diff --git a/Assets/Script/UI/Mission/MissionCard.cs b/Assets/Script/UI/Mission/MissionCard.cs index 3f7d885fc..e17c3ff48 100644 --- a/Assets/Script/UI/Mission/MissionCard.cs +++ b/Assets/Script/UI/Mission/MissionCard.cs @@ -112,6 +112,7 @@ public class MissionCard : CardBase sdata.Add_Item(m_Data.n_RewardValue, m_Data.n_RewardCount); sdata.Add_MissionLv(m_Data.n_MissionGroupId, m_Data.n_MissionIndex); sdata.Add_MissionCompletCount(m_Data.n_MissionGroupId); + NewGameUI.Ins.m_MissionUI.Set_CompleteCard(); Set_Complete(); } else diff --git a/Assets/Script/UI/Mission/MissionUI.cs b/Assets/Script/UI/Mission/MissionUI.cs index 3ad57bfd7..b563bf2e8 100644 --- a/Assets/Script/UI/Mission/MissionUI.cs +++ b/Assets/Script/UI/Mission/MissionUI.cs @@ -21,9 +21,11 @@ public class MissionUI : uScrollViewMgr Set_UI(); } + public void Set_CompleteCard() { m_Complete.Set(table_missionlist.Ins.Get_CompleteData(m_Tab.Get_Index() + 1)); } + public override void Set_UI() { - m_Complete.Set(table_missionlist.Ins.Get_CompleteData(m_Tab.Get_Index() + 1)); + Set_CompleteCard(); Set_ScrollView(table_missionlist.Ins.Get_DataList(m_Tab.Get_Index() + 1)); }