제작 관련 수정 등
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[{"n_CraftingItemID": "10101001", "n_CraftingGoodsPrice": "201", "n_CraftingGoodsCount": "1", "n_MaterialValue1": "1", "n_MaterialCount1": "1", "n_MaterialValue2": "202", "n_MaterialCount2": "10", "n_MaterialValue3": "0", "n_MaterialCount3": "0", "n_LinkPointID1": "1010101", "n_LinkPointID2": "1010102", "n_LinkPointID3": "1010103", "n_LinkPointID4": "0", "n_LinkPointID5": "0"}, {"n_CraftingItemID": "10101002", "n_CraftingGoodsPrice": "201", "n_CraftingGoodsCount": "2", "n_MaterialValue1": "10101001", "n_MaterialCount1": "1", "n_MaterialValue2": "202", "n_MaterialCount2": "20", "n_MaterialValue3": "203", "n_MaterialCount3": "10", "n_LinkPointID1": "0", "n_LinkPointID2": "0", "n_LinkPointID3": "0", "n_LinkPointID4": "0", "n_LinkPointID5": "0"}, {"n_CraftingItemID": "10101003", "n_CraftingGoodsPrice": "201", "n_CraftingGoodsCount": "3", "n_MaterialValue1": "10100002", "n_MaterialCount1": "15", "n_MaterialValue2": "202", "n_MaterialCount2": "8888", "n_MaterialValue3": "0", "n_MaterialCount3": "0", "n_LinkPointID1": "0", "n_LinkPointID2": "0", "n_LinkPointID3": "0", "n_LinkPointID4": "0", "n_LinkPointID5": "0"}, {"n_CraftingItemID": "10301001", "n_CraftingGoodsPrice": "201", "n_CraftingGoodsCount": "4", "n_MaterialValue1": "201", "n_MaterialCount1": "10", "n_MaterialValue2": "202", "n_MaterialCount2": "20", "n_MaterialValue3": "0", "n_MaterialCount3": "0", "n_LinkPointID1": "0", "n_LinkPointID2": "0", "n_LinkPointID3": "0", "n_LinkPointID4": "0", "n_LinkPointID5": "0"}, {"n_CraftingItemID": "10201001", "n_CraftingGoodsPrice": "201", "n_CraftingGoodsCount": "4", "n_MaterialValue1": "1", "n_MaterialCount1": "1", "n_MaterialValue2": "202", "n_MaterialCount2": "11", "n_MaterialValue3": "0", "n_MaterialCount3": "0", "n_LinkPointID1": "1010102", "n_LinkPointID2": "1010104", "n_LinkPointID3": "1010103", "n_LinkPointID4": "0", "n_LinkPointID5": "0"}, {"n_CraftingItemID": "10003", "n_CraftingGoodsPrice": "201", "n_CraftingGoodsCount": "5", "n_MaterialValue1": "10100003", "n_MaterialCount1": "3", "n_MaterialValue2": "202", "n_MaterialCount2": "1000", "n_MaterialValue3": "203", "n_MaterialCount3": "100", "n_LinkPointID1": "1010103", "n_LinkPointID2": "1010102", "n_LinkPointID3": "1010103", "n_LinkPointID4": "0", "n_LinkPointID5": "0"}, {"n_CraftingItemID": "10004", "n_CraftingGoodsPrice": "201", "n_CraftingGoodsCount": "6", "n_MaterialValue1": "0", "n_MaterialCount1": "0", "n_MaterialValue2": "0", "n_MaterialCount2": "0", "n_MaterialValue3": "0", "n_MaterialCount3": "0", "n_LinkPointID1": "1010102", "n_LinkPointID2": "0", "n_LinkPointID3": "0", "n_LinkPointID4": "0", "n_LinkPointID5": "0"}, {"n_CraftingItemID": "101", "n_CraftingGoodsPrice": "201", "n_CraftingGoodsCount": "7", "n_MaterialValue1": "10200001", "n_MaterialCount1": "5", "n_MaterialValue2": "202", "n_MaterialCount2": "1000", "n_MaterialValue3": "0", "n_MaterialCount3": "0", "n_LinkPointID1": "1010103", "n_LinkPointID2": "0", "n_LinkPointID3": "0", "n_LinkPointID4": "0", "n_LinkPointID5": "0"}, {"n_CraftingItemID": "102", "n_CraftingGoodsPrice": "201", "n_CraftingGoodsCount": "8", "n_MaterialValue1": "10200001", "n_MaterialCount1": "5", "n_MaterialValue2": "202", "n_MaterialCount2": "1000", "n_MaterialValue3": "0", "n_MaterialCount3": "0", "n_LinkPointID1": "1010103", "n_LinkPointID2": "0", "n_LinkPointID3": "0", "n_LinkPointID4": "0", "n_LinkPointID5": "0"}]
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[{"n_CraftingItemID": "10101001", "n_MainGoodsID": "201", "n__MainGoodsCount": "1", "n_MaterialValue1": "1", "n_MaterialCount1": "1", "n_MaterialValue2": "202", "n_MaterialCount2": "10", "n_MaterialValue3": "0", "n_MaterialCount3": "0"}, {"n_CraftingItemID": "10101002", "n_MainGoodsID": "201", "n__MainGoodsCount": "2", "n_MaterialValue1": "10101001", "n_MaterialCount1": "1", "n_MaterialValue2": "202", "n_MaterialCount2": "20", "n_MaterialValue3": "203", "n_MaterialCount3": "10"}, {"n_CraftingItemID": "10101003", "n_MainGoodsID": "201", "n__MainGoodsCount": "3", "n_MaterialValue1": "10100002", "n_MaterialCount1": "15", "n_MaterialValue2": "202", "n_MaterialCount2": "8888", "n_MaterialValue3": "0", "n_MaterialCount3": "0"}, {"n_CraftingItemID": "10301001", "n_MainGoodsID": "201", "n__MainGoodsCount": "4", "n_MaterialValue1": "201", "n_MaterialCount1": "10", "n_MaterialValue2": "202", "n_MaterialCount2": "20", "n_MaterialValue3": "0", "n_MaterialCount3": "0"}, {"n_CraftingItemID": "10201001", "n_MainGoodsID": "201", "n__MainGoodsCount": "4", "n_MaterialValue1": "1", "n_MaterialCount1": "1", "n_MaterialValue2": "202", "n_MaterialCount2": "11", "n_MaterialValue3": "0", "n_MaterialCount3": "0"}, {"n_CraftingItemID": "10003", "n_MainGoodsID": "201", "n__MainGoodsCount": "5", "n_MaterialValue1": "10100003", "n_MaterialCount1": "3", "n_MaterialValue2": "202", "n_MaterialCount2": "1000", "n_MaterialValue3": "203", "n_MaterialCount3": "100"}, {"n_CraftingItemID": "10004", "n_MainGoodsID": "201", "n__MainGoodsCount": "6", "n_MaterialValue1": "0", "n_MaterialCount1": "0", "n_MaterialValue2": "0", "n_MaterialCount2": "0", "n_MaterialValue3": "0", "n_MaterialCount3": "0"}, {"n_CraftingItemID": "101", "n_MainGoodsID": "201", "n__MainGoodsCount": "7", "n_MaterialValue1": "10200001", "n_MaterialCount1": "5", "n_MaterialValue2": "202", "n_MaterialCount2": "1000", "n_MaterialValue3": "0", "n_MaterialCount3": "0"}, {"n_CraftingItemID": "102", "n_MainGoodsID": "201", "n__MainGoodsCount": "8", "n_MaterialValue1": "10200001", "n_MaterialCount1": "5", "n_MaterialValue2": "202", "n_MaterialCount2": "1000", "n_MaterialValue3": "0", "n_MaterialCount3": "0"}]
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@ -13,18 +13,18 @@ public class EquipmentCraftingTableData : TableDataBase
