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@ -628,7 +628,7 @@ MonoBehaviour:
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@ -806,14 +806,14 @@ MonoBehaviour:
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@ -840,7 +840,7 @@ GameObject:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
m_AnchoredPosition: {x: 96, y: -247.2}
|
m_AnchoredPosition: {x: 96, y: -163}
|
||||||
m_SizeDelta: {x: 100, y: 100}
|
m_SizeDelta: {x: 100, y: 100}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!1 &8018298787513237599
|
--- !u!1 &8018298787513237599
|
||||||
|
|
@ -1208,8 +1208,8 @@ RectTransform:
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
|
||||||
m_AnchorMin: {x: 0.5, y: 0}
|
m_AnchorMin: {x: 0.5, y: 0}
|
||||||
m_AnchorMax: {x: 0.5, y: 0}
|
m_AnchorMax: {x: 0.5, y: 0}
|
||||||
m_AnchoredPosition: {x: 97, y: -160}
|
m_AnchoredPosition: {x: 76.6, y: -92.500015}
|
||||||
m_SizeDelta: {x: 75, y: 5}
|
m_SizeDelta: {x: 25, y: 3}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!222 &1363644833399760698
|
--- !u!222 &1363644833399760698
|
||||||
CanvasRenderer:
|
CanvasRenderer:
|
||||||
|
|
@ -1232,14 +1232,14 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_Color: {r: 1, g: 1, b: 0.37254903, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_RaycastTarget: 0
|
m_RaycastTarget: 0
|
||||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
m_Maskable: 1
|
m_Maskable: 1
|
||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
m_Sprite: {fileID: 21300000, guid: 6a34bb730ed40974f8a29071ce592d7f, type: 3}
|
m_Sprite: {fileID: 21300000, guid: 9aa7a5f2db51006418768da92b079a2c, type: 3}
|
||||||
m_Type: 0
|
m_Type: 0
|
||||||
m_PreserveAspect: 0
|
m_PreserveAspect: 0
|
||||||
m_FillCenter: 1
|
m_FillCenter: 1
|
||||||
|
|
@ -1283,8 +1283,8 @@ RectTransform:
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
|
||||||
m_AnchorMin: {x: 0.5, y: 0}
|
m_AnchorMin: {x: 0.5, y: 0}
|
||||||
m_AnchorMax: {x: 0.5, y: 0}
|
m_AnchorMax: {x: 0.5, y: 0}
|
||||||
m_AnchoredPosition: {x: 0, y: -87}
|
m_AnchoredPosition: {x: 0, y: -69.1}
|
||||||
m_SizeDelta: {x: 75, y: 5}
|
m_SizeDelta: {x: 25, y: 3}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!222 &7513809877016283269
|
--- !u!222 &7513809877016283269
|
||||||
CanvasRenderer:
|
CanvasRenderer:
|
||||||
|
|
@ -1307,14 +1307,14 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_Color: {r: 1, g: 1, b: 0.37254903, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_RaycastTarget: 0
|
m_RaycastTarget: 0
|
||||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
m_Maskable: 1
|
m_Maskable: 1
|
||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
m_Sprite: {fileID: 21300000, guid: 6a34bb730ed40974f8a29071ce592d7f, type: 3}
|
m_Sprite: {fileID: 21300000, guid: 9aa7a5f2db51006418768da92b079a2c, type: 3}
|
||||||
m_Type: 0
|
m_Type: 0
|
||||||
m_PreserveAspect: 0
|
m_PreserveAspect: 0
|
||||||
m_FillCenter: 1
|
m_FillCenter: 1
|
||||||
|
|
@ -1356,8 +1356,8 @@ RectTransform:
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
m_AnchoredPosition: {x: 150, y: -247.2}
|
m_AnchoredPosition: {x: 150, y: -163}
|
||||||
m_SizeDelta: {x: 100, y: 100}
|
m_SizeDelta: {x: 114, y: 114}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!1 &9133574504470990419
|
--- !u!1 &9133574504470990419
|
||||||
GameObject:
|
GameObject:
|
||||||
|
|
@ -1384,17 +1384,17 @@ RectTransform:
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 9133574504470990419}
|
m_GameObject: {fileID: 9133574504470990419}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 1, w: 0}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 2, y: 2, z: 2}
|
m_LocalScale: {x: 2, y: 2, z: 2}
|
||||||
m_ConstrainProportionsScale: 1
|
m_ConstrainProportionsScale: 1
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 877588666381945270}
|
m_Father: {fileID: 877588666381945270}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180}
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
m_AnchoredPosition: {x: 84, y: 0}
|
m_AnchoredPosition: {x: 112.62, y: 0}
|
||||||
m_SizeDelta: {x: 24, y: 19}
|
m_SizeDelta: {x: 18.34, y: 23.14}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!222 &3307229664108551266
|
--- !u!222 &3307229664108551266
|
||||||
CanvasRenderer:
|
CanvasRenderer:
|
||||||
|
|
@ -1417,14 +1417,14 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_Color: {r: 0.06666667, g: 0.2784314, b: 0.39607847, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_RaycastTarget: 0
|
m_RaycastTarget: 0
|
||||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
m_Maskable: 1
|
m_Maskable: 1
|
||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
m_Sprite: {fileID: 21300000, guid: 152933107c1c0794fa1b3035f46b4797, type: 3}
|
m_Sprite: {fileID: 21300000, guid: 35f842dbf84b12641982033ea323962b, type: 3}
|
||||||
m_Type: 0
|
m_Type: 0
|
||||||
m_PreserveAspect: 0
|
m_PreserveAspect: 0
|
||||||
m_FillCenter: 1
|
m_FillCenter: 1
|
||||||
|
|
|
||||||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,7 +1,4 @@
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
public class EquipmentPopup : EquipmentPopupItemInfoBase
|
public class EquipmentPopup : EquipmentPopupItemInfoBase
|
||||||
{
|
{
|
||||||
|
|
|
||||||
|
|
@ -4,7 +4,7 @@ using UnityEngine.UI;
|
||||||
public class EquipmentPopupItemInfoBase : BackKeyAdd
|
public class EquipmentPopupItemInfoBase : BackKeyAdd
|
||||||
{
|
{
|
||||||
public EquipItemCard m_Card;
|
public EquipItemCard m_Card;
|
||||||
public TextMeshProUGUI[] texts_iteminfo; // 0 top등급, 1 top이름, 2 이름, 3 종류
|
public TextMeshProUGUI[] texts_iteminfo; // 0 top등급, 1 top이름, 2 종류
|
||||||
public TextMeshProUGUI[] texts_stat; // 0 ~ 2 장비 능력
|
public TextMeshProUGUI[] texts_stat; // 0 ~ 2 장비 능력
|
||||||
public Image[] images_iteminfo; // 0 top이름bg, 1 top등급bg, 2 종류
|
public Image[] images_iteminfo; // 0 top이름bg, 1 top등급bg, 2 종류
|
||||||
|
|
||||||
|
|
@ -29,8 +29,8 @@ public class EquipmentPopupItemInfoBase : BackKeyAdd
|
||||||
m_Card.Set_CardType(eUICardType.UIEquip);
|
m_Card.Set_CardType(eUICardType.UIEquip);
|
||||||
|
|
||||||
texts_iteminfo[0].text = table_itemlist.Ins.Get_GradeName(m_ItemData.n_ItemID);
|
texts_iteminfo[0].text = table_itemlist.Ins.Get_GradeName(m_ItemData.n_ItemID);
|
||||||
texts_iteminfo[1].text = texts_iteminfo[2].text = table_itemlist.Ins.Get_ItemName(m_ItemData.n_ItemID);
|
texts_iteminfo[1].text = table_itemlist.Ins.Get_ItemName(m_ItemData.n_ItemID);
|
||||||
texts_iteminfo[3].text = m_ItemData.Get_ItemTypeName();
|
texts_iteminfo[2].text = m_ItemData.Get_ItemTypeName();
|
||||||
|
|
||||||
images_iteminfo[2].sprite = UIAtlasMgr.Ins.Get_Sprite(DSUtil.Format("chest_{0}", m_ItemData.e_ItemType.ToString().ToLower()));
|
images_iteminfo[2].sprite = UIAtlasMgr.Ins.Get_Sprite(DSUtil.Format("chest_{0}", m_ItemData.e_ItemType.ToString().ToLower()));
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue