Lusif_B attack, 일부 보스 스킬 인디케이터에 충돌박스 맞춤

This commit is contained in:
Ino 2025-06-18 08:14:08 +09:00
parent f43b1ad55c
commit 717fb079f6
24 changed files with 25891 additions and 234 deletions

View File

@ -0,0 +1,487 @@
fileFormatVersion: 2
guid: ab1ff1b1c4d95b14cb48cae06aa8ce1a
ModelImporter:
serializedVersion: 22200
internalIDToNameTable:
- first:
1: 100000
second: //RootNode
- first:
1: 100002
second: Center
- first:
1: 100004
second: chain_1
- first:
1: 100006
second: chain_10
- first:
1: 100008
second: chain_11
- first:
1: 100010
second: chain_12
- first:
1: 100012
second: chain_13
- first:
1: 100014
second: chain_14
- first:
1: 100016
second: chain_2
- first:
1: 100018
second: chain_3
- first:
1: 100020
second: chain_4
- first:
1: 100022
second: chain_5
- first:
1: 100024
second: chain_6
- first:
1: 100026
second: chain_7
- first:
1: 100028
second: chain_8
- first:
1: 100030
second: chain_9
- first:
1: 100032
second: cloth_1
- first:
1: 100034
second: cloth_2
- first:
1: 100036
second: cloth_3
- first:
1: 100038
second: cloth_4
- first:
1: 100040
second: cloth_5
- first:
1: 100042
second: cloth_6
- first:
1: 100044
second: cloth_7
- first:
1: 100046
second: finger_l_1
- first:
1: 100048
second: finger_l_2
- first:
1: 100050
second: finger_l_3
- first:
1: 100052
second: finger_l_4
- first:
1: 100054
second: finger_l_5
- first:
1: 100056
second: finger_l_6
- first:
1: 100058
second: finger_l_7
- first:
1: 100060
second: finger_l_8
- first:
1: 100062
second: finger_l_9
- first:
1: 100064
second: finger_r_1
- first:
1: 100066
second: finger_r_2
- first:
1: 100068
second: finger_r_3
- first:
1: 100070
second: finger_r_4
- first:
1: 100072
second: finger_r_5
- first:
1: 100074
second: finger_r_6
- first:
1: 100076
second: finger_r_7
- first:
1: 100078
second: finger_r_8
- first:
1: 100080
second: finger_r_9
- first:
1: 100082
second: foot_l_1
- first:
1: 100084
second: foot_l_2
- first:
1: 100086
second: foot_r_1
- first:
1: 100088
second: foot_r_2
- first:
1: 100090
second: hand_l_1
- first:
1: 100092
second: hand_l_2
- first:
1: 100094
second: hand_l_3
- first:
1: 100096
second: hand_r_1
- first:
1: 100098
second: hand_r_2
- first:
1: 100100
second: hand_r_3
- first:
1: 100102
second: head
- first:
1: 100104
second: leg_l
- first:
1: 100106
second: leg_r
- first:
1: 100108
second: root
- first:
1: 100110
second: spine_1
- first:
4: 400000
second: //RootNode
- first:
4: 400002
second: Center
- first:
4: 400004
second: chain_1
- first:
4: 400006
second: chain_10
- first:
4: 400008
second: chain_11
- first:
4: 400010
second: chain_12
- first:
4: 400012
second: chain_13
- first:
4: 400014
second: chain_14
- first:
4: 400016
second: chain_2
- first:
4: 400018
second: chain_3
- first:
4: 400020
second: chain_4
- first:
4: 400022
second: chain_5
- first:
4: 400024
second: chain_6
- first:
4: 400026
second: chain_7
- first:
4: 400028
second: chain_8
- first:
4: 400030
second: chain_9
- first:
4: 400032
second: cloth_1
- first:
4: 400034
second: cloth_2
- first:
4: 400036
second: cloth_3
- first:
4: 400038
second: cloth_4
- first:
4: 400040
second: cloth_5
- first:
4: 400042
second: cloth_6
- first:
4: 400044
second: cloth_7
- first:
4: 400046
second: finger_l_1
- first:
4: 400048
second: finger_l_2
- first:
4: 400050
second: finger_l_3
- first:
4: 400052
second: finger_l_4
- first:
4: 400054
second: finger_l_5
- first:
4: 400056
second: finger_l_6
- first:
4: 400058
second: finger_l_7
- first:
4: 400060
second: finger_l_8
- first:
4: 400062
second: finger_l_9
- first:
4: 400064
second: finger_r_1
- first:
4: 400066
second: finger_r_2
- first:
4: 400068
second: finger_r_3
- first:
4: 400070
second: finger_r_4
- first:
4: 400072
second: finger_r_5
- first:
4: 400074
second: finger_r_6
- first:
4: 400076
second: finger_r_7
- first:
4: 400078
second: finger_r_8
- first:
4: 400080
second: finger_r_9
- first:
4: 400082
second: foot_l_1
- first:
4: 400084
second: foot_l_2
- first:
4: 400086
second: foot_r_1
- first:
4: 400088
second: foot_r_2
- first:
4: 400090
second: hand_l_1
- first:
4: 400092
second: hand_l_2
- first:
4: 400094
second: hand_l_3
- first:
4: 400096
second: hand_r_1
- first:
4: 400098
second: hand_r_2
- first:
4: 400100
second: hand_r_3
- first:
4: 400102
second: head
- first:
4: 400104
second: leg_l
- first:
4: 400106
second: leg_r
- first:
4: 400108
second: root
- first:
4: 400110
second: spine_1
- first:
74: 7400000
second: Attack_B
- first:
95: 9500000
second: //RootNode
externalObjects: {}
materials:
materialImportMode: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Attack_B
takeName: Anim_Lusif@Attack_B
internalID: 0
firstFrame: 61
lastFrame: 82
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events:
- time: 0.17288801
functionName: Projectile
data:
objectReferenceParameter: {instanceID: 0}
floatParameter: 0
intParameter: 0
messageOptions: 0
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 61
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 0
fileIdsGeneration: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 0
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 1
addHumanoidExtraRootOnlyWhenUsingAvatar: 0
importBlendShapeDeformPercent: 0
remapMaterialsIfMaterialImportModeIsNone: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -148,7 +148,7 @@ AnimatorState:
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: ff39f5d3f45957942b842c1ae93746de, type: 3}
m_Motion: {fileID: 7400000, guid: ab1ff1b1c4d95b14cb48cae06aa8ce1a, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:

