: B_R_Finger02 + - first: + 4: 400064 + second: B_R_Finger1 + - first: + 4: 400066 + second: B_R_Finger11 + - first: + 4: 400068 + second: B_R_Finger12 + - first: + 4: 400070 + second: B_R_Finger2 + - first: + 4: 400072 + second: B_R_Finger21 + - first: + 4: 400074 + second: B_R_Finger22 + - first: + 4: 400076 + second: B_R_Finger3 + - first: + 4: 400078 + second: B_R_Finger31 + - first: + 4: 400080 + second: B_R_Finger32 + - first: + 4: 400082 + second: B_R_Finger4 + - first: + 4: 400084 + second: B_R_Finger41 + - first: + 4: 400086 + second: B_R_Finger42 + - first: + 4: 400088 + second: B_R_Foot + - first: + 4: 400090 + second: B_R_Forearm + - first: + 4: 400092 + second: B_R_ForeArmTwist + - first: + 4: 400094 + second: B_R_Hand + - first: + 4: 400096 + second: B_R_Thigh + - first: + 4: 400098 + second: B_R_Toe0 + - first: + 4: 400100 + second: B_R_UpperArm + - first: + 4: 400102 + second: B_Spine + - first: + 4: 400104 + second: B_Spine1 + - first: + 4: 400106 + second: B_Spine2 + - first: + 4: 400108 + second: //RootNode + - first: + 4: 400110 + second: Mesh_Male + - first: + 4: 400112 + second: Motion + - first: + 4: 400114 + second: Mesh_Berserker + - first: + 4: 400116 + second: Mesh_Karate + - first: + 4: 400118 + second: Mesh_Ninja + - first: + 4: 400120 + second: Mesh_Brute + - first: + 4: 400122 + second: Mesh_Knight + - first: + 4: 400124 + second: Shield + - first: + 4: 400126 + second: Sword + - first: + 4: 400128 + second: 2Handed-Sword + - first: + 4: 400130 + second: Mesh-2Handed + - first: + 4: 400132 + second: Exporter + - first: + 23: 2300000 + second: 2Handed-Sword + - first: + 33: 3300000 + second: 2Handed-Sword + - first: + 43: 4300000 + second: Mesh_Berserker + - first: + 43: 4300002 + second: Mesh_Karate + - first: + 43: 4300004 + second: Mesh_Ninja + - first: + 43: 4300006 + second: Mesh_Brute + - first: + 43: 4300008 + second: Mesh_Knight + - first: + 43: 4300010 + second: Shield + - first: + 43: 4300012 + second: Sword + - first: + 43: 4300014 + second: Mesh-2Handed + - first: + 43: 4300016 + second: 2Handed-Sword + - first: + 74: 7400000 + second: Death + - first: + 95: 9500000 + second: //RootNode + - first: + 137: 13700000 + second: Mesh_Berserker + - first: + 137: 13700002 + second: Mesh_Karate + - first: + 137: 13700004 + second: Mesh_Ninja + - first: + 137: 13700006 + second: Mesh_Brute + - first: + 137: 13700008 + second: Mesh_Knight + - first: + 137: 13700010 + second: Shield + - first: + 137: 13700012 + second: Sword + - first: + 137: 13700014 + second: Mesh-2Handed + - first: + 41386430: 2186277476908879412 + second: ImportLogs + externalObjects: {} + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + materialLocation: 0 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: Motion + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'B_Spine' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Death + takeName: Take 001 + internalID: 7400000 + firstFrame: 0 + lastFrame: 26 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 1 + loopBlendPositionY: 1 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 1 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 1 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: + - time: 0.3901515 + functionName: Land + data: + objectReferenceParameter: {instanceID: 0} + floatParameter: 0 + intParameter: 0 + messageOptions: 0 + transformMask: + - path: + weight: 1 + - path: Exporter + weight: 1 + - path: Motion + weight: 1 + - path: Motion/B_Pelvis + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh/B_L_Calf + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh/B_L_Calf/B_L_Foot + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh/B_L_Calf/B_L_Foot/B_L_Toe0 + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh/B_R_Calf + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh/B_R_Calf/B_R_Foot + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh/B_R_Calf/B_R_Foot/B_R_Toe0 + weight: 1 + - path: Motion/B_Pelvis/B_Spine + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger0 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger0/B_L_Finger01 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger0/B_L_Finger01/B_L_Finger02 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger1 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger1/B_L_Finger11 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger1/B_L_Finger11/B_L_Finger12 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger2 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger2/B_L_Finger21 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger2/B_L_Finger21/B_L_Finger22 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger3 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger3/B_L_Finger31 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger3/B_L_Finger31/B_L_Finger32 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4/B_L_Finger41 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4/B_L_Finger41/B_L_Finger42 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Neck + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Neck/B_Head + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0/B_R_Finger01 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0/B_R_Finger01/B_R_Finger02 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1/B_R_Finger11 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1/B_R_Finger11/B_R_Finger12 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2/B_R_Finger21 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2/B_R_Finger21/B_R_Finger22 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3/B_R_Finger31 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3/B_R_Finger31/B_R_Finger32 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4/B_R_Finger41 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4/B_R_Finger41/B_R_Finger42 + weight: 1 + maskType: 0 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 0.01 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 0 + importBlendShapes: 0 + importCameras: 0 + importLights: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 2 + tangentImportMode: 2 + normalCalculationMode: 0 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 2 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: B_Pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Thigh + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Thigh + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Calf + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Calf + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Foot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Foot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Spine + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Spine1 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Clavicle + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Clavicle + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_UpperArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_UpperArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Forearm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Forearm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Hand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Hand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Toe0 + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Toe0 + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger0 + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger01 + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger02 + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger1 + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger11 + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger12 + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger2 + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger21 + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger22 + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger3 + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger31 + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger32 + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger4 + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger41 + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger42 + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger0 + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger01 + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger02 + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger1 + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger11 + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger12 + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger2 + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger21 + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger22 + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger3 + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger31 + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger32 + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger4 + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger41 + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger42 + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Knight(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Mesh_Knight + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Shield + parentName: + position: {x: -0.3996879, y: 1.3137013, z: -0.008871492} + rotation: {x: 0.74029636, y: 0.6703803, z: -0.040843807, w: 0.029720588} + scale: {x: 1, y: 1, z: 1.0000001} + - name: Sword + parentName: + position: {x: 0.39968792, y: 1.3137012, z: -0.008870537} + rotation: {x: -0.040844962, y: 0.029719498, z: 0.74029636, w: 0.6703803} + scale: {x: 1, y: 1.0000001, z: 1.0000002} + - name: Motion + parentName: + position: {x: -0.0000000099258495, y: 0, z: -0.0017328988} + rotation: {x: 0.5, y: -0.50000006, z: -0.5, w: -0.5} + scale: {x: 1, y: 1, z: 1} + - name: B_Pelvis + parentName: + position: {x: -0.0050410083, y: -0.000000016315786, z: 1.3066297} + rotation: {x: 0.4999993, y: -0.5000007, z: -0.4999993, w: -0.5000007} + scale: {x: 1, y: 1, z: 1} + - name: B_L_Thigh + parentName: + position: {x: -0, y: 0.00000026673078, z: 0.15105617} + rotation: {x: 0.049979046, y: -0.9987503, z: 0.0000041855133, w: -0.00000012519823} + scale: {x: 1, y: 1.0000004, z: 1.0000001} + - name: B_L_Calf + parentName: + position: {x: -0.5595049, y: 0.000000009536743, z: 0.000000038146972} + rotation: {x: -0.0000039483284, y: 0.00000034980795, z: 0.09983331, w: 0.9950042} + scale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} + - name: B_L_Foot + parentName: + position: {x: -0.5595047, y: -0.000000009536743, z: -0.000000028610229} + rotation: {x: 0.00000047765644, y: -0.00000002683569, z: -0.049979202, w: 0.99875027} + scale: {x: 0.99999964, y: 0.99999964, z: 1} + - name: B_L_Toe0 + parentName: + position: {x: -0.1708812, y: 0.25053582, z: 0} + rotation: {x: 0.00000046361524, y: 0.0000005057621, z: -0.7071068, w: 0.70710677} + scale: {x: 1.0000001, y: 1.0000001, z: 1} + - name: B_R_Thigh + parentName: + position: {x: -0, y: -0.00000015109777, z: -0.15105617} + rotation: {x: 0.049979027, y: -0.99875027, z: -0.0000016423677, w: 0.00000021898039} + scale: {x: 0.99999994, y: 1.0000001, z: 1.0000001} + - name: B_R_Calf + parentName: + position: {x: -0.55950487, y: 0.000000009536743, z: 0.000000019073486} + rotation: {x: 0.0000023410146, y: -0.00000021595204, z: 0.099833354, w: 0.99500424} + scale: {x: 1.0000002, y: 1.0000001, z: 1} + - name: B_R_Foot + parentName: + position: {x: -0.55950487, y: -0.0000000011920929, z: 0.000000028610229} + rotation: {x: 0.000000015720484, y: -0.00000007153915, z: -0.049979277, w: 0.99875027} + scale: {x: 1, y: 0.9999999, z: 1.0000002} + - name: B_R_Toe0 + parentName: + position: {x: -0.17088115, y: 0.25053588, z: -0.000000009536743} + rotation: {x: 0.00000048015687, y: 0.0000003838534, z: -0.70710677, w: 0.70710677} + scale: {x: 1.0000001, y: 1, z: 1} + - name: B_Spine + parentName: + position: {x: -0.12868606, y: -0.00017150372, z: -0.0000000053875464} + rotation: {x: 0.0000016093253, y: -4.618527e-14, z: -4.9737985e-14, w: -1} + scale: {x: 0.99999994, y: 1, z: 1} + - name: B_Spine1 + parentName: + position: {x: -0.2152304, y: -0.00023167043, z: -4.216225e-10} + rotation: {x: 0.000000029802315, y: 0.000000029802312, z: 0.000000029802326, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: B_L_Clavicle + parentName: + position: {x: -0.29094252, y: -0.00000010475516, z: 0.057713848} + rotation: {x: -0.70710677, y: -0.00000067073387, z: 0.7071068, w: 0.0000005936715} + scale: {x: 1.0000002, y: 1.0000005, z: 1.0000005} + - name: B_L_UpperArm + parentName: + position: {x: -0.27917758, y: 0.000000015199184, z: 0} + rotation: {x: 0.049977858, y: -0.006854962, z: -0.00034312197, w: 0.9987268} + scale: {x: 0.9999997, y: 0.9999996, z: 1.0000002} + - name: B_L_Forearm + parentName: + position: {x: -0.37960723, y: -0.000000057220458, z: 0.00000015258789} + rotation: {x: -0.00042333142, y: 0.004224107, z: 0.038516693, w: 0.999249} + scale: {x: 1, y: 1, z: 0.99999994} + - name: B_L_Hand + parentName: + position: {x: -0.2544747, y: -0.000000057220458, z: -0.00000015258789} + rotation: {x: 0.7067742, y: 0.009317725, z: 0.0076337033, w: -0.7073368} + scale: {x: 0.9999999, y: 0.99999976, z: 1.0000006} + - name: B_L_Finger0 + parentName: + position: {x: -0.129822, y: 0.00109169, z: -0.09989931} + rotation: {x: 0.370151, y: -0.32575092, z: 0.21995601, w: 0.8417209} + scale: {x: 1.0000005, y: 0.9999994, z: 1} + - name: B_L_Finger01 + parentName: + position: {x: -0.061423033, y: 0, z: -0.00000020980835} + rotation: {x: -0.0000005117298, y: -0.0000025305387, z: -0.03777053, w: 0.9992864} + scale: {x: 1.0000002, y: 0.9999998, z: 0.99999934} + - name: B_L_Finger02 + parentName: + position: {x: -0.06142326, y: 0.000000019073486, z: 0.00000022888183} + rotation: {x: 0.00000023410763, y: 0.00000006405814, z: -0.11640201, w: 0.9932022} + scale: {x: 1.0000004, y: 1.0000001, z: 1.0000004} + - name: B_L_Finger3 + parentName: + position: {x: -0.17157638, y: -0.0349287, z: 0.020928191} + rotation: {x: -0.0003981699, y: -0.016104477, z: 0.028850641, w: 0.9994539} + scale: {x: 1.0000001, y: 0.99999994, z: 0.9999999} + - name: B_L_Finger31 + parentName: + position: {x: -0.073707886, y: 0.00000015258789, z: 0} + rotation: {x: -0.0000003341763, y: -0.0000001599821, z: -0.037769224, w: 0.9992865} + scale: {x: 1, y: 0.99999976, z: 0.99999994} + - name: B_L_Finger32 + parentName: + position: {x: -0.073707655, y: 0.00000020980835, z: 0.000000038146972} + rotation: {x: -0.00000015395564, y: 0.00000023737442, z: -0.116401985, w: 0.9932022} + scale: {x: 1.0000004, y: 1, z: 1.0000008} + - name: B_L_Finger2 + parentName: + position: {x: -0.17157653, y: -0.03496109, z: -0.019497441} + rotation: {x: -0.0003980908, y: -0.016104246, z: 0.028849578, w: 0.999454} + scale: {x: 1.0000001, y: 1, z: 0.9999996} + - name: B_L_Finger21 + parentName: + position: {x: -0.08599235, y: 0, z: 0.000000095367426} + rotation: {x: 0.0000008567825, y: 0.0000003310795, z: -0.037769113, w: 0.9992865} + scale: {x: 1.0000004, y: 0.99999994, z: 0.9999996} + - name: B_L_Finger22 + parentName: + position: {x: -0.08599251, y: 0.00000015258789, z: -0.000000047683713} + rotation: {x: -0.0000002725418, y: -0.0000000047268816, z: -0.11640194, w: 0.9932022} + scale: {x: 1, y: 1, z: 1.0000004} + - name: B_L_Finger4 + parentName: + position: {x: -0.17157638, y: -0.03489662, z: 0.061353847} + rotation: {x: -0.00039919087, y: -0.01610544, z: 0.028852094, w: 0.99945384} + scale: {x: 1.0000002, y: 1, z: 0.99999976} + - name: B_L_Finger41 + parentName: + position: {x: -0.06142326, y: 0.00000022888183, z: 0.00000012397766} + rotation: {x: 0.00000039101394, y: 0.0000020100588, z: -0.037773933, w: 0.99928635} + scale: {x: 0.9999997, y: 0.9999999, z: 0.9999994} + - name: B_L_Finger42 + parentName: + position: {x: -0.061423108, y: -0.00000020980835, z: -0.0000002002716} + rotation: {x: -0.00000045545747, y: 0.00000028382786, z: -0.11640182, w: 0.99320227} + scale: {x: 1.0000001, y: 1.0000004, z: 1.0000006} + - name: B_L_Finger1 + parentName: + position: {x: -0.1715763, y: -0.034993134, z: -0.059923038} + rotation: {x: -0.0003977601, y: -0.016104836, z: 0.028850274, w: 0.9994539} + scale: {x: 1.0000005, y: 1.0000002, z: 0.99999964} + - name: B_L_Finger11 + parentName: + position: {x: -0.073707886, y: -0.000000038146972, z: 0.00000015258789} + rotation: {x: 0.00000053060876, y: 0.0000016985531, z: -0.037772506, w: 0.99928635} + scale: {x: 0.9999996, y: 0.9999996, z: 1.0000001} + - name: B_L_Finger12 + parentName: + position: {x: -0.073707804, y: -0.00000017166137, z: -0.0000002479553} + rotation: {x: -0.00000034560733, y: -0.000000056668856, z: -0.11640201, w: 0.9932022} + scale: {x: 1, y: 1, z: 0.99999994} + - name: B_Neck + parentName: + position: {x: -0.29094252, y: -0.00010208949, z: -1.857954e-10} + rotation: {x: -0.0000004768371, y: 1.4210853e-14, z: 1.4210853e-14, w: 1} + scale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} + - name: B_Head + parentName: + position: {x: -0.12820907, y: -0.000000020861625, z: 2.842171e-16} + rotation: {x: 0.000000029802305, y: 0.000000029802301, z: 0.000000029802344, + w: 1} + scale: {x: 1, y: 1, z: 0.9999999} + - name: B_R_Clavicle + parentName: + position: {x: -0.29094252, y: 0.00000010505318, z: -0.057713855} + rotation: {x: -0.7071068, y: 0.0000006532762, z: -0.7071068, w: 0.0000006111293} + scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004} + - name: B_R_UpperArm + parentName: + position: {x: -0.2791774, y: 0.0000001230836, z: -0.00000015258789} + rotation: {x: -0.049979873, y: 0.006854491, z: -0.00034305002, w: 0.99872667} + scale: {x: 0.9999997, y: 1, z: 0.99999964} + - name: B_R_Forearm + parentName: + position: {x: -0.37960723, y: 0.000000038146972, z: 0.00000019073485} + rotation: {x: -0.00042570365, y: 0.0042232675, z: -0.038516633, w: -0.9992489} + scale: {x: 0.99999964, y: 0.9999999, z: 0.99999994} + - name: B_R_Hand + parentName: + position: {x: -0.25447485, y: -0.000000057220458, z: -0.00000022888183} + rotation: {x: 0.7067737, y: 0.009316586, z: -0.0076325946, w: 0.70733714} + scale: {x: 1.0000004, y: 1, z: 1.0000005} + - name: B_R_Finger0 + parentName: + position: {x: -0.129822, y: 0.00109169, z: 0.09989943} + rotation: {x: -0.370153, y: 0.32575208, z: 0.21995404, w: 0.84172004} + scale: {x: 1.0000002, y: 0.99999934, z: 0.99999934} + - name: B_R_Finger01 + parentName: + position: {x: -0.06142326, y: -0.000000114440915, z: 0.000000076293944} + rotation: {x: 0.0000005087501, y: -0.00000095310673, z: -0.03777044, w: 0.9992864} + scale: {x: 1.0000001, y: 0.99999994, z: 1.0000004} + - name: B_R_Finger02 + parentName: + position: {x: -0.061423108, y: 0.000000057220458, z: 0.0000002670288} + rotation: {x: -0.00000013729739, y: -0.00000013877757, z: -0.11640196, w: 0.9932022} + scale: {x: 1.0000002, y: 1.0000007, z: 0.99999994} + - name: B_R_Finger3 + parentName: + position: {x: -0.17157677, y: -0.034928665, z: -0.020928307} + rotation: {x: 0.00039789354, y: 0.016103776, z: 0.028848229, w: 0.999454} + scale: {x: 0.9999998, y: 0.99999994, z: 1.0000001} + - name: B_R_Finger31 + parentName: + position: {x: -0.073707506, y: -0.000000076293944, z: 0} + rotation: {x: 0.0000007121615, y: 0.0000007722634, z: -0.03777193, w: 0.9992864} + scale: {x: 1.0000004, y: 1.0000004, z: 1.0000005} + - name: B_R_Finger32 + parentName: + position: {x: -0.073707886, y: -0.00000019073485, z: -0.00000017166137} + rotation: {x: 0.00000020903435, y: -0.00000016721276, z: -0.11640211, w: 0.9932022} + scale: {x: 1, y: 0.9999998, z: 1.0000002} + - name: B_R_Finger2 + parentName: + position: {x: -0.1715766, y: -0.034960784, z: 0.019497499} + rotation: {x: 0.00039807573, y: 0.016104754, z: 0.028849188, w: 0.999454} + scale: {x: 1, y: 1, z: 0.9999997} + - name: B_R_Finger21 + parentName: + position: {x: -0.08599235, y: -0.000000114440915, z: -0.00000030517577} + rotation: {x: -0.00000046966832, y: -0.000002224632, z: -0.037769698, w: 0.99928653} + scale: {x: 1.0000002, y: 1.0000005, z: 1.0000005} + - name: B_R_Finger22 + parentName: + position: {x: -0.08599243, y: -0.000000019073486, z: 0.0000002670288} + rotation: {x: 0.0000002855603, y: -0.000000010721248, z: -0.11640202, w: 0.99320215} + scale: {x: 0.99999976, y: 0.9999993, z: 1} + - name: B_R_Finger4 + parentName: + position: {x: -0.17157677, y: -0.03489704, z: -0.061354097} + rotation: {x: 0.0003980562, y: 0.016102968, z: 0.028848674, w: 0.999454} + scale: {x: 1.0000004, y: 1.000001, z: 1.000001} + - name: B_R_Finger41 + parentName: + position: {x: -0.061422653, y: 0.000000114440915, z: 0.00000031948088} + rotation: {x: 0.0000012535036, y: 0.0000023903663, z: -0.03777192, w: 0.9992865} + scale: {x: 1, y: 0.99999994, z: 1.0000004} + - name: B_R_Finger42 + parentName: + position: {x: -0.061423566, y: 0.0000001335144, z: -0.000000095367426} + rotation: {x: -0.00000039610592, y: -0.0000002109011, z: -0.116402216, w: 0.9932022} + scale: {x: 1.0000002, y: 1.0000002, z: 0.9999997} + - name: B_R_Finger1 + parentName: + position: {x: -0.17157646, y: -0.034993093, z: 0.059923045} + rotation: {x: 0.00039780798, y: 0.01610346, z: 0.028847968, w: 0.999454} + scale: {x: 0.99999976, y: 1.0000002, z: 0.99999994} + - name: B_R_Finger11 + parentName: + position: {x: -0.07370773, y: 0, z: 0.000000076293944} + rotation: {x: 0.00000025224395, y: 0.00000063912216, z: -0.037769675, w: 0.99928653} + scale: {x: 1.0000002, y: 0.99999964, z: 1.0000001} + - name: B_R_Finger12 + parentName: + position: {x: -0.07370773, y: -0.000000057220458, z: -0.000000114440915} + rotation: {x: 0.00000014692748, y: -0.000000111970806, z: -0.11640213, w: 0.9932022} + scale: {x: 1, y: 0.99999994, z: 0.99999976} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 0 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 781a15e490c144941adf6440cf6b6cdd, + type: 3} + animationType: 3 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Idle.FBX b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Idle.FBX new file mode 100644 index 000000000..654a0bf6f Binary files /dev/null and b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Idle.FBX differ diff --git a/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Idle.FBX.meta b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Idle.FBX.meta new file mode 100644 index 000000000..aec0ee333 --- /dev/null +++ b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Idle.FBX.meta @@ -0,0 +1,1436 @@ +fileFormatVersion: 2 +guid: b12ba1453c7ae464ababe8eb8d36e2f8 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: + - first: + 1: 100000 + second: B_Head + - first: + 1: 100002 + second: B_L_Calf + - first: + 1: 100004 + second: B_L_Clavicle + - first: + 1: 100006 + second: B_L_Finger0 + - first: + 1: 100008 + second: B_L_Finger01 + - first: + 1: 100010 + second: B_L_Finger02 + - first: + 1: 100012 + second: B_L_Finger1 + - first: + 1: 100014 + second: B_L_Finger11 + - first: + 1: 100016 + second: B_L_Finger12 + - first: + 1: 100018 + second: B_L_Finger2 + - first: + 1: 100020 + second: B_L_Finger21 + - first: + 1: 100022 + second: B_L_Finger22 + - first: + 1: 100024 + second: B_L_Finger3 + - first: + 1: 100026 + second: B_L_Finger31 + - first: + 1: 100028 + second: B_L_Finger32 + - first: + 1: 100030 + second: B_L_Finger4 + - first: + 1: 100032 + second: B_L_Finger41 + - first: + 1: 100034 + second: B_L_Finger42 + - first: + 1: 100036 + second: B_L_Foot + - first: + 1: 100038 + second: B_L_Forearm + - first: + 1: 100040 + second: B_L_ForeArmTwist + - first: + 1: 100042 + second: B_L_Hand + - first: + 1: 100044 + second: B_L_Thigh + - first: + 1: 100046 + second: B_L_Toe0 + - first: + 1: 100048 + second: B_L_UpperArm + - first: + 1: 100050 + second: B_Neck + - first: + 1: 100052 + second: B_Pelvis + - first: + 1: 100054 + second: B_R_Calf + - first: + 1: 100056 + second: B_R_Clavicle + - first: + 1: 100058 + second: B_R_Finger0 + - first: + 1: 100060 + second: B_R_Finger01 + - first: + 1: 100062 + second: B_R_Finger02 + - first: + 1: 100064 + second: B_R_Finger1 + - first: + 1: 100066 + second: B_R_Finger11 + - first: + 1: 100068 + second: B_R_Finger12 + - first: + 1: 100070 + second: B_R_Finger2 + - first: + 1: 100072 + second: B_R_Finger21 + - first: + 1: 100074 + second: B_R_Finger22 + - first: + 1: 100076 + second: B_R_Finger3 + - first: + 1: 100078 + second: B_R_Finger31 + - first: + 1: 100080 + second: B_R_Finger32 + - first: + 1: 100082 + second: B_R_Finger4 + - first: + 1: 100084 + second: B_R_Finger41 + - first: + 1: 100086 + second: B_R_Finger42 + - first: + 1: 100088 + second: B_R_Foot + - first: + 1: 100090 + second: B_R_Forearm + - first: + 1: 100092 + second: B_R_ForeArmTwist + - first: + 1: 100094 + second: B_R_Hand + - first: + 1: 100096 + second: B_R_Thigh + - first: + 1: 100098 + second: B_R_Toe0 + - first: + 1: 100100 + second: B_R_UpperArm + - first: + 1: 100102 + second: B_Spine + - first: + 1: 100104 + second: B_Spine1 + - first: + 1: 100106 + second: B_Spine2 + - first: + 1: 100108 + second: //RootNode + - first: + 1: 100110 + second: Mesh_Male + - first: + 1: 100112 + second: Motion + - first: + 1: 100114 + second: Mesh_Berserker + - first: + 1: 100116 + second: Mesh_Ninja + - first: + 1: 100118 + second: Mesh_Karate + - first: + 1: 100120 + second: Mesh_Brute + - first: + 1: 100122 + second: Mesh_Knight + - first: + 1: 100124 + second: Shield + - first: + 1: 100126 + second: Sword + - first: + 1: 100128 + second: 2Handed-Sword + - first: + 1: 100130 + second: 2Handed-Sword001 + - first: + 1: 100132 + second: Mesh-2Handed + - first: + 1: 100134 + second: Exporter + - first: + 4: 400000 + second: B_Head + - first: + 4: 400002 + second: B_L_Calf + - first: + 4: 400004 + second: B_L_Clavicle + - first: + 4: 400006 + second: B_L_Finger0 + - first: + 4: 400008 + second: B_L_Finger01 + - first: + 4: 400010 + second: B_L_Finger02 + - first: + 4: 400012 + second: B_L_Finger1 + - first: + 4: 400014 + second: B_L_Finger11 + - first: + 4: 400016 + second: B_L_Finger12 + - first: + 4: 400018 + second: B_L_Finger2 + - first: + 4: 400020 + second: B_L_Finger21 + - first: + 4: 400022 + second: B_L_Finger22 + - first: + 4: 400024 + second: B_L_Finger3 + - first: + 4: 400026 + second: B_L_Finger31 + - first: + 4: 400028 + second: B_L_Finger32 + - first: + 4: 400030 + second: B_L_Finger4 + - first: + 4: 400032 + second: B_L_Finger41 + - first: + 4: 400034 + second: B_L_Finger42 + - first: + 4: 400036 + second: B_L_Foot + - first: + 4: 400038 + second: B_L_Forearm + - first: + 4: 400040 + second: B_L_ForeArmTwist + - first: + 4: 400042 + second: B_L_Hand + - first: + 4: 400044 + second: B_L_Thigh + - first: + 4: 400046 + second: B_L_Toe0 + - first: + 4: 400048 + second: B_L_UpperArm + - first: + 4: 400050 + second: B_Neck + - first: + 4: 400052 + second: B_Pelvis + - first: + 4: 400054 + second: B_R_Calf + - first: + 4: 400056 + second: B_R_Clavicle + - first: + 4: 400058 + second: B_R_Finger0 + - first: + 4: 400060 + second: B_R_Finger01 + - first: + 4: 400062 + second: B_R_Finger02 + - first: + 4: 400064 + second: B_R_Finger1 + - first: + 4: 400066 + second: B_R_Finger11 + - first: + 4: 400068 + second: B_R_Finger12 + - first: + 4: 400070 + second: B_R_Finger2 + - first: + 4: 400072 + second: B_R_Finger21 + - first: + 4: 400074 + second: B_R_Finger22 + - first: + 4: 400076 + second: B_R_Finger3 + - first: + 4: 400078 + second: B_R_Finger31 + - first: + 4: 400080 + second: B_R_Finger32 + - first: + 4: 400082 + second: B_R_Finger4 + - first: + 4: 400084 + second: B_R_Finger41 + - first: + 4: 400086 + second: B_R_Finger42 + - first: + 4: 400088 + second: B_R_Foot + - first: + 4: 400090 + second: B_R_Forearm + - first: + 4: 400092 + second: B_R_ForeArmTwist + - first: + 4: 400094 + second: B_R_Hand + - first: + 4: 400096 + second: B_R_Thigh + - first: + 4: 400098 + second: B_R_Toe0 + - first: + 4: 400100 + second: B_R_UpperArm + - first: + 4: 400102 + second: B_Spine + - first: + 4: 400104 + second: B_Spine1 + - first: + 4: 400106 + second: B_Spine2 + - first: + 4: 400108 + second: //RootNode + - first: + 4: 400110 + second: Mesh_Male + - first: + 4: 400112 + second: Motion + - first: + 4: 400114 + second: Mesh_Berserker + - first: + 4: 400116 + second: Mesh_Ninja + - first: + 4: 400118 + second: Mesh_Karate + - first: + 4: 400120 + second: Mesh_Brute + - first: + 4: 400122 + second: Mesh_Knight + - first: + 4: 400124 + second: Shield + - first: + 4: 400126 + second: Sword + - first: + 4: 400128 + second: 2Handed-Sword + - first: + 4: 400130 + second: 2Handed-Sword001 + - first: + 4: 400132 + second: Mesh-2Handed + - first: + 4: 400134 + second: Exporter + - first: + 23: 2300000 + second: Shield + - first: + 23: 2300002 + second: Sword + - first: + 23: 2300004 + second: 2Handed-Sword + - first: + 23: 2300006 + second: 2Handed-Sword001 + - first: + 33: 3300000 + second: Shield + - first: + 33: 3300002 + second: Sword + - first: + 33: 3300004 + second: 2Handed-Sword + - first: + 33: 3300006 + second: 2Handed-Sword001 + - first: + 43: 4300000 + second: Mesh_Berserker + - first: + 43: 4300002 + second: Mesh_Ninja + - first: + 43: 4300004 + second: Mesh_Karate + - first: + 43: 4300006 + second: Mesh_Brute + - first: + 43: 4300008 + second: Mesh_Knight + - first: + 43: 4300010 + second: Shield + - first: + 43: 4300012 + second: Sword + - first: + 43: 4300014 + second: Mesh-2Handed + - first: + 43: 4300016 + second: 2Handed-Sword001 + - first: + 43: 4300018 + second: 2Handed-Sword + - first: + 74: 7400000 + second: Idle + - first: + 95: 9500000 + second: //RootNode + - first: + 137: 13700000 + second: Mesh_Berserker + - first: + 137: 13700002 + second: Mesh_Ninja + - first: + 137: 13700004 + second: Mesh_Karate + - first: + 137: 13700006 + second: Mesh_Brute + - first: + 137: 13700008 + second: Mesh_Knight + - first: + 137: 13700010 + second: Shield + - first: + 137: 13700012 + second: Sword + - first: + 137: 13700014 + second: Mesh-2Handed + externalObjects: {} + materials: + materialImportMode: 0 + materialName: 0 + materialSearch: 1 + materialLocation: 0 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: Motion + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Idle + takeName: Take 001 + internalID: 7400000 + firstFrame: 0 + lastFrame: 60 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 1 + loopBlend: 1 + loopBlendOrientation: 1 + loopBlendPositionY: 1 + loopBlendPositionXZ: 1 + keepOriginalOrientation: 1 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 1 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: + - time: 0 + functionName: Event_Idle + data: + objectReferenceParameter: {instanceID: 0} + floatParameter: 0 + intParameter: 0 + messageOptions: 0 + transformMask: + - path: + weight: 1 + - path: Exporter + weight: 1 + - path: Motion + weight: 1 + - path: Motion/B_Pelvis + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh/B_L_Calf + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh/B_L_Calf/B_L_Foot + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh/B_L_Calf/B_L_Foot/B_L_Toe0 + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh/B_R_Calf + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh/B_R_Calf/B_R_Foot + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh/B_R_Calf/B_R_Foot/B_R_Toe0 + weight: 1 + - path: Motion/B_Pelvis/B_Spine + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger0 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger0/B_L_Finger01 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger0/B_L_Finger01/B_L_Finger02 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger1 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger1/B_L_Finger11 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger1/B_L_Finger11/B_L_Finger12 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger2 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger2/B_L_Finger21 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger2/B_L_Finger21/B_L_Finger22 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger3 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger3/B_L_Finger31 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger3/B_L_Finger31/B_L_Finger32 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4/B_L_Finger41 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4/B_L_Finger41/B_L_Finger42 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Neck + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Neck/B_Head + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0/B_R_Finger01 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0/B_R_Finger01/B_R_Finger02 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1/B_R_Finger11 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1/B_R_Finger11/B_R_Finger12 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2/B_R_Finger21 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2/B_R_Finger21/B_R_Finger22 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3/B_R_Finger31 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3/B_R_Finger31/B_R_Finger32 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4/B_R_Finger41 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4/B_R_Finger41/B_R_Finger42 + weight: 1 + maskType: 0 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 0.01 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 0 + importBlendShapes: 0 + importCameras: 0 + importLights: 0 + nodeNameCollisionStrategy: 0 + fileIdsGeneration: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 0 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 0 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 0 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 2 + tangentImportMode: 2 + normalCalculationMode: 0 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 2 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: B_Pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Thigh + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Thigh + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Calf + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Calf + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Foot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Foot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Spine + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Spine1 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Clavicle + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Clavicle + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_UpperArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_UpperArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Forearm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Forearm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Hand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Hand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Toe0 + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Toe0 + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger0 + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger01 + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger02 + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger1 + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger11 + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger12 + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger2 + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger21 + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger22 + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger3 + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger31 + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger32 + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger4 + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger41 + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger42 + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger0 + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger01 + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger02 + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger1 + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger11 + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger12 + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger2 + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger21 + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger22 + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger3 + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger31 + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger32 + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger4 + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger41 + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger42 + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Knight(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Mesh_Knight + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Shield + parentName: + position: {x: -0.3996879, y: 1.3137013, z: -0.008871492} + rotation: {x: 0.74029636, y: 0.6703803, z: -0.040843807, w: 0.029720588} + scale: {x: 1, y: 1, z: 1.0000001} + - name: Sword + parentName: + position: {x: 0.39968792, y: 1.3137012, z: -0.008870537} + rotation: {x: -0.040844962, y: 0.029719498, z: 0.74029636, w: 0.6703803} + scale: {x: 1, y: 1.0000001, z: 1.0000002} + - name: Motion + parentName: + position: {x: -0.0000000099258495, y: 0, z: -0.0017328988} + rotation: {x: 0.5, y: -0.50000006, z: -0.5, w: -0.5} + scale: {x: 1, y: 1, z: 1} + - name: B_Pelvis + parentName: + position: {x: -0.0050410083, y: -0.000000016315786, z: 1.3066297} + rotation: {x: 0.4999993, y: -0.5000007, z: -0.4999993, w: -0.5000007} + scale: {x: 1, y: 1, z: 1} + - name: B_L_Thigh + parentName: + position: {x: -0, y: 0.00000026673078, z: 0.15105617} + rotation: {x: 0.049979046, y: -0.9987503, z: 0.0000041855133, w: -0.00000012519823} + scale: {x: 1, y: 1.0000004, z: 1.0000001} + - name: B_L_Calf + parentName: + position: {x: -0.5595049, y: 0.000000009536743, z: 0.000000038146972} + rotation: {x: -0.0000039483284, y: 0.00000034980795, z: 0.09983331, w: 0.9950042} + scale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} + - name: B_L_Foot + parentName: + position: {x: -0.5595047, y: -0.000000009536743, z: -0.000000028610229} + rotation: {x: 0.00000047765644, y: -0.00000002683569, z: -0.049979202, w: 0.99875027} + scale: {x: 0.99999964, y: 0.99999964, z: 1} + - name: B_L_Toe0 + parentName: + position: {x: -0.1708812, y: 0.25053582, z: 0} + rotation: {x: 0.00000046361524, y: 0.0000005057621, z: -0.7071068, w: 0.70710677} + scale: {x: 1.0000001, y: 1.0000001, z: 1} + - name: B_R_Thigh + parentName: + position: {x: -0, y: -0.00000015109777, z: -0.15105617} + rotation: {x: 0.049979027, y: -0.99875027, z: -0.0000016423677, w: 0.00000021898039} + scale: {x: 0.99999994, y: 1.0000001, z: 1.0000001} + - name: B_R_Calf + parentName: + position: {x: -0.55950487, y: 0.000000009536743, z: 0.000000019073486} + rotation: {x: 0.0000023410146, y: -0.00000021595204, z: 0.099833354, w: 0.99500424} + scale: {x: 1.0000002, y: 1.0000001, z: 1} + - name: B_R_Foot + parentName: + position: {x: -0.55950487, y: -0.0000000011920929, z: 0.000000028610229} + rotation: {x: 0.000000015720484, y: -0.00000007153915, z: -0.049979277, w: 0.99875027} + scale: {x: 1, y: 0.9999999, z: 1.0000002} + - name: B_R_Toe0 + parentName: + position: {x: -0.17088115, y: 0.25053588, z: -0.000000009536743} + rotation: {x: 0.00000048015687, y: 0.0000003838534, z: -0.70710677, w: 0.70710677} + scale: {x: 1.0000001, y: 1, z: 1} + - name: B_Spine + parentName: + position: {x: -0.12868606, y: -0.00017150372, z: -0.0000000053875464} + rotation: {x: 0.0000016093253, y: -4.618527e-14, z: -4.9737985e-14, w: -1} + scale: {x: 0.99999994, y: 1, z: 1} + - name: B_Spine1 + parentName: + position: {x: -0.2152304, y: -0.00023167043, z: -4.216225e-10} + rotation: {x: 0.000000029802315, y: 0.000000029802312, z: 0.000000029802326, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: B_L_Clavicle + parentName: + position: {x: -0.29094252, y: -0.00000010475516, z: 0.057713848} + rotation: {x: -0.70710677, y: -0.00000067073387, z: 0.7071068, w: 0.0000005936715} + scale: {x: 1.0000002, y: 1.0000005, z: 1.0000005} + - name: B_L_UpperArm + parentName: + position: {x: -0.27917758, y: 0.000000015199184, z: 0} + rotation: {x: 0.049977858, y: -0.006854962, z: -0.00034312197, w: 0.9987268} + scale: {x: 0.9999997, y: 0.9999996, z: 1.0000002} + - name: B_L_Forearm + parentName: + position: {x: -0.37960723, y: -0.000000057220458, z: 0.00000015258789} + rotation: {x: -0.00042333142, y: 0.004224107, z: 0.038516693, w: 0.999249} + scale: {x: 1, y: 1, z: 0.99999994} + - name: B_L_Hand + parentName: + position: {x: -0.2544747, y: -0.000000057220458, z: -0.00000015258789} + rotation: {x: 0.7067742, y: 0.009317725, z: 0.0076337033, w: -0.7073368} + scale: {x: 0.9999999, y: 0.99999976, z: 1.0000006} + - name: B_L_Finger0 + parentName: + position: {x: -0.129822, y: 0.00109169, z: -0.09989931} + rotation: {x: 0.370151, y: -0.32575092, z: 0.21995601, w: 0.8417209} + scale: {x: 1.0000005, y: 0.9999994, z: 1} + - name: B_L_Finger01 + parentName: + position: {x: -0.061423033, y: 0, z: -0.00000020980835} + rotation: {x: -0.0000005117298, y: -0.0000025305387, z: -0.03777053, w: 0.9992864} + scale: {x: 1.0000002, y: 0.9999998, z: 0.99999934} + - name: B_L_Finger02 + parentName: + position: {x: -0.06142326, y: 0.000000019073486, z: 0.00000022888183} + rotation: {x: 0.00000023410763, y: 0.00000006405814, z: -0.11640201, w: 0.9932022} + scale: {x: 1.0000004, y: 1.0000001, z: 1.0000004} + - name: B_L_Finger3 + parentName: + position: {x: -0.17157638, y: -0.0349287, z: 0.020928191} + rotation: {x: -0.0003981699, y: -0.016104477, z: 0.028850641, w: 0.9994539} + scale: {x: 1.0000001, y: 0.99999994, z: 0.9999999} + - name: B_L_Finger31 + parentName: + position: {x: -0.073707886, y: 0.00000015258789, z: 0} + rotation: {x: -0.0000003341763, y: -0.0000001599821, z: -0.037769224, w: 0.9992865} + scale: {x: 1, y: 0.99999976, z: 0.99999994} + - name: B_L_Finger32 + parentName: + position: {x: -0.073707655, y: 0.00000020980835, z: 0.000000038146972} + rotation: {x: -0.00000015395564, y: 0.00000023737442, z: -0.116401985, w: 0.9932022} + scale: {x: 1.0000004, y: 1, z: 1.0000008} + - name: B_L_Finger2 + parentName: + position: {x: -0.17157653, y: -0.03496109, z: -0.019497441} + rotation: {x: -0.0003980908, y: -0.016104246, z: 0.028849578, w: 0.999454} + scale: {x: 1.0000001, y: 1, z: 0.9999996} + - name: B_L_Finger21 + parentName: + position: {x: -0.08599235, y: 0, z: 0.000000095367426} + rotation: {x: 0.0000008567825, y: 0.0000003310795, z: -0.037769113, w: 0.9992865} + scale: {x: 1.0000004, y: 0.99999994, z: 0.9999996} + - name: B_L_Finger22 + parentName: + position: {x: -0.08599251, y: 0.00000015258789, z: -0.000000047683713} + rotation: {x: -0.0000002725418, y: -0.0000000047268816, z: -0.11640194, w: 0.9932022} + scale: {x: 1, y: 1, z: 1.0000004} + - name: B_L_Finger4 + parentName: + position: {x: -0.17157638, y: -0.03489662, z: 0.061353847} + rotation: {x: -0.00039919087, y: -0.01610544, z: 0.028852094, w: 0.99945384} + scale: {x: 1.0000002, y: 1, z: 0.99999976} + - name: B_L_Finger41 + parentName: + position: {x: -0.06142326, y: 0.00000022888183, z: 0.00000012397766} + rotation: {x: 0.00000039101394, y: 0.0000020100588, z: -0.037773933, w: 0.99928635} + scale: {x: 0.9999997, y: 0.9999999, z: 0.9999994} + - name: B_L_Finger42 + parentName: + position: {x: -0.061423108, y: -0.00000020980835, z: -0.0000002002716} + rotation: {x: -0.00000045545747, y: 0.00000028382786, z: -0.11640182, w: 0.99320227} + scale: {x: 1.0000001, y: 1.0000004, z: 1.0000006} + - name: B_L_Finger1 + parentName: + position: {x: -0.1715763, y: -0.034993134, z: -0.059923038} + rotation: {x: -0.0003977601, y: -0.016104836, z: 0.028850274, w: 0.9994539} + scale: {x: 1.0000005, y: 1.0000002, z: 0.99999964} + - name: B_L_Finger11 + parentName: + position: {x: -0.073707886, y: -0.000000038146972, z: 0.00000015258789} + rotation: {x: 0.00000053060876, y: 0.0000016985531, z: -0.037772506, w: 0.99928635} + scale: {x: 0.9999996, y: 0.9999996, z: 1.0000001} + - name: B_L_Finger12 + parentName: + position: {x: -0.073707804, y: -0.00000017166137, z: -0.0000002479553} + rotation: {x: -0.00000034560733, y: -0.000000056668856, z: -0.11640201, w: 0.9932022} + scale: {x: 1, y: 1, z: 0.99999994} + - name: B_Neck + parentName: + position: {x: -0.29094252, y: -0.00010208949, z: -1.857954e-10} + rotation: {x: -0.0000004768371, y: 1.4210853e-14, z: 1.4210853e-14, w: 1} + scale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} + - name: B_Head + parentName: + position: {x: -0.12820907, y: -0.000000020861625, z: 2.842171e-16} + rotation: {x: 0.000000029802305, y: 0.000000029802301, z: 0.000000029802344, + w: 1} + scale: {x: 1, y: 1, z: 0.9999999} + - name: B_R_Clavicle + parentName: + position: {x: -0.29094252, y: 0.00000010505318, z: -0.057713855} + rotation: {x: -0.7071068, y: 0.0000006532762, z: -0.7071068, w: 0.0000006111293} + scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004} + - name: B_R_UpperArm + parentName: + position: {x: -0.2791774, y: 0.0000001230836, z: -0.00000015258789} + rotation: {x: -0.049979873, y: 0.006854491, z: -0.00034305002, w: 0.99872667} + scale: {x: 0.9999997, y: 1, z: 0.99999964} + - name: B_R_Forearm + parentName: + position: {x: -0.37960723, y: 0.000000038146972, z: 0.00000019073485} + rotation: {x: -0.00042570365, y: 0.0042232675, z: -0.038516633, w: -0.9992489} + scale: {x: 0.99999964, y: 0.9999999, z: 0.99999994} + - name: B_R_Hand + parentName: + position: {x: -0.25447485, y: -0.000000057220458, z: -0.00000022888183} + rotation: {x: 0.7067737, y: 0.009316586, z: -0.0076325946, w: 0.70733714} + scale: {x: 1.0000004, y: 1, z: 1.0000005} + - name: B_R_Finger0 + parentName: + position: {x: -0.129822, y: 0.00109169, z: 0.09989943} + rotation: {x: -0.370153, y: 0.32575208, z: 0.21995404, w: 0.84172004} + scale: {x: 1.0000002, y: 0.99999934, z: 0.99999934} + - name: B_R_Finger01 + parentName: + position: {x: -0.06142326, y: -0.000000114440915, z: 0.000000076293944} + rotation: {x: 0.0000005087501, y: -0.00000095310673, z: -0.03777044, w: 0.9992864} + scale: {x: 1.0000001, y: 0.99999994, z: 1.0000004} + - name: B_R_Finger02 + parentName: + position: {x: -0.061423108, y: 0.000000057220458, z: 0.0000002670288} + rotation: {x: -0.00000013729739, y: -0.00000013877757, z: -0.11640196, w: 0.9932022} + scale: {x: 1.0000002, y: 1.0000007, z: 0.99999994} + - name: B_R_Finger3 + parentName: + position: {x: -0.17157677, y: -0.034928665, z: -0.020928307} + rotation: {x: 0.00039789354, y: 0.016103776, z: 0.028848229, w: 0.999454} + scale: {x: 0.9999998, y: 0.99999994, z: 1.0000001} + - name: B_R_Finger31 + parentName: + position: {x: -0.073707506, y: -0.000000076293944, z: 0} + rotation: {x: 0.0000007121615, y: 0.0000007722634, z: -0.03777193, w: 0.9992864} + scale: {x: 1.0000004, y: 1.0000004, z: 1.0000005} + - name: B_R_Finger32 + parentName: + position: {x: -0.073707886, y: -0.00000019073485, z: -0.00000017166137} + rotation: {x: 0.00000020903435, y: -0.00000016721276, z: -0.11640211, w: 0.9932022} + scale: {x: 1, y: 0.9999998, z: 1.0000002} + - name: B_R_Finger2 + parentName: + position: {x: -0.1715766, y: -0.034960784, z: 0.019497499} + rotation: {x: 0.00039807573, y: 0.016104754, z: 0.028849188, w: 0.999454} + scale: {x: 1, y: 1, z: 0.9999997} + - name: B_R_Finger21 + parentName: + position: {x: -0.08599235, y: -0.000000114440915, z: -0.00000030517577} + rotation: {x: -0.00000046966832, y: -0.000002224632, z: -0.037769698, w: 0.99928653} + scale: {x: 1.0000002, y: 1.0000005, z: 1.0000005} + - name: B_R_Finger22 + parentName: + position: {x: -0.08599243, y: -0.000000019073486, z: 0.0000002670288} + rotation: {x: 0.0000002855603, y: -0.000000010721248, z: -0.11640202, w: 0.99320215} + scale: {x: 0.99999976, y: 0.9999993, z: 1} + - name: B_R_Finger4 + parentName: + position: {x: -0.17157677, y: -0.03489704, z: -0.061354097} + rotation: {x: 0.0003980562, y: 0.016102968, z: 0.028848674, w: 0.999454} + scale: {x: 1.0000004, y: 1.000001, z: 1.000001} + - name: B_R_Finger41 + parentName: + position: {x: -0.061422653, y: 0.000000114440915, z: 0.00000031948088} + rotation: {x: 0.0000012535036, y: 0.0000023903663, z: -0.03777192, w: 0.9992865} + scale: {x: 1, y: 0.99999994, z: 1.0000004} + - name: B_R_Finger42 + parentName: + position: {x: -0.061423566, y: 0.0000001335144, z: -0.000000095367426} + rotation: {x: -0.00000039610592, y: -0.0000002109011, z: -0.116402216, w: 0.9932022} + scale: {x: 1.0000002, y: 1.0000002, z: 0.9999997} + - name: B_R_Finger1 + parentName: + position: {x: -0.17157646, y: -0.034993093, z: 0.059923045} + rotation: {x: 0.00039780798, y: 0.01610346, z: 0.028847968, w: 0.999454} + scale: {x: 0.99999976, y: 1.0000002, z: 0.99999994} + - name: B_R_Finger11 + parentName: + position: {x: -0.07370773, y: 0, z: 0.000000076293944} + rotation: {x: 0.00000025224395, y: 0.00000063912216, z: -0.037769675, w: 0.99928653} + scale: {x: 1.0000002, y: 0.99999964, z: 1.0000001} + - name: B_R_Finger12 + parentName: + position: {x: -0.07370773, y: -0.000000057220458, z: -0.000000114440915} + rotation: {x: 0.00000014692748, y: -0.000000111970806, z: -0.11640213, w: 0.9932022} + scale: {x: 1, y: 0.99999994, z: 0.99999976} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 0 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 781a15e490c144941adf6440cf6b6cdd, + type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 0 + importBlendShapeDeformPercent: 0 + remapMaterialsIfMaterialImportModeIsNone: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@LightHit.FBX b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@LightHit.FBX new file mode 100644 index 000000000..48c578482 Binary files /dev/null and b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@LightHit.FBX differ diff --git a/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@LightHit.FBX.meta b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@LightHit.FBX.meta new file mode 100644 index 000000000..8c9a0e8f4 --- /dev/null +++ b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@LightHit.FBX.meta @@ -0,0 +1,1407 @@ +fileFormatVersion: 2 +guid: 21c59dea5a940fd48832038268ef1335 +ModelImporter: + serializedVersion: 25 + internalIDToNameTable: + - first: + 1: 100000 + second: B_Head + - first: + 1: 100002 + second: B_L_Calf + - first: + 1: 100004 + second: B_L_Clavicle + - first: + 1: 100006 + second: B_L_Finger0 + - first: + 1: 100008 + second: B_L_Finger01 + - first: + 1: 100010 + second: B_L_Finger02 + - first: + 1: 100012 + second: B_L_Finger1 + - first: + 1: 100014 + second: B_L_Finger11 + - first: + 1: 100016 + second: B_L_Finger12 + - first: + 1: 100018 + second: B_L_Finger2 + - first: + 1: 100020 + second: B_L_Finger21 + - first: + 1: 100022 + second: B_L_Finger22 + - first: + 1: 100024 + second: B_L_Finger3 + - first: + 1: 100026 + second: B_L_Finger31 + - first: + 1: 100028 + second: B_L_Finger32 + - first: + 1: 100030 + second: B_L_Finger4 + - first: + 1: 100032 + second: B_L_Finger41 + - first: + 1: 100034 + second: B_L_Finger42 + - first: + 1: 100036 + second: B_L_Foot + - first: + 1: 100038 + second: B_L_Forearm + - first: + 1: 100040 + second: B_L_ForeArmTwist + - first: + 1: 100042 + second: B_L_Hand + - first: + 1: 100044 + second: B_L_Thigh + - first: + 1: 100046 + second: B_L_Toe0 + - first: + 1: 100048 + second: B_L_UpperArm + - first: + 1: 100050 + second: B_Neck + - first: + 1: 100052 + second: B_Pelvis + - first: + 1: 100054 + second: B_R_Calf + - first: + 1: 100056 + second: B_R_Clavicle + - first: + 1: 100058 + second: B_R_Finger0 + - first: + 1: 100060 + second: B_R_Finger01 + - first: + 1: 100062 + second: B_R_Finger02 + - first: + 1: 100064 + second: B_R_Finger1 + - first: + 1: 100066 + second: B_R_Finger11 + - first: + 1: 100068 + second: B_R_Finger12 + - first: + 1: 100070 + second: B_R_Finger2 + - first: + 1: 100072 + second: B_R_Finger21 + - first: + 1: 100074 + second: B_R_Finger22 + - first: + 1: 100076 + second: B_R_Finger3 + - first: + 1: 100078 + second: B_R_Finger31 + - first: + 1: 100080 + second: B_R_Finger32 + - first: + 1: 100082 + second: B_R_Finger4 + - first: + 1: 100084 + second: B_R_Finger41 + - first: + 1: 100086 + second: B_R_Finger42 + - first: + 1: 100088 + second: B_R_Foot + - first: + 1: 100090 + second: B_R_Forearm + - first: + 1: 100092 + second: B_R_ForeArmTwist + - first: + 1: 100094 + second: B_R_Hand + - first: + 1: 100096 + second: B_R_Thigh + - first: + 1: 100098 + second: B_R_Toe0 + - first: + 1: 100100 + second: B_R_UpperArm + - first: + 1: 100102 + second: B_Spine + - first: + 1: 100104 + second: B_Spine1 + - first: + 1: 100106 + second: B_Spine2 + - first: + 1: 100108 + second: //RootNode + - first: + 1: 100110 + second: Mesh_Male + - first: + 1: 100112 + second: Motion + - first: + 1: 100114 + second: Mesh_Berserker + - first: + 1: 100116 + second: Mesh_Karate + - first: + 1: 100118 + second: Mesh_Ninja + - first: + 1: 100120 + second: Mesh_Brute + - first: + 1: 100122 + second: Mesh_Knight + - first: + 1: 100124 + second: Shield + - first: + 1: 100126 + second: Sword + - first: + 1: 100128 + second: 2Handed-Sword + - first: + 1: 100130 + second: Mesh-2Handed + - first: + 1: 100132 + second: Exporter + - first: + 4: 400000 + second: B_Head + - first: + 4: 400002 + second: B_L_Calf + - first: + 4: 400004 + second: B_L_Clavicle + - first: + 4: 400006 + second: B_L_Finger0 + - first: + 4: 400008 + second: B_L_Finger01 + - first: + 4: 400010 + second: B_L_Finger02 + - first: + 4: 400012 + second: B_L_Finger1 + - first: + 4: 400014 + second: B_L_Finger11 + - first: + 4: 400016 + second: B_L_Finger12 + - first: + 4: 400018 + second: B_L_Finger2 + - first: + 4: 400020 + second: B_L_Finger21 + - first: + 4: 400022 + second: B_L_Finger22 + - first: + 4: 400024 + second: B_L_Finger3 + - first: + 4: 400026 + second: B_L_Finger31 + - first: + 4: 400028 + second: B_L_Finger32 + - first: + 4: 400030 + second: B_L_Finger4 + - first: + 4: 400032 + second: B_L_Finger41 + - first: + 4: 400034 + second: B_L_Finger42 + - first: + 4: 400036 + second: B_L_Foot + - first: + 4: 400038 + second: B_L_Forearm + - first: + 4: 400040 + second: B_L_ForeArmTwist + - first: + 4: 400042 + second: B_L_Hand + - first: + 4: 400044 + second: B_L_Thigh + - first: + 4: 400046 + second: B_L_Toe0 + - first: + 4: 400048 + second: B_L_UpperArm + - first: + 4: 400050 + second: B_Neck + - first: + 4: 400052 + second: B_Pelvis + - first: + 4: 400054 + second: B_R_Calf + - first: + 4: 400056 + second: B_R_Clavicle + - first: + 4: 400058 + second: B_R_Finger0 + - first: + 4: 400060 + second: B_R_Finger01 + - first: + 4: 400062 + second: B_R_Finger02 + - first: + 4: 400064 + second: B_R_Finger1 + - first: + 4: 400066 + second: B_R_Finger11 + - first: + 4: 400068 + second: B_R_Finger12 + - first: + 4: 400070 + second: B_R_Finger2 + - first: + 4: 400072 + second: B_R_Finger21 + - first: + 4: 400074 + second: B_R_Finger22 + - first: + 4: 400076 + second: B_R_Finger3 + - first: + 4: 400078 + second: B_R_Finger31 + - first: + 4: 400080 + second: B_R_Finger32 + - first: + 4: 400082 + second: B_R_Finger4 + - first: + 4: 400084 + second: B_R_Finger41 + - first: + 4: 400086 + second: B_R_Finger42 + - first: + 4: 400088 + second: B_R_Foot + - first: + 4: 400090 + second: B_R_Forearm + - first: + 4: 400092 + second: B_R_ForeArmTwist + - first: + 4: 400094 + second: B_R_Hand + - first: + 4: 400096 + second: B_R_Thigh + - first: + 4: 400098 + second: B_R_Toe0 + - first: + 4: 400100 + second: B_R_UpperArm + - first: + 4: 400102 + second: B_Spine + - first: + 4: 400104 + second: B_Spine1 + - first: + 4: 400106 + second: B_Spine2 + - first: + 4: 400108 + second: //RootNode + - first: + 4: 400110 + second: Mesh_Male + - first: + 4: 400112 + second: Motion + - first: + 4: 400114 + second: Mesh_Berserker + - first: + 4: 400116 + second: Mesh_Karate + - first: + 4: 400118 + second: Mesh_Ninja + - first: + 4: 400120 + second: Mesh_Brute + - first: + 4: 400122 + second: Mesh_Knight + - first: + 4: 400124 + second: Shield + - first: + 4: 400126 + second: Sword + - first: + 4: 400128 + second: 2Handed-Sword + - first: + 4: 400130 + second: Mesh-2Handed + - first: + 4: 400132 + second: Exporter + - first: + 23: 2300000 + second: 2Handed-Sword + - first: + 33: 3300000 + second: 2Handed-Sword + - first: + 43: 4300000 + second: Mesh_Berserker + - first: + 43: 4300002 + second: Mesh_Karate + - first: + 43: 4300004 + second: Mesh_Ninja + - first: + 43: 4300006 + second: Mesh_Brute + - first: + 43: 4300008 + second: Mesh_Knight + - first: + 43: 4300010 + second: Shield + - first: + 43: 4300012 + second: Sword + - first: + 43: 4300014 + second: Mesh-2Handed + - first: + 43: 4300016 + second: 2Handed-Sword + - first: + 74: 7400000 + second: LightHit + - first: + 95: 9500000 + second: //RootNode + - first: + 137: 13700000 + second: Mesh_Berserker + - first: + 137: 13700002 + second: Mesh_Karate + - first: + 137: 13700004 + second: Mesh_Ninja + - first: + 137: 13700006 + second: Mesh_Brute + - first: + 137: 13700008 + second: Mesh_Knight + - first: + 137: 13700010 + second: Shield + - first: + 137: 13700012 + second: Sword + - first: + 137: 13700014 + second: Mesh-2Handed + - first: + 41386430: 2186277476908879412 + second: ImportLogs + externalObjects: {} + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + materialLocation: 0 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: Motion + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'B_Spine' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: LightHit + takeName: Take 001 + internalID: 7400000 + firstFrame: 0 + lastFrame: 34 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 1 + loopBlendPositionY: 1 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 1 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 1 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: + - time: 0.2159091 + functionName: FootL + data: + objectReferenceParameter: {instanceID: 0} + floatParameter: 0 + intParameter: 0 + messageOptions: 0 + - time: 0.32386366 + functionName: FootR + data: + objectReferenceParameter: {instanceID: 0} + floatParameter: 0 + intParameter: 0 + messageOptions: 0 + transformMask: + - path: + weight: 1 + - path: Exporter + weight: 1 + - path: Motion + weight: 1 + - path: Motion/B_Pelvis + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh/B_L_Calf + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh/B_L_Calf/B_L_Foot + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh/B_L_Calf/B_L_Foot/B_L_Toe0 + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh/B_R_Calf + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh/B_R_Calf/B_R_Foot + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh/B_R_Calf/B_R_Foot/B_R_Toe0 + weight: 1 + - path: Motion/B_Pelvis/B_Spine + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger0 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger0/B_L_Finger01 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger0/B_L_Finger01/B_L_Finger02 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger1 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger1/B_L_Finger11 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger1/B_L_Finger11/B_L_Finger12 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger2 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger2/B_L_Finger21 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger2/B_L_Finger21/B_L_Finger22 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger3 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger3/B_L_Finger31 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger3/B_L_Finger31/B_L_Finger32 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4/B_L_Finger41 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4/B_L_Finger41/B_L_Finger42 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Neck + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Neck/B_Head + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0/B_R_Finger01 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0/B_R_Finger01/B_R_Finger02 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1/B_R_Finger11 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1/B_R_Finger11/B_R_Finger12 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2/B_R_Finger21 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2/B_R_Finger21/B_R_Finger22 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3/B_R_Finger31 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3/B_R_Finger31/B_R_Finger32 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4/B_R_Finger41 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4/B_R_Finger41/B_R_Finger42 + weight: 1 + maskType: 0 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 0.01 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 0 + importBlendShapes: 0 + importCameras: 0 + importLights: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 2 + tangentImportMode: 2 + normalCalculationMode: 0 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 2 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: B_Pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Thigh + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Thigh + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Calf + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Calf + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Foot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Foot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Spine + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Spine1 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Clavicle + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Clavicle + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_UpperArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_UpperArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Forearm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Forearm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Hand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Hand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Toe0 + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Toe0 + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger0 + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger01 + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger02 + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger1 + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger11 + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger12 + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger2 + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger21 + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger22 + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger3 + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger31 + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger32 + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger4 + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger41 + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger42 + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger0 + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger01 + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger02 + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger1 + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger11 + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger12 + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger2 + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger21 + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger22 + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger3 + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger31 + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger32 + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger4 + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger41 + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger42 + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Knight(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Mesh_Knight + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Shield + parentName: + position: {x: -0.3996879, y: 1.3137013, z: -0.008871492} + rotation: {x: 0.74029636, y: 0.6703803, z: -0.040843807, w: 0.029720588} + scale: {x: 1, y: 1, z: 1.0000001} + - name: Sword + parentName: + position: {x: 0.39968792, y: 1.3137012, z: -0.008870537} + rotation: {x: -0.040844962, y: 0.029719498, z: 0.74029636, w: 0.6703803} + scale: {x: 1, y: 1.0000001, z: 1.0000002} + - name: Motion + parentName: + position: {x: -0.0000000099258495, y: 0, z: -0.0017328988} + rotation: {x: 0.5, y: -0.50000006, z: -0.5, w: -0.5} + scale: {x: 1, y: 1, z: 1} + - name: B_Pelvis + parentName: + position: {x: -0.0050410083, y: -0.000000016315786, z: 1.3066297} + rotation: {x: 0.4999993, y: -0.5000007, z: -0.4999993, w: -0.5000007} + scale: {x: 1, y: 1, z: 1} + - name: B_L_Thigh + parentName: + position: {x: -0, y: 0.00000026673078, z: 0.15105617} + rotation: {x: 0.049979046, y: -0.9987503, z: 0.0000041855133, w: -0.00000012519823} + scale: {x: 1, y: 1.0000004, z: 1.0000001} + - name: B_L_Calf + parentName: + position: {x: -0.5595049, y: 0.000000009536743, z: 0.000000038146972} + rotation: {x: -0.0000039483284, y: 0.00000034980795, z: 0.09983331, w: 0.9950042} + scale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} + - name: B_L_Foot + parentName: + position: {x: -0.5595047, y: -0.000000009536743, z: -0.000000028610229} + rotation: {x: 0.00000047765644, y: -0.00000002683569, z: -0.049979202, w: 0.99875027} + scale: {x: 0.99999964, y: 0.99999964, z: 1} + - name: B_L_Toe0 + parentName: + position: {x: -0.1708812, y: 0.25053582, z: 0} + rotation: {x: 0.00000046361524, y: 0.0000005057621, z: -0.7071068, w: 0.70710677} + scale: {x: 1.0000001, y: 1.0000001, z: 1} + - name: B_R_Thigh + parentName: + position: {x: -0, y: -0.00000015109777, z: -0.15105617} + rotation: {x: 0.049979027, y: -0.99875027, z: -0.0000016423677, w: 0.00000021898039} + scale: {x: 0.99999994, y: 1.0000001, z: 1.0000001} + - name: B_R_Calf + parentName: + position: {x: -0.55950487, y: 0.000000009536743, z: 0.000000019073486} + rotation: {x: 0.0000023410146, y: -0.00000021595204, z: 0.099833354, w: 0.99500424} + scale: {x: 1.0000002, y: 1.0000001, z: 1} + - name: B_R_Foot + parentName: + position: {x: -0.55950487, y: -0.0000000011920929, z: 0.000000028610229} + rotation: {x: 0.000000015720484, y: -0.00000007153915, z: -0.049979277, w: 0.99875027} + scale: {x: 1, y: 0.9999999, z: 1.0000002} + - name: B_R_Toe0 + parentName: + position: {x: -0.17088115, y: 0.25053588, z: -0.000000009536743} + rotation: {x: 0.00000048015687, y: 0.0000003838534, z: -0.70710677, w: 0.70710677} + scale: {x: 1.0000001, y: 1, z: 1} + - name: B_Spine + parentName: + position: {x: -0.12868606, y: -0.00017150372, z: -0.0000000053875464} + rotation: {x: 0.0000016093253, y: -4.618527e-14, z: -4.9737985e-14, w: -1} + scale: {x: 0.99999994, y: 1, z: 1} + - name: B_Spine1 + parentName: + position: {x: -0.2152304, y: -0.00023167043, z: -4.216225e-10} + rotation: {x: 0.000000029802315, y: 0.000000029802312, z: 0.000000029802326, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: B_L_Clavicle + parentName: + position: {x: -0.29094252, y: -0.00000010475516, z: 0.057713848} + rotation: {x: -0.70710677, y: -0.00000067073387, z: 0.7071068, w: 0.0000005936715} + scale: {x: 1.0000002, y: 1.0000005, z: 1.0000005} + - name: B_L_UpperArm + parentName: + position: {x: -0.27917758, y: 0.000000015199184, z: 0} + rotation: {x: 0.049977858, y: -0.006854962, z: -0.00034312197, w: 0.9987268} + scale: {x: 0.9999997, y: 0.9999996, z: 1.0000002} + - name: B_L_Forearm + parentName: + position: {x: -0.37960723, y: -0.000000057220458, z: 0.00000015258789} + rotation: {x: -0.00042333142, y: 0.004224107, z: 0.038516693, w: 0.999249} + scale: {x: 1, y: 1, z: 0.99999994} + - name: B_L_Hand + parentName: + position: {x: -0.2544747, y: -0.000000057220458, z: -0.00000015258789} + rotation: {x: 0.7067742, y: 0.009317725, z: 0.0076337033, w: -0.7073368} + scale: {x: 0.9999999, y: 0.99999976, z: 1.0000006} + - name: B_L_Finger0 + parentName: + position: {x: -0.129822, y: 0.00109169, z: -0.09989931} + rotation: {x: 0.370151, y: -0.32575092, z: 0.21995601, w: 0.8417209} + scale: {x: 1.0000005, y: 0.9999994, z: 1} + - name: B_L_Finger01 + parentName: + position: {x: -0.061423033, y: 0, z: -0.00000020980835} + rotation: {x: -0.0000005117298, y: -0.0000025305387, z: -0.03777053, w: 0.9992864} + scale: {x: 1.0000002, y: 0.9999998, z: 0.99999934} + - name: B_L_Finger02 + parentName: + position: {x: -0.06142326, y: 0.000000019073486, z: 0.00000022888183} + rotation: {x: 0.00000023410763, y: 0.00000006405814, z: -0.11640201, w: 0.9932022} + scale: {x: 1.0000004, y: 1.0000001, z: 1.0000004} + - name: B_L_Finger3 + parentName: + position: {x: -0.17157638, y: -0.0349287, z: 0.020928191} + rotation: {x: -0.0003981699, y: -0.016104477, z: 0.028850641, w: 0.9994539} + scale: {x: 1.0000001, y: 0.99999994, z: 0.9999999} + - name: B_L_Finger31 + parentName: + position: {x: -0.073707886, y: 0.00000015258789, z: 0} + rotation: {x: -0.0000003341763, y: -0.0000001599821, z: -0.037769224, w: 0.9992865} + scale: {x: 1, y: 0.99999976, z: 0.99999994} + - name: B_L_Finger32 + parentName: + position: {x: -0.073707655, y: 0.00000020980835, z: 0.000000038146972} + rotation: {x: -0.00000015395564, y: 0.00000023737442, z: -0.116401985, w: 0.9932022} + scale: {x: 1.0000004, y: 1, z: 1.0000008} + - name: B_L_Finger2 + parentName: + position: {x: -0.17157653, y: -0.03496109, z: -0.019497441} + rotation: {x: -0.0003980908, y: -0.016104246, z: 0.028849578, w: 0.999454} + scale: {x: 1.0000001, y: 1, z: 0.9999996} + - name: B_L_Finger21 + parentName: + position: {x: -0.08599235, y: 0, z: 0.000000095367426} + rotation: {x: 0.0000008567825, y: 0.0000003310795, z: -0.037769113, w: 0.9992865} + scale: {x: 1.0000004, y: 0.99999994, z: 0.9999996} + - name: B_L_Finger22 + parentName: + position: {x: -0.08599251, y: 0.00000015258789, z: -0.000000047683713} + rotation: {x: -0.0000002725418, y: -0.0000000047268816, z: -0.11640194, w: 0.9932022} + scale: {x: 1, y: 1, z: 1.0000004} + - name: B_L_Finger4 + parentName: + position: {x: -0.17157638, y: -0.03489662, z: 0.061353847} + rotation: {x: -0.00039919087, y: -0.01610544, z: 0.028852094, w: 0.99945384} + scale: {x: 1.0000002, y: 1, z: 0.99999976} + - name: B_L_Finger41 + parentName: + position: {x: -0.06142326, y: 0.00000022888183, z: 0.00000012397766} + rotation: {x: 0.00000039101394, y: 0.0000020100588, z: -0.037773933, w: 0.99928635} + scale: {x: 0.9999997, y: 0.9999999, z: 0.9999994} + - name: B_L_Finger42 + parentName: + position: {x: -0.061423108, y: -0.00000020980835, z: -0.0000002002716} + rotation: {x: -0.00000045545747, y: 0.00000028382786, z: -0.11640182, w: 0.99320227} + scale: {x: 1.0000001, y: 1.0000004, z: 1.0000006} + - name: B_L_Finger1 + parentName: + position: {x: -0.1715763, y: -0.034993134, z: -0.059923038} + rotation: {x: -0.0003977601, y: -0.016104836, z: 0.028850274, w: 0.9994539} + scale: {x: 1.0000005, y: 1.0000002, z: 0.99999964} + - name: B_L_Finger11 + parentName: + position: {x: -0.073707886, y: -0.000000038146972, z: 0.00000015258789} + rotation: {x: 0.00000053060876, y: 0.0000016985531, z: -0.037772506, w: 0.99928635} + scale: {x: 0.9999996, y: 0.9999996, z: 1.0000001} + - name: B_L_Finger12 + parentName: + position: {x: -0.073707804, y: -0.00000017166137, z: -0.0000002479553} + rotation: {x: -0.00000034560733, y: -0.000000056668856, z: -0.11640201, w: 0.9932022} + scale: {x: 1, y: 1, z: 0.99999994} + - name: B_Neck + parentName: + position: {x: -0.29094252, y: -0.00010208949, z: -1.857954e-10} + rotation: {x: -0.0000004768371, y: 1.4210853e-14, z: 1.4210853e-14, w: 1} + scale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} + - name: B_Head + parentName: + position: {x: -0.12820907, y: -0.000000020861625, z: 2.842171e-16} + rotation: {x: 0.000000029802305, y: 0.000000029802301, z: 0.000000029802344, + w: 1} + scale: {x: 1, y: 1, z: 0.9999999} + - name: B_R_Clavicle + parentName: + position: {x: -0.29094252, y: 0.00000010505318, z: -0.057713855} + rotation: {x: -0.7071068, y: 0.0000006532762, z: -0.7071068, w: 0.0000006111293} + scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004} + - name: B_R_UpperArm + parentName: + position: {x: -0.2791774, y: 0.0000001230836, z: -0.00000015258789} + rotation: {x: -0.049979873, y: 0.006854491, z: -0.00034305002, w: 0.99872667} + scale: {x: 0.9999997, y: 1, z: 0.99999964} + - name: B_R_Forearm + parentName: + position: {x: -0.37960723, y: 0.000000038146972, z: 0.00000019073485} + rotation: {x: -0.00042570365, y: 0.0042232675, z: -0.038516633, w: -0.9992489} + scale: {x: 0.99999964, y: 0.9999999, z: 0.99999994} + - name: B_R_Hand + parentName: + position: {x: -0.25447485, y: -0.000000057220458, z: -0.00000022888183} + rotation: {x: 0.7067737, y: 0.009316586, z: -0.0076325946, w: 0.70733714} + scale: {x: 1.0000004, y: 1, z: 1.0000005} + - name: B_R_Finger0 + parentName: + position: {x: -0.129822, y: 0.00109169, z: 0.09989943} + rotation: {x: -0.370153, y: 0.32575208, z: 0.21995404, w: 0.84172004} + scale: {x: 1.0000002, y: 0.99999934, z: 0.99999934} + - name: B_R_Finger01 + parentName: + position: {x: -0.06142326, y: -0.000000114440915, z: 0.000000076293944} + rotation: {x: 0.0000005087501, y: -0.00000095310673, z: -0.03777044, w: 0.9992864} + scale: {x: 1.0000001, y: 0.99999994, z: 1.0000004} + - name: B_R_Finger02 + parentName: + position: {x: -0.061423108, y: 0.000000057220458, z: 0.0000002670288} + rotation: {x: -0.00000013729739, y: -0.00000013877757, z: -0.11640196, w: 0.9932022} + scale: {x: 1.0000002, y: 1.0000007, z: 0.99999994} + - name: B_R_Finger3 + parentName: + position: {x: -0.17157677, y: -0.034928665, z: -0.020928307} + rotation: {x: 0.00039789354, y: 0.016103776, z: 0.028848229, w: 0.999454} + scale: {x: 0.9999998, y: 0.99999994, z: 1.0000001} + - name: B_R_Finger31 + parentName: + position: {x: -0.073707506, y: -0.000000076293944, z: 0} + rotation: {x: 0.0000007121615, y: 0.0000007722634, z: -0.03777193, w: 0.9992864} + scale: {x: 1.0000004, y: 1.0000004, z: 1.0000005} + - name: B_R_Finger32 + parentName: + position: {x: -0.073707886, y: -0.00000019073485, z: -0.00000017166137} + rotation: {x: 0.00000020903435, y: -0.00000016721276, z: -0.11640211, w: 0.9932022} + scale: {x: 1, y: 0.9999998, z: 1.0000002} + - name: B_R_Finger2 + parentName: + position: {x: -0.1715766, y: -0.034960784, z: 0.019497499} + rotation: {x: 0.00039807573, y: 0.016104754, z: 0.028849188, w: 0.999454} + scale: {x: 1, y: 1, z: 0.9999997} + - name: B_R_Finger21 + parentName: + position: {x: -0.08599235, y: -0.000000114440915, z: -0.00000030517577} + rotation: {x: -0.00000046966832, y: -0.000002224632, z: -0.037769698, w: 0.99928653} + scale: {x: 1.0000002, y: 1.0000005, z: 1.0000005} + - name: B_R_Finger22 + parentName: + position: {x: -0.08599243, y: -0.000000019073486, z: 0.0000002670288} + rotation: {x: 0.0000002855603, y: -0.000000010721248, z: -0.11640202, w: 0.99320215} + scale: {x: 0.99999976, y: 0.9999993, z: 1} + - name: B_R_Finger4 + parentName: + position: {x: -0.17157677, y: -0.03489704, z: -0.061354097} + rotation: {x: 0.0003980562, y: 0.016102968, z: 0.028848674, w: 0.999454} + scale: {x: 1.0000004, y: 1.000001, z: 1.000001} + - name: B_R_Finger41 + parentName: + position: {x: -0.061422653, y: 0.000000114440915, z: 0.00000031948088} + rotation: {x: 0.0000012535036, y: 0.0000023903663, z: -0.03777192, w: 0.9992865} + scale: {x: 1, y: 0.99999994, z: 1.0000004} + - name: B_R_Finger42 + parentName: + position: {x: -0.061423566, y: 0.0000001335144, z: -0.000000095367426} + rotation: {x: -0.00000039610592, y: -0.0000002109011, z: -0.116402216, w: 0.9932022} + scale: {x: 1.0000002, y: 1.0000002, z: 0.9999997} + - name: B_R_Finger1 + parentName: + position: {x: -0.17157646, y: -0.034993093, z: 0.059923045} + rotation: {x: 0.00039780798, y: 0.01610346, z: 0.028847968, w: 0.999454} + scale: {x: 0.99999976, y: 1.0000002, z: 0.99999994} + - name: B_R_Finger11 + parentName: + position: {x: -0.07370773, y: 0, z: 0.000000076293944} + rotation: {x: 0.00000025224395, y: 0.00000063912216, z: -0.037769675, w: 0.99928653} + scale: {x: 1.0000002, y: 0.99999964, z: 1.0000001} + - name: B_R_Finger12 + parentName: + position: {x: -0.07370773, y: -0.000000057220458, z: -0.000000114440915} + rotation: {x: 0.00000014692748, y: -0.000000111970806, z: -0.11640213, w: 0.9932022} + scale: {x: 1, y: 0.99999994, z: 0.99999976} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 0 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 781a15e490c144941adf6440cf6b6cdd, + type: 3} + animationType: 3 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Run2.FBX b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Run2.FBX new file mode 100644 index 000000000..1865f8d57 Binary files /dev/null and b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Run2.FBX differ diff --git a/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Run2.FBX.meta b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Run2.FBX.meta new file mode 100644 index 000000000..df58e23b9 --- /dev/null +++ b/Assets/Res_Addr/Animations/Animation/TwoHand/2Handed@Run2.FBX.meta @@ -0,0 +1,1389 @@ +fileFormatVersion: 2 +guid: 13983a961e26a9448951b0a448286611 +ModelImporter: + serializedVersion: 25 + internalIDToNameTable: + - first: + 1: 100000 + second: B_Head + - first: + 1: 100002 + second: B_L_Calf + - first: + 1: 100004 + second: B_L_Clavicle + - first: + 1: 100006 + second: B_L_Finger0 + - first: + 1: 100008 + second: B_L_Finger01 + - first: + 1: 100010 + second: B_L_Finger02 + - first: + 1: 100012 + second: B_L_Finger1 + - first: + 1: 100014 + second: B_L_Finger11 + - first: + 1: 100016 + second: B_L_Finger12 + - first: + 1: 100018 + second: B_L_Finger2 + - first: + 1: 100020 + second: B_L_Finger21 + - first: + 1: 100022 + second: B_L_Finger22 + - first: + 1: 100024 + second: B_L_Finger3 + - first: + 1: 100026 + second: B_L_Finger31 + - first: + 1: 100028 + second: B_L_Finger32 + - first: + 1: 100030 + second: B_L_Finger4 + - first: + 1: 100032 + second: B_L_Finger41 + - first: + 1: 100034 + second: B_L_Finger42 + - first: + 1: 100036 + second: B_L_Foot + - first: + 1: 100038 + second: B_L_Forearm + - first: + 1: 100040 + second: B_L_Hand + - first: + 1: 100042 + second: B_L_Thigh + - first: + 1: 100044 + second: B_L_Toe0 + - first: + 1: 100046 + second: B_L_UpperArm + - first: + 1: 100048 + second: B_Neck + - first: + 1: 100050 + second: B_Pelvis + - first: + 1: 100052 + second: B_R_Calf + - first: + 1: 100054 + second: B_R_Clavicle + - first: + 1: 100056 + second: B_R_Finger0 + - first: + 1: 100058 + second: B_R_Finger01 + - first: + 1: 100060 + second: B_R_Finger02 + - first: + 1: 100062 + second: B_R_Finger1 + - first: + 1: 100064 + second: B_R_Finger11 + - first: + 1: 100066 + second: B_R_Finger12 + - first: + 1: 100068 + second: B_R_Finger2 + - first: + 1: 100070 + second: B_R_Finger21 + - first: + 1: 100072 + second: B_R_Finger22 + - first: + 1: 100074 + second: B_R_Finger3 + - first: + 1: 100076 + second: B_R_Finger31 + - first: + 1: 100078 + second: B_R_Finger32 + - first: + 1: 100080 + second: B_R_Finger4 + - first: + 1: 100082 + second: B_R_Finger41 + - first: + 1: 100084 + second: B_R_Finger42 + - first: + 1: 100086 + second: B_R_Foot + - first: + 1: 100088 + second: B_R_Forearm + - first: + 1: 100090 + second: B_R_Hand + - first: + 1: 100092 + second: B_R_Thigh + - first: + 1: 100094 + second: B_R_Toe0 + - first: + 1: 100096 + second: B_R_UpperArm + - first: + 1: 100098 + second: B_Spine + - first: + 1: 100100 + second: B_Spine1 + - first: + 1: 100102 + second: B_Spine2 + - first: + 1: 100104 + second: //RootNode + - first: + 1: 100106 + second: Mesh_Berserker + - first: + 1: 100108 + second: Motion + - first: + 1: 100110 + second: Mesh_Karate + - first: + 1: 100112 + second: Mesh_Ninja + - first: + 1: 100114 + second: Mesh_Brute + - first: + 1: 100116 + second: Mesh_Knight + - first: + 1: 100118 + second: Shield + - first: + 1: 100120 + second: Sword + - first: + 1: 100122 + second: 2Handed-Sword + - first: + 1: 100124 + second: Mesh-2Handed + - first: + 1: 100126 + second: Exporter + - first: + 4: 400000 + second: B_Head + - first: + 4: 400002 + second: B_L_Calf + - first: + 4: 400004 + second: B_L_Clavicle + - first: + 4: 400006 + second: B_L_Finger0 + - first: + 4: 400008 + second: B_L_Finger01 + - first: + 4: 400010 + second: B_L_Finger02 + - first: + 4: 400012 + second: B_L_Finger1 + - first: + 4: 400014 + second: B_L_Finger11 + - first: + 4: 400016 + second: B_L_Finger12 + - first: + 4: 400018 + second: B_L_Finger2 + - first: + 4: 400020 + second: B_L_Finger21 + - first: + 4: 400022 + second: B_L_Finger22 + - first: + 4: 400024 + second: B_L_Finger3 + - first: + 4: 400026 + second: B_L_Finger31 + - first: + 4: 400028 + second: B_L_Finger32 + - first: + 4: 400030 + second: B_L_Finger4 + - first: + 4: 400032 + second: B_L_Finger41 + - first: + 4: 400034 + second: B_L_Finger42 + - first: + 4: 400036 + second: B_L_Foot + - first: + 4: 400038 + second: B_L_Forearm + - first: + 4: 400040 + second: B_L_Hand + - first: + 4: 400042 + second: B_L_Thigh + - first: + 4: 400044 + second: B_L_Toe0 + - first: + 4: 400046 + second: B_L_UpperArm + - first: + 4: 400048 + second: B_Neck + - first: + 4: 400050 + second: B_Pelvis + - first: + 4: 400052 + second: B_R_Calf + - first: + 4: 400054 + second: B_R_Clavicle + - first: + 4: 400056 + second: B_R_Finger0 + - first: + 4: 400058 + second: B_R_Finger01 + - first: + 4: 400060 + second: B_R_Finger02 + - first: + 4: 400062 + second: B_R_Finger1 + - first: + 4: 400064 + second: B_R_Finger11 + - first: + 4: 400066 + second: B_R_Finger12 + - first: + 4: 400068 + second: B_R_Finger2 + - first: + 4: 400070 + second: B_R_Finger21 + - first: + 4: 400072 + second: B_R_Finger22 + - first: + 4: 400074 + second: B_R_Finger3 + - first: + 4: 400076 + second: B_R_Finger31 + - first: + 4: 400078 + second: B_R_Finger32 + - first: + 4: 400080 + second: B_R_Finger4 + - first: + 4: 400082 + second: B_R_Finger41 + - first: + 4: 400084 + second: B_R_Finger42 + - first: + 4: 400086 + second: B_R_Foot + - first: + 4: 400088 + second: B_R_Forearm + - first: + 4: 400090 + second: B_R_Hand + - first: + 4: 400092 + second: B_R_Thigh + - first: + 4: 400094 + second: B_R_Toe0 + - first: + 4: 400096 + second: B_R_UpperArm + - first: + 4: 400098 + second: B_Spine + - first: + 4: 400100 + second: B_Spine1 + - first: + 4: 400102 + second: B_Spine2 + - first: + 4: 400104 + second: //RootNode + - first: + 4: 400106 + second: Mesh_Berserker + - first: + 4: 400108 + second: Motion + - first: + 4: 400110 + second: Mesh_Karate + - first: + 4: 400112 + second: Mesh_Ninja + - first: + 4: 400114 + second: Mesh_Brute + - first: + 4: 400116 + second: Mesh_Knight + - first: + 4: 400118 + second: Shield + - first: + 4: 400120 + second: Sword + - first: + 4: 400122 + second: 2Handed-Sword + - first: + 4: 400124 + second: Mesh-2Handed + - first: + 4: 400126 + second: Exporter + - first: + 23: 2300000 + second: 2Handed-Sword + - first: + 33: 3300000 + second: 2Handed-Sword + - first: + 43: 4300000 + second: Mesh_Berserker + - first: + 43: 4300002 + second: Mesh_Karate + - first: + 43: 4300004 + second: Mesh_Ninja + - first: + 43: 4300006 + second: Mesh_Brute + - first: + 43: 4300008 + second: Mesh_Knight + - first: + 43: 4300010 + second: Shield + - first: + 43: 4300012 + second: Sword + - first: + 43: 4300014 + second: Mesh-2Handed + - first: + 43: 4300016 + second: 2Handed-Sword + - first: + 74: 7400000 + second: Run2 + - first: + 95: 9500000 + second: //RootNode + - first: + 137: 13700000 + second: Mesh_Berserker + - first: + 137: 13700002 + second: Mesh_Karate + - first: + 137: 13700004 + second: Mesh_Ninja + - first: + 137: 13700006 + second: Mesh_Brute + - first: + 137: 13700008 + second: Mesh_Knight + - first: + 137: 13700010 + second: Shield + - first: + 137: 13700012 + second: Sword + - first: + 137: 13700014 + second: Mesh-2Handed + - first: + 41386430: 2186277476908879412 + second: ImportLogs + externalObjects: {} + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + materialLocation: 0 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: Motion + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: "\nClip 'Take 001' has import animation warnings that + might lower retargeting quality:\nNote: Activate translation DOF on avatar to + improve retargeting quality.\n\t'B_Spine' has translation animation that will + be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Run2 + takeName: Take 001 + internalID: 7400000 + firstFrame: 0 + lastFrame: 16 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 1 + loopBlend: 1 + loopBlendOrientation: 1 + loopBlendPositionY: 1 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 1 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 1 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: + - time: 0.28787878 + functionName: FootR + data: + objectReferenceParameter: {instanceID: 0} + floatParameter: 0 + intParameter: 0 + messageOptions: 0 + - time: 0.77840906 + functionName: FootL + data: + objectReferenceParameter: {instanceID: 0} + floatParameter: 0 + intParameter: 0 + messageOptions: 0 + transformMask: + - path: + weight: 1 + - path: Exporter + weight: 1 + - path: Motion + weight: 1 + - path: Motion/B_Pelvis + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh/B_L_Calf + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh/B_L_Calf/B_L_Foot + weight: 1 + - path: Motion/B_Pelvis/B_L_Thigh/B_L_Calf/B_L_Foot/B_L_Toe0 + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh/B_R_Calf + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh/B_R_Calf/B_R_Foot + weight: 1 + - path: Motion/B_Pelvis/B_R_Thigh/B_R_Calf/B_R_Foot/B_R_Toe0 + weight: 1 + - path: Motion/B_Pelvis/B_Spine + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger0 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger0/B_L_Finger01 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger0/B_L_Finger01/B_L_Finger02 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger1 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger1/B_L_Finger11 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger1/B_L_Finger11/B_L_Finger12 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger2 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger2/B_L_Finger21 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger2/B_L_Finger21/B_L_Finger22 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger3 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger3/B_L_Finger31 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger3/B_L_Finger31/B_L_Finger32 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4/B_L_Finger41 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand/B_L_Finger4/B_L_Finger41/B_L_Finger42 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Neck + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_Neck/B_Head + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0/B_R_Finger01 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger0/B_R_Finger01/B_R_Finger02 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1/B_R_Finger11 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger1/B_R_Finger11/B_R_Finger12 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2/B_R_Finger21 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger2/B_R_Finger21/B_R_Finger22 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3/B_R_Finger31 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger3/B_R_Finger31/B_R_Finger32 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4/B_R_Finger41 + weight: 1 + - path: Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand/B_R_Finger4/B_R_Finger41/B_R_Finger42 + weight: 1 + maskType: 0 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 0.01 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 0 + importBlendShapes: 0 + importCameras: 0 + importLights: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 2 + tangentImportMode: 2 + normalCalculationMode: 0 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 2 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: B_Pelvis + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Thigh + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Thigh + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Calf + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Calf + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Foot + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Foot + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Spine + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Spine1 + humanName: Chest + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_Head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Clavicle + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Clavicle + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_UpperArm + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_UpperArm + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Forearm + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Forearm + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Hand + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Hand + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Toe0 + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Toe0 + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger0 + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger01 + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger02 + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger1 + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger11 + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger12 + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger2 + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger21 + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger22 + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger3 + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger31 + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger32 + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger4 + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger41 + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_L_Finger42 + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger0 + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger01 + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger02 + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger1 + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger11 + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger12 + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger2 + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger21 + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger22 + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger3 + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger31 + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger32 + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger4 + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger41 + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: B_R_Finger42 + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: Knight(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Mesh_Knight + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: Shield + parentName: + position: {x: -0.3996879, y: 1.3137013, z: -0.008871492} + rotation: {x: 0.74029636, y: 0.6703803, z: -0.040843807, w: 0.029720588} + scale: {x: 1, y: 1, z: 1.0000001} + - name: Sword + parentName: + position: {x: 0.39968792, y: 1.3137012, z: -0.008870537} + rotation: {x: -0.040844962, y: 0.029719498, z: 0.74029636, w: 0.6703803} + scale: {x: 1, y: 1.0000001, z: 1.0000002} + - name: Motion + parentName: + position: {x: -0.0000000099258495, y: 0, z: -0.0017328988} + rotation: {x: 0.5, y: -0.50000006, z: -0.5, w: -0.5} + scale: {x: 1, y: 1, z: 1} + - name: B_Pelvis + parentName: + position: {x: -0.0050410083, y: -0.000000016315786, z: 1.3066297} + rotation: {x: 0.4999993, y: -0.5000007, z: -0.4999993, w: -0.5000007} + scale: {x: 1, y: 1, z: 1} + - name: B_L_Thigh + parentName: + position: {x: -0, y: 0.00000026673078, z: 0.15105617} + rotation: {x: 0.049979046, y: -0.9987503, z: 0.0000041855133, w: -0.00000012519823} + scale: {x: 1, y: 1.0000004, z: 1.0000001} + - name: B_L_Calf + parentName: + position: {x: -0.5595049, y: 0.000000009536743, z: 0.000000038146972} + rotation: {x: -0.0000039483284, y: 0.00000034980795, z: 0.09983331, w: 0.9950042} + scale: {x: 1.0000002, y: 1.0000001, z: 0.9999999} + - name: B_L_Foot + parentName: + position: {x: -0.5595047, y: -0.000000009536743, z: -0.000000028610229} + rotation: {x: 0.00000047765644, y: -0.00000002683569, z: -0.049979202, w: 0.99875027} + scale: {x: 0.99999964, y: 0.99999964, z: 1} + - name: B_L_Toe0 + parentName: + position: {x: -0.1708812, y: 0.25053582, z: 0} + rotation: {x: 0.00000046361524, y: 0.0000005057621, z: -0.7071068, w: 0.70710677} + scale: {x: 1.0000001, y: 1.0000001, z: 1} + - name: B_R_Thigh + parentName: + position: {x: -0, y: -0.00000015109777, z: -0.15105617} + rotation: {x: 0.049979027, y: -0.99875027, z: -0.0000016423677, w: 0.00000021898039} + scale: {x: 0.99999994, y: 1.0000001, z: 1.0000001} + - name: B_R_Calf + parentName: + position: {x: -0.55950487, y: 0.000000009536743, z: 0.000000019073486} + rotation: {x: 0.0000023410146, y: -0.00000021595204, z: 0.099833354, w: 0.99500424} + scale: {x: 1.0000002, y: 1.0000001, z: 1} + - name: B_R_Foot + parentName: + position: {x: -0.55950487, y: -0.0000000011920929, z: 0.000000028610229} + rotation: {x: 0.000000015720484, y: -0.00000007153915, z: -0.049979277, w: 0.99875027} + scale: {x: 1, y: 0.9999999, z: 1.0000002} + - name: B_R_Toe0 + parentName: + position: {x: -0.17088115, y: 0.25053588, z: -0.000000009536743} + rotation: {x: 0.00000048015687, y: 0.0000003838534, z: -0.70710677, w: 0.70710677} + scale: {x: 1.0000001, y: 1, z: 1} + - name: B_Spine + parentName: + position: {x: -0.12868606, y: -0.00017150372, z: -0.0000000053875464} + rotation: {x: 0.0000016093253, y: -4.618527e-14, z: -4.9737985e-14, w: -1} + scale: {x: 0.99999994, y: 1, z: 1} + - name: B_Spine1 + parentName: + position: {x: -0.2152304, y: -0.00023167043, z: -4.216225e-10} + rotation: {x: 0.000000029802315, y: 0.000000029802312, z: 0.000000029802326, + w: 1} + scale: {x: 1, y: 1, z: 1} + - name: B_L_Clavicle + parentName: + position: {x: -0.29094252, y: -0.00000010475516, z: 0.057713848} + rotation: {x: -0.70710677, y: -0.00000067073387, z: 0.7071068, w: 0.0000005936715} + scale: {x: 1.0000002, y: 1.0000005, z: 1.0000005} + - name: B_L_UpperArm + parentName: + position: {x: -0.27917758, y: 0.000000015199184, z: 0} + rotation: {x: 0.049977858, y: -0.006854962, z: -0.00034312197, w: 0.9987268} + scale: {x: 0.9999997, y: 0.9999996, z: 1.0000002} + - name: B_L_Forearm + parentName: + position: {x: -0.37960723, y: -0.000000057220458, z: 0.00000015258789} + rotation: {x: -0.00042333142, y: 0.004224107, z: 0.038516693, w: 0.999249} + scale: {x: 1, y: 1, z: 0.99999994} + - name: B_L_Hand + parentName: + position: {x: -0.2544747, y: -0.000000057220458, z: -0.00000015258789} + rotation: {x: 0.7067742, y: 0.009317725, z: 0.0076337033, w: -0.7073368} + scale: {x: 0.9999999, y: 0.99999976, z: 1.0000006} + - name: B_L_Finger0 + parentName: + position: {x: -0.129822, y: 0.00109169, z: -0.09989931} + rotation: {x: 0.370151, y: -0.32575092, z: 0.21995601, w: 0.8417209} + scale: {x: 1.0000005, y: 0.9999994, z: 1} + - name: B_L_Finger01 + parentName: + position: {x: -0.061423033, y: 0, z: -0.00000020980835} + rotation: {x: -0.0000005117298, y: -0.0000025305387, z: -0.03777053, w: 0.9992864} + scale: {x: 1.0000002, y: 0.9999998, z: 0.99999934} + - name: B_L_Finger02 + parentName: + position: {x: -0.06142326, y: 0.000000019073486, z: 0.00000022888183} + rotation: {x: 0.00000023410763, y: 0.00000006405814, z: -0.11640201, w: 0.9932022} + scale: {x: 1.0000004, y: 1.0000001, z: 1.0000004} + - name: B_L_Finger3 + parentName: + position: {x: -0.17157638, y: -0.0349287, z: 0.020928191} + rotation: {x: -0.0003981699, y: -0.016104477, z: 0.028850641, w: 0.9994539} + scale: {x: 1.0000001, y: 0.99999994, z: 0.9999999} + - name: B_L_Finger31 + parentName: + position: {x: -0.073707886, y: 0.00000015258789, z: 0} + rotation: {x: -0.0000003341763, y: -0.0000001599821, z: -0.037769224, w: 0.9992865} + scale: {x: 1, y: 0.99999976, z: 0.99999994} + - name: B_L_Finger32 + parentName: + position: {x: -0.073707655, y: 0.00000020980835, z: 0.000000038146972} + rotation: {x: -0.00000015395564, y: 0.00000023737442, z: -0.116401985, w: 0.9932022} + scale: {x: 1.0000004, y: 1, z: 1.0000008} + - name: B_L_Finger2 + parentName: + position: {x: -0.17157653, y: -0.03496109, z: -0.019497441} + rotation: {x: -0.0003980908, y: -0.016104246, z: 0.028849578, w: 0.999454} + scale: {x: 1.0000001, y: 1, z: 0.9999996} + - name: B_L_Finger21 + parentName: + position: {x: -0.08599235, y: 0, z: 0.000000095367426} + rotation: {x: 0.0000008567825, y: 0.0000003310795, z: -0.037769113, w: 0.9992865} + scale: {x: 1.0000004, y: 0.99999994, z: 0.9999996} + - name: B_L_Finger22 + parentName: + position: {x: -0.08599251, y: 0.00000015258789, z: -0.000000047683713} + rotation: {x: -0.0000002725418, y: -0.0000000047268816, z: -0.11640194, w: 0.9932022} + scale: {x: 1, y: 1, z: 1.0000004} + - name: B_L_Finger4 + parentName: + position: {x: -0.17157638, y: -0.03489662, z: 0.061353847} + rotation: {x: -0.00039919087, y: -0.01610544, z: 0.028852094, w: 0.99945384} + scale: {x: 1.0000002, y: 1, z: 0.99999976} + - name: B_L_Finger41 + parentName: + position: {x: -0.06142326, y: 0.00000022888183, z: 0.00000012397766} + rotation: {x: 0.00000039101394, y: 0.0000020100588, z: -0.037773933, w: 0.99928635} + scale: {x: 0.9999997, y: 0.9999999, z: 0.9999994} + - name: B_L_Finger42 + parentName: + position: {x: -0.061423108, y: -0.00000020980835, z: -0.0000002002716} + rotation: {x: -0.00000045545747, y: 0.00000028382786, z: -0.11640182, w: 0.99320227} + scale: {x: 1.0000001, y: 1.0000004, z: 1.0000006} + - name: B_L_Finger1 + parentName: + position: {x: -0.1715763, y: -0.034993134, z: -0.059923038} + rotation: {x: -0.0003977601, y: -0.016104836, z: 0.028850274, w: 0.9994539} + scale: {x: 1.0000005, y: 1.0000002, z: 0.99999964} + - name: B_L_Finger11 + parentName: + position: {x: -0.073707886, y: -0.000000038146972, z: 0.00000015258789} + rotation: {x: 0.00000053060876, y: 0.0000016985531, z: -0.037772506, w: 0.99928635} + scale: {x: 0.9999996, y: 0.9999996, z: 1.0000001} + - name: B_L_Finger12 + parentName: + position: {x: -0.073707804, y: -0.00000017166137, z: -0.0000002479553} + rotation: {x: -0.00000034560733, y: -0.000000056668856, z: -0.11640201, w: 0.9932022} + scale: {x: 1, y: 1, z: 0.99999994} + - name: B_Neck + parentName: + position: {x: -0.29094252, y: -0.00010208949, z: -1.857954e-10} + rotation: {x: -0.0000004768371, y: 1.4210853e-14, z: 1.4210853e-14, w: 1} + scale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} + - name: B_Head + parentName: + position: {x: -0.12820907, y: -0.000000020861625, z: 2.842171e-16} + rotation: {x: 0.000000029802305, y: 0.000000029802301, z: 0.000000029802344, + w: 1} + scale: {x: 1, y: 1, z: 0.9999999} + - name: B_R_Clavicle + parentName: + position: {x: -0.29094252, y: 0.00000010505318, z: -0.057713855} + rotation: {x: -0.7071068, y: 0.0000006532762, z: -0.7071068, w: 0.0000006111293} + scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004} + - name: B_R_UpperArm + parentName: + position: {x: -0.2791774, y: 0.0000001230836, z: -0.00000015258789} + rotation: {x: -0.049979873, y: 0.006854491, z: -0.00034305002, w: 0.99872667} + scale: {x: 0.9999997, y: 1, z: 0.99999964} + - name: B_R_Forearm + parentName: + position: {x: -0.37960723, y: 0.000000038146972, z: 0.00000019073485} + rotation: {x: -0.00042570365, y: 0.0042232675, z: -0.038516633, w: -0.9992489} + scale: {x: 0.99999964, y: 0.9999999, z: 0.99999994} + - name: B_R_Hand + parentName: + position: {x: -0.25447485, y: -0.000000057220458, z: -0.00000022888183} + rotation: {x: 0.7067737, y: 0.009316586, z: -0.0076325946, w: 0.70733714} + scale: {x: 1.0000004, y: 1, z: 1.0000005} + - name: B_R_Finger0 + parentName: + position: {x: -0.129822, y: 0.00109169, z: 0.09989943} + rotation: {x: -0.370153, y: 0.32575208, z: 0.21995404, w: 0.84172004} + scale: {x: 1.0000002, y: 0.99999934, z: 0.99999934} + - name: B_R_Finger01 + parentName: + position: {x: -0.06142326, y: -0.000000114440915, z: 0.000000076293944} + rotation: {x: 0.0000005087501, y: -0.00000095310673, z: -0.03777044, w: 0.9992864} + scale: {x: 1.0000001, y: 0.99999994, z: 1.0000004} + - name: B_R_Finger02 + parentName: + position: {x: -0.061423108, y: 0.000000057220458, z: 0.0000002670288} + rotation: {x: -0.00000013729739, y: -0.00000013877757, z: -0.11640196, w: 0.9932022} + scale: {x: 1.0000002, y: 1.0000007, z: 0.99999994} + - name: B_R_Finger3 + parentName: + position: {x: -0.17157677, y: -0.034928665, z: -0.020928307} + rotation: {x: 0.00039789354, y: 0.016103776, z: 0.028848229, w: 0.999454} + scale: {x: 0.9999998, y: 0.99999994, z: 1.0000001} + - name: B_R_Finger31 + parentName: + position: {x: -0.073707506, y: -0.000000076293944, z: 0} + rotation: {x: 0.0000007121615, y: 0.0000007722634, z: -0.03777193, w: 0.9992864} + scale: {x: 1.0000004, y: 1.0000004, z: 1.0000005} + - name: B_R_Finger32 + parentName: + position: {x: -0.073707886, y: -0.00000019073485, z: -0.00000017166137} + rotation: {x: 0.00000020903435, y: -0.00000016721276, z: -0.11640211, w: 0.9932022} + scale: {x: 1, y: 0.9999998, z: 1.0000002} + - name: B_R_Finger2 + parentName: + position: {x: -0.1715766, y: -0.034960784, z: 0.019497499} + rotation: {x: 0.00039807573, y: 0.016104754, z: 0.028849188, w: 0.999454} + scale: {x: 1, y: 1, z: 0.9999997} + - name: B_R_Finger21 + parentName: + position: {x: -0.08599235, y: -0.000000114440915, z: -0.00000030517577} + rotation: {x: -0.00000046966832, y: -0.000002224632, z: -0.037769698, w: 0.99928653} + scale: {x: 1.0000002, y: 1.0000005, z: 1.0000005} + - name: B_R_Finger22 + parentName: + position: {x: -0.08599243, y: -0.000000019073486, z: 0.0000002670288} + rotation: {x: 0.0000002855603, y: -0.000000010721248, z: -0.11640202, w: 0.99320215} + scale: {x: 0.99999976, y: 0.9999993, z: 1} + - name: B_R_Finger4 + parentName: + position: {x: -0.17157677, y: -0.03489704, z: -0.061354097} + rotation: {x: 0.0003980562, y: 0.016102968, z: 0.028848674, w: 0.999454} + scale: {x: 1.0000004, y: 1.000001, z: 1.000001} + - name: B_R_Finger41 + parentName: + position: {x: -0.061422653, y: 0.000000114440915, z: 0.00000031948088} + rotation: {x: 0.0000012535036, y: 0.0000023903663, z: -0.03777192, w: 0.9992865} + scale: {x: 1, y: 0.99999994, z: 1.0000004} + - name: B_R_Finger42 + parentName: + position: {x: -0.061423566, y: 0.0000001335144, z: -0.000000095367426} + rotation: {x: -0.00000039610592, y: -0.0000002109011, z: -0.116402216, w: 0.9932022} + scale: {x: 1.0000002, y: 1.0000002, z: 0.9999997} + - name: B_R_Finger1 + parentName: + position: {x: -0.17157646, y: -0.034993093, z: 0.059923045} + rotation: {x: 0.00039780798, y: 0.01610346, z: 0.028847968, w: 0.999454} + scale: {x: 0.99999976, y: 1.0000002, z: 0.99999994} + - name: B_R_Finger11 + parentName: + position: {x: -0.07370773, y: 0, z: 0.000000076293944} + rotation: {x: 0.00000025224395, y: 0.00000063912216, z: -0.037769675, w: 0.99928653} + scale: {x: 1.0000002, y: 0.99999964, z: 1.0000001} + - name: B_R_Finger12 + parentName: + position: {x: -0.07370773, y: -0.000000057220458, z: -0.000000114440915} + rotation: {x: 0.00000014692748, y: -0.000000111970806, z: -0.11640213, w: 0.9932022} + scale: {x: 1, y: 0.99999994, z: 0.99999976} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 0 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 781a15e490c144941adf6440cf6b6cdd, + type: 3} + animationType: 3 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Res_Addr/Animations/pcanim_twohand.controller b/Assets/Res_Addr/Animations/pcanim_twohand.controller index 749d777ac..50e293176 100644 --- a/Assets/Res_Addr/Animations/pcanim_twohand.controller +++ b/Assets/Res_Addr/Animations/pcanim_twohand.controller @@ -1,17 +1,17 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: ---- !u!1102 &-6725469328595531331 +--- !u!1102 &-7110105137057027718 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: attack2 + m_Name: skill4 m_Speed: 1 m_CycleOffset: 0 m_Transitions: - - {fileID: 6235292074868680032} + - {fileID: -2503041819025693445} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -21,37 +21,90 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 5ca04f2157a653b40aabca872312c050, type: 3} + m_Motion: {fileID: 1827226128182048838, guid: afd472c1ebdd3de47ac567f9d45e335a, + type: 3} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: ---- !u!1101 &-6610620008261446488 +--- !u!1102 &-6900503798773437227 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: casting_end + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: -2485039981556537878} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: a9b647a73aef2fb4a83c157be5e4867c, type: 3} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1101 &-5031118407453366091 AnimatorStateTransition: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: - m_Conditions: - - m_ConditionMode: 6 - m_ConditionEvent: Attack - m_EventTreshold: 1 + m_Conditions: [] m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: -6725469328595531331} + m_DstState: {fileID: 110222392} m_Solo: 0 m_Mute: 0 m_IsExit: 0 serializedVersion: 3 - m_TransitionDuration: 0.2 + m_TransitionDuration: 0.25 m_TransitionOffset: 0 - m_ExitTime: 1 + m_ExitTime: 0.7857145 m_HasExitTime: 1 - m_HasFixedDuration: 0 + m_HasFixedDuration: 1 m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 +--- !u!1102 &-4887125631363715749 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: skill2_end + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 47317387510371824} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 1827226128182048838, guid: a117137f64b3e9f4c8d2ab361e2a1938, + type: 3} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: --- !u!1102 &-4177302407337328582 AnimatorState: serializedVersion: 6 @@ -60,10 +113,10 @@ AnimatorState: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: attack - m_Speed: 1.2 + m_Speed: 1 m_CycleOffset: 0 m_Transitions: - - {fileID: -6610620008261446488} + - {fileID: -5031118407453366091} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -73,12 +126,78 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 34144a65fcabbed45a46e6f2f8344d8b, type: 3} + m_Motion: {fileID: 7400000, guid: 4ae4dac3a3223a14982bf05163a2d253, type: 3} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: +--- !u!1101 &-3027088214579186988 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 110222392} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.8333334 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &-2503041819025693445 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 110222392} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.8333334 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &-2485039981556537878 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 110222392} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.90625 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 --- !u!1101 &-2242026176269797008 AnimatorStateTransition: m_ObjectHideFlags: 1 @@ -101,28 +220,61 @@ AnimatorStateTransition: m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 ---- !u!1101 &-353046110555146665 -AnimatorStateTransition: +--- !u!1102 &-1700548903667920472 +AnimatorState: + serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: [] - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 110222392} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 0 - serializedVersion: 3 - m_TransitionDuration: 0.25 - m_TransitionOffset: 0 - m_ExitTime: 0.66666836 - m_HasExitTime: 0 - m_HasFixedDuration: 1 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 + m_Name: skill3 + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 1827226128182048838, guid: f3f8570ce3c3e4143b4b49832a1d2c32, + type: 3} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &-1325375308142086125 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: skill3_end + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 876798825598269665} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 1827226128182048838, guid: 3ba9e4595d39a2b48a4567d312c5d42b, + type: 3} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: --- !u!91 &9100000 AnimatorController: m_ObjectHideFlags: 0 @@ -1343,7 +1495,7 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: c02396a3097d98440b00cedd45f5f9d7, type: 3} + m_Motion: {fileID: 7400000, guid: b12ba1453c7ae464ababe8eb8d36e2f8, type: 3} m_Tag: m_SpeedParameter: animation 0 m_MirrorParameter: @@ -1608,7 +1760,7 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 19d60c378ddef98468040d5f1ed1ce41, type: 3} + m_Motion: {fileID: 7400000, guid: f2eb12ed0b5e9654d8d7e08695c4562e, type: 3} m_Tag: m_SpeedParameter: animation 0 m_MirrorParameter: @@ -1713,7 +1865,7 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 247f62e07d5c43146be7cce6b0989366, type: 3} + m_Motion: {fileID: 7400000, guid: 13983a961e26a9448951b0a448286611, type: 3} m_Tag: m_SpeedParameter: animation 0 m_MirrorParameter: @@ -1740,7 +1892,7 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 19249733975baca4281e15b9d9378d7d, type: 3} + m_Motion: {fileID: 7400000, guid: 21c59dea5a940fd48832038268ef1335, type: 3} m_Tag: m_SpeedParameter: animation 0 m_MirrorParameter: @@ -1813,31 +1965,46 @@ AnimatorStateMachine: m_Position: {x: -40, y: -290, z: 0} - serializedVersion: 1 m_State: {fileID: 110260934} - m_Position: {x: 210, y: -370, z: 0} + m_Position: {x: 230, y: -370, z: 0} - serializedVersion: 1 m_State: {fileID: 110222392} m_Position: {x: -30, y: -370, z: 0} - serializedVersion: 1 m_State: {fileID: 110281692} m_Position: {x: 210, y: -290, z: 0} - - serializedVersion: 1 - m_State: {fileID: 7717605177450127008} - m_Position: {x: 210, y: -210, z: 0} - - serializedVersion: 1 - m_State: {fileID: 8958909966057575806} - m_Position: {x: 210, y: -150, z: 0} - - serializedVersion: 1 - m_State: {fileID: 2320416731712524412} - m_Position: {x: -50, y: -90, z: 0} - serializedVersion: 1 m_State: {fileID: -4177302407337328582} m_Position: {x: -50, y: -220, z: 0} - - serializedVersion: 1 - m_State: {fileID: -6725469328595531331} - m_Position: {x: -50, y: -160, z: 0} - serializedVersion: 1 m_State: {fileID: 4804184176358769930} - m_Position: {x: 210, y: -90, z: 0} + m_Position: {x: -30, y: -160, z: 0} + - serializedVersion: 1 + m_State: {fileID: 7591319231553640893} + m_Position: {x: 240, y: -210, z: 0} + - serializedVersion: 1 + m_State: {fileID: -6900503798773437227} + m_Position: {x: -50, y: -520, z: 0} + - serializedVersion: 1 + m_State: {fileID: 8721408920270543200} + m_Position: {x: -40, y: -570, z: 0} + - serializedVersion: 1 + m_State: {fileID: -1700548903667920472} + m_Position: {x: 180, y: -560, z: 0} + - serializedVersion: 1 + m_State: {fileID: 756613227363354068} + m_Position: {x: 230, y: -430, z: 0} + - serializedVersion: 1 + m_State: {fileID: 7445632318850780700} + m_Position: {x: 460, y: -420, z: 0} + - serializedVersion: 1 + m_State: {fileID: -4887125631363715749} + m_Position: {x: 460, y: -210, z: 0} + - serializedVersion: 1 + m_State: {fileID: -1325375308142086125} + m_Position: {x: 180, y: -500, z: 0} + - serializedVersion: 1 + m_State: {fileID: -7110105137057027718} + m_Position: {x: 250, y: -150, z: 0} m_ChildStateMachines: [] m_AnyStateTransitions: [] m_EntryTransitions: [] @@ -1902,6 +2069,77 @@ AnimatorStateMachine: m_ExitPosition: {x: 300, y: 60, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} m_DefaultState: {fileID: 110211406} +--- !u!1101 &47317387510371824 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 110222392} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.765625 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1102 &756613227363354068 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: casting2 + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 1827226128182048838, guid: f5bea86446ac4ba4982503858b6219f4, + type: 3} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1101 &876798825598269665 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 110222392} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.8333334 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 --- !u!1101 &1101000010795764586 AnimatorStateTransition: m_ObjectHideFlags: 1 @@ -1999,33 +2237,6 @@ AnimatorStateTransition: m_InterruptionSource: 2 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 ---- !u!1102 &2320416731712524412 -AnimatorState: - serializedVersion: 6 - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: attack3 - m_Speed: 1.4 - m_CycleOffset: 0 - m_Transitions: - - {fileID: 5086412163488419195} - m_StateMachineBehaviours: [] - m_Position: {x: 50, y: 50, z: 0} - m_IKOnFeet: 0 - m_WriteDefaultValues: 1 - m_Mirror: 0 - m_SpeedParameterActive: 0 - m_MirrorParameterActive: 0 - m_CycleOffsetParameterActive: 0 - m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 7ad977abbed926a4a83ea0e3c48bee6f, type: 3} - m_Tag: - m_SpeedParameter: - m_MirrorParameter: - m_CycleOffsetParameter: - m_TimeParameter: --- !u!1101 &2894507576667459654 AnimatorStateTransition: m_ObjectHideFlags: 1 @@ -2069,93 +2280,24 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: cae0d3adde235d0468c462acb1520ea3, type: 3} + m_Motion: {fileID: 7400000, guid: edfe3bdb49ec2ff4d995c72f6c1fd34f, type: 3} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: ---- !u!1101 &5086412163488419195 -AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: [] - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 110222392} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 0 - serializedVersion: 3 - m_TransitionDuration: 0.2 - m_TransitionOffset: 0 - m_ExitTime: 1 - m_HasExitTime: 1 - m_HasFixedDuration: 0 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 ---- !u!1101 &6235292074868680032 -AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: - - m_ConditionMode: 6 - m_ConditionEvent: Attack - m_EventTreshold: 2 - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 2320416731712524412} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 0 - serializedVersion: 3 - m_TransitionDuration: 0.2 - m_TransitionOffset: 0 - m_ExitTime: 1 - m_HasExitTime: 1 - m_HasFixedDuration: 0 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 ---- !u!1101 &7325906566360089732 -AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: [] - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 110222392} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 0 - serializedVersion: 3 - m_TransitionDuration: 0.25 - m_TransitionOffset: 0 - m_ExitTime: 0.7857145 - m_HasExitTime: 1 - m_HasFixedDuration: 1 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 ---- !u!1102 &7717605177450127008 +--- !u!1102 &7445632318850780700 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: skill1 + m_Name: casting2_end m_Speed: 1 m_CycleOffset: 0 m_Transitions: - - {fileID: 7325906566360089732} + - {fileID: -3027088214579186988} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -2165,13 +2307,14 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 78152b2b1869e604db65d36ef21da4f7, type: 3} + m_Motion: {fileID: 1827226128182048838, guid: 3ba9e4595d39a2b48a4567d312c5d42b, + type: 3} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: ---- !u!1102 &8958909966057575806 +--- !u!1102 &7591319231553640893 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 @@ -2181,8 +2324,7 @@ AnimatorState: m_Name: skill2 m_Speed: 1 m_CycleOffset: 0 - m_Transitions: - - {fileID: -353046110555146665} + m_Transitions: [] m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -2192,7 +2334,34 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: d8fc6b8796eb47f499efc7682b0f0c0a, type: 3} + m_Motion: {fileID: 1827226128182048838, guid: 06ffec36f3dadf449ad9ce7331628f7e, + type: 3} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &8721408920270543200 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: casting + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 1b2fe44648e75a04d9482baeaeeab102, type: 3} m_Tag: m_SpeedParameter: m_MirrorParameter: