로딩 관련
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@ -68,7 +68,9 @@ messageinfo 엄청 느린 버그
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2챕터 맵 배치
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2챕터 맵 배치
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- 포탈, 필드보스, 부활의 성소, 챕터보스
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- 포탈, 필드보스, 부활의 성소, 챕터보스
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포탈 몸으로 터치 시 웨이포인트 이동 UI 노출
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웨이포인트 포탈 몸으로 터치 시 웨이포인트 이동 UI 노출
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- 던전 이동은 못하게
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- 던전 이동은 못하게
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챕터 포탈 활성화 시 터치하면 다음 챕터로
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챕터 포탈 활성화 시 터치하면 다음 챕터로
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로딩 UI
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- 일러스트 로드 (최초 Start, 로딩 끌 때)
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serializedVersion: 2
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|
filterMode: 1
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|
aniso: 1
|
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|
mipBias: 0
|
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|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 0
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||||||
|
nPOTScale: 0
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||||||
|
lightmap: 0
|
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|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
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|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
swizzle: 50462976
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
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|
overridden: 0
|
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|
ignorePlatformSupport: 0
|
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|
androidETC2FallbackOverride: 0
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||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
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|
buildTarget: Server
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
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|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
mipmapLimitGroupName:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
|
@ -324,6 +324,50 @@ MeshCollider:
|
||||||
m_Convex: 0
|
m_Convex: 0
|
||||||
m_CookingOptions: 30
|
m_CookingOptions: 30
|
||||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
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||||||
|
--- !u!1 &5123592150123736363
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
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|
m_CorrespondingSourceObject: {fileID: 0}
|
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|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 59897939075844339}
|
||||||
|
- component: {fileID: 2869650868701351462}
|
||||||
|
m_Layer: 3
|
||||||
|
m_Name: maplv
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 2147483647
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &59897939075844339
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
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|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5123592150123736363}
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|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 2003443393327905189}
|
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|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!114 &2869650868701351462
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5123592150123736363}
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|
m_Enabled: 1
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||||||
|
m_EditorHideFlags: 0
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|
m_Script: {fileID: 11500000, guid: 55d2c951f510f3241994bf8cdd83e312, type: 3}
|
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|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
--- !u!1 &6433986805559237115
|
--- !u!1 &6433986805559237115
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
@ -354,6 +398,7 @@ Transform:
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children:
|
m_Children:
|
||||||
|
- {fileID: 59897939075844339}
|
||||||
- {fileID: 7918312749956318659}
|
- {fileID: 7918312749956318659}
|
||||||
- {fileID: 5158670662726455036}
|
- {fileID: 5158670662726455036}
|
||||||
- {fileID: 7888418856696587965}
|
- {fileID: 7888418856696587965}
|
||||||
|
|
@ -374,9 +419,14 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
material_skybox: {fileID: 2100000, guid: 3f698c5d47507d54db2dcb930054532e, type: 2}
|
material_skybox: {fileID: 2100000, guid: 3f698c5d47507d54db2dcb930054532e, type: 2}