File diff suppressed because one or more lines are too long

Binary file not shown.

View File

@ -24,15 +24,16 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Laser5
m_Shader: {fileID: -6465566751694194690, guid: 00191177e5fd5c4468ad546ce87ef329, type: 3}
m_Shader: {fileID: -6465566751694194690, guid: 00191177e5fd5c4468ad546ce87ef329,
type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _BUILTIN_SURFACE_TYPE_TRANSPARENT
- _ENABLE_FOG_ON_TRANSPARENT
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _DOUBLESIDED_ON
- _ENABLE_FOG_ON_TRANSPARENT
- _USEDEPTH_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
@ -46,6 +47,8 @@ Material:
- TransparentDepthPostpass
- TransparentBackface
- MOTIONVECTORS
- DepthOnly
- SHADOWCASTER
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
@ -168,12 +171,12 @@ Material:
- _Opacity: 1
- _OpaqueCullMode: 2
- _Parallax: 0.02
- _QueueControl: -1
- _QueueControl: 0
- _QueueOffset: 0
- _RenderQueueType: 3
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlend: 5
- _StencilRef: 0
- _StencilRefDepth: 1
- _StencilRefDistortionVec: 4

View File

@ -34,15 +34,16 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Laser6
m_Shader: {fileID: -6465566751694194690, guid: 00191177e5fd5c4468ad546ce87ef329, type: 3}
m_Shader: {fileID: -6465566751694194690, guid: 00191177e5fd5c4468ad546ce87ef329,
type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _BUILTIN_SURFACE_TYPE_TRANSPARENT
- _ENABLE_FOG_ON_TRANSPARENT
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _DOUBLESIDED_ON
- _ENABLE_FOG_ON_TRANSPARENT
- _USEDEPTH_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
@ -56,6 +57,8 @@ Material:
- TransparentDepthPostpass
- TransparentBackface
- MOTIONVECTORS
- DepthOnly
- SHADOWCASTER
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
@ -179,7 +182,7 @@ Material:
- _Opacity: 1
- _OpaqueCullMode: 2
- _Parallax: 0.02
- _QueueControl: -1
- _QueueControl: 0
- _QueueOffset: 0
- _RenderQueueType: 3
- _SmoothnessTextureChannel: 0

