diff --git a/Assets/Ino_nerdnavis.txt b/Assets/Ino_nerdnavis.txt index da00e9a30..ab50203d3 100644 --- a/Assets/Ino_nerdnavis.txt +++ b/Assets/Ino_nerdnavis.txt @@ -39,6 +39,8 @@ classconfig 에 의해 정해짐 어드레서블 다운로드 눈속임 5그룹이라면 0~1 갈 때 0.2까지 쭉 올리고, 1~2 갈 때 0.4까지 쭉 올리고... 1까지 올리면 되지 않을까? 100%에서 다 되면 넘어가면 되지 +화살의 경우 화살 궤적 추가하자 + 다른 직업 스킬 구현 - 쌍수 2종, 활 1종 - 훨윈드 diff --git a/Assets/ResWork/Table/Export/ClassConfig.json b/Assets/ResWork/Table/Export/ClassConfig.json index b5f0d8133..d846ff748 100644 --- a/Assets/ResWork/Table/Export/ClassConfig.json +++ b/Assets/ResWork/Table/Export/ClassConfig.json @@ -1 +1 @@ -[{"n_ClassID": "직업 ID", "n_Tier": "직업 티어", "s_AnimationController": "캐릭터 프리펩 정보", "s_JobIcon": "직업 아이콘 정보", "s_WeaponLHPrefab": "왼손 무기 프리펩", "s_WeaponRHPrefab": "오른손 무기 프리펩", "e_BattleType": "전투 스타일", "f_Scale": "크기 보정 값", "f_AttackRange": "공격 범위", "e_MainStatType": "주 스텟 타입", "n_DefaultStr": "기본 힘 스텟", "n_DefaultDex": "기본 민첩 스텟", "n_DefaultInt": "기본 지능 스텟", "n_DefaultLuk": "기본 행운 스텟", "n_DefaultHP": "기본 생명력", "n_DefaultMP": "기본 마나", "n_ExtraSkill": "직업 고유 스킬", "n_AcquiredSkill1": "직업 추가 스킬1", "n_AcquiredSkill2": "직업 추가 스킬2", "n_AcquiredSkill3": "직업 추가 스킬3"}, {"n_ClassID": "10101", "n_Tier": "2", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_onehand.controller", "s_JobIcon": "ClassSkill_002", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "Elven_Sword_01", "e_BattleType": "OneHand", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "LUCK", "n_DefaultStr": "3", "n_DefaultDex": "3", "n_DefaultInt": "3", "n_DefaultLuk": "10", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700001", "n_AcquiredSkill1": "703101", "n_AcquiredSkill2": "703102", "n_AcquiredSkill3": "703103"}, {"n_ClassID": "10102", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_spellblade.controller", "s_JobIcon": "ClassSkill_010", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "Elven_Sword_01", "e_BattleType": "OneHand", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "STR", "n_DefaultStr": "10", "n_DefaultDex": "5", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700002", "n_AcquiredSkill1": "703104", "n_AcquiredSkill2": "703105", "n_AcquiredSkill3": "703106"}, {"n_ClassID": "10201", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_bladedancer.controller", "s_JobIcon": "ClassSkill_007", "s_WeaponLHPrefab": "Dagger1", "s_WeaponRHPrefab": "Dagger2", "e_BattleType": "DualWeapon", "f_Scale": "0.7", "f_AttackRange": "5", "e_MainStatType": "DEX", "n_DefaultStr": "5", "n_DefaultDex": "10", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700003", "n_AcquiredSkill1": "703201", "n_AcquiredSkill2": "703202", "n_AcquiredSkill3": "703203"}, {"n_ClassID": "10202", "n_Tier": "2", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_bluntshield.controller", "s_JobIcon": "ClassSkill_009", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "DualWeapon", "f_Scale": "0.7", "f_AttackRange": "5", "e_MainStatType": "INT", "n_DefaultStr": "5", "n_DefaultDex": "5", "n_DefaultInt": "10", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700004", "n_AcquiredSkill1": "703204", "n_AcquiredSkill2": "703205", "n_AcquiredSkill3": "703206"}, {"n_ClassID": "10301", "n_Tier": "2", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_mage.controller", "s_JobIcon": "ClassSkill_004", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Staff", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "STR", "n_DefaultStr": "10", "n_DefaultDex": "5", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700005", "n_AcquiredSkill1": "703301", "n_AcquiredSkill2": "703302", "n_AcquiredSkill3": "703303"}, {"n_ClassID": "10302", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_sorceress.controller", "s_JobIcon": "ClassSkill_011", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Staff", "f_Scale": "0.7", "f_AttackRange": "2", "e_MainStatType": "STR", "n_DefaultStr": "10", "n_DefaultDex": "5", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700006", "n_AcquiredSkill1": "703304", "n_AcquiredSkill2": "703305", "n_AcquiredSkill3": "703306"}, {"n_ClassID": "10303", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_summoner.controller", "s_JobIcon": "ClassSkill_012", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Staff", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "STR_DEX", "n_DefaultStr": "10", "n_DefaultDex": "5", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700007", "n_AcquiredSkill1": "703307", "n_AcquiredSkill2": "703308", "n_AcquiredSkill3": "703309"}, {"n_ClassID": "10401", "n_Tier": "2", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_archer.controller", "s_JobIcon": "ClassSkill_003", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Bow", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "DEX", "n_DefaultStr": "5", "n_DefaultDex": "10", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700008", "n_AcquiredSkill1": "703401", "n_AcquiredSkill2": "703402", "n_AcquiredSkill3": "703403"}, {"n_ClassID": "10402", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_archer.controller", "s_JobIcon": "ClassSkill_008", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Bow", "f_Scale": "0.7", "f_AttackRange": "5", "e_MainStatType": "DEX", "n_DefaultStr": "5", "n_DefaultDex": "10", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700009", "n_AcquiredSkill1": "703404", "n_AcquiredSkill2": "703405", "n_AcquiredSkill3": "703406"}, {"n_ClassID": "10501", "n_Tier": "1", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_bluntshield.controller", "s_JobIcon": "ClassSkill_001", "s_WeaponLHPrefab": "Shield", "s_WeaponRHPrefab": "Mace", "e_BattleType": "Shield", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "DEX_INT", "n_DefaultStr": "5", "n_DefaultDex": "10", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700010", "n_AcquiredSkill1": "703501", "n_AcquiredSkill2": "703502", "n_AcquiredSkill3": "703503"}, {"n_ClassID": "10502", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_bluntshield.controller", "s_JobIcon": "ClassSkill_005", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Shield", "f_Scale": "0.7", "f_AttackRange": "5", "e_MainStatType": "INT", "n_DefaultStr": "5", "n_DefaultDex": "5", "n_DefaultInt": "10", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700011", "n_AcquiredSkill1": "703504", "n_AcquiredSkill2": "703505", "n_AcquiredSkill3": "703506"}, {"n_ClassID": "10601", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_twohand.controller", "s_JobIcon": "ClassSkill_006", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "TwoHand", "f_Scale": "0.7", "f_AttackRange": "5", "e_MainStatType": "INT", "n_DefaultStr": "5", "n_DefaultDex": "5", "n_DefaultInt": "10", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700012", "n_AcquiredSkill1": "703601", "n_AcquiredSkill2": "703602", "n_AcquiredSkill3": "703603"}] \ No newline at end of file +[{"n_ClassID": "직업 ID", "n_Tier": "직업 티어", "s_AnimationController": "캐릭터 프리펩 정보", "s_JobIcon": "직업 아이콘 정보", "s_WeaponLHPrefab": "왼손 무기 프리펩", "s_WeaponRHPrefab": "오른손 무기 프리펩", "e_BattleType": "전투 스타일", "f_Scale": "크기 보정 값", "f_AttackRange": "공격 범위", "e_MainStatType": "주 스텟 타입", "n_DefaultStr": "기본 힘 스텟", "n_DefaultDex": "기본 민첩 스텟", "n_DefaultInt": "기본 지능 스텟", "n_DefaultLuk": "기본 행운 스텟", "n_DefaultHP": "기본 생명력", "n_DefaultMP": "기본 마나", "n_ExtraSkill": "직업 고유 스킬", "n_AcquiredSkill1": "직업 추가 스킬1", "n_AcquiredSkill2": "직업 추가 스킬2", "n_AcquiredSkill3": "직업 추가 스킬3"}, {"n_ClassID": "10101", "n_Tier": "2", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_onehand.controller", "s_JobIcon": "ClassSkill_002", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "Elven_Sword_01", "e_BattleType": "OneHand", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "LUCK", "n_DefaultStr": "3", "n_DefaultDex": "3", "n_DefaultInt": "3", "n_DefaultLuk": "10", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700001", "n_AcquiredSkill1": "703101", "n_AcquiredSkill2": "703102", "n_AcquiredSkill3": "703103"}, {"n_ClassID": "10102", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_spellblade.controller", "s_JobIcon": "ClassSkill_010", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "Elven_Sword_01", "e_BattleType": "OneHand", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "STR", "n_DefaultStr": "10", "n_DefaultDex": "5", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700002", "n_AcquiredSkill1": "703104", "n_AcquiredSkill2": "703105", "n_AcquiredSkill3": "703106"}, {"n_ClassID": "10201", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_bladedancer.controller", "s_JobIcon": "ClassSkill_007", "s_WeaponLHPrefab": "Dagger1", "s_WeaponRHPrefab": "Dagger2", "e_BattleType": "DualWeapon", "f_Scale": "0.7", "f_AttackRange": "5", "e_MainStatType": "DEX", "n_DefaultStr": "5", "n_DefaultDex": "10", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700003", "n_AcquiredSkill1": "703201", "n_AcquiredSkill2": "703202", "n_AcquiredSkill3": "703203"}, {"n_ClassID": "10202", "n_Tier": "2", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_assassin.controller", "s_JobIcon": "ClassSkill_009", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "DualWeapon", "f_Scale": "0.7", "f_AttackRange": "5", "e_MainStatType": "INT", "n_DefaultStr": "5", "n_DefaultDex": "5", "n_DefaultInt": "10", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700004", "n_AcquiredSkill1": "703204", "n_AcquiredSkill2": "703205", "n_AcquiredSkill3": "703206"}, {"n_ClassID": "10301", "n_Tier": "2", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_mage.controller", "s_JobIcon": "ClassSkill_004", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Staff", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "STR", "n_DefaultStr": "10", "n_DefaultDex": "5", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700005", "n_AcquiredSkill1": "703301", "n_AcquiredSkill2": "703302", "n_AcquiredSkill3": "703303"}, {"n_ClassID": "10302", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_sorceress.controller", "s_JobIcon": "ClassSkill_011", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Staff", "f_Scale": "0.7", "f_AttackRange": "2", "e_MainStatType": "STR", "n_DefaultStr": "10", "n_DefaultDex": "5", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700006", "n_AcquiredSkill1": "703304", "n_AcquiredSkill2": "703305", "n_AcquiredSkill3": "703306"}, {"n_ClassID": "10303", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_summoner.controller", "s_JobIcon": "ClassSkill_012", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Staff", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "STR_DEX", "n_DefaultStr": "10", "n_DefaultDex": "5", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700007", "n_AcquiredSkill1": "703307", "n_AcquiredSkill2": "703308", "n_AcquiredSkill3": "703309"}, {"n_ClassID": "10401", "n_Tier": "2", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_archer.controller", "s_JobIcon": "ClassSkill_003", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Bow", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "DEX", "n_DefaultStr": "5", "n_DefaultDex": "10", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700008", "n_AcquiredSkill1": "703401", "n_AcquiredSkill2": "703402", "n_AcquiredSkill3": "703403"}, {"n_ClassID": "10402", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_archer.controller", "s_JobIcon": "ClassSkill_008", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Bow", "f_Scale": "0.7", "f_AttackRange": "5", "e_MainStatType": "DEX", "n_DefaultStr": "5", "n_DefaultDex": "10", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700009", "n_AcquiredSkill1": "703404", "n_AcquiredSkill2": "703405", "n_AcquiredSkill3": "703406"}, {"n_ClassID": "10501", "n_Tier": "1", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_bluntshield.controller", "s_JobIcon": "ClassSkill_001", "s_WeaponLHPrefab": "Shield", "s_WeaponRHPrefab": "Mace", "e_BattleType": "Shield", "f_Scale": "0.7", "f_AttackRange": "1.5", "e_MainStatType": "DEX_INT", "n_DefaultStr": "5", "n_DefaultDex": "10", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700010", "n_AcquiredSkill1": "703501", "n_AcquiredSkill2": "703502", "n_AcquiredSkill3": "703503"}, {"n_ClassID": "10502", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_bluntshield.controller", "s_JobIcon": "ClassSkill_005", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "Shield", "f_Scale": "0.7", "f_AttackRange": "5", "e_MainStatType": "INT", "n_DefaultStr": "5", "n_DefaultDex": "5", "n_DefaultInt": "10", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700011", "n_AcquiredSkill1": "703504", "n_AcquiredSkill2": "703505", "n_AcquiredSkill3": "703506"}, {"n_ClassID": "10601", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_twohand.controller", "s_JobIcon": "ClassSkill_006", "s_WeaponLHPrefab": "", "s_WeaponRHPrefab": "", "e_BattleType": "TwoHand", "f_Scale": "0.7", "f_AttackRange": "5", "e_MainStatType": "INT", "n_DefaultStr": "5", "n_DefaultDex": "5", "n_DefaultInt": "10", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700012", "n_AcquiredSkill1": "703601", "n_AcquiredSkill2": "703602", "n_AcquiredSkill3": "703603"}] \ No newline at end of file diff --git a/Assets/ResWork/Table/Export/SkillList.json b/Assets/ResWork/Table/Export/SkillList.json index 0b43741af..22b96bd26 100644 --- a/Assets/ResWork/Table/Export/SkillList.json +++ b/Assets/ResWork/Table/Export/SkillList.json @@ -1 +1 @@ -[{"n_SkillID": "스킬 고유 ID", "exception": "스킬 설명", "e_Skill": "스킬 효과 타입", "e_SkillEnhance": "스킬 강화 방식", "e_SkillType": "스킬 타입", "n_SkillClassID": "스킬 직업 ID", "n_MP": "스킬 마나 소모량", "f_CoolTime": "스킬 쿨타임(초)", "f_SkillRange": "스킬 발동 범위", "s_Animation": "스킬 애니메이션", "s_NextAnimation": "다음 스킬 애니메이션", "f_CastingTime": "캐스팅 시간", "e_SkillTarget": "스킬 대상 타켓", "f_DefaultValue": "스킬 효과 기본 값", "f_LevelPerValue": "스킬 레벨당 값", "f_BalanceConstant": "스킬 밸런스 보정 값", "e_SkillExtraType": "스킬 부가 효과 타입", "f_ExtraValue1": "스킬 부가효과 값", "f_ExtraValue1_비고": "ExtraValue1에 대한 설명", "f_ExtraValue2": "스킬 부가 효과 2값", "f_ExtraValue2_비고": "ExtraValue2에 대한 설명", "f_ExtraValue3": "스킬 부가 효과 3값", "f_ExtraValue3_비고": "ExtraValue3에 대한 설명", "f_ExtraValue4": "스킬 부가 효과 4값", "f_ExtraValue4_비고": "ExtraValue4에 대한 설명", "f_SkillEnhanceStep1": "스킬 개화 단계1", "f_SkillEnhanceStep2": "스킬 개화 단계2", "f_SkillEnhanceStep3": "스킬 개화 단계3", "n_ConsumeGoodsID": "스킬 강화 재화 종류", "n_DefaultValuePrice": "스킬 강화 재화 값", "f_LevelPerValuePrice": "스킬 강화 재화 Value", "f_BalanceConstantPrice": "스킬 강화 재화 연산 K값"}, {"n_SkillID": "700001", "exception": "초심자의 행운", "e_Skill": "None", "e_SkillEnhance": "Newbie", "e_SkillType": "JobPassive", "n_SkillClassID": "10101", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "경험치 증가량", "f_ExtraValue2": "0.1", "f_ExtraValue2_비고": "골드 증가량", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700002", "exception": "약자 멸시", "e_Skill": "None", "e_SkillEnhance": "Monster_Dmg", "e_SkillType": "JobPassive", "n_SkillClassID": "10201", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "일반몹 데미지 증가량", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700003", "exception": "가벼운 몸놀림", "e_Skill": "None", "e_SkillEnhance": "MOV_SPD_Up", "e_SkillType": "JobPassive", "n_SkillClassID": "10202", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "이속 증가량", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700004", "exception": "마나 절약", "e_Skill": "None", "e_SkillEnhance": "MP_Down", "e_SkillType": "JobPassive", "n_SkillClassID": "10203", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "마나 감소량", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700005", "exception": "수호자의 인내", "e_Skill": "None", "e_SkillEnhance": "Dmg_Decrease", "e_SkillType": "JobPassive", "n_SkillClassID": "10301", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "받는 피해 감소량", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700006", "exception": "파괴 본능", "e_Skill": "None", "e_SkillEnhance": "Dmg_Up", "e_SkillType": "JobPassive", "n_SkillClassID": "10302", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.05", "f_ExtraValue1_비고": "최종 데미지 증가", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700007", "exception": "검의 대가", "e_Skill": "None", "e_SkillEnhance": "ATK_SPD_Up", "e_SkillType": "JobPassive", "n_SkillClassID": "10303", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "공격속도 증가", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700008", "exception": "약점 공격", "e_Skill": "None", "e_SkillEnhance": "CRI_Up", "e_SkillType": "JobPassive", "n_SkillClassID": "10304", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.05", "f_ExtraValue1_비고": "치명타 확률 증가", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700009", "exception": "현상금 사냥꾼", "e_Skill": "None", "e_SkillEnhance": "Boss_Dmg", "e_SkillType": "JobPassive", "n_SkillClassID": "10305", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "보스몹 