급소 타격
This commit is contained in:
parent
861cb8daf0
commit
97915a8ced
File diff suppressed because one or more lines are too long
Binary file not shown.
|
|
@ -30,7 +30,7 @@ Transform:
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 4921091665589320763}
|
- {fileID: 6640012003141817320}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!114 &-1368465049557688527
|
--- !u!114 &-1368465049557688527
|
||||||
|
|
@ -45,10 +45,13 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: 58473b7414ca61d459dd1f6a2c6f9536, type: 3}
|
m_Script: {fileID: 11500000, guid: 58473b7414ca61d459dd1f6a2c6f9536, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
|
ColliderLayer: Actor
|
||||||
m_Pierce: 1
|
m_Pierce: 1
|
||||||
str_HitEffect:
|
str_HitEffect:
|
||||||
go_effect: {fileID: 5573243415032826181}
|
m_ShowTimeOverEffect: 1
|
||||||
--- !u!1001 &904275206318061248
|
go_effect: {fileID: 6189329242551424303}
|
||||||
|
m_Collider: {fileID: 2120669486989516149}
|
||||||
|
--- !u!1001 &4912833993418458749
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
|
|
@ -56,121 +59,102 @@ PrefabInstance:
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TransformParent: {fileID: 9083325590537405523}
|
m_TransformParent: {fileID: 9083325590537405523}
|
||||||
m_Modifications:
|
m_Modifications:
|
||||||
- target: {fileID: 4743560179739983749, guid: b7479d06244ddac41b886150e3bddb89,
|
- target: {fileID: 1281571355352683346, guid: a79c28547bdd29f48a5aa96d821d7c91,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: Red_Slash
|
value: FX_Bloodclaw_Ground
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5244331031771859707, guid: b7479d06244ddac41b886150e3bddb89,
|
- target: {fileID: 1732737692958119317, guid: a79c28547bdd29f48a5aa96d821d7c91,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_LocalScale.x
|
propertyPath: m_LocalScale.x
|
||||||
value: 0.3
|
value: 0.2
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5244331031771859707, guid: b7479d06244ddac41b886150e3bddb89,
|
- target: {fileID: 1732737692958119317, guid: a79c28547bdd29f48a5aa96d821d7c91,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_LocalScale.y
|
propertyPath: m_LocalScale.y
|
||||||
value: 0.3
|
value: 0.2
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5244331031771859707, guid: b7479d06244ddac41b886150e3bddb89,
|
- target: {fileID: 1732737692958119317, guid: a79c28547bdd29f48a5aa96d821d7c91,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_LocalScale.z
|
propertyPath: m_LocalScale.z
|
||||||
value: 0.3
|
value: 0.2
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5244331031771859707, guid: b7479d06244ddac41b886150e3bddb89,
|
- target: {fileID: 1732737692958119317, guid: a79c28547bdd29f48a5aa96d821d7c91,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5244331031771859707, guid: b7479d06244ddac41b886150e3bddb89,
|
- target: {fileID: 1732737692958119317, guid: a79c28547bdd29f48a5aa96d821d7c91,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_LocalPosition.y
|
propertyPath: m_LocalPosition.y
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5244331031771859707, guid: b7479d06244ddac41b886150e3bddb89,
|
- target: {fileID: 1732737692958119317, guid: a79c28547bdd29f48a5aa96d821d7c91,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_LocalPosition.z
|
propertyPath: m_LocalPosition.z
|
||||||
value: 0
|
value: 1
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5244331031771859707, guid: b7479d06244ddac41b886150e3bddb89,
|
- target: {fileID: 1732737692958119317, guid: a79c28547bdd29f48a5aa96d821d7c91,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_LocalRotation.w
|
propertyPath: m_LocalRotation.w
|
||||||
value: 0.2712513
|
value: -0.00000004371139
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5244331031771859707, guid: b7479d06244ddac41b886150e3bddb89,
|
- target: {fileID: 1732737692958119317, guid: a79c28547bdd29f48a5aa96d821d7c91,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_LocalRotation.x
|
propertyPath: m_LocalRotation.x
|
||||||
value: 0.78999025
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5244331031771859707, guid: b7479d06244ddac41b886150e3bddb89,
|