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 110952fb53b13bc49b1104ac0cb277a4
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,36 +1,5 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &437242863882684775
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2055484406614287527}
m_Layer: 3
m_Name: Lusif_AttackDmg_pos
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2055484406614287527
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 437242863882684775}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4673050221343872805}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4673050221343967937
GameObject:
m_ObjectHideFlags: 0
@ -62,7 +31,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872797}
m_Father: {fileID: 4673050221343872841}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 29.048649, y: 3.2398078, z: 4.235955}
--- !u!1 &4673050221343967939
GameObject:
m_ObjectHideFlags: 0
@ -238,7 +207,6 @@ Transform:
m_Children:
- {fileID: 4673050221343872803}
- {fileID: 4673050221343872807}
- {fileID: 2055484406614287527}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &-3981808153787907440
@ -261,7 +229,8 @@ MonoBehaviour:
_target: {fileID: 0}
isTarget: 0
m_HUDUI: {fileID: 0}
tf_MeeleAttackPos: {fileID: 2055484406614287527}
AttackPosisTargetCenterPos: 1
tf_MeeleAttackPos: {fileID: 0}
MagicID: 0
HealCount: 0
HealRate: 0.1
@ -427,7 +396,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872811}
m_Father: {fileID: 4673050221343872791}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -28.791115, y: 46.84565, z: -4.440399}
--- !u!1 &4673050221343967947
GameObject:
m_ObjectHideFlags: 0
@ -461,7 +430,7 @@ Transform:
- {fileID: 4673050221343872781}
- {fileID: 4673050221343872771}
m_Father: {fileID: 4673050221343872809}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 3.631795, y: 54.55381, z: -13.695854}
--- !u!1 &4673050221343967949
GameObject:
m_ObjectHideFlags: 0
@ -492,7 +461,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4673050221343872825}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 1.0966783, y: 6.8982663, z: 3.1638668}
--- !u!1 &4673050221343967951
GameObject:
m_ObjectHideFlags: 0
@ -524,7 +493,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872793}
m_Father: {fileID: 4673050221343872841}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -39.143913, y: -178.32822, z: -177.6196}
--- !u!1 &4673050221343967961
GameObject:
m_ObjectHideFlags: 0
@ -556,7 +525,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872813}
m_Father: {fileID: 4673050221343872841}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 6.3651953, y: 1.3776399, z: -1.1888511}
--- !u!1 &4673050221343968001
GameObject:
m_ObjectHideFlags: 0
@ -587,7 +556,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4673050221343872841}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 0, y: -34.37655, z: 0}
--- !u!1 &4673050221343968003
GameObject:
m_ObjectHideFlags: 0
@ -618,7 +587,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4673050221343872841}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 0, y: -34.37655, z: 0}
--- !u!1 &4673050221343968005
GameObject:
m_ObjectHideFlags: 0
@ -650,7 +619,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872871}
m_Father: {fileID: 4673050221343872789}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 15.430125, y: -39.46332, z: 41.8953}
--- !u!1 &4673050221343968007
GameObject:
m_ObjectHideFlags: 0
@ -682,7 +651,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872889}
m_Father: {fileID: 4673050221343872869}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 7.286372, y: 6.2570944, z: -4.497177}
--- !u!1 &4673050221343968009
GameObject:
m_ObjectHideFlags: 0
@ -713,7 +682,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4673050221343872841}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 0, y: -34.37655, z: 0}
--- !u!1 &4673050221343968011
GameObject:
m_ObjectHideFlags: 0
@ -744,7 +713,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4673050221343872841}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 0, y: -34.37655, z: 0}
--- !u!1 &4673050221343968013
GameObject:
m_ObjectHideFlags: 0
@ -775,7 +744,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4673050221343872841}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 0, y: -34.37655, z: 0}
--- !u!1 &4673050221343968015
GameObject:
m_ObjectHideFlags: 0
@ -806,7 +775,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4673050221343872841}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 0, y: -34.37655, z: 0}
--- !u!1 &4673050221343968017
GameObject:
m_ObjectHideFlags: 0
@ -838,7 +807,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872883}
m_Father: {fileID: 4673050221343872789}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 10.495543, y: -18.072517, z: 27.539568}
--- !u!1 &4673050221343968019
GameObject:
m_ObjectHideFlags: 0
@ -870,7 +839,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872885}
m_Father: {fileID: 4673050221343872881}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 11.828507, y: 14.834971, z: 4.286346}
--- !u!1 &4673050221343968021
GameObject:
m_ObjectHideFlags: 0
@ -901,7 +870,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4673050221343872883}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -31.18063, y: -130.53093, z: 20.372484}
--- !u!1 &4673050221343968023
GameObject:
m_ObjectHideFlags: 0
@ -933,7 +902,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872777}
m_Father: {fileID: 4673050221343872811}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 18.299276, y: -41.03436, z: 43.34877}
--- !u!1 &4673050221343968025
GameObject:
m_ObjectHideFlags: 0
@ -964,7 +933,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4673050221343872871}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -17.88342, y: -145.79123, z: 19.61003}
--- !u!1 &4673050221343968027
GameObject:
m_ObjectHideFlags: 0
@ -996,7 +965,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872893}
m_Father: {fileID: 4673050221343872789}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 8.978327, y: -33.49958, z: 37.32393}
--- !u!1 &4673050221343968029
GameObject:
m_ObjectHideFlags: 0
@ -1028,7 +997,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872895}
m_Father: {fileID: 4673050221343872891}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 10.897415, y: 8.956468, z: -7.8697376}
--- !u!1 &4673050221343968031
GameObject:
m_ObjectHideFlags: 0
@ -1059,7 +1028,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4673050221343872893}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -16.034399, y: -146.0638, z: 17.528795}
--- !u!1 &4673050221343968033
GameObject:
m_ObjectHideFlags: 0
@ -1090,7 +1059,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4673050221343872783}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -14.792463, y: -146.64928, z: 18.804409}
--- !u!1 &4673050221343968035
GameObject:
m_ObjectHideFlags: 0
@ -1122,7 +1091,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872773}
m_Father: {fileID: 4673050221343872811}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 11.822778, y: -11.915454, z: 26.339762}
--- !u!1 &4673050221343968037
GameObject:
m_ObjectHideFlags: 0
@ -1154,7 +1123,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872775}