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set { _CraftingItemID = value; _CraftingItemID.RandomizeCryptoKey(); }
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} // 제작할 아이템 ID
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ObscuredInt _CraftingGoodsPrice;
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public int n_CraftingGoodsPrice
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ObscuredInt _MainGoodsID;
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public int n_MainGoodsID
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{
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get { return _CraftingGoodsPrice; }
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set { _CraftingGoodsPrice = value; _CraftingGoodsPrice.RandomizeCryptoKey(); }
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get { return _MainGoodsID; }
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set { _MainGoodsID = value; _MainGoodsID.RandomizeCryptoKey(); }
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} // 제작할 아이템에 소모될 메인 재화 ID
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ObscuredInt _CraftingGoodsCount;
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public int n_CraftingGoodsCount
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ObscuredInt _MainGoodsCount;
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public int n_MainGoodsCount
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{
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get { return _CraftingGoodsCount; }
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set { _CraftingGoodsCount = value; _CraftingGoodsCount.RandomizeCryptoKey(); }
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get { return _MainGoodsCount; }
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set { _MainGoodsCount = value; _MainGoodsCount.RandomizeCryptoKey(); }
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} // 제작할 아이템에 소모될 메인 재화 수량
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ObscuredInt _MaterialValue1;
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@ -69,42 +69,6 @@ public class EquipmentCraftingTableData : TableDataBase
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set { _MaterialCount3 = value; _MaterialCount3.RandomizeCryptoKey(); }
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} // 재료3 수량
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ObscuredInt _LinkPointID1;
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public int n_LinkPointID1
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{
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get { return _LinkPointID1; }
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set { _LinkPointID1 = value; _LinkPointID1.RandomizeCryptoKey(); }
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} // 획득처 바로가기1
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ObscuredInt _LinkPointID2;
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public int n_LinkPointID2
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{
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get { return _LinkPointID2; }
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set { _LinkPointID2 = value; _LinkPointID2.RandomizeCryptoKey(); }
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} // 획득처 바로가기2
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ObscuredInt _LinkPointID3;
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public int n_LinkPointID3
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{
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get { return _LinkPointID3; }
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set { _LinkPointID3 = value; _LinkPointID3.RandomizeCryptoKey(); }
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} // 획득처 바로가기3
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ObscuredInt _LinkPointID4;
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public int n_LinkPointID4
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{
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get { return _LinkPointID4; }
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set { _LinkPointID4 = value; _LinkPointID4.RandomizeCryptoKey(); }
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} // 획득처 바로가기4
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ObscuredInt _LinkPointID5;
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public int n_LinkPointID5
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{
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get { return _LinkPointID5; }
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set { _LinkPointID5 = value; _LinkPointID5.RandomizeCryptoKey(); }
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} // 획득처 바로가기5
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ObscuredInt _MaterialCount;
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public int MaterialCount
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{
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@ -62,13 +62,19 @@ public class EquipmentMakePopup : uScrollViewMgr
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MaterialCards[0].Set_NeedAmount(Tdata.n_MaterialCount1);
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MaterialCards[1].Set(table_itemlist.Ins.Get_Data(Tdata.n_MaterialValue2));
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MaterialCards[1].Set_NeedAmount(Tdata.n_MaterialCount2);
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MaterialCards[2].Set(table_itemlist.Ins.Get_Data(Tdata.n_MaterialValue3));
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MaterialCards[2].Set_NeedAmount(Tdata.n_MaterialCount3);
