로비ui 채팅 제외 완료
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- title_bg
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- title_login_guest
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- title_logo
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||||
- title_login_google
|
||||
- title_login_apple
|
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- title_filgoodbandits
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- whitebg
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@ -0,0 +1,15 @@
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m_MasterAtlas: {fileID: 0}
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SpriteAtlasImporter:
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sRGB: 1
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platformSettings:
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buildTarget: DefaultTexturePlatform
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 2
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crunchedCompression: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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padding: 4
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blockOffset: 1
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allowAlphaSplitting: 0
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enableRotation: 1
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enableTightPacking: 1
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enableAlphaDilation: 0
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secondaryTextureSettings: {}
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variantMultiplier: 1
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bindAsDefault: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -34,7 +34,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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m_AnchoredPosition: {x: 17.7, y: 4}
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m_AnchoredPosition: {x: 32.1, y: 0}
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m_SizeDelta: {x: 42, y: 42}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1929339501641905104
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|
|
@ -109,8 +109,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 17, y: 3.4999995}
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m_SizeDelta: {x: 0, y: 7.000001}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0.0000009536743}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &5841799211241107097
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CanvasRenderer:
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@ -143,7 +143,8 @@ MonoBehaviour:
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m_text: 000.00a
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: a387e325271126742ad15569dba1ac57, type: 2}
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m_sharedMaterial: {fileID: -6459762427321423278, guid: a387e325271126742ad15569dba1ac57, type: 2}
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m_sharedMaterial: {fileID: -6459762427321423278, guid: a387e325271126742ad15569dba1ac57,
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type: 2}
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m_fontSharedMaterials: []
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m_fontMaterial: {fileID: 0}
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m_fontMaterials: []
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@ -167,17 +168,17 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 20
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m_fontSizeBase: 20
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m_fontSize: 25
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m_fontSizeBase: 25
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_fontSizeMin: 10
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m_fontSizeMax: 40
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m_fontStyle: 0
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m_HorizontalAlignment: 2
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m_HorizontalAlignment: 4
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m_VerticalAlignment: 4096
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m_textAlignment: 65535
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m_characterSpacing: 0
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m_characterSpacing: -8.97
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m_wordSpacing: 0
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m_lineSpacing: 0
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m_lineSpacingMax: 0
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|
|
@ -203,7 +204,7 @@ MonoBehaviour:
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m_VertexBufferAutoSizeReduction: 0
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m_useMaxVisibleDescender: 1
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m_pageToDisplay: 1
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m_margin: {x: 0, y: 0, z: 0, w: 0}
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m_margin: {x: 0, y: 0, z: 22.015648, w: 0}
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m_isUsingLegacyAnimationComponent: 0
