내 랭킹

This commit is contained in:
Ino 2025-01-30 08:06:45 +09:00
parent 1510a98ad0
commit 9bae17f46a
1 changed files with 12 additions and 2 deletions

View File

@ -1,11 +1,15 @@
using PlayFab.ProgressionModels;
using System.Collections.Generic;
using UnityEngine;
public class Rank_Maze : RankingBase
{
public TabUIBase m_Tab;
public RankCard_Maze myRank;
public GameObject[] gos; // 0 랭킹, 1 랭킹 보상
List<TabUIData> list_TabData = new List<TabUIData> { new TabUIData{ n_btnName = 325 }, new TabUIData{ n_btnName = 326 } };
List<EntityLeaderboardEntry> list_rank100;
public override void Set()
{
@ -18,10 +22,16 @@ public class Rank_Maze : RankingBase
void OnClick_Tab()
{
var index = m_Tab.Get_Index();
DSUtil.InActivateGameObjects(gos, index);
if (index == 0)
{
CardBase_AllOff();
ServerInfo.Ins.Get_Rank("Rank_Maze", rank100 => { Set_ScrollView(rank100); });
if (true)
{ // 랭킹 갱신
CardBase_AllOff();
ServerInfo.Ins.Get_Rank("Rank_Maze", rank100 => { list_rank100 = rank100; Set_ScrollView(list_rank100); });
ServerInfo.Ins.Get_MyRank("Rank_Maze", my => { myRank.Set(my); });
}
// 랭킹 갱신 시간 아니면 아무것도 안해도 됨
}
else
{