|
||||||
|
gos_map: []
|
||||||
|
m_ChapterPortal: {fileID: 0}
|
||||||
m_MapZoneData:
|
m_MapZoneData:
|
||||||
- go_portal: {fileID: 4407153918986068682}
|
- go_portal: {fileID: 4407153918986068682}
|
||||||
|
CamRot_Portal: 0
|
||||||
go_reincarnation: {fileID: 0}
|
go_reincarnation: {fileID: 0}
|
||||||
|
CamRot_Reincarnation: 0
|
||||||
|
go_mazeNextPortal: {fileID: 0}
|
||||||
tf_Farmer: {fileID: 78696668571414297}
|
tf_Farmer: {fileID: 78696668571414297}
|
||||||
tf_Obj:
|
tf_Obj:
|
||||||
- {fileID: 6582573262479986590}
|
- {fileID: 6582573262479986590}
|
||||||
|
|
|
||||||
|
|
@ -168,6 +168,7 @@ public partial class InGameInfo : MyCoroutine
|
||||||
/// <param name="id"></param>
|
/// <param name="id"></param>
|
||||||
public void Load_Map(int id)
|
public void Load_Map(int id)
|
||||||
{
|
{
|
||||||
|
LoadingUI.Ins.Start_Loading();
|
||||||
AllEffectOff();
|
AllEffectOff();
|
||||||
if (ProjectileInfo.isIns) ProjectileInfo.Ins.AllOff();
|
if (ProjectileInfo.isIns) ProjectileInfo.Ins.AllOff();
|
||||||
MyValue.MyChoiceMapData.n_MapID = id;
|
MyValue.MyChoiceMapData.n_MapID = id;
|
||||||
|
|
|
||||||
|
|
@ -11,7 +11,6 @@ public class SceneInfo : MonoBehaviour
|
||||||
{
|
{
|
||||||
if (CurStageData == null)
|
if (CurStageData == null)
|
||||||
{ // 최초 로드
|
{ // 최초 로드
|
||||||
LoadingUI.Ins.Start_Loading();
|
|
||||||
CurStageData = _stagedata;
|
CurStageData = _stagedata;
|
||||||
StartCoroutine(Co_Control_AddScene(_stagedata, true, addloadend));
|
StartCoroutine(Co_Control_AddScene(_stagedata, true, addloadend));
|
||||||
}
|
}
|
||||||
|
|
@ -21,7 +20,6 @@ public class SceneInfo : MonoBehaviour
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{ // 다른 씬
|
{ // 다른 씬
|
||||||
LoadingUI.Ins.Start_Loading();
|
|
||||||
StartCoroutine(Co_Control_AddScene(_stagedata, false, addloadend));
|
StartCoroutine(Co_Control_AddScene(_stagedata, false, addloadend));
|
||||||
CurStageData = _stagedata;
|
CurStageData = _stagedata;
|
||||||
StartCoroutine(Co_Control_AddScene(_stagedata, true, addloadend));
|
StartCoroutine(Co_Control_AddScene(_stagedata, true, addloadend));
|
||||||
|
|
|
||||||
|
|
@ -321,6 +321,7 @@ public class TitleInfo : MyCoroutine
|
||||||
{
|
{
|
||||||
if (AllComplete)
|
if (AllComplete)
|
||||||
{
|
{
|
||||||
|
LoadingUI.Ins.Start_Loading();
|
||||||
label_msg.text = table_localtext.Ins.Get_Text(125);
|
label_msg.text = table_localtext.Ins.Get_Text(125);
|
||||||
SceneManager.LoadScene("Ingame");
|
SceneManager.LoadScene("Ingame");
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,3 @@
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
@ -23,13 +22,11 @@ public class LoadingUI : MyCoroutine
|
||||||
|
|
||||||
void Awake() { Ins = this; }
|
void Awake() { Ins = this; }
|
||||||
|
|
||||||
public void Start_Loading()
|
private void Start() { Load_Img(); }
|
||||||
|
|
||||||
|
void Load_Img()
|
||||||
{
|
{
|
||||||
go.SetActive(true);
|
|
||||||
m_index = Random.Range(1, MaxImage + 1);
|
m_index = Random.Range(1, MaxImage + 1);
|
||||||
texts[0].text = "팁 입니다.";
|
|
||||||
slider_loading.value = 0f;
|
|
||||||
texts[1].text = "0%";
|
|
||||||
AddrResourceMgr.Ins.LoadObject<Texture>($"Assets/Res_Addr/Loading/Loading{m_index}.jpg", handle =>
|
AddrResourceMgr.Ins.LoadObject<Texture>($"Assets/Res_Addr/Loading/Loading{m_index}.jpg", handle =>
|
||||||
{
|
{
|
||||||
if (currentHandle.IsValid())
|
if (currentHandle.IsValid())
|
||||||
|
|
@ -39,9 +36,16 @@ public class LoadingUI : MyCoroutine
|
||||||
}
|
}
|
||||||
|
|
||||||
currentHandle = handle;
|
currentHandle = handle;
|
||||||
loadingimg.enabled = true;
|
|
||||||
loadingimg.texture = handle.Result;
|
loadingimg.texture = handle.Result;
|
||||||
});
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Start_Loading()
|
||||||
|
{
|
||||||
|
go.SetActive(true);
|
||||||
|
texts[0].text = "팁 입니다.";
|
||||||
|
slider_loading.value = 0f;
|
||||||
|
texts[1].text = "0%";
|
||||||
|
|
||||||
for (int i = 0; i < list_loadingComplete.Count; i++)
|
for (int i = 0; i < list_loadingComplete.Count; i++)
|
||||||
list_loadingComplete[i] = false;
|
list_loadingComplete[i] = false;
|
||||||
|
|
@ -53,6 +57,8 @@ public class LoadingUI : MyCoroutine
|
||||||
}
|
}
|
||||||
|
|
||||||
public void End_Loading(int index)
|
public void End_Loading(int index)
|
||||||
|
{
|
||||||
|
if (go.activeInHierarchy)
|
||||||
{
|
{
|
||||||
list_loadingComplete[index] = true;
|
list_loadingComplete[index] = true;
|
||||||
bool endloading = true;
|
bool endloading = true;
|
||||||
|
|
@ -62,6 +68,11 @@ public class LoadingUI : MyCoroutine
|
||||||
if (!endloading) break;
|
if (!endloading) break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (endloading) go.SetActive(false);
|
if (endloading)
|
||||||
|
{
|
||||||
|
Load_Img();
|
||||||
|
go.SetActive(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Loading…
Reference in New Issue