데미지 증가", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700010", "exception": "방어구 침투", "e_Skill": "None", "e_SkillEnhance": "PIERCING", "e_SkillType": "JobPassive", "n_SkillClassID": "10306", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "관통력 증가", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700011", "exception": "마법의 대가", "e_Skill": "None", "e_SkillEnhance": "SkillCoolTime", "e_SkillType": "JobPassive", "n_SkillClassID": "10307", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "스킬 쿨타임 감소", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700012", "exception": "행복한 유대", "e_Skill": "None", "e_SkillEnhance": "PetStat_Up", "e_SkillType": "JobPassive", "n_SkillClassID": "10308", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.25", "f_ExtraValue1_비고": "펫 스탯 증가", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "701001", "exception": "약점 공격", "e_Skill": "None", "e_SkillEnhance": "CRI_Dmg ", "e_SkillType": "Passive", "n_SkillClassID": "0", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.5", "f_ExtraValue1_비고": "", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0.1", "f_SkillEnhanceStep2": "0.1", "f_SkillEnhanceStep3": "0.5", "n_ConsumeGoodsID": "101", "n_DefaultValuePrice": "10", "f_LevelPerValuePrice": "5", "f_BalanceConstantPrice": "0.015"}, {"n_SkillID": "701002", "exception": "용사의 근성", "e_Skill": "None", "e_SkillEnhance": "BuffTime_Up ", "e_SkillType": "Passive", "n_SkillClassID": "0", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.25", "f_ExtraValue1_비고": "", "f_ExtraValue2": "0.05", "f_ExtraValue2_비고": "", "f_ExtraValue3": "10", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0.1", "f_SkillEnhanceStep2": "10", "f_SkillEnhanceStep3": "0.1", "n_ConsumeGoodsID": "101", "n_DefaultValuePrice": "10", "f_LevelPerValuePrice": "5", "f_BalanceConstantPrice": "0.015"}, {"n_SkillID": "701003", "exception": "출혈", "e_Skill": "None", "e_SkillEnhance": "Blooding ", "e_SkillType": "Passive", "n_SkillClassID": "0", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.3", "f_ExtraValue1_비고": "", "f_ExtraValue2": "5", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0.1", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0.1", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0.1", "f_SkillEnhanceStep2": "3", "f_SkillEnhanceStep3": "0.2", "n_ConsumeGoodsID": "101", "n_DefaultValuePrice": "10", "f_LevelPerValuePrice": "5", "f_BalanceConstantPrice": "0.015"}, {"n_SkillID": "701004", "exception": "흡혈 공격", "e_Skill": "None", "e_SkillEnhance": "HP_Drain ", "e_SkillType": "Passive", "n_SkillClassID": "0", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "", "f_ExtraValue2": "10", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0.1", "f_SkillEnhanceStep2": "0.01", "f_SkillEnhanceStep3": "20", "n_ConsumeGoodsID": "101", "n_DefaultValuePrice": "10", "f_LevelPerValuePrice": "5", "f_BalanceConstantPrice": "0.015"}, {"n_SkillID": "701005", "exception": "공격력 증가", "e_Skill": "None", "e_SkillEnhance": "ATK_Up ", "e_SkillType": "Passive", 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"e_SkillTarget": "Enemy", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.25", "f_ExtraValue1_비고": "", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "발동확률 (1=103%)", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "101", "n_DefaultValuePrice": "10", "f_LevelPerValuePrice": "5", "f_BalanceConstantPrice": "0.015"}, {"n_SkillID": "703506", "exception": "회전 베기", "e_Skill": "None", "e_SkillEnhance": "None", "e_SkillType": "Active", "n_SkillClassID": "0", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "casting", "s_NextAnimation": "casting_end", "f_CastingTime": "0", "e_SkillTarget": "Enemy", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.25", "f_ExtraValue1_비고": "", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "발동확률 (1=103%)", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "101", "n_DefaultValuePrice": "10", "f_LevelPerValuePrice": "5", "f_BalanceConstantPrice": "0.015"}, {"n_SkillID": "703601", "exception": "광폭화", "e_Skill": "Skill_Berserk", "e_SkillEnhance": "None", "e_SkillType": "Active", "n_SkillClassID": "10601", "n_MP": "5", "f_CoolTime": "5", "f_SkillRange": "5", "s_Animation": "twohandskill1", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "10", "f_ExtraValue1_비고": "", "f_ExtraValue2": "1", "f_ExtraValue2_비고": "", "f_ExtraValue3": "50", "f_ExtraValue3_비고": "", "f_ExtraValue4": "1", "f_ExtraValue4_비고": "발동확률 (1=103%)", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "101", "n_DefaultValuePrice": "10", "f_LevelPerValuePrice": "5", "f_BalanceConstantPrice": "0.015"}, {"n_SkillID": "703602", "exception": "대지 강타!", "e_Skill": "Skill_EarthSlam", "e_SkillEnhance": "None", "e_SkillType": "Active", "n_SkillClassID": "10601", "n_MP": "5", "f_CoolTime": "5", "f_SkillRange": "5", "s_Animation": "twohandskill2", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Enemy", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.25", "f_ExtraValue1_비고": "", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "발동확률 (1=103%)", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "101", "n_DefaultValuePrice": "10", "f_LevelPerValuePrice": "5", "f_BalanceConstantPrice": "0.015"}, {"n_SkillID": "703603", "exception": "칼날 폭풍", "e_Skill": "Skill_Whirlwind", "e_SkillEnhance": "None", "e_SkillType": "Active", "n_SkillClassID": "10601", "n_MP": "5", "f_CoolTime": "5", "f_SkillRange": "5", "s_Animation": "twohandskill3", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Enemy", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.25", "f_ExtraValue1_비고": "", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "발동확률 (1=103%)", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "101", "n_DefaultValuePrice": "10", "f_LevelPerValuePrice": "5", "f_BalanceConstantPrice": "0.015"}] \ No newline at end of file +[{"n_SkillID": "스킬 고유 ID", "exception": "스킬 설명", "e_Skill": "스킬 효과 타입", "e_SkillEnhance": "스킬 강화 방식", "e_SkillType": "스킬 타입", "n_SkillClassID": "스킬 직업 ID", "n_MP": "스킬 마나 소모량", "f_CoolTime": "스킬 쿨타임(초)", "f_SkillRange": "스킬 발동 범위", "s_Animation": "스킬 애니메이션", "s_NextAnimation": "다음 스킬 애니메이션", "f_CastingTime": "캐스팅 시간", "e_SkillTarget": "스킬 대상 타켓", "f_DefaultValue": "스킬 효과 기본 값", "f_LevelPerValue": "스킬 레벨당 값", "f_BalanceConstant": "스킬 밸런스 보정 값", "e_SkillExtraType": "스킬 부가 효과 타입", "f_ExtraValue1": "스킬 부가효과 값", "f_ExtraValue1_비고": "ExtraValue1에 대한 설명", "f_ExtraValue2": "스킬 부가 효과 2값", "f_ExtraValue2_비고": "ExtraValue2에 대한 설명", "f_ExtraValue3": "스킬 부가 효과 3값", "f_ExtraValue3_비고": "ExtraValue3에 대한 설명", "f_ExtraValue4": "스킬 부가 효과 4값", "f_ExtraValue4_비고": "ExtraValue4에 대한 설명", "f_SkillEnhanceStep1": "스킬 개화 단계1", "f_SkillEnhanceStep2": "스킬 개화 단계2", "f_SkillEnhanceStep3": "스킬 개화 단계3", "n_ConsumeGoodsID": "스킬 강화 재화 종류", "n_DefaultValuePrice": "스킬 강화 재화 값", "f_LevelPerValuePrice": "스킬 강화 재화 Value", "f_BalanceConstantPrice": "스킬 강화 재화 연산 K값"}, {"n_SkillID": "700001", "exception": "초심자의 행운", "e_Skill": "None", "e_SkillEnhance": "Newbie", "e_SkillType": "JobPassive", "n_SkillClassID": "10101", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "경험치 증가량", "f_ExtraValue2": "0.1", "f_ExtraValue2_비고": "골드 증가량", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700002", "exception": "약자 멸시", "e_Skill": "None", "e_SkillEnhance": "Monster_Dmg", "e_SkillType": "JobPassive", "n_SkillClassID": "10201", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "일반몹 데미지 증가량", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700003", "exception": "가벼운 몸놀림", "e_Skill": "None", "e_SkillEnhance": "MOV_SPD_Up", "e_SkillType": "JobPassive", "n_SkillClassID": "10202", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "이속 증가량", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700004", "exception": "마나 절약", "e_Skill": "None", "e_SkillEnhance": "MP_Down", "e_SkillType": "JobPassive", "n_SkillClassID": "10203", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "마나 감소량", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700005", "exception": "수호자의 인내", "e_Skill": "None", "e_SkillEnhance": "Dmg_Decrease", "e_SkillType": "JobPassive", "n_SkillClassID": "10301", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "받는 피해 감소량", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700006", "exception": "파괴 