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m_isVolumetricText: 0
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m_hasFontAssetChanged: 0
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@ -293,8 +294,8 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: c0115011a4e92cb49a1d92ab3367b753, type: 3}
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m_Type: 1
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m_Sprite: {fileID: 21300000, guid: 43c835ef213bdb9418d24fd2a4be6237, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillMethod: 4
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|
|
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|
|
@ -120,7 +120,8 @@ MonoBehaviour:
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m_text: 00(+00)
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: a387e325271126742ad15569dba1ac57, type: 2}
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m_sharedMaterial: {fileID: 2100000, guid: 6d7cd7be388f7ca40a8ad4491be308b8, type: 2}
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m_sharedMaterial: {fileID: -6459762427321423278, guid: a387e325271126742ad15569dba1ac57,
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type: 2}
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m_fontSharedMaterials: []
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m_fontMaterial: {fileID: 0}
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m_fontMaterials: []
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|
@ -180,7 +181,7 @@ MonoBehaviour:
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m_VertexBufferAutoSizeReduction: 0
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m_useMaxVisibleDescender: 1
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m_pageToDisplay: 1
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m_margin: {x: 0, y: 0, z: 0, w: 0}
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m_margin: {x: 3.6001282, y: 0, z: 0, w: 0}
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m_isUsingLegacyAnimationComponent: 0
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m_isVolumetricText: 0
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m_hasFontAssetChanged: 0
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@ -221,7 +222,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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m_AnchoredPosition: {x: 7.5, y: 0}
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m_SizeDelta: {x: 20, y: 20}
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m_SizeDelta: {x: 22, y: 23}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &7259497572455054108
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CanvasRenderer:
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|
@ -251,7 +252,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 753fd3916c383af4884c85e4e86f5dc4, type: 3}
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m_Sprite: {fileID: 21300000, guid: 12c8b6f0371fcf540bcb2b2aed92d4ad, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
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@ -1,8 +0,0 @@
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fileFormatVersion: 2
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,16 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!612988286 &1
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SpriteAtlasAsset:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name:
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serializedVersion: 2
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m_MasterAtlas: {fileID: 0}
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m_ImporterData:
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packables:
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- {fileID: 102900000, guid: a130d9de79ccbfd408e82490645403c5, type: 3}
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@ -0,0 +1,43 @@
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fileFormatVersion: 2
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guid: 2a60ae19849d36c4c8dd4f71b1acff4f
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SpriteAtlasImporter:
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externalObjects: {}
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textureSettings:
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serializedVersion: 2
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anisoLevel: 1
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compressionQuality: 50
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maxTextureSize: 2048
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textureCompression: 0
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filterMode: 1
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generateMipMaps: 0
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readable: 0
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crunchedCompression: 0
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sRGB: 1
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platformSettings:
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- serializedVersion: 3
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 4096
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 2