m_Father: {fileID: 4673050221343872771}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 12.905634, y: 13.974775, z: 5.222239}
--- !u!1 &4673050221343968039
GameObject:
m_ObjectHideFlags: 0
@ -1185,7 +1154,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4673050221343872773}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -29.912188, y: -131.10982, z: 21.78683}
--- !u!1 &4673050221343968041
GameObject:
m_ObjectHideFlags: 0
@ -1217,7 +1186,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872779}
m_Father: {fileID: 4673050221343872887}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 7.7438087, y: 3.8616538, z: -3.4966233}
--- !u!1 &4673050221343968043
GameObject:
m_ObjectHideFlags: 0
@ -1248,7 +1217,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4673050221343872777}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -16.621843, y: -146.33432, z: 20.891144}
--- !u!1 &4673050221343968045
GameObject:
m_ObjectHideFlags: 0
@ -1280,7 +1249,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872783}
m_Father: {fileID: 4673050221343872811}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 10.3391905, y: -33.616116, z: 38.425186}
--- !u!1 &4673050221343968047
GameObject:
m_ObjectHideFlags: 0
@ -1312,7 +1281,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872769}
m_Father: {fileID: 4673050221343872781}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 11.56706, y: 6.225738, z: -7.570033}
--- !u!1 &4673050221343968049
GameObject:
m_ObjectHideFlags: 0
@ -1344,7 +1313,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872787}
m_Father: {fileID: 4673050221343872841}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 19.198887, y: 44.681435, z: -29.823189}
--- !u!1 &4673050221343968051
GameObject:
m_ObjectHideFlags: 0
@ -1376,7 +1345,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872789}
m_Father: {fileID: 4673050221343872785}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -28.591951, y: 47.28354, z: -4.185889}
--- !u!1 &4673050221343968053
GameObject:
m_ObjectHideFlags: 0
@ -1410,7 +1379,7 @@ Transform:
- {fileID: 4673050221343872891}
- {fileID: 4673050221343872881}
m_Father: {fileID: 4673050221343872787}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 0.21782732, y: 54.996452, z: -11.489288}
--- !u!1 &4673050221343968055
GameObject:
m_ObjectHideFlags: 0
@ -1442,7 +1411,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872809}
m_Father: {fileID: 4673050221343872841}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -20.102146, y: 131.86374, z: 150.7973}
--- !u!1 &4673050221343968057
GameObject:
m_ObjectHideFlags: 0
@ -1474,7 +1443,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872795}
m_Father: {fileID: 4673050221343872815}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 12.4257, y: 0.120634675, z: 0.3288848}
--- !u!1 &4673050221343968059
GameObject:
m_ObjectHideFlags: 0
@ -1537,7 +1506,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872799}
m_Father: {fileID: 4673050221343872801}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 10.439328, y: -2.9575415, z: -9.5640955}
--- !u!1 &4673050221343968063
GameObject:
m_ObjectHideFlags: 0
@ -1600,7 +1569,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872835}
m_Father: {fileID: 4673050221343872847}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -0.43820697, y: -1.3399749, z: -17.909838}
--- !u!1 &4673050221343968099
GameObject:
m_ObjectHideFlags: 0
@ -1632,7 +1601,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872837}
m_Father: {fileID: 4673050221343872833}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -0.00035118463, y: 0.0000089743935, z: 88.812874}
--- !u!1 &4673050221343968101
GameObject:
m_ObjectHideFlags: 0
@ -1663,7 +1632,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4673050221343872835}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 64.82272, y: 0, z: -90}
--- !u!1 &4673050221343968103
GameObject:
m_ObjectHideFlags: 0
@ -1695,7 +1664,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872857}
m_Father: {fileID: 4673050221343872843}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -0.88080627, y: 0.0839939, z: 0.46051693}
--- !u!1 &4673050221343968105
GameObject:
m_ObjectHideFlags: 0
@ -1740,7 +1709,7 @@ Transform:
- {fileID: 4673050221343872801}
- {fileID: 4673050221343872825}
m_Father: {fileID: 4673050221343872807}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 18.210417, y: 0, z: 0}
--- !u!1 &4673050221343968107
GameObject:
m_ObjectHideFlags: 0
@ -1772,7 +1741,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872839}
m_Father: {fileID: 4673050221343872841}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -0.1338568, y: -7.565593, z: 1.5509092}
--- !u!1 &4673050221343968109
GameObject:
m_ObjectHideFlags: 0
@ -1804,7 +1773,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872847}
m_Father: {fileID: 4673050221343872853}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 0.013645863, y: -62.000343, z: 34.496143}
--- !u!1 &4673050221343968111
GameObject:
m_ObjectHideFlags: 0
@ -1836,7 +1805,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872833}
m_Father: {fileID: 4673050221343872845}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -0.65469795, y: -0.97161525, z: -17.932209}
--- !u!1 &4673050221343968113
GameObject:
m_ObjectHideFlags: 0
@ -1867,7 +1836,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4673050221343872863}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 64.82274, y: 0, z: -90}
--- !u!1 &4673050221343968115
GameObject:
m_ObjectHideFlags: 0
@ -1899,7 +1868,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872853}
m_Father: {fileID: 4673050221343872841}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -0.15482634, y: -172.88391, z: -179.40167}
--- !u!1 &4673050221343968117
GameObject:
m_ObjectHideFlags: 0
@ -1931,7 +1900,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872845}
m_Father: {fileID: 4673050221343872851}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -1.1469215, y: 0.10656547, z: 0.5995602}
--- !u!1 &4673050221343968119
GameObject:
m_ObjectHideFlags: 0
@ -1962,7 +1931,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4673050221343872841}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 0, y: -34.37655, z: 0}
--- !u!1 &4673050221343968121
GameObject:
m_ObjectHideFlags: 0
@ -1994,7 +1963,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872859}
m_Father: {fileID: 4673050221343872839}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 0.010764377, y: -62.016582, z: 34.193707}
--- !u!1 &4673050221343968123
GameObject:
m_ObjectHideFlags: 0
@ -2026,7 +1995,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872861}
m_Father: {fileID: 4673050221343872857}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -0.66001326, y: -0.9870407, z: -18.234213}
--- !u!1 &4673050221343968125
GameObject:
m_ObjectHideFlags: 0
@ -2058,7 +2027,7 @@ Transform:
m_Children:
- {fileID: 4673050221343872863}
m_Father: {fileID: 4673050221343872859}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -0.42062944, y: -1.3693631, z: -18.211475}
--- !u!1 &4673050221343968127
GameObject:
m_ObjectHideFlags: 0
@ -2090,4 +2059,4 @@ Transform:
m_Children:
- {fileID: 4673050221343872849}
m_Father: {fileID: 4673050221343872861}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -0.00027179683, y: -0.0000014646353, z: 90.30875}

