From 6fff43ebfaf7092236d1b3fe9f1ad1b4150e22c2 Mon Sep 17 00:00:00 2001 From: Ino Date: Fri, 18 Apr 2025 15:10:16 +0900 Subject: [PATCH] =?UTF-8?q?=ED=95=9C=EC=A0=95=20=EC=83=81=EC=9E=90=20?= =?UTF-8?q?=EC=9E=91=EC=97=85=20=EC=A4=91...?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Editor/MyUIUtil.cs | 9 +- Assets/Ino_nerdnavis.txt | 1 + .../ResWork/Table/Export/GachaRandomBag.json | 2 +- Assets/ResWork/Table/butler.xlsm | Bin 509193 -> 509645 bytes Assets/ResWork/UI/NewRes/bg/checkmark.png | Bin 0 -> 1668 bytes .../ResWork/UI/NewRes/bg/checkmark.png.meta | 153 +++ .../UIPrefabs/Gacha/GachaRewardCard.prefab | 584 +++++++++ .../Gacha/GachaRewardCard.prefab.meta | 7 + Assets/Res_Addr/MainUI/NewGameUI.prefab | 1057 ++++++++++++++++- .../Table/Gacha/table_gacharandombag.cs | 7 + Assets/Script/UI/Gacha/GachaBase.cs | 5 +- Assets/Script/UI/Gacha/GachaRepeatReward.cs | 16 + .../Script/UI/Gacha/GachaRepeatReward.cs.meta | 11 + Assets/Script/UI/Gacha/GachaRewardCard.cs | 7 + .../Script/UI/Gacha/GachaRewardCard.cs.meta | 11 + Assets/Script/UI/Gacha/GachaUI.cs | 1 + 16 files changed, 1855 insertions(+), 16 deletions(-) create mode 100644 Assets/ResWork/UI/NewRes/bg/checkmark.png create mode 100644 Assets/ResWork/UI/NewRes/bg/checkmark.png.meta create mode 100644 Assets/ResWork/UIPrefabs/Gacha/GachaRewardCard.prefab create mode 100644 Assets/ResWork/UIPrefabs/Gacha/GachaRewardCard.prefab.meta create mode 100644 Assets/Script/UI/Gacha/GachaRepeatReward.cs create mode 100644 Assets/Script/UI/Gacha/GachaRepeatReward.cs.meta create mode 100644 Assets/Script/UI/Gacha/GachaRewardCard.cs create mode 100644 Assets/Script/UI/Gacha/GachaRewardCard.cs.meta diff --git a/Assets/Editor/MyUIUtil.cs b/Assets/Editor/MyUIUtil.cs index eaca1cf63..c32e8e2cd 100644 --- a/Assets/Editor/MyUIUtil.cs +++ b/Assets/Editor/MyUIUtil.cs @@ -1,7 +1,4 @@ -using Codice.CM.SEIDInfo; -using DigitalOpus.MB.Core; using TMPro; -using Unity.VisualScripting; using UnityEditor; using UnityEngine; using UnityEngine.UI; @@ -204,18 +201,20 @@ public static class MyUIUtil // 1. 자식으로 크기 27x27 Image 추가 GameObject imageObject1 = new GameObject("checkbg", typeof(Image)); + imageObject1.GetComponent().sprite = AssetDatabase.LoadAssetAtPath("Assets/ResWork/UI/NewRes/bg/whitebg.png"); imageObject1.transform.SetParent(gocheck.transform, false); // gocheck의 자식으로 설정 RectTransform image1Rect = imageObject1.GetComponent(); - image1Rect.sizeDelta = new Vector2(27, 27); // 크기 설정 + image1Rect.sizeDelta = new Vector2(50, 50); // 크기 설정 // 버튼 및 버튼음 추가 imageObject1.AddComponent