아이스 골렘 스킬2 데미지

This commit is contained in:
Ino 2025-02-20 15:36:56 +09:00
parent a307526213
commit 9c73b952c2
13 changed files with 301 additions and 9 deletions

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@ -16,8 +16,8 @@ public class Boss_IceGolem : BossMobActor
public float Skill1StunTime = 2f;
[Header("스킬1 인디케이터")]
public string Skill1Indicator = "IceGolem_Skill1_Indicator";
[Header("------------------------------------")]
public bool bbbbbbbbbbbbbbbbbbbbbbbb;
[Header("---------------------------------------")]
public bool Perforation_Line;
[Header("스킬2 쿨타임")]
public float Skill2CoolTime = 10f;
[Header("스킬2 달려가는 속도")]
@ -122,4 +122,7 @@ public class Boss_IceGolem : BossMobActor
var pd = pb.Get_ProjectTileData();
pd.Set_SkillExtra_MakeSkillListTableData(eSkillExtraType.Stun, Skill1StunTime);
}
protected override float Get_Skill2Dmg() { return Skill2Dmg; }
protected override Vector3 Get_Skill2Pos() { return Get_position(); }
}

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@ -13,10 +13,13 @@ public class Projectile_FollowShooter : ProjectileBase
IEnumerator Co_Update()
{
while (true)
while (m_ProjecTileData.LifeTime > 0f)
{
transform.position = m_ProjecTileData.shooter.Get_position();
yield return null;
}
m_ProjecTileData.LifeTime -= Time.deltaTime;
transform.position = m_ProjecTileData.shooter.Get_position();
}
Off(true);
}
}