View File

@ -10,7 +10,7 @@ GameObject:
m_Component:
- component: {fileID: 8021888228437686570}
- component: {fileID: 409787103859934073}
- component: {fileID: 8240083998892309707}
- component: {fileID: 2478842659505182483}
m_Layer: 0
m_Name: Anubis_Skill1
m_TagString: Untagged
@ -49,11 +49,12 @@ MonoBehaviour:
ColliderLayer: Actor
m_Pierce: 1
str_HitEffect: Effect_Hit_AnubisSkill1
str_HitEffect_CurPos:
m_ShowTimeOverEffect: 0
m_Collider: {fileID: 8240083998892309707}
m_Collider: {fileID: 2478842659505182483}
HitDelayTime: 0.5
--- !u!65 &8240083998892309707
BoxCollider:
--- !u!135 &2478842659505182483
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@ -71,7 +72,7 @@ BoxCollider:
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 5, y: 2, z: 5}
m_Radius: 3.65
m_Center: {x: 0, y: 0, z: 0}
--- !u!1001 &2251377764734435617
PrefabInstance:

View File

@ -23,7 +23,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
value: 0
value: 0.00001
inSlope: 0
outSlope: 0
tangentMode: 136
@ -32,7 +32,7 @@ AnimationClip:
outWeight: 0.33333334
- serializedVersion: 3
time: 0.75
value: 13.5
value: 7.2
inSlope: 0
outSlope: 0
tangentMode: 136
@ -42,39 +42,9 @@ AnimationClip:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_Size.x
attribute: m_Radius
path:
classID: 65
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.75
value: 13.5
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_Size.z
path:
classID: 65
classID: 135
script: {fileID: 0}
flags: 0
m_PPtrCurves: []
@ -113,7 +83,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
value: 0
value: 0.00001
inSlope: 0
outSlope: 0
tangentMode: 136
@ -122,7 +92,7 @@ AnimationClip:
outWeight: 0.33333334
- serializedVersion: 3
time: 0.75
value: 13.5
value: 7.2
inSlope: 0
outSlope: 0
tangentMode: 136
@ -132,39 +102,9 @@ AnimationClip:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_Size.x
attribute: m_Radius
path:
classID: 65
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.75
value: 13.5
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_Size.z
path:
classID: 65
classID: 135
script: {fileID: 0}
flags: 0
m_EulerEditorCurves: []

View File

@ -10,7 +10,7 @@ GameObject:
m_Component:
- component: {fileID: 2041519526365624679}
- component: {fileID: 3584743580748486036}
- component: {fileID: 5485071435884941762}
- component: {fileID: 8721848381152885557}
m_Layer: 0
m_Name: Golem_Child_Skill1
m_TagString: Untagged
@ -49,10 +49,11 @@ MonoBehaviour:
ColliderLayer: Actor
m_Pierce: 1
str_HitEffect:
str_HitEffect_CurPos:
m_ShowTimeOverEffect: 1
ShowTarget: 0
--- !u!65 &5485071435884941762
BoxCollider:
--- !u!135 &8721848381152885557
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@ -70,8 +71,8 @@ BoxCollider:
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 4.5, y: 3, z: 4.5}
m_Center: {x: 0, y: 0.5, z: 0}
m_Radius: 2.2
m_Center: {x: 0, y: 0, z: 0}
--- !u!1001 &891084842364850200
PrefabInstance:
m_ObjectHideFlags: 0