- target: {fileID: 1732737692958119317, guid: a79c28547bdd29f48a5aa96d821d7c91,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_LocalRotation.y
|
propertyPath: m_LocalRotation.y
|
||||||
value: -0.3380166
|
value: 1
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5244331031771859707, guid: b7479d06244ddac41b886150e3bddb89,
|
- target: {fileID: 1732737692958119317, guid: a79c28547bdd29f48a5aa96d821d7c91,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_LocalRotation.z
|
propertyPath: m_LocalRotation.z
|
||||||
value: 0.43368542
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5244331031771859707, guid: b7479d06244ddac41b886150e3bddb89,
|
- target: {fileID: 1732737692958119317, guid: a79c28547bdd29f48a5aa96d821d7c91,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_LocalEulerAnglesHint.x
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
value: 46.2
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5244331031771859707, guid: b7479d06244ddac41b886150e3bddb89,
|
- target: {fileID: 1732737692958119317, guid: a79c28547bdd29f48a5aa96d821d7c91,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_LocalEulerAnglesHint.y
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
value: 133.527
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5244331031771859707, guid: b7479d06244ddac41b886150e3bddb89,
|
- target: {fileID: 1732737692958119317, guid: a79c28547bdd29f48a5aa96d821d7c91,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_LocalEulerAnglesHint.z
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
value: -154.426
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
m_AddedGameObjects: []
|
m_AddedGameObjects: []
|
||||||
m_AddedComponents:
|
m_AddedComponents:
|
||||||
- targetCorrespondingSourceObject: {fileID: 4743560179739983749, guid: b7479d06244ddac41b886150e3bddb89,
|
- targetCorrespondingSourceObject: {fileID: 1281571355352683346, guid: a79c28547bdd29f48a5aa96d821d7c91,
|
||||||
|
type: 3}
|
||||||
|
insertIndex: 1
|
||||||
|
addedObject: {fileID: 2120669486989516149}
|
||||||
|
- targetCorrespondingSourceObject: {fileID: 1281571355352683346, guid: a79c28547bdd29f48a5aa96d821d7c91,
|
||||||
type: 3}
|
type: 3}
|
||||||
insertIndex: -1
|
insertIndex: -1
|
||||||
addedObject: {fileID: 6875300993499638233}
|
addedObject: {fileID: 3298097707663778940}
|
||||||
- targetCorrespondingSourceObject: {fileID: 4743560179739983749, guid: b7479d06244ddac41b886150e3bddb89,
|
m_SourcePrefab: {fileID: 100100000, guid: a79c28547bdd29f48a5aa96d821d7c91, type: 3}
|
||||||
type: 3}
|
--- !u!1 &6189329242551424303 stripped
|
||||||
insertIndex: -1
|
|
||||||
addedObject: {fileID: 4799482212314700991}
|
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: b7479d06244ddac41b886150e3bddb89, type: 3}
|
|
||||||
--- !u!4 &4921091665589320763 stripped
|
|
||||||
Transform:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 5244331031771859707, guid: b7479d06244ddac41b886150e3bddb89,
|
|
||||||
type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 904275206318061248}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!1 &5573243415032826181 stripped
|
|
||||||
GameObject:
|
GameObject:
|
||||||
m_CorrespondingSourceObject: {fileID: 4743560179739983749, guid: b7479d06244ddac41b886150e3bddb89,
|
m_CorrespondingSourceObject: {fileID: 1281571355352683346, guid: a79c28547bdd29f48a5aa96d821d7c91,
|
||||||
type: 3}
|
type: 3}
|
||||||
m_PrefabInstance: {fileID: 904275206318061248}
|
m_PrefabInstance: {fileID: 4912833993418458749}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
--- !u!114 &6875300993499638233
|
--- !u!65 &2120669486989516149
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5573243415032826181}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: a38a032bc645dd748bf40d9200bf783a, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
Off_OnlyThisObj_byHit: 0
|
|
||||||
--- !u!65 &4799482212314700991
|
|
||||||
BoxCollider:
|
BoxCollider:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 5573243415032826181}
|
m_GameObject: {fileID: 6189329242551424303}
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_IncludeLayers:
|
m_IncludeLayers:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
|
|
@ -183,5 +167,25 @@ BoxCollider:
|
||||||
m_ProvidesContacts: 0
|
m_ProvidesContacts: 0