본능", "e_Skill": "None", "e_SkillEnhance": "Dmg_Up", "e_SkillType": "JobPassive", "n_SkillClassID": "10302", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.05", "f_ExtraValue1_비고": "최종 데미지 증가", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700007", "exception": "검의 대가", "e_Skill": "None", "e_SkillEnhance": "ATK_SPD_Up", "e_SkillType": "JobPassive", "n_SkillClassID": "10303", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "공격속도 증가", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700008", "exception": "약점 공격", "e_Skill": "None", "e_SkillEnhance": "CRI_Up", "e_SkillType": "JobPassive", "n_SkillClassID": "10304", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.05", "f_ExtraValue1_비고": "치명타 확률 증가", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700009", "exception": "현상금 사냥꾼", "e_Skill": "None", "e_SkillEnhance": "Boss_Dmg", "e_SkillType": "JobPassive", "n_SkillClassID": "10305", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "보스몹 데미지 증가", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700010", "exception": "방어구 침투", "e_Skill": "None", "e_SkillEnhance": "PIERCING", "e_SkillType": "JobPassive", "n_SkillClassID": "10306", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "관통력 증가", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700011", "exception": "마법의 대가", "e_Skill": "None", "e_SkillEnhance": "SkillCoolTime", "e_SkillType": "JobPassive", "n_SkillClassID": "10307", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "스킬 쿨타임 감소", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700012", "exception": "행복한 유대", "e_Skill": "None", "e_SkillEnhance": "PetStat_Up", "e_SkillType": "JobPassive", "n_SkillClassID": "10308", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", 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"s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "", "f_ExtraValue2": "10", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0.1", "f_SkillEnhanceStep2": "0.01", "f_SkillEnhanceStep3": "20", "n_ConsumeGoodsID": "101", "n_DefaultValuePrice": "10", "f_LevelPerValuePrice": "5", "f_BalanceConstantPrice": "0.015"}, {"n_SkillID": "701005", "exception": "공격력 증가", "e_Skill": "None", "e_SkillEnhance": "ATK_Up ", "e_SkillType": "Passive", "n_SkillClassID": "0", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "10", "f_ExtraValue1_비고": "", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0.5", "f_SkillEnhanceStep2": "0.1", "f_SkillEnhanceStep3": "0.01", "n_ConsumeGoodsID": "101", "n_DefaultValuePrice": "10", "f_LevelPerValuePrice": "5", "f_BalanceConstantPrice": "0.015"}, {"n_SkillID": "701006", "exception": "생명력 강화", "e_Skill": "None", "e_SkillEnhance": "HP_Up ", "e_SkillType": "Passive", "n_SkillClassID": "0", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "100", "f_ExtraValue1_비고": "", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0.3", "f_SkillEnhanceStep2": 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m_RotateWithStretchDirection: 1 + m_UseCustomVertexStreams: 1 + m_VertexStreams: 000103041f + m_UseCustomTrailVertexStreams: 0 + m_TrailVertexStreams: 00010304 + m_Mesh: {fileID: 0} + m_Mesh1: {fileID: 0} + m_Mesh2: {fileID: 0} + m_Mesh3: {fileID: 0} + m_MeshWeighting: 1 + m_MeshWeighting1: 1 + m_MeshWeighting2: 1 + m_MeshWeighting3: 1 + m_MaskInteraction: 0 diff --git a/Assets/Res_Addr/Skill/Skill_ShadowSlash.prefab.meta b/Assets/Res_Addr/Skill/Skill_ShadowSlash.prefab.meta new file mode 100644 index 000000000..6efdc812b --- /dev/null +++ b/Assets/Res_Addr/Skill/Skill_ShadowSlash.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 0b857147eed071c4586f9988090a9cc0 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Script/Character/Actor.cs b/Assets/Script/Character/Actor.cs index e858becf8..4b8edcc35 100644 --- a/Assets/Script/Character/Actor.cs +++ b/Assets/Script/Character/Actor.cs @@ -2,6 +2,7 @@ using System; using System.Collections; using System.Collections.Generic; using System.Linq; +using Unity.VisualScripting; using UnityEngine; using UnityEngine.AI; using UnityEngine.SceneManagement; @@ -1579,6 +1580,41 @@ public class Actor : MyCoroutine return speed; } + #endregion + #region 점프 + public virtual void Jump(float jumpTime, Action after = null) + { + StartCoroutine(Co_Jump(jumpTime, after)); + } + IEnumerator Co_Jump(float jumpTime, Action after = null) + { + StopMove_Imm(false); + m_NavMeshAgent.enabled = false; + + Vector3 v3_ori = new Vector3(transform.position.x, transform.position.y, transform.position.z); + Vector3 v3_target = new Vector3(transform.position.x, transform.position.y + 1f, transform.position.z); + float t = 0f, speed = 5f; + while (t < 1f) + { + yield return null; + t += Time.deltaTime * speed; + transform.position = Vector3.Lerp(v3_ori, v3_target, t); + } + + yield return new WaitForSeconds(jumpTime); + + t = 0f; + while (t < 1f) + { + yield return null; + t += Time.deltaTime * speed * 2f; + transform.position = Vector3.Lerp(v3_target, v3_ori, t); + } + + m_NavMeshAgent.enabled = true; + On_NavMeshAgent(); + after?.Invoke(); + } #endregion #region 애니메이션 실행 public virtual void Play_Idle() @@ -1914,6 +1950,7 @@ public class Actor : MyCoroutine Set_Warp(Vector3.zero); } public eAnim Get_CurAnim() { return CurAnim; } + public void Set_CurAnim(eAnim anim) { CurAnim = anim; } public virtual bool Is_Immortal() { return m_bImmortal; } #endregion diff --git a/Assets/Script/Character/Projectile/Projectile/Projectile_StopAndColliderControl.cs b/Assets/Script/Character/Projectile/Projectile/Projectile_StopAndColliderControl.cs index 69c2e3d26..3945182d0 100644 --- a/Assets/Script/Character/Projectile/Projectile/Projectile_StopAndColliderControl.cs +++ b/Assets/Script/Character/Projectile/Projectile/Projectile_StopAndColliderControl.cs @@ -7,7 +7,7 @@ public class Projectile_StopAndColliderControl : ProjectileBase public Collider m_Collider; [Header("다단히트 갯수")] public int Loop = 1; - [Header("꺼졌다 켜지는 간격(0 == 1프레임)")] + [Header("충돌박스가 꺼졌다 켜지는 시간(0 == 1프레임)")] public float DelayTime = 1f; [Header("충돌박스가 켜져있는 프레임")] public int ColliderActiveFrame = 2; @@ -15,6 +15,8 @@ public class Projectile_StopAndColliderControl : ProjectileBase public override void Set(ProjectileData _data) { base.Set(_data); + if (DSUtil.CheckNull(m_Collider)) + m_Collider = GetComponent(); transform.eulerAngles = Vector3.zero; m_Pierce = true; // 이펙트 사라지지 않게 StartCoroutine(Co_Collider()); diff --git a/Assets/Script/Character/Projectile/Skill/Skill_ShadowSlash.cs b/Assets/Script/Character/Projectile/Skill/Skill_ShadowSlash.cs new file mode 100644 index 000000000..01be4ef6d --- /dev/null +++ b/Assets/Script/Character/Projectile/Skill/Skill_ShadowSlash.cs @@ -0,0 +1,24 @@ +using UnityEngine; + +public class Skill_ShadowSlash : ProjectileBase +{ + public Projectile_StopAndColliderControl go_effect; + + public override void Set(ProjectileData _data) + { + go_effect.gameObject.SetActive(false); + base.Set(_data); + OptionInfo.Ins.PCMove = false; + _data.shooter.Set_CurAnim(eAnim.Skill); + _data.shooter.Jump(2.1f, () => + { + go_effect.gameObject.SetActive(true); + go_effect.Set(_data); + go_effect.transform.position = _data.target.Get_Center_position() + Vector3.up; + OptionInfo.Ins.PCMove = true; + _data.shooter.Play_Idle(); + }); + + StartCoroutine(Co_Off(4f)); + } +} \ No newline at end of file diff --git a/Assets/Script/Character/Projectile/Skill/Skill_ShadowSlash.cs.meta b/Assets/Script/Character/Projectile/Skill/Skill_ShadowSlash.cs.meta new file mode 100644 index 000000000..3e9b298bd --- /dev/null +++ b/Assets/Script/Character/Projectile/Skill/Skill_ShadowSlash.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6216636b179af544bb9e6f86f8e83f5a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Script/Util/MyEnum.cs b/Assets/Script/Util/MyEnum.cs index 8303571a4..3013b496e 100644 --- a/Assets/Script/Util/MyEnum.cs +++ b/Assets/Script/Util/MyEnum.cs @@ -201,7 +201,7 @@ public enum eEffect Skill_IceBolt, Skill_Fireball, Skill_FireBolt, Skill_EnergyBall, Skill_Blizzard, Skill_Flower, Skill_Golem, Skill_EarthWorm, Skill_Hurricane, Skill_EatSnack, Skill_ShieldAttack, Skill_JumpAttack, Skill_ManaBurst, Skill_DaggerThrow, Skill_OneHandCombo1, Skill_FatalBlow, Skill_DashSlash, Skill_EnergySlash, Skill_BrutalSlash, Skill_Berserk, Skill_EarthSlam, Skill_Whirlwind, - Skill_SweepAttack, Skill_VitalStrike, Skill_DeathBlade, + Skill_SweepAttack, Skill_VitalStrike, Skill_DeathBlade, Skill_ShadowSlash, Skill_Poison,