보스 아이스 골렘 스킬1, 평타 수정

This commit is contained in:
Ino 2025-05-23 05:37:51 +09:00
parent 414ae9cd74
commit 98694ca8cc
5 changed files with 19836 additions and 170 deletions

File diff suppressed because it is too large Load Diff

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@ -1697,7 +1697,7 @@ public class Actor : MyCoroutine
Coroutine m_CoStun;
public void Stun(double time, bool showEffect = false)
{
if (m_Stat.Get_Stat(eStat.CC_Immunity) > 0) return;
if (IsDead() || m_Stat.Get_Stat(eStat.CC_Immunity) > 0) return;
if (!DSUtil.CheckNull(m_CoStun)) { StopCoroutine(m_CoStun); m_CoStun = null; }
m_CoStun = StartCoroutine(Co_Stun(time, showEffect));
}

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@ -49,6 +49,18 @@ public class BossMobActor : MobActor
{
Change_MobStatus(isTarget ? eMobStatus.Attack : eMobStatus.PatrolWait);
UseSkillIndex = 0;
// 다음 스킬 바로 못 쓰게
if (initSkill1CoolTime && CanUseSkill2)
{
CanUseSkill2 = false;
CoolTime_Skill2 = 0.5f;
}
else if (initSkill2CoolTime && CanUseSkill1)
{
CanUseSkill1 = false;
CoolTime_Skill1 = 0.5f;
}
}
void InActiveAllIndicator()
{