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var craftinggoodsamount = sdata.Get_ItemAmount(Tdata.n_CraftingGoodsPrice);
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if (craftinggoodsamount >= Tdata.n_CraftingGoodsCount)
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text_goodsamount.text = $"<color=green>{craftinggoodsamount}/{NumberFormatter.FormatNumber(Tdata.n_CraftingGoodsCount)}";
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if (Tdata.n_MaterialValue3 > 0)
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{
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MaterialCards[2].Set(table_itemlist.Ins.Get_Data(Tdata.n_MaterialValue3));
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MaterialCards[2].Set_NeedAmount(Tdata.n_MaterialCount3);
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}
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else
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text_goodsamount.text = $"<color=red>{craftinggoodsamount}/{NumberFormatter.FormatNumber(Tdata.n_CraftingGoodsCount)}";
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MaterialCards[2].Set_Null();
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var craftinggoodsamount = sdata.Get_ItemAmount(Tdata.n_MainGoodsID);
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if (craftinggoodsamount >= Tdata.n_MainGoodsCount)
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text_goodsamount.text = $"<color=green>{craftinggoodsamount}/{NumberFormatter.FormatNumber(Tdata.n_MainGoodsCount)}";
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else
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text_goodsamount.text = $"<color=red>{craftinggoodsamount}/{NumberFormatter.FormatNumber(Tdata.n_MainGoodsCount)}";
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}
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#if UNITY_EDITOR
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else
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@ -90,7 +96,7 @@ public class EquipmentMakePopup : uScrollViewMgr
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{
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if (Tdata.n_MaterialValue3 == 0 || sdata.Check_ItemAmount(Tdata.n_MaterialValue3, Tdata.n_MaterialCount3))
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{
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if (Tdata.n_CraftingGoodsPrice == 0 || sdata.Check_ItemAmount(Tdata.n_CraftingGoodsPrice, Tdata.n_CraftingGoodsCount))
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if (Tdata.n_MainGoodsID == 0 || sdata.Check_ItemAmount(Tdata.n_MainGoodsID, Tdata.n_MainGoodsCount))
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{
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return true;
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}
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@ -112,7 +118,7 @@ public class EquipmentMakePopup : uScrollViewMgr
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if (Tdata.n_MaterialValue1 > 0) sdata.Use_Item(Tdata.n_MaterialValue1, Tdata.n_MaterialCount1);
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if (Tdata.n_MaterialValue2 > 0) sdata.Use_Item(Tdata.n_MaterialValue2, Tdata.n_MaterialCount2);
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if (Tdata.n_MaterialValue3 > 0) sdata.Use_Item(Tdata.n_MaterialValue3, Tdata.n_MaterialCount3);
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if (Tdata.n_CraftingGoodsPrice > 0) sdata.Use_Item(Tdata.n_CraftingGoodsPrice, Tdata.n_CraftingGoodsCount);
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if (Tdata.n_MainGoodsID > 0) sdata.Use_Item(Tdata.n_MainGoodsID, Tdata.n_MainGoodsCount);
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sdata.Add_Item(Tdata.n_CraftingItemID, 1);
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Set_UI();
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if (PopupMgr.Ins.m_EquipmentPopup.isActiveAndEnabled)
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@ -29,7 +29,12 @@ public class EquipmentSimpleCard : CardBase
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DSUtil.InActivateGameObjects(gos);
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}
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else
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gameObject.SetActive(false);
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Set_Null();
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}
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public void Set_Null()
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{
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gameObject.SetActive(false);
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}
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public void Set_Child()
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@ -32,8 +32,9 @@ public class EquipmentUI : BotMenuBase
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}
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m_Tab.Set(list_tabData);
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if (m_Tab.Get_Index() == 0)
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m_Tab.Set_Index(1); // 최초 진입 시 인챈트라면 무기로 변경
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OnClick_Button();
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m_Tab.OnClick_Tab_byScript(1); // 진입 시 인챈트라면 무기로 변경
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else
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OnClick_Button();
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Set_ScrollView(list_infostat);
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}
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