View File

@ -10,8 +10,8 @@ GameObject:
m_Component:
- component: {fileID: 2041519526365624679}
- component: {fileID: 3584743580748486036}
- component: {fileID: 5485071435884941762}
- component: {fileID: 4033707348435856882}
- component: {fileID: 2830508973717191341}
m_Layer: 0
m_Name: Golem_Child_Skill1After
m_TagString: Untagged
@ -50,10 +50,27 @@ MonoBehaviour:
ColliderLayer: Actor
m_Pierce: 1
str_HitEffect:
str_HitEffect_CurPos:
m_ShowTimeOverEffect: 1
ShowTarget: 0
--- !u!65 &5485071435884941762
BoxCollider:
--- !u!111 &4033707348435856882
Animation:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4365863600087615352}
m_Enabled: 1
serializedVersion: 3
m_Animation: {fileID: 7400000, guid: 8ec3a68051c64344f818c3d13a2646b7, type: 2}
m_Animations:
- {fileID: 7400000, guid: 8ec3a68051c64344f818c3d13a2646b7, type: 2}
m_WrapMode: 0
m_PlayAutomatically: 1
m_AnimatePhysics: 0
m_CullingType: 0
--- !u!135 &2830508973717191341
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@ -71,24 +88,8 @@ BoxCollider:
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 13.5, y: 3, z: 13.5}
m_Radius: 7.26
m_Center: {x: 0, y: 0, z: 0}
--- !u!111 &4033707348435856882
Animation:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4365863600087615352}
m_Enabled: 1
serializedVersion: 3
m_Animation: {fileID: 7400000, guid: 8ec3a68051c64344f818c3d13a2646b7, type: 2}
m_Animations:
- {fileID: 7400000, guid: 8ec3a68051c64344f818c3d13a2646b7, type: 2}
m_WrapMode: 0
m_PlayAutomatically: 1
m_AnimatePhysics: 0
m_CullingType: 0
--- !u!1001 &794108753345832315
PrefabInstance:
m_ObjectHideFlags: 0

View File

@ -10,7 +10,7 @@ GameObject:
m_Component:
- component: {fileID: 2041519526365624679}
- component: {fileID: 338443113752706658}
- component: {fileID: 5485071435884941762}
- component: {fileID: 5552643791280007229}
m_Layer: 0
m_Name: Golem_Child_Skill2
m_TagString: Untagged
@ -49,16 +49,17 @@ MonoBehaviour:
ColliderLayer: Actor
m_Pierce: 0
str_HitEffect:
m_ShowTimeOverEffect: 1
m_Collider: {fileID: 0}
str_HitEffect_CurPos:
m_ShowTimeOverEffect: 0
m_Collider: {fileID: 5552643791280007229}
ColliderActiveDealyTime: 2.5
LoopTime: 0.4
Loop: 1
DelayTime: 0.1
ColliderActiveFrame: 1
OffDelayTime: 1
--- !u!65 &5485071435884941762
BoxCollider:
--- !u!135 &5552643791280007229
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@ -76,7 +77,7 @@ BoxCollider:
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 5, y: 3, z: 5}
m_Radius: 2.4
m_Center: {x: 0, y: 0, z: 0}
--- !u!1001 &4651982303332091442
PrefabInstance:

View File

@ -10,7 +10,7 @@ GameObject:
m_Component:
- component: {fileID: 2041519526365624679}
- component: {fileID: 3584743580748486036}
- component: {fileID: 5485071435884941762}
- component: {fileID: 1993852076518501393}
m_Layer: 0
m_Name: Golem_Child_Skill2After
m_TagString: Untagged
@ -49,10 +49,11 @@ MonoBehaviour:
ColliderLayer: Actor
m_Pierce: 1
str_HitEffect:
m_ShowTimeOverEffect: 1
str_HitEffect_CurPos:
m_ShowTimeOverEffect: 0
ShowTarget: 0
--- !u!65 &5485071435884941762
BoxCollider:
--- !u!135 &1993852076518501393
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@ -70,7 +71,7 @@ BoxCollider:
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 5, y: 3, z: 5}
m_Radius: 2.4
m_Center: {x: 0, y: 0, z: 0}
--- !u!1001 &2361666783450877792
PrefabInstance:

View File

@ -9,8 +9,8 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 7700533061093772912}
- component: {fileID: -5702343879196299615}
- component: {fileID: 4895187996423559227}
- component: {fileID: 1993902104975002781}
m_Layer: 0
m_Name: IceGolem_Skill1
m_TagString: Untagged
@ -34,8 +34,26 @@ Transform:
- {fileID: 2598771406573845857}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &-5702343879196299615
BoxCollider:
--- !u!114 &4895187996423559227
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2275002850514248236}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3}
m_Name:
m_EditorClassIdentifier:
ColliderLayer: Actor
m_Pierce: 1
str_HitEffect:
str_HitEffect_CurPos:
m_ShowTimeOverEffect: 0
ShowTarget: 0
--- !u!135 &1993902104975002781
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@ -53,25 +71,8 @@ BoxCollider:
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 8, y: 5, z: 8}
m_Radius: 2.4
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &4895187996423559227
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2275002850514248236}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e5d2fd9d460da6a4d87b4be83a4cdc32, type: 3}
m_Name:
m_EditorClassIdentifier:
ColliderLayer: Actor
m_Pierce: 1
str_HitEffect:
m_ShowTimeOverEffect: 0
ShowTarget: 0
--- !u!1001 &5415009999268980173
PrefabInstance:
m_ObjectHideFlags: 0

