PLANTING_CROPS_GRADE_ALL
PLANTING_CROPS_GRADE_ACC HARVESTING CROPS_ALL HARVESTING CROPS_ACC SHORTENING CROP HARVEST
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4864e62a74
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@ -73,6 +73,7 @@ messageinfo 엄청 느린 버그
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- 업적
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-- 컨텐츠가 없어서 적용안된 미션 있음
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일일, 주간 초기화 확인
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인게임 힘민지 레벨업과 저장 안됨
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수상한 미궁 몹 수 이상하고, 안 움직임
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@ -39,6 +39,10 @@ public class FarmSelectEnchantCard : CardBase
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sdata.Set_FarmSlot(slotdata.Slot, Tdata.n_Grade, harvestTime, m_Data.n_EnchantID);
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var itemData = table_itemlist.Ins.Get_Data(seedid);
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sdata.Add_MissionCount(ePurpose.PLANTING_CROPS_GRADE_ALL);
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sdata.Add_MissionCount(ePurpose.PLANTING_CROPS_GRADE_ACC, itemData.n_ItemGrade);
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FarmSlotUI.Ins.Set();
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FarmSelectEnchantUI.Ins.OnClick_Back();
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@ -85,6 +85,7 @@ public class FarmSlotCard : CardBase
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if (sdata.Check_ItemAmount(table_GlobalValue.Ins.Get_Int("n_CashItemID"), price))
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{
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sdata.Use_Item(table_GlobalValue.Ins.Get_Int("n_CashItemID"), price);
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sdata.Add_MissionCount(ePurpose.SHORTENING_CROP_HARVEST);
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OnClick_Get();
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}
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}
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@ -144,6 +145,9 @@ public class FarmSlotCard : CardBase
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for (int i = 0; i < items.Count; i++)
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sdata.Add_Item(items[i].itemid, items[i].amount);
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sdata.Add_MissionCount(ePurpose.HARVESTING_CROPS_ACC);
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sdata.Add_MissionCount(ePurpose.HARVESTING_CROPS_ALL);
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ObtainItemUI.Ins.Set(items);
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sdata.Set_FarmSlot(m_Data.Slot, 0, 0, 0);
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FarmSlotUI.Ins.Set();
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@ -71,6 +71,7 @@ public class MissionCard : CardBase
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(eMainStatType)(m_Data.n_MissionConditionValue - 1));
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break;
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case ePurpose.GET_EQUIP_ITEM_GRADE_ACC:
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case ePurpose.PLANTING_CROPS_GRADE_ACC:
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texts[0].text = DSUtil.Format(m_Data.n_MissionDesc, m_Data.l_MissionConditionCount,
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MyText.Get_GradeName(m_Data.n_MissionConditionValue));
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break;
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@ -59,6 +59,8 @@ public static class MyText
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case 5: return DSUtil.Format("{0}등급5", color);
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case 6: return DSUtil.Format("{0}등급6", color);
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case 7: return DSUtil.Format("{0}등급7", color);
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case 8: return DSUtil.Format("{0}등급8", color);
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case 9: return DSUtil.Format("{0}등급9", color);
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}
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}
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public static string Get_eAwakenUpgradeOptionTypeName(string type)
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@ -147,6 +147,8 @@ public static class MyValue
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case 5: return "<color=#fd4348>";
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case 6: return "<color=#ffe613>";
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case 7: return "<color=#dd61ef>";
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case 8: return "<color=#FF9413>";
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case 9: return "<color=#FF12A8>";
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}
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}
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public static Color Get_SliderGradeColor(eItemGrade _grade)
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