new buff ui

This commit is contained in:
Ino 2025-07-16 12:18:13 +09:00
parent 03c059c903
commit 622170e59a
22 changed files with 2324 additions and 345 deletions

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m_PixelsPerUnitMultiplier: 1
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GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -98833,7 +98889,7 @@ MonoBehaviour:
m_OnCullStateChanged: m_OnCullStateChanged:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
m_Sprite: {fileID: 21300000, guid: cf4243fce42eeb94c9a1bc811eee90e6, type: 3} m_Sprite: {fileID: 21300000, guid: 6872aed032655aa448862e4ab17d61c9, type: 3}
m_Type: 0 m_Type: 0
m_PreserveAspect: 0 m_PreserveAspect: 0
m_FillCenter: 1 m_FillCenter: 1
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m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
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m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 6, y: 213.1}
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@ -110057,8 +110113,8 @@ MonoBehaviour:
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m_fontColor32: m_fontColor32:
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rgba: 4294967295 rgba: 4279385709
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m_colorMode: 3 m_colorMode: 3
m_fontColorGradient: m_fontColorGradient:
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View File

@ -6,10 +6,11 @@ using UnityEngine.UI;
public class BuffADCard : CardBase public class BuffADCard : CardBase
{ {
public Image[] images; // 0 버프 아이콘 public Image[] images; // 0 버프 아이콘
public TextMeshProUGUI[] texts; // 0 버프 설명 public TextMeshProUGUI[] texts; // 0 버프 스탯, 1 버프량, 2 레벨, 3 오늘 횟수, 4 남은 시간
public GameObject[] gos; // 0 버프 적용 중 public GameObject[] gos; // 0 광고 버튼
static List<string> list_spritename = new List<string> { "skill-image-1", "skill-image-2", "skill-image-3" }; static List<string> list_spritename = new List<string> { "skill-image-1", "skill-image-2", "skill-image-3" };
static List<string> list_statval = new List<string> { "+50%", "+50%", "+50%" };
int m_Index; int m_Index;
public override void Set<T>(T _base) public override void Set<T>(T _base)
@ -18,13 +19,40 @@ public class BuffADCard : CardBase
m_Index = int.Parse(_base.ToString()); m_Index = int.Parse(_base.ToString());
images[0].sprite = UIAtlasMgr.Ins.Get_Sprite(list_spritename[m_Index]); images[0].sprite = UIAtlasMgr.Ins.Get_Sprite(list_spritename[m_Index]);
texts[0].text = table_localtext.Ins.Get_Text(m_Index + 370); texts[0].text = table_localtext.Ins.Get_Text(m_Index + 370);
texts[1].text = list_statval[m_Index];
Set_UI(); Set_UI();
} }
public override void Set_UI() public override void Set_UI()
{ {
var sdata = ServerInfo.Ins.m_ServerData; var sdata = ServerInfo.Ins.m_ServerData;
gos[0].SetActive(sdata.Buff.Get_RemainTime(m_Index) > 0); Set_Time();
}
void Set_Time()
{
var sdata = ServerInfo.Ins.m_ServerData;
if (sdata.Buff.isInfinity())
{
gos[0].SetActive(false);
Cancel_Repeat_forsec();
texts[4].text = table_localtext.Ins.Get_Text(411);
}
else
{
var time = ServerInfo.Ins.m_ServerData.Buff.Get_RemainTime(m_Index);
texts[4].text = DSUtil.Get_TimeText_MS(time);
if (time > 0)
{
gos[0].SetActive(false);
if (DSUtil.CheckNull(m_Co_for1Sec))
Set_Repeat_for1sec(Set_Time);
}
else
{
texts[4].text = "00:00:00";
}
}
} }
public void OnClick_AD() public void OnClick_AD()

View File

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