직업 고유 스킬 지급
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@ -128,6 +128,12 @@ public class PCJobUI_OpenCondition : MonoBehaviour
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{
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sdata.Use_Item(moneyid, m_Data.n_NeedGoodsCount);
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sdata.PC.Add_PC(m_ClassId);
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// 고유 스킬 지급
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var skills = table_skilllist.Ins.Get_DataList(eSkillType.JobPassive, m_Data.n_ClassID);
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for (int i = 0; i < skills.Count; i++)
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sdata.Add_Skill(skills[i].n_SkillID, 1);
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Set_UI();
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MyValue.Get_ActorStatInfoorNull(eRole.PC);
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});
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