View File

@ -0,0 +1,155 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1175524540571020502
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8021888228437686570}
- component: {fileID: 4308764488650640089}
- component: {fileID: 8240083998892309707}
m_Layer: 0
m_Name: Lusif_B_Attack
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8021888228437686570
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1175524540571020502}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 488099439608523642}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4308764488650640089
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1175524540571020502}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c85446e2e4058a141922972c3cd2888c, type: 3}
m_Name:
m_EditorClassIdentifier:
ColliderLayer: Actor
m_Pierce: 1
str_HitEffect:
str_HitEffect_CurPos:
m_ShowTimeOverEffect: 0
m_Collider: {fileID: 8240083998892309707}
ColliderActiveDealyTime: 0.7
LoopTime: 0
Loop: 1
DelayTime: 0
ColliderActiveFrame: 2
OffDelayTime: 1
--- !u!65 &8240083998892309707
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1175524540571020502}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 2.5, y: 4, z: 2.5}
m_Center: {x: 0, y: 1, z: 0}
--- !u!1001 &5095598959651360659
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 8021888228437686570}
m_Modifications:
- target: {fileID: 4643536238059480297, guid: e4dbc9e536f1b7c469c99cbad0a4b15a,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4643536238059480297, guid: e4dbc9e536f1b7c469c99cbad0a4b15a,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4643536238059480297, guid: e4dbc9e536f1b7c469c99cbad0a4b15a,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4643536238059480297, guid: e4dbc9e536f1b7c469c99cbad0a4b15a,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4643536238059480297, guid: e4dbc9e536f1b7c469c99cbad0a4b15a,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4643536238059480297, guid: e4dbc9e536f1b7c469c99cbad0a4b15a,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4643536238059480297, guid: e4dbc9e536f1b7c469c99cbad0a4b15a,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4643536238059480297, guid: e4dbc9e536f1b7c469c99cbad0a4b15a,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4643536238059480297, guid: e4dbc9e536f1b7c469c99cbad0a4b15a,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4643536238059480297, guid: e4dbc9e536f1b7c469c99cbad0a4b15a,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8476998547781510526, guid: e4dbc9e536f1b7c469c99cbad0a4b15a,
type: 3}
propertyPath: m_Name
value: FX_FireSkill_Charge
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: e4dbc9e536f1b7c469c99cbad0a4b15a, type: 3}
--- !u!4 &488099439608523642 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4643536238059480297, guid: e4dbc9e536f1b7c469c99cbad0a4b15a,
type: 3}
m_PrefabInstance: {fileID: 5095598959651360659}
m_PrefabAsset: {fileID: 0}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 6ccd95490528acc43954330581b62e8a
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -10,7 +10,7 @@ GameObject:
m_Component:
- component: {fileID: 7700533061093772912}
- component: {fileID: 4895187996423559227}
- component: {fileID: -5702343879196299615}
- component: {fileID: 5344617186452813777}
m_Layer: 0
m_Name: Lusif_Skill1
m_TagString: Untagged
@ -49,10 +49,11 @@ MonoBehaviour:
ColliderLayer: Actor
m_Pierce: 1
str_HitEffect:
str_HitEffect_CurPos:
m_ShowTimeOverEffect: 0
ShowTarget: 0
--- !u!65 &-5702343879196299615
BoxCollider:
--- !u!135 &5344617186452813777
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@ -70,7 +71,7 @@ BoxCollider:
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 7, y: 5, z: 7}
m_Radius: 3.65
m_Center: {x: 0, y: 0, z: 0}
--- !u!1001 &1812031087522504080
PrefabInstance:

View File

@ -0,0 +1,99 @@
using System;
using System.Collections;
using UnityEngine;
public class Boss_LusifB_Actor : BossMobActor
{
[Header("스킬1 쿨타임")]
public float Skill1CoolTime = 8f;
[Header("스킬1 데미지")]
public float Skill1Dmg = 3.5f;
[Header("---------------------------------------")]
public bool Perforation_Line;
[Header("스킬2 쿨타임")]
public float Skill2CoolTime = 1.5f;
[Header("스킬2 발동 조건 범위")]
public float Skill2Dist = 10f;
[Header("스킬2 투사체 갯수")]
public int Skill2ProjectileCount = 5;
[Header("스킬2 발사 딜레이 시간")]
public float Skill2Delay = 0.8f;
[Header("스킬2 데미지")]
public float Skill2Dmg = 1.5f;
public override void Set(MonsterTableData mobtable, Vector3 pos, Action<int> actDie, int order, float noDmgTime = 0f)
{
base.Set(mobtable, pos, actDie, order, noDmgTime);
Load_Indicator("BossLusif_Skill1_Indicator", 0);
CoolTime_Skill1 = 1f;
CoolTime_Skill2 = 2f;
action_pb = pb =>
{
pb.transform.eulerAngles = transform.eulerAngles;
};
}
protected override void Init(bool initSkill1CoolTime, bool initSkill2CoolTime)
{
base.Init(initSkill1CoolTime, initSkill2CoolTime);
if (initSkill1CoolTime) CoolTime_Skill1 = Skill1CoolTime;
if (initSkill2CoolTime) CoolTime_Skill2 = Skill2CoolTime;
}
protected override void Update()
{
base.Update();
if (IsDead() || IsStop) return;
if (UseSkillIndex == 1 && MobStatus != eMobStatus.Skill)
StartCoroutine(Co_Skill1());
else if (UseSkillIndex == 2 && MobStatus != eMobStatus.Skill)
{
if (isTarget && !DSUtil.WithInDistance(Get_position(), m_Target.Get_position(), Skill2Dist))
StartCoroutine(Co_Skill2());
else
UseSkillIndex = 0;
}
}
IEnumerator Co_Skill1()
{
Change_MobStatus(eMobStatus.Skill);
dic_indicator[0].SetActive(true);
dic_indicator[0].transform.position = Get_PositionFoward(2.5f);
dic_indicator[0].transform.eulerAngles = transform.eulerAngles;
yield return new WaitForSeconds(1.0f);
AnimationPlay("boss_skill1");
dic_indicator[0].SetActive(false);
yield return new WaitForSeconds(0.5f);
Check_Battle();
Init(true, false);
}
protected override float Get_Skill1Dmg() { return Skill1Dmg; }
protected override void Set_Skill1Projectile(ProjectileBase pb)
{
pb.transform.position = dic_indicator[0].transform.position;
pb.transform.eulerAngles = dic_indicator[0].transform.eulerAngles;
}
IEnumerator Co_Skill2()
{
Change_MobStatus(eMobStatus.Skill);
for (int i = 0; i < Skill2ProjectileCount; i++)
{
AnimationPlay("boss_skill2");
if (isTarget) transform.LookAt(m_Target.transform);
yield return new WaitForSeconds(Skill2Delay);
}
Check_Battle();
Init(false, true);
}
protected override float Get_Skill2Dmg() { return Skill2Dmg; }
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 1206d6f57ef725a4b9d64653dfb818b2
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -8,6 +8,7 @@ public enum eMobStatus { None, PatrolWait, PatrolRot, Patroling, Battle, BattleS
public class MobActor : Actor
{
public bool AttackPosisTargetCenterPos;
public Transform tf_MeeleAttackPos;
public int MagicID, HealCount;
public float HealRate = 0.1f;
@ -660,7 +661,7 @@ public class MobActor : Actor
}
Shoot_Projectile(m_MonsterTableData.s_Porjectile1, m_MonsterTableData.f_ProjectileLifeTime1,
useMeeleAttackPos ? tf_MeeleAttackPos.position : Get_CenterPositionFoward());
useMeeleAttackPos ? tf_MeeleAttackPos.position : AttackPosisTargetCenterPos ? m_Target.Get_Center_position() : Get_CenterPositionFoward());
}
}

View File

@ -3,6 +3,7 @@ using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using static UnityEngine.GraphicsBuffer;
public enum eProjectileStartPos { None, Shooter, ShooterCenter, Target, TargetCenter, Custom }
public enum eProjectileStrait { Forward, Down }
@ -135,12 +136,14 @@ public class ProjectileBase : MonoBehaviour
public string ColliderLayer = "Actor";
[Header("관통 여부")]
public bool m_Pierce;
[Header("투사체 타격 시 나올 이펙트")]
[Header("투사체 타격 시 나올 이펙트(맞은 대상)")]
public string str_HitEffect;
[Header("투사체 타격 시 나올 이펙트(현재 위치)")]
public string str_HitEffect_CurPos;
[Header("시간이 0이 됐을 때 이펙트 표시 여부")]
public bool m_ShowTimeOverEffect = true;
protected bool bFirstLoad = true, isProjectiledata = false;
protected bool bFirstLoad = true, isProjectiledata = false, isHitEffect, isHitEffectCurPos;
ProjectileData _projectileData;
protected ProjectileData m_ProjecTileData
@ -154,7 +157,12 @@ public class ProjectileBase : MonoBehaviour
protected Action<Actor> act_afterFreezing;
DamageInfo m_DamageInfo;
private void Awake() { v3_scale = transform.localScale; }
private void Awake()
{
v3_scale = transform.localScale;
isHitEffect = !string.IsNullOrEmpty(str_HitEffect);
isHitEffectCurPos = !string.IsNullOrEmpty(str_HitEffect_CurPos);
}
private void OnEnable()
{
if (bFirstLoad)
@ -344,8 +352,11 @@ public class ProjectileBase : MonoBehaviour
protected void Show_HitEffect(bool effectbyHit, Actor target)
{
if (isProjectiledata && !string.IsNullOrEmpty(str_HitEffect))
InGameInfo.Ins.Show_Effect(str_HitEffect, Get_HitEffectPos(effectbyHit, target));
if (isProjectiledata)
{
if (isHitEffect) InGameInfo.Ins.Show_Effect(str_HitEffect, Get_HitEffectPos(effectbyHit, target));
if (isHitEffectCurPos) InGameInfo.Ins.Show_Effect(str_HitEffect_CurPos, transform.position);
}
}
Vector3 Get_HitEffectPos(bool effectbyHit, Actor target)
{