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_Size: {x: 4, y: 4, z: 4}
|
m_Size: {x: 8.264698, y: 5, z: 8.027271}
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
m_Center: {x: -0.5638999, y: 0, z: -0.5639036}
|
||||||
|
--- !u!114 &3298097707663778940
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6189329242551424303}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: a38a032bc645dd748bf40d9200bf783a, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
Off_OnlyThisObj_byHit: 0
|
||||||
|
NoDMG: 0
|
||||||
|
--- !u!4 &6640012003141817320 stripped
|
||||||
|
Transform:
|
||||||
|
m_CorrespondingSourceObject: {fileID: 1732737692958119317, guid: a79c28547bdd29f48a5aa96d821d7c91,
|
||||||
|
type: 3}
|
||||||
|
m_PrefabInstance: {fileID: 4912833993418458749}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
|
|
||||||
|
|
@ -246,6 +246,22 @@ public class ProjectileBase : MonoBehaviour
|
||||||
transform.rotation = m_ProjecTileData.shooter.transform.rotation;
|
transform.rotation = m_ProjecTileData.shooter.transform.rotation;
|
||||||
transform.eulerAngles = new Vector3(0f, transform.eulerAngles.y);
|
transform.eulerAngles = new Vector3(0f, transform.eulerAngles.y);
|
||||||
}
|
}
|
||||||
|
protected void LookAt_Target()
|
||||||
|
{
|
||||||
|
if (!DSUtil.CheckNull(m_ProjecTileData.target))
|
||||||
|
{
|
||||||
|
var mypos = m_ProjecTileData.shooter.Get_position();
|
||||||
|
var targetpos = m_ProjecTileData.target.Get_position();
|
||||||
|
Vector3 direction = targetpos - mypos;
|
||||||
|
direction.y = 0f; // 수직 방향 제거 (Y축은 회전하지 않음)
|
||||||
|
|
||||||
|
if (direction != Vector3.zero)
|
||||||
|
{
|
||||||
|
Quaternion lookRotation = Quaternion.LookRotation(direction);
|
||||||
|
transform.rotation = Quaternion.Euler(0f, lookRotation.eulerAngles.y, 0f); // Y축만 회전
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 쿨타임을 감소시킨다. f_ExtraValue1 값을 사용한다.
|
/// 쿨타임을 감소시킨다. f_ExtraValue1 값을 사용한다.
|
||||||
|
|
|
||||||
|
|
@ -4,21 +4,22 @@ using UnityEngine;
|
||||||
public class Skill_VitalStrike : ProjectileBase
|
public class Skill_VitalStrike : ProjectileBase
|
||||||
{
|
{
|
||||||
public GameObject go_effect;
|
public GameObject go_effect;
|
||||||
|
public Collider m_Collider;
|
||||||
|
|
||||||
public override void Set(ProjectileData _data)
|
public override void Set(ProjectileData _data)
|
||||||
{
|
{
|
||||||
base.Set(_data);
|
base.Set(_data);
|
||||||
transform.position = _data.shooter.Get_Center_position();
|
transform.position = _data.shooter.Get_Center_position();
|
||||||
transform.eulerAngles = Vector3.zero;
|
|
||||||
StartCoroutine(Co_Update());
|
StartCoroutine(Co_Update());
|
||||||
}
|
}
|
||||||
|
|
||||||
IEnumerator Co_Update()
|
IEnumerator Co_Update()
|
||||||
{
|
{
|
||||||
go_effect.SetActive(false);
|
go_effect.SetActive(false);
|
||||||
|
m_Collider.enabled = false;
|
||||||
|
|
||||||
// 내 앞까지 끌어당기기
|
// 내 앞까지 끌어당기기
|
||||||
var targetpos = m_ProjecTileData.shooter.Get_PositionFoward();
|
var targetpos = m_ProjecTileData.shooter.Get_PositionFoward(1f);
|
||||||
var firstpos = m_ProjecTileData.target.Get_position();
|
var firstpos = m_ProjecTileData.target.Get_position();
|
||||||
m_ProjecTileData.target.Stop(true);
|
m_ProjecTileData.target.Stop(true);
|
||||||
float t = 0f;
|
float t = 0f;
|
||||||
|
|
@ -30,13 +31,19 @@ public class Skill_VitalStrike : ProjectileBase
|
||||||
}
|
}
|
||||||
m_ProjecTileData.target.Set_Warp(targetpos);
|
m_ProjecTileData.target.Set_Warp(targetpos);
|
||||||
|
|
||||||
yield return new WaitForSeconds(0.5f);
|
yield return new WaitForSeconds(0.75f);
|
||||||
|
|
||||||
|
LookAt_Target();
|
||||||
go_effect.SetActive(true);
|
go_effect.SetActive(true);
|
||||||
|
m_Collider.enabled = true;
|
||||||
if (!DSUtil.CheckNull(m_ProjecTileData.target))
|
if (!DSUtil.CheckNull(m_ProjecTileData.target))
|
||||||
m_ProjecTileData.target.Stop(false);
|
m_ProjecTileData.target.Stop(false);
|
||||||
|
|
||||||
yield return new WaitForSeconds(0.2f);
|
yield return null;
|
||||||
|
yield return null;
|
||||||
|
m_Collider.enabled = false;
|
||||||
|
|
||||||
|
yield return new WaitForSeconds(2f);
|
||||||
Off(true);
|
Off(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Loading…
Reference in New Issue