HERO_AWAKEN_ACC

This commit is contained in:
Ino 2025-03-19 15:56:28 +09:00
parent 244631fee8
commit 8984328708
5 changed files with 17 additions and 2 deletions

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@ -63,6 +63,10 @@ public class MissionCard : CardBase
var classData = table_classopencondition.Ins.Get_MissionData(m_Data.n_MissionConditionValue);
texts[0].text = DSUtil.Format(m_Data.n_MissionDesc, classData.Get_Name());
break;
case ePurpose.HERO_AWAKEN_ACC:
texts[0].text = DSUtil.Format(m_Data.n_MissionDesc, m_Data.l_MissionConditionCount,
(eMainStatType)(m_Data.n_MissionConditionValue - 1));
break;
case ePurpose.SKILL_UPGRADE_LIMIT:
var skill = table_skilllist.Ins.Get_Data_orNull(m_Data.n_MissionConditionValue);
texts[0].text = DSUtil.Format(m_Data.n_MissionDesc, skill.Get_Name());

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@ -96,6 +96,7 @@ public class PCAwakenCard : CardBase
sdata.Use_Item(moneyid, m_AwakenUpgradeTableData.n_AwakenGoodsCost);
sdata.Add_AwakenLv(m_Stat);
Set_UI();
sdata.Add_MissionCount(ePurpose.HERO_AWAKEN_ACC, Get_AwakenMissionID());
}
}
}
@ -110,4 +111,14 @@ public class PCAwakenCard : CardBase
case eStat.LUK: return table_GlobalValue.Ins.Get_Int("AWAKEN_GOODS_LUK");
}
}
int Get_AwakenMissionID()
{
switch (m_Stat)
{
default: return 1;
case eStat.DEX: return 2;
case eStat.INT: return 3;
case eStat.LUK: return 4;
}
}
}