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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packingSettings:
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serializedVersion: 2
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padding: 4
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blockOffset: 1
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allowAlphaSplitting: 0
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enableRotation: 0
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enableTightPacking: 0
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enableAlphaDilation: 0
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secondaryTextureSettings: {}
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variantMultiplier: 1
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bindAsDefault: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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|
|
@ -8,7 +8,7 @@ public class UIAtlasMgr : MonoBehaviourSingletonTemplate<UIAtlasMgr>
|
|||
private void Start()
|
||||
{
|
||||
DontDestroy();
|
||||
AddrResourceMgr.Ins.LoadObject<SpriteAtlas>("Assets/Res_Addr/MainUI/UIAtlas.spriteatlas", handle =>
|
||||
AddrResourceMgr.Ins.LoadObject<SpriteAtlas>("Assets/Res_Addr/MainUI/UIAtlas.spriteatlasv2", handle =>
|
||||
{
|
||||
UIAtlas = handle.Result;
|
||||
});
|
||||
|
|
@ -28,15 +28,15 @@ public class UIAtlasMgr : MonoBehaviourSingletonTemplate<UIAtlasMgr>
|
|||
case eMainStatType.STR:
|
||||
case eMainStatType.STR_DEX:
|
||||
case eMainStatType.STR_INT:
|
||||
return UIAtlas.GetSprite("stat_str");
|
||||
return UIAtlas.GetSprite("strong-icon");
|
||||
case eMainStatType.DEX:
|
||||
case eMainStatType.DEX_STR:
|
||||
case eMainStatType.DEX_INT:
|
||||
return UIAtlas.GetSprite("stat_dex");
|
||||
return UIAtlas.GetSprite("agility-icon");
|
||||
case eMainStatType.INT:
|
||||
case eMainStatType.INT_STR:
|
||||
case eMainStatType.INT_DEX:
|
||||
return UIAtlas.GetSprite("stat_int");
|
||||
return UIAtlas.GetSprite("intelligent-icon");
|
||||
case eMainStatType.LUCK: return UIAtlas.GetSprite("stat_luck");
|
||||
}
|
||||
return null;
|
||||
|
|
|
|||
|
|
@ -1,11 +1,7 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
public class BotMenu : MonoBehaviourSingletonTemplate<BotMenu>
|
||||
{
|
||||
public TextMeshProUGUI text_onoff;
|
||||
public Transform tf_layout;
|
||||
|
||||
bool bOn = true;
|
||||
|
|
@ -17,8 +13,7 @@ public class BotMenu : MonoBehaviourSingletonTemplate<BotMenu>
|
|||
|
||||
void Set_OnOff()
|
||||
{
|
||||
text_onoff.text = bOn ? "Menu\nOn" : "Menu\nOff";
|
||||
for (int i = 1; i < tf_layout.childCount; i++)
|
||||
for (int i = 0; i < tf_layout.childCount; i++)
|
||||
tf_layout.GetChild(i).gameObject.SetActive(bOn);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ using UnityEngine.UI;
|
|||
public class GuideQuestUI : MonoBehaviour
|
||||
{
|
||||
public Image[] sprite; // 0 타겟, 1 타겟 서브, 2 보상
|
||||
public TextMeshProUGUI[] labels; // 0 보상 개수, 1 할 일, 2 최대 퀘스트 개수, 3 현재 퀘스트 스텝
|
||||
public TextMeshProUGUI[] labels; // 0 보상 개수, 1 할 일, 2 최대 퀘스트 개수, 3 퀘스트 카운트
|
||||
public GameObject[] gos; // 0 보상 받을 수 있음, 1 화면 드래그
|
||||
public GuideQuestComplete m_GuideQuestComplete;
|
||||
public Animation m_Anim; // GuideQuestLeft GuideQuestRight
|
||||
|
|
@ -141,6 +141,11 @@ public class GuideQuestUI : MonoBehaviour
|
|||
}
|
||||
}
|
||||
|
||||
public void OnClick_ImmGo()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void OnClick_Reward()
|
||||
{
|
||||
var sdata = ServerInfo.Ins.m_ServerData;
|
||||
|
|
|
|||
|
|
@ -1,7 +1,4 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class MainStatCard : CardBase
|
||||
|
|
@ -14,7 +11,7 @@ public class MainStatCard : CardBase
|
|||
base.Set(_base);
|
||||
|
||||
var data = _base as MainStatCardData;
|
||||
sprite_mainstat.sprite = UIAtlasMgr.Ins.Get_Sprite(DSUtil.Format("stat_{0}", data.mainStatType.ToString().ToLower()));
|
||||
sprite_mainstat.sprite = UIAtlasMgr.Ins.Get_MainStatSprite(data.mainStatType);
|
||||
var curMap = MyValue.MyChoiceMapData;
|
||||
if (data.showIngameStat)
|
||||
label_stat.text = $"{data.val}+({ServerInfo.Ins.m_ServerData.MapData_Get_StatLv(curMap.n_MapID, curMap.n_Difficult, data.mainStatType)})";
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ public class MyInfoUI : MonoBehaviourSingletonuScrollViewArrMgr<MyInfoUI>
|
|||
public Image[] sprites; // 0 얼굴, 1 메인스탯
|
||||
public TextMeshProUGUI[] labels; // 0 이름, 1 직업
|
||||
public Slider slider_hp, slider_mp, slider_exp;
|
||||
public TextMeshProUGUI[] texts; // 0 hp, 1 mp, 2 lv exp(%)
|
||||
public TextMeshProUGUI[] texts; // 0 hp, 1 mp, 2 lv 3 exp
|
||||
|
||||
List<MainStatCardData> mainStatCardDatas = new List<MainStatCardData>
|
||||
{
|
||||
|
|
@ -53,7 +53,8 @@ public class MyInfoUI : MonoBehaviourSingletonuScrollViewArrMgr<MyInfoUI>
|
|||
labels[1].text = classData.Get_JobName();
|
||||
|
||||
slider_exp.value = sdata.PC.Get_ExpSliderValue();
|
||||
texts[2].text = DSUtil.Format("Lv.{0} {1}%", sdata.PC.Lv, DSUtil.GetCommaText_N2(slider_exp.value * 100f));
|
||||
texts[2].text = DSUtil.Format("Lv.{0}", sdata.PC.Lv);
|
||||
texts[3].text = DSUtil.Format("{0}%", DSUtil.GetCommaText_N2(slider_exp.value * 100f));
|
||||
|
||||
Set_MainStats();
|
||||
Set_ScrollView(1, list_buffindex);
|
||||
|
|
|
|||
Loading…